Rain World
Rain World

Rain World

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Rain World
Rain World
Rain World
Rain World
Rain World
Rain World
Rain World
Rain World
Rain World
You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.
Developed by:
Videocult
Published by:
Release Date:

Steam
Latest Patch:

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GOG

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
24,452 reviews
23,285
1,167
835.7 hours played
Written 1 month and 1 day ago

After 800 hours I can still say how I'm obsessed with this game. Downpour isn't what brought me to this game, and it should be the same for everyone. I adore absolutely everything about this game. The graphics are absolutely beautiful and the OST is one of the best for what it's used for. The gameplay may be questionable for some, but I personally love how it throws you into the world and only tells you the bare essentials; food, and ONE movement tech that's needed to progress the game. Play survivor first without spoilering yourself. That is, in my opinion, the best first experience the game can provide. It's what I did and damn was it frustrating at times but damn was it fun as hell.
480.7 hours played
Written 1 month and 3 days ago

the point of the game is to simulate being a lost little creamchure at the bottom of the food game, that said, you WILL FEEL IT. the game is difficult, yes, but idk if its just my time or the tism that tells me to disclose that the learning curve looks like satan's personal waterpark rollercoaster. that is to say, when you get the hang of things youre still going to struggle but the feeling of understanding and putting movement tech, lore knowledge, etc into practice is so satisfying and a feeling i have experienced little to such a degree in other games. go play rain world its awesome. arti best scug also the greater narrative has genuinely made me cry go play rain world i swear to god
28.2 hours played
Written 1 month and 3 days ago

[h2]Minor spoilers for early-mid game areas, and some non-story based areas.[/h2] I would really, [i]really[/i], love to recommend Rain World. It feels like a fun environment to explore, with lots of obscure interactions. The best part is that there's little direction; it sounds like a game I would really enjoy. While I do enjoy it (perhaps one of my top 15 games of all time), I can only recommend this game to the kind of people that like Getting Over It, The biggest issue I feel as a player is the lack of direction. Normally I love these games--I play puzzle games like the Witness, and mystery games like Outer Wilds; both of these games allow the player to explore with little interference. I'm about 1/3 of the way through Rain World, between two areas called the [spoiler]Shaded Citadel and The Leg[/spoiler]. On paper, you can get to these areas within a couple hours. It took me [b]20 hours[/b]. You're provided with a yellow holographic worm that with provide gentle directions on a "main path" of sorts, which is great! Unfortunately, it will never provide directions the moment you enter a region that isn't on the main path. This is bad, because it still provides other hints for you (such as warning you of danger). That ended up with me traversing 3 difficult, nonessential areas, thinking I'm progressing, only to end up back at the very first area. In hindsight you could say, "you didn't follow the worm," but again, nothing is ever explained! I spent my first 15 hours looping around with absolutely nothing going on, under the guise of progress. That's bad. There is some degree of difficulty gating (which I absolutely experienced), but it feels extremely inconsistent. The area I'm currently in ([spoiler]The Leg[/spoiler]) is just as hard as the areas I got stuck in. I want to fully enjoy this game, but I really can't. I recommend, at the minimum, checking a steam guide that gives the names of areas you should go through to reach the end. That way, you won't end up spoiling yourself, but you'll at least know you're making some progress. [h3]Thoughts after beating[/h3] I still think my point stands, and it's compounded by having little story on the main path. The game isn't bad, it just has weak aspects that make it hard to recommend. 3/5 for how I enjoyed it, 1.5/5 in terms of how much I'd want to recommend it.
150.7 hours played
Written 18 days ago

