The Expanse: A Telltale Series
The Expanse: A Telltale Series

The Expanse: A Telltale Series

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The Expanse: A Telltale Series Story Trailer
The Expanse: A Telltale Series
The Expanse: A Telltale Series
The Expanse: A Telltale Series
The Expanse: A Telltale Series
The Expanse: A Telltale Series
The Expanse: A Telltale Series
The Expanse: A Telltale Series
The Expanse: A Telltale Series
Take on the role of Camina Drummer and explore the dangerous, uncharted edges of the Belt. From scavenging wrecked ships in a zero-g environment, to combating fearsome pirates, you make the difficult choices in this latest Telltale adventure. All five episodes playable at launch!
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GOG
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The categories have been assigned by the developers on Steam


The Wolf Among Us
Has been in:
• 5 bundles (Humble Bundle)
• 1 free (Epic Games Store)
The Wolf Among Us
From 5,99€
Tales from the Borderlands
Has been in:
• 3 bundles (Humble Bundle)
• 3 subscriptions
Tales from the Borderlands
From 12,37€
Batman - The Telltale Series
Has been in:
• 6 bundles (Humble Bundle)
• 1 subscription (Prime Gaming)
Batman - The Telltale Series
From 5,99€
Batman: The Enemy Within - The Telltale Series
Has been in:
• 5 bundles (Humble Bundle)
• 1 subscription (Prime Gaming)
Batman: The Enemy Within - The Telltale Series
From 5,99€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
75%
1,190 reviews
903
287
5.5 hours played
Written 7 days ago

As a Telltale game it's absolute shit, There is just no life in the game and the amount of choices you get you could probably count on one hand. It's just a pure cinematic with 5% gameplay/choices
1.6 hours played
Written 25 days ago

Look, the show has a special place in my heart. So I was really excited to play the game. But though the game story so far plays out true to the spirit of the show, the game itself is just plain *not player friendly*! Unskippable dialogues? Come on, that's just inflating the play time. No manual saves? That in itself is bad enough, but I can understand this for a game where "choices matter", for "keeping it real" chique. But coupled with the fact that the game won't tell you that the next action ends a chapter along with all the uncollected loot, logs and secondary objectives, offering no way of even going back a checkpoint? That's just disrespectful to players time and thoroughness. If my choices matter, I should actually have them, like if I'm to decide what's more valuable - somebody's leg or container full of loot, then I should decide that I really want to find the damn crystal before calling it done, not be punished for doing one thing before another with having to replay the entire chapter, not even being to fast-forward to parts I just did.
9.2 hours played
Written 2 days ago

It's exactly what you would expect from a Telltale game, you basically follow the story and make some choices along the way which will change the path of the story a bit but still plays out the same in the end. I picked it up for 60% off during Steam Fest so for $10 it was fun for fans of the books / show. Basically a prequel story focused on one character. 5 episodes of about an hour each at most so a fun way to fill a day but it doesn't take long to finish.
6.3 hours played
Written 2 days ago

never seen the series, but loved the game, excelent story, characters and writing
1.2 hours played
Written 3 days ago

I didnt like it, not nearly as good as other taletell games, really not good at all IMO. a lot of pepole go nuts over the graphics- thyre ps3 quality.. sure maybe its a step or two above your standard comic book style telltale game but theyre not impressive to me one bit. Choices are kinda lame, game play is much more of a walking simulator, which is boring as hell, than previous telltale games, the characters suck, the achievements are annoying(no easy fun 100% from this game) AND to top it off they want a premium for this game? yeah right, im rich and i want my money back.... i absolutely dread the idea that one day i may have to suck it up and 100% this game since im a brain dead 100%er. Maybe get it on deep discount if you were a fan of the show or something, i know nothing about the show so it gets 0 love from me in that regards.
4.1 hours played
Written 3 days ago

