Dying Light - Hellraid

Dying Light - Hellraid

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Warning, this is a DLC and requires the game Dying Light to work properly (click to open the game).
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Dying Light - Hellraid
Dying Light - Hellraid
Dying Light - Hellraid
Dying Light - Hellraid
The final Hellraid update is coming, bringing a number of tweaks and improvements to your dungeon experience!
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Release Date:

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
41%
765 reviews
319
446
0.0 hours played
Written 24 days ago

i got this DLC because i needed the achievements for 100%, and i saw it had a lot of negative reviews and thought "there's no way its that bad, right?" it is that bad You can call it a skill issue all you want, i don't really care. a lot of parkour attacks just don't work against some enemies because they just aren't affected by dropkicks, etc. and in most rooms there aren't any climbable things, so the entire parkour aspect is gone from a game that is literally known for parkour. some enemies can just knock you down like the goons and demolishers in the base game, which doesn't make any sense considering they are around the same size as you. you cant even use your own stuff, you have to find it by looting chests or dead enemies, which sounds ok, but the variety of weapons that you can find is very very small, and you have to level up to unlock new weapons...oh wait, that's a lie. levelling up only unlocks the crafting recipe FOR THE NORMAL GAME, so unless I'm missing something, i cant even use the weapons i unlock in the DLC. the whole thing is also tediously slow, and its just the same thing over and over: go into room, pull a lever, or activate the red totem things (??). not a lot of variety to the rooms. sometimes you will come across white portals, which send you down a rabbit hole to get what i think is a new weapon? i don't know because i didn't get to the end, but it takes so long to do that it probably isn't even worth it i love dying light, but unless you want to get all achievements (yes, techland gave this DLC achievements) , i seriously do not recommend this. if you want a dying light DLC that is worth your time, go play the following instead. (also if it says i have 0 hours played, thats not true. i definitely have played this)
0.0 hours played
Written 1 month and 5 days ago

Looking into the reviews now, some time after finishing Hellraid and all its challenges and achievements, I am fairly surprised about the large amount of negative reviews. It's basically a linear, medieval-themed dungeon run, best done with a friend but can be solo'd if you get some good melee weapon and figure out quickest ways of killing enemies. I've done many runs, some with a friend when we aimed for achievements (which are, in fact, painful), but overall I'd rate this positively. The price is about as much as I'd give for it, though and it could be a little bit cheaper but it's alright. [b]6/10[/b]
0.0 hours played
Written 18 days ago

As much as I love dying light's base game hellraid just takes everything fun and just throws it out the window and the only fun part was not having to play it anymore. The base games nightmare mode isn't that bad of an experience but hellraid's is just so bad that the final boss takes so little damage you might as well not hit him at all.
0.0 hours played
Written 8 days ago

Great fun. Can use weapons in main game afterwards. I wish they would make a whole game with this theme. Highly recommended, forget the cry babies
0.0 hours played
Written 10 days ago

I was worried when I saw all the negative reviews. It is actually really good and we had a lot of fun smashing skeletons.
0.0 hours played
Written 5 days ago

[h1]From zombies to skeletons. Dying Light lost its way in hell.[/h1] [i]No one knows where the strange arcade machine came from. One day the residents of the Tower just found it in the basement after an odd power outage. They took it upstairs unaware that their find is a gateway to another realm. Shake up your Dying Light experience with an entirely new game mode based on Techland’s currently-on-hold first-person fantasy slasher Hellraid.[/i] [h2]Story[/h2] Story is minimal. The story kicks off when Kyle Crane discovers a mysterious arcade machine in the basement of the Tower. Activating the machine transports Crane to an alternate dimension - a hellish medieval world filled with undead enemies, magic, and ancient evil. [h2]Gameplay[/h2] The gameplay is very different to the main game, because Hellraid has no parkour at all. It’s a big genre shift in this DLC. From open-world zombie survival to linear dungeon-crawling fantasy. It's purely melee and ranged combat in close quarters. You use fantasy weapons such as swords, axes, maces, bows, and magic gauntlets. Unlock Hellraid-exclusive weapons like Painhammer, Corrupted Justice, Volkatronix (magic gauntlet), and Fire Wand. Earn Hellraid coins by completing runs - spend them at a vendor for weapons and upgrades. You build a separate inventory and rank inside Hellraid. Some weapons can be used outside the DLC in the main game (after a patch update). There are also different potions that you can drink to enhance health, stamina, etc. [h2]Enemies & Bosses[/h2] Enemies are fantasy-themed and not connected to the infected from Harran. Enemies are basically re-skinned zombies from the main game. [u]Here are some of the enemies:[/u] [b]Zombies[/b] - Zombies. [b]Skeletons[/b] - Basic melee enemies with armor, shields, or two-handed weapons. [b]Wraiths[/b] - Fast, ghostly enemies that can phase and teleport. [b]Hell Mages[/b] - Ranged spellcasters that shoot fireballs or buff others. [b]Brutes[/b] - Large, slow, high-health enemies with huge weapons. [h2]Environment[/h2] A dark, medieval-style hellish dungeon. Instanced dungeon runs, either solo or co-op. Levels are mostly linear, with occasional side rooms or alternate routes. Focus is on combat arenas and narrow corridors rather than exploration. No parkour here - the space is designed for melee combat, not movement. [h2]Visual Design & Sound Design[/h2] Dark medieval aesthetic: Stone halls, flickering torches, magical sigils. Blood-soaked altars, cages, and portals reinforce the grim tone. Lighting is low and moody. Torches and candles are the primary light sources. Sound design is similar to the base game, but with a tone of dark fantasy, immersing you in an ancient and cursed dimension. [h2]Constructive Criticism[/h2] No open world? The core loop - enter dungeon, fight waves, exit - is extremely repetitive. Dungeon layouts are largely the same each run, with only minor variations. The runs are not even fun. No parkour? A game where a MAJOR part of the game is parkour is not available in this DLC, since there is NOTHING to climb. A major departure from a core and signature system. The boss fights are awfully designed. This DLC just feels so disconnected, both tonally and mechanically from the main game. It’s almost like a completely different game. [h2]The Verdict[/h2] Originally inspired by a canceled standalone project (Hellraid), Techland reimagined it as a combat-focused dungeon crawler and added it as a side mode within Dying Light. When you get a DLC for Dying Light, you expect Dying Light. This is not Dying Light. The lack of exploration in an open world, repetitive level design, boring boss fights and the absence of core Dying Light mechanics is not what I want. [h2]Rating: 2/10[/h2]
0.0 hours played
Written 11 days ago

Actually pretty fun for a few hours, kinda skyrim-ish enemies and a boss at the end. I dont get all the negative reviews, i liked it.
0.0 hours played
Written 12 days ago

not the best but better then all the other dlcs in this game
0.0 hours played
Written 6 days ago

A horrible and boring DLC
0.0 hours played
Written 9 days ago

Astonishingly bad, boring, and tedious.
0.0 hours played
Written 26 days ago

why is there so many bad reviews on this dlc? It is genuinely good and like its kinda hard but not that bad like actually skill issue to anyone who gave a bad review for it being hard
0.0 hours played
Written 20 days ago

The DLC is SOO ASS. It's just a really shitty grind. It's low effort.
0.0 hours played
Written 1 month and 4 days ago

I will leave this cat here, so that everybody who passes by can pet it and give it a thumbs up and awards       />  フ       |  _  _ l       /` ミ_xノ      /      |     /  ヽ   ノ     │  | | |  / ̄|   | | |  | ( ̄ヽ__ヽ_)__)  \二つ