I LOVE THIS GAME SOOOOO MUCHHHH IVE NEVER LOVED ANOTHER GAME THIS HARD. world building is amazing, the creatures are amazing, the story is amazing, the SLUG CATS are amazing, i literally love everything. you can have different play styles, and it feels more like an ecosystem simulator than just a game. it can be frustrating to die, but at the same time it feels fair because sometimes i just do dumb shit that gets myself killed, or the creatures outplay me and I find that cool. There are some unfair deaths in this game but at the same time it feels like its just a part of what it's like to live in the real world. everything used to be unfamiliar when I first started playing. I had no idea what to do, where to go, and because of that i kinda just gave up and quit for a good one to two years. When I came back to the game and started understanding the world more, it started to become more and more fun. 145 hours of play time later, I've become very familiarized with the maps and it feels like ive made it my home. no other games have made me feel like this; I usually get bored of a game pretty quickly, but every time I open rainworld I get immersed and I have to force myself to stop playing. I really love it, and I can't believe I haven't written a review about it yet because I yap to my friends all the time about how much I love this game. I hope you will love it as much as I do :)
2.6 hours played
Written 10 days ago

Like the orange from 2012, it's kinda annoying, but I guess that's why people like the annoying orange. So I guess you'll like this game too. I want to passionately have sex with The Roaring Knight from deltarune. Five Pebbles is pretty cool, I guess. I wanna throw five pebbles at them.
8.9 hours played
Written 1 month and 1 day ago

The game is hard, abnoxiously hard. It is by it's core an exploration game, you are not expected to be lead by the hand here, exploration is key, exprementation is key. You learn from your mistakes, you observe the world and how it interacts to learn. Stealth is possible and is necessary in some parts of the game, enemies have hearing and line of sight, so avoiding enemies is much smarter then looking for a fight you may loose. HOWEVER, there is one thing in this game with will infuriate and frustrate the new player, and it's controls, specially on keyboard, you need to know so many nuances to play more effectivly, it's not necessary, but further you go the more apparent it will be that you need to learn how to traverse terrain faster to avoid or escape predators. And it's not easy, key combinations and inputs sometimes have to be so percise you may find better luck with using tool assist to bind them on a button, hell to throw a spear up or down, you are expected to know how to perform a backflip, and let me tell ya, it is not that easy to pull off. You need to invest a big portion of your time to learn the game first before you start enjoying the gameplay. But, for new players, there is a saving grace, community work shop offers a lot of quality of life mods as well as downright cheats if you struggle THAT hard.. Not Enugh space? Inventory mod with custimizeable slots up to 32 and ability to STORE CREATURES. Starving and can't see your stamina? There is a mod for that. Not enoug directions to throw your spears and rocks? Multi-throw. Still not enough? Aim anywhere mod. The modding community is a saving grace for a new player and expands upon the game world even further with new compaings, slug cats, mechanics, ect. And is very helpful for new player to get settled in before starting to play without them. For starting I honestly recomend inventory mod with default marks and 3 storage, this will give you enough room to experimentate. As well as mods "Health bars" and "Aim anywhere" To get used to basics of how damage and combat works. So if you look for a game with great replayablity though mods and by it self, with stunning visuals and immersive world, it's for you. But be warned, the game is very hard.
11.8 hours played
Written 24 days ago

this game is a masterclass in bullshit and that's why it's good. you will die. a lot. but it's still fun!
18.6 hours played
Written 7 days ago

I didn't like the gameplay, I watched all the lore videos and mod playthrough, DLCs and everything because the game it self is an amazing concept and enjoyable to watch. but when the concept is to go blind and the game does nothing to remotely guide the player in a vaguely right direction I can't say I recommend this game. arguing with someone why Monk; Survivor and hunter aren't supposed to be seen as game difficulties even though we do have the color code and description matching monk "supposedly" being the easy difficulty and Survivor the normal and hunter being unlocked after survivor so obviously I went with survivor and discovered after almost 20h that after the game told me to see moon (I learned her name afterwards) that it didn't tell me anything more than to still go to moon (the little yellow stuff wanted me to continue going to her place which I found confusing) so naturally after seeing that the game wanted me to go in a dead end the right way I should try the left one from outskirts.... man I hated every second of this, from the ICE squad preventing me of continuing safely, to the lizards always blocking the one path to go forward I died more than 14 times, I finally went past the scavengers and saw the karma 5 gate o_o ... so many many cycles later I finally had all the luck in the world to go through without problems and afterwards was left with even more confusion as to what to do, nothing made sens and everything was impassable because of worm grass, at least I had drug shrooms but thats all to confort me, ok around this time I finally learned what to do thanks to watching some streams and got back into the game telling my self "I will at least go see pebble"... ... ...I died 11 times on the wall and 3 times at the end because of a white lizard who throwed me in the pit ok bye now don't play this game if you aren't addicted to eating razor blades and sitting on cactus toilets. If you are though then be sure to try out this game because past the gameplay and lack of given directions the story and environnement is the most beautiful I've seen ok bye fr now
1.2 hours played
Written 10 days ago