Its a "ok play" if you get it for a few bucks from sale or are a fan of the source material. I for one Jumped into this without knowing a single thing of expanse as it was a Telltale experience nevertheless. The game is a lot more linear with the story and offers way less options in terms of actions or dialogue versus other titles like Wolf among us or Walking dead. This is where it fell flat for me and failed to build any kind of meaningful character development. Walking dead on the other hand did that well. Essentially the dialogue options (these were now fewer than before as well) at times were so similar that it didnt really seem to matter what I pick. This offers next to nothing character wise, what Wolf among us succeeded in.
30.6 hours played
Written 5 days ago

didnt play much in the time of writing. the game is "ok". if you watched the series its a could play. animations are fine, could be better. flowing thought space feels more like a set with a planet image is the backgound then proper void and death on all sides. it has the original voices which is a plus, i am really missing the mag shoe sound ngl, the controls on keybord are meh but what ever. over all it could much better id give 6-7/10 when its on sale its not a waste of money nor time. lots fun to all about to play.
5.4 hours played
Written 7 days ago

you definitely need to be a fan of the series to get the most enjoyment out of this game. The writing is great and it runs nicely, however there is no vsync option so I had to get used to the screen tearing.
5.4 hours played
Written 8 days ago

Interesting story. Nice little sci-fi game. I wonder how much the choices really impact though. 7/10
8.7 hours played
Written 10 days ago

+ Incredible visuals. Looked amazing, especially from Telltale! + New Telltale! We need more Deck Nine, Dont Nod, Telltale games in our world. + Cara Gee / Drummer was an excellent protagonist. Loved her voice acting. Other characters were pretty good too. + Loved how they handled Zero G exploration and the boots, etc. - The choices.. they.. weren't as Telltale-y. Before in Batman etc you'd be faced with tough options and I always looked forward to the stats comparison at the end with other players. But a LOT of these choices in this game boiled down to like "you told XXX about XXX" or "you didn't tell XXX that XXX" ... like.. so? We need heavier stakes for big choices. - Duration is too low. 5-8 hours? Not a lot kinda happened towards the last 2 eps. They really breezed through. A TellTale game needs to be 12-15 hours. Overall, B+ I'll always support more TellTale.
7.1 hours played
Written 10 days ago

I've gone completely blind on this game (didn't knew anything about the TV series) but I knew a bit about Deck 9 as good devs so I tryed it...My first impression was, I didn't like very much the thick accent of the protagonist (felt like someone trying really hard to sound tough) and that the camera movement was awful but as long as you progress you get accostumed to it (the idea of walk in space for game mechanic did feel like a good one. Even if the dev teams knew too how disorienting it was for the player to navigate they put in a way to find your mark..and essentially will inevitably miss on your first run some key items). My only real complain with the story (That otherwise would be good) is that you got literally FORCED to pick Maya as Lover..In my play I didn't wish for that relationship to happen, I felt more like to push Camina Drummer with one of the twins (And honestly didn't really like the attitude Maya had, not being all this hot chick she acting as at all and the fact you get to lose to her no matter what (no quick time event there that make you decide the poignant outcome eh). It felt like the Devs REALLY wanted you to like Maya at all costs with that rebelious but quirky character but didn't felt the spark so I sayed "nope, sorry" but her response to my refusal right after to me felt desperate instead of sexy, if someone say: No then is a No. Don't care how much you try. That rule should apply to lesbians too). So when the big scripted tragedy happened later I didn't really felt emotionally attached to the character (it was a "meh" moment a "sorry you dead" at best) but got even worse the Pirate Captain still rub it in like: "You loved her, yeah I'm right? I'm right" and your ONLY response to it is: Yes and DENIAL yes instead of a big "NO! You got ia ALL wrong, she was just part of my crew" With the end I got seeing this other woman (crazy pirate) trying to get together with Camina (I give you everything if you just stay with me) It did felt kinda comical to me thinking the kind of writing it went into this was (Lean blond white girl? forced Yes! - Big chubby Black woman? explicit NO!) Anyway whatever, is a game Not the worst around but if you get it with 70/80% discount is better
5.2 hours played
Written 15 days ago

[h1] Telltale, IN SPAAAACCEEEE [/h1] Telltale exercises it's classic masterful storytelling with the Expanse. You don't need to have read the books or seen the show to completely enjoy this game to the fullest. Extremely thankful that all episodes are available as well. I certainly would have been lost if I needed to wait for more episodes to drop. The Expanse delivers incredible performances with deeply nuanced emotion. Each character is deeply mysterious and abundantly human. While I would love to play another telltale title in the Expanse universe, I don't find myself that interested in pursuing the show or the books, I think there could have been a little more set up to direct players to the original IP. But that's neither here nor there on the quality of the game itself. I think that as long as players understand that this is a largely narrative experience, and not a space opera to the likes of star wars or mass effect you will have a great time. There is not really any combat beyond some QTEs and a majority of the gameplay revolves around pursuing the story. It is significantly different from other telltale titles as well, it was refreshing to see the studio venture into a new setting.
10.6 hours played
Written 22 days ago