this game is lauded for its extremely immersive and realistic ecosystem in keeping with this design philosophy, i immersed myself by refunding the game after dying, ensuring that slugcat's death is permanent. Just as nature intended ...
11.9 hours played
Written 24 days ago

I like slugcats :3 The game is hard but fun to play if you can look past the learning curve at the beginning.
110.3 hours played
Written 25 days ago

a pain, but worth it i dont recommend this if you easily drop games due to frustration. it can be a very tough game and thats part of its nature. you will die, a LOT, especially as you first start but it also has very pretty graphics, interesting lore and areas, many interesting creatures that are much more in depth then youd expect from a video game entity, and a whole lot more that make it worth pushing through
40.4 hours played
Written 13 days ago

I HATE THOSE GREEN LIZARDS THEY SUCK THEY SUCK THEY SUCK Get a load of that guy. He must be a first timer. Well anyways this game is peak 10/10
4.3 hours played
Written 16 days ago

This game is great. However you need to understand this game is like learning a language. You can not expect to understand how to formulate sentences after learning 4 words. You might need help with learning it. You can watch other people speak it, maybe then you might enjoy it. For people that want to suffer and end up being miserable after 4 hours of play like me and questioning yourself why life is worth living, this game is for you without any 3 party help. Just explore. Take your time and observe the ecosystem around you.
1.9 hours played
Written 10 days ago

I don't know why there are so many postive reviews, cause for this game you need to be a hardcore masochist. There is as good as no indicator for progression, where you have to go, what the f'ing reason is for any of the game has to offer. Or rather the lack of it. I understand that it is appealing to some people, when games don't take you too much by the hand, but this here. f this, I never touch this game again.
199.9 hours played
Written 1 month and 2 days ago

Game was ruined by the release of The Watcher, a terrible DLC being charged for the same price as Downpour. Can't play at all without running into constant freezing and game breaking glitches. FIX THIS GAME!
0.8 hours played
Written 30 days ago

Do you have the manual dexterity of a concert pianist? does pressing five different buttons with nanosecond precision to perform a simple task like jumping sound fun? then this is the game for you! unfortunately i have chronic stupidfingers and the control system gave me an aneurysm. i really really wanted to like this game but it's just not for me.
14.1 hours played
Written 5 days ago

On Steam I've played this game for 9 hours but I have a lot more time with it on the PS5. It makes me rage a bit from time to time but it's a really fun experience and easily one of my favorite games.
6.8 hours played
Written 5 days ago

stupid fucking bum ass white lizards keep killing me but its still my favorite game.
50.1 hours played
Written 5 days ago

this is just a national geographic documentary without morgan freeman 10/10 would get brutally mauled again
8.9 hours played
Written 5 days ago

This game is so wonderful. I refunded it the first time I got it, because I didn't fully get it. But I gave it a second chance, and holy crap. It's a bit overwhelming at first, don't feel shy to use a walkthrough or even mods to get a leg up. But once you get over that hurdle of not knowing the map, the game opens up so much. It gives me a feeling of unbridled curosity in a way only hollow knight has before it.
13.9 hours played
Written 6 days ago

Gameplay and story, as well as art style are really cool. However the multiplayer "Jolly Co-op" function has to be the stupidest and most cumbersome thing to use. I had to go buy a controller just so i could play the game with my daughter because two players cant both play with keyboard. It uses Steam's remote play function, even though we both have the game.
9.6 hours played
Written 6 days ago

very fun, been goofing abt with the watcher dlc. i am NOT playing normally (dev tools yeetage moment) but its so fun to just SEE things everywhere!
191.8 hours played
Written 6 days ago

This game is great. Dying isn’t fun sometimes, but seeing all the regions is worth it. There’s a lot of fighting to do, a lot of exploring, and great modding support.
22.1 hours played
Written 6 days ago

I bought this game, didn't like it, got a refund, my friend loves this game so I bought it again, and enjoyed it. Pretty good once you get the hang of it. 10/10 very good torture.
83.2 hours played
Written 6 days ago

One of the best games I've ever played. Completely unforgettable experience. Yes the game is frustrating which is by design. The game is as unfair to you as it is unfair to itself. If you have the tenacity to push through this game's hurdles it's one of the best gaming experiences you can have, bar none.
78.0 hours played
Written 6 days ago

rain world players seeing an assortment of five pebbles on the ground and screaming RAIN WORLD REFERENCE tough game, but also very fun to play
30.0 hours played
Written 6 days ago

This game is about the food tree! you are at the very bottom. I cannot stay alive for long!
213.7 hours played
Written 7 days ago

This game has started invading my dreams it has been live changing for me and the community has been kind and supportive
14.9 hours played
Written 7 days ago

One of the best games I've ever played and I haven't even finished it. Absolute masterpiece. I love even the infuriating parts of it. People complain about the lack of direction, and I spend the first 10 cycles going out to get food and going right back again because I didn't understand I had to do more than to survive. But I feel like the game not pointing the way is the point. The game does not hold your hand, you're not the chosen one who gets shown the way, you're just another creature in a land full of creatures. I think giving full guidance to the player (more than the little yellow bug already does) would ruin a lot of what makes the game so great and unique. Of course I can understand that that isn't for everyone, but i've personally enjoyed the hell out of the game and would recommend it to most other people, although not everyone.
15.2 hours played
Written 8 days ago

this game is so fucking cool, and i cant emphasize it enough. every moment feels like a premade cutscene but its just the npc's interacting with eachother. it just feels so natural
166.0 hours played
Written 8 days ago

A masochist's dream (: In all seriousness very good game. Must get if you can tolerate the pain. (Its better if you enjoy it tho...)
44.4 hours played
Written 8 days ago

A really fun game but is very challenging and may be too difficult for some. There are no directions on where to go so be aware of that. Though the community of Rain World has made many different map websites which I used to find directions on where to go on my first couple playthroughs. I recommend going to Moon first then 5 Pebbles for your first playthrough. All together I still recommend getting this game if you would like to have a challenging adventure.
48.1 hours played
Written 8 days ago

An amazing game! I sometimes play with my friend, and it works really great. I hope it's the same for others!
6.2 hours played
Written 8 days ago

I didnt really understand this game at first. At first i thought the game was just "oh go over here and eat and then go back and go to sleep (repeat)"Even there was the game not half bad! I dont even remember if we got an indicator for where we could see the map at but i found out after a while and from there on the game was even more awesome than before. There we're new regions and new monsters or whatever. This game is perfect and i understand why people love it!
77.0 hours played
Written 9 days ago

the lore of rain world is really cool and unique and cryptic but so is the gameplay
8.4 hours played
Written 9 days ago

Seems extremely unique and interesting, I would love to explore the whole world... unfortunately it's just WAY too fucking infuriating for me to tolerate. You need the patience of a saint to play this.
9.1 hours played
Written 9 days ago

very fire, i feel part of a larger ecosystem and i will sacrafice myself for this game.
239.5 hours played
Written 9 days ago