This game is awesome. As a big fan of The Expanse Books and the TV series, I recomend this game to everyone who loves it too. But the story is so well made that it can be enjoyable even for a casual player who likes story / telltall games. I recomend it to everyone and also go watch the TV series, its wonderful.
14.0 hours played
Written 24 days ago

This lacks the depth that Walking Dead had. Too short to build synergy between NPC's. Camina Drummer and the graphics are great. Thats about it. For the Talltales fans its a bad game and for the Expanse fans its hard OK. Would not recommend with full price.
8.1 hours played
Written 25 days ago

A solid 7/10 for fans of The Expanse. Scenes feel mildly disjointed at times, but still great to explore a little bit of this universe. with Drummer. Quite short, worth picking up on sale. As for the DLC, if you want to send a few emails and work out 2-3 basic puzzles as Avasarala, you can do that. It's over quite quickly.
8.8 hours played
Written 29 days ago

Shorter than you expect like Telltale games always are, but it's a really good story. I also just really love the Expanse universe (this game has prompted me to start re-reading the series again) so if you also love the Expanse then you'll probably get a kick out of this game
14.0 hours played
Written 29 days ago

Excellent cinematic adventure as a 'beltalowda' captain, for fans of The Expanse, Drummer is one of the popular take-charge-and-move-out female characters, this game takes place before the series makes her a prominent character in the show. Space is beautiful, space is deadly, choices matter, even if it's poking fun at someone in the first episode, they come back to haunt you later. A surprisingly detailed space combat experience as shown on TV, fights are short and fast as expected of the more pragmatic Belter culture and relatively simple spaceships. It's a very short adventure but a memorable one, get it on sale, play it once with your own gamer instincts and another actually understanding the main character and the Belter language and culture, it's worth it for a tenner.
6.2 hours played
Written 30 days ago

Dialogue and scenes that can't be skipped on replay, quick time events, questionable player agency in the outcomes of choices. Does a awful job of placing itself in a *hard sci-fi* gritty world where *small details matter* and people live and die by single mistakes made (forgetting to bring suit sealant patches, not double-checking the RCS was refilled before doing an EVA, or not double-latching their helmet). It's clear Taletale has passing-at-best familiarity with (and limited respect) for the source. Likely did not hire a science consultant to check the script... or someone familiar with action choreography to block-out out their gunfights. If any of the below (mostly spoiler free) would ruin your immersion, this will likely be infuriating to play: - The main drive is turned off during a "slingshot" (gravity assist) maneuver, and everyone is still acting like they're feeling 8Gs of force (even though they should basically be in freefall... and even if we didn't understand orbital mechanics... why is the engine off?) - Performing a "slingshot" (gravity assist) maneuver using a small asteroid at a distance far enough away that any gravity would be negligible - Not making use of spare oxygen/scrubbers from other suits that you pass (on recently dead people) when you're expecting to run out of O2 - Returning to a breach pod after you've given your primary weapon to someone else, and not taking a new one from the open box of shotguns - Taking a shotgun with you to kill someone you know is carrying a sealed biohazard container filled with something you know is highly infectious and deadly (you do not have a helmet on) - Trying to sneak up on someone who (canonically) has been watching you on camera-feeds move through the corridors to their location, and literally passing a screen that shows the corridor you just came from as you try to line up a shot - The above almost working, but you can't shoot them because you're... out of ammo? - Not keeping your EVA suit and helmet on during a hostile boarding action - Gathering resources into sealed pressurized cargo containers... from the interior of a wreck that has no pressurized compartments left (gathing things long-exposed to vacuum to put them in a pressurized container before bringing them back to the ship) - Explosively decompressing a sealed cargo container to free something it's pinning, instead of just letting it decompress normally and using the cutting tool in your hand to cut a corner off - Taking down someone you know is hostile to you, and leaving them (stunned but clearly not unconcious) behind you with their gun in easy grabbing-distance, when you probably even had time to tie them up - Able to CQC with someone who is a legendary fighter and win, unable to win hand-to-hand against someone who was shot (with bullets, in case it wasn't clear), in both shoulders, ~4 minutes ago. - Desperately trying to get away, burning at >7Gs, then laying off to zero-thrust (or 1G, it's unclear) for multiple minutes (implied 15+ mins) so everyone can "take a breather" instead maintaining a lower constant burn, and doing this on/off rotation multiple times (unclear why this was expected to work) - Because of the above you're canonically running out of fuel pellets to (re)start the engine - People get out of the crash couches when the above occurs, and don't go back in when a hostile ship is detected
7.3 hours played
Written 24 days ago