My favorite game, I can say for certain that if you beat the game you definely loved some aspect of this world but its hard to recommend because the start feels like going to a foreign country with nothing to aid you. If you want to try out this game i deeply recommend paying attention to the little guide he is always giving directions with small body gestures. Not following him during your first campaign can be detrimental to your experience.
13.6 hours played
Written 9 days ago

Amazing. I love getting absolutely fucking molested by scavangers and those flying ass mfs that scoop down and grab you when you least expect it. 100% peak gameplay😊
5.6 hours played
Written 10 days ago

I really don't want to dislike this game. If there was a neutral review I would have put that. It appears to be well made, and the graphics are appealing at least. There is absolutely no hand holding, which would be completely acceptable except that it is entirely unintuitive as well. And even when you get the hang of it, it still doesn't feel quite right when moving around. Most of the mechanics in the game range from excellent to mildly annoying, if and when you realize they exist. In all I feel really conflicted about it. Maybe you just have to put the hours in, or be more hardcore. Or maybe I am just an idiot. I don't know...
45.0 hours played
Written 10 days ago

just beat this for the first time. holy shit. it may seem confusing at first but once you learn where to go and how to maneuver, my god is it fun. if you don't know what you're doing, you'll most likely get frustrated, but when you finally get somewhere? its insanely satisfying overall, 9 out of 11 scugs. id buy this twice if i had the money!
205.0 hours played
Written 10 days ago

game is really unique and that each creatures will react dynamically to other creatures and is a really fun game , though it can be hard to know if you're heading in the right path. another thing to note is it's amazing modding community, most of rainworld's mods are amazing! kjfndekjwqfbnkjewqbfjkewnfkjwenjkfnewjknfwkjenjfkwjkwefkjenfkjewnkfjnwekjfnkjwe
17.9 hours played
Written 10 days ago

It really sets out to do what it was intended, make you feel powerless and thankful to be living another day. While challenging, I do see the criticisms of it being "unfair" because of the spawns being RNG based, and some scenarios being entirely inescapable, but I personally think that even though it's frustrating in this regard it helps serve its purpose as being a prey simulator. I love the movement controls, the enemy AI, the environments, procedural animation, I love this game to bits, even if my controller ends up covered in sweat after each session, and weirdly enough, I consider this game to be a showcase of stoic philosophy.
23.8 hours played
Written 11 days ago

Rain game is good, there was rain. Rain game has difficulty, which is overcome not by fancy items but by using your brain for learning. also downpour cool.
57.1 hours played
Written 11 days ago