Compared to the TV seasons and compared to the written books this game is a poor variant of lower imagination and limited scope, broken episodes lacking continuity. Yes the aim-and-shoot action is OK on the front plane, but this is all of it. As Chat GPT is pointing out the game play is linear, light on interactions, short episodes. On the second plane (of depth, and this is shallow) the player can decide to engage the main character yes/no in a lesbian sleep together. This is similar to buying ice cream and finding a piece of bacon in it. Some players may enjoy this diversion. I do consider this a distraction that lowers this game's quality, Do I really need to enable the sexual preferences of the game's characters? Bad taste, sledge hammer approach.Perhaps the game creators needed to add value to this game by injecting sexual variables to supplement talent gaps.
0.1 hours played
Written 2 days ago

So I was a huge fan of the Wolf Among Us and TWD Series from Tell Tale. Both in their gameplay and writing. However, I only played a max of five minutes of this game. I am a huge sucker for anything that's a hard sci-fi or cyberpunk esq, which this game did hit off the bat, but just in the five minutes of this game alone, I immediately lost all interest. From the three characters I was introduced and saw on screen, I was already taken out of it. The acting is AWFUL, I had already forgotten their names during the introduction of this game, controls felt stiff, and there's a severe lack in choices when compared to say The Wolf Among Us. The immediate poor acting and lack of choices off the start took me out of it and I really don't care to finish this game.
9.2 hours played
Written 20 days ago

I was satisfied with this as a prequel to the Expanse TV show. Its a good but not great Telltale game, but I enjoyed it for a single play through. It gets a lot of the details right (like the point defense cannons), but also some details very wrong (the kind of details that easily kill people in Expanse outer space, like forgetting to bring your suit sealant patches.) How much this bothers someone varies from player to player. In addition, The actress for Camina Drummer does a very good job reprising the character here. Belter culture is very well represented over all, and the dlc is a good episode for Avasarala fans. Not a lot to chew on for the MCRN though.
4.7 hours played
Written 19 days ago

My space girlfriend died in my arms. Also I didn't get to make a lot of decisions the way I would want to, most of the story felt like it wasn't impacted by my decisions.
5.9 hours played
Written 10 days ago

[h2]Disappointment[/h2] As a person that read all the books and also watched the TV series I do appreciate Cara Gee returning to voice Camina Drummer but that's about the only good thing about this game. Quite early I realised that the writing could be compared to a slop such as Dragon Age: The Veilguard. Very often the characters come across cringe and overall it made the entire crew feel like a DEI hire. I honestly would've returned it much earlier but I bought this game a while ago and I believe I was past a window to refund. I'm thinking about rewatching the show just so I can erase this rendition of James S.A Corey's world.
2.4 hours played
Written 18 days ago

ZERO GRAVITY SIMULATOR w/too much dialogue As someone who didn't watch thew show/movie I can appreciate that they really thought a lot about the story/lore and represented it well, but I could not have been more disengaged and bored with the gameplay... Wait til its on sale
6.5 hours played
Written 1 day and 18 hours ago

Good premise, but they have to add their woke nonsense. Its very short as well, get it on a discount if you want to play it.
8.2 hours played
Written 3 days ago

I liked playing the game although it was much too short.
3.0 hours played
Written 7 days ago

Nice game easy controls good story for £8 im very happy
3.1 hours played
Written 12 hours ago

If you like the series, you will love this! It set a decade before the series. If you haven't seen the series, you should! It's one of the greatest sci-fi series ever.
6.5 hours played
Written 4 days ago

Amazing game really had a lot of fun. it good job telltell
8.3 hours played
Written 28 days ago

Fun game.
7.5 hours played
Written 18 days ago

Great story
15.5 hours played
Written 1 day and 6 hours ago

4/10
10.1 hours played
Written 16 days ago

.
5.3 hours played
Written 29 days ago

First three episodes were kind of good, especially liked the zero gravity stuff. Kind of fell apart at the end, episode 4 was basically "walk very slowly" and episode 5 just had a few QTE's and no exploration. I would have liked to give the game a solid thumb sideways, but steam only have up and down.