I had high expectations for Rain World. I heard a lot of praise around it and, after watching the trailers, it looked like a unique and promising game that I thought I would enjoy, so I picked it up on sale. I like open-world games. Some of my favorites are games where I just explore and find interesting things in the world. Red Dead Redemption 2 and Minecraft are some examples, both are amazing games that I loved exploring in. I also like challenging platformers. Celeste is one of my favorite games of all time, and it's so challenging. I beat all of the B and C-sides in that game, and they're very hard. I obviously love pixelated art styles in games like Animal Well, Undertale, and Balatro, and I love the sparse, dynamic soundtrack with the kick and the bass. On top of all that, the game's thriving ecosystem is so unique and cool, so how could I not absolutely adore Rain World? I don't think open-world and challenging platformer mix well as a genre. If I'm putting in tons of effort, the beautiful open world isn't enough to justify the difficulty. In Red Dead, if I want to explore a new area, I can get there within a few minutes of horse-riding. Rain World is very punishing, and it almost feels as if it doesn't want me to see what it has to offer. It makes exploration feel like a chore. I also don't appreciate how the game handles information. There are certain mechanics that I am nearly required to be aware of for a specific area that the game just doesn't teach me if I haven't visited a different area first. For example, Rain World teaches the player to [spoiler]offer pearls to Scavengers[/spoiler] in region A, but it's extremely useful in region B, since you can [spoiler]offer Scavs pearls[/spoiler] in exchange for [spoiler]lanterns[/spoiler], which make the region a LOT less frustrating. I visited region B before region A (with no knowledge of [spoiler]Scavengers or the trading mechanic[/spoiler]) and got through the whole place without touching a single [spoiler]lantern[/spoiler], dying a lot in the process. When I closed the game that night, I was frustrated and confused, asking myself, "why would the game spike in difficulty this much in the third region, when the first two were so much easier?" I used the wiki a lot after this, only after making it to my fourth region and just getting too frustrated to be able to justify continuing completely blind. If it's not fun, why bother, right? And for the record, I LOVE games that hide core mechanics from you, they can be amazing if done right. My favorite examples are TUNIC and Animal Well (again). I love these games, I love their hidden mechanics, and I love how they cleverly reveal them to the player over the course of the game. Rain World does not fit this criteria. A third of my hours running this game on Steam were in the modded free-roam mode called Meadow. I loved just exploring the areas and unlocking new skins and emotes, interacting with other people and stuff. It's hard to compare it to the base-game, since it's a lot less complex in structure, but it's just a nice break from the hell Rain World puts me through, and it lets me explore the game's gorgeous map without feeling punished for it. Overall, I love Rain World, but I don't recommend a completely blind playthrough. If you do decide to play it, don't be afraid to consult a wiki for tips if you feel stuck in a certain area, or a map/guide if you feel lost and directionless. I think there's a LOT this game does well, but also a lot it could do better (especially in terms of communicating its mechanics to the player). Maybe I'll play Rain World more over the next few months and grow to truly love it, that seems to be the consensus among these reviews anyway. Either way, I can't bring myself to recommend this game to the uninitiated after my miserable experience playing it blind. [b]EDIT:[/b] Okay nevermind it's pretty good but like I said PLEASE don't be afraid to take a quick look at the wiki or the online region map if you're stuck or very frustrated. There are some things the game just doesn't tell you but the overall experience makes up for its shortcomings after beating it. Amazing, imperfect game that I have mixed feelings on, but ultimately I would recommend this game (only if you're a patient person).
18.7 hours played
Written 11 days ago

Rain World is one of the greatest games most people will never attempt to play and most that do will never finish it. It's a crying shame when brilliant innovative masterfully crafted games like Rain World, Pathologic 2, Highfleet, or Underrail come out and get blasted by lazy "critics" who were never in danger of even giving the game a chance. Rain World completely changes the way we look at simulated ecosystems and procedural animations and here comes some overpaid hack to say "too hard, not recommended" after only a few hours of poor play. Given the achievement for simply getting the normal ending has only been achieved by 11% of players, that tells you how many have tried and given up. This is why no "greatest games of all time" list should be taken seriously by any major publication. This is one of the GOATs. Is it difficult, frustrating, unfair, rage-quit inducing? Yes. That's by design. Pathologic showed me that games don't have to be fun to be great. Rain World is often nerve wracking due to RNG and an extremely hostile environment and yet I can't put it down. This is a genuine simulation of what it's like to be at the bottom of the food chain. It took a lot of patience, breaks, and retries to truly appreciate what Videocult have accomplished here. I don't really wanna analyze the game itself much as this game already has tons of praise. Leave the essays to boring 10 hour YouTube videos. I wanna speak on the frustration I have with niche innovative games from small passionate teams being ignored or blasted by critics who put mediocre walking sims and interactive movies on high pedestals for daring...to not have any gameplay I guess? Games like Rain World recognize the potential for immersive experiences and interactive storytelling through emergent gameplay. The story is a byproduct of an interactive and immersive world for players to explore and mold to their will, NOT the game in and of itself. A story should not be the entirety of the "game". Otherwise, what separates video games from animated movies? There's nothing wrong with narrative driven games or cutscenes in games, but when a game like this innovates on the formula and pushes the boundaries, it gets a 59% on Metacritic. Why? Because games that are outside the box are just hard to get into and different equals bad in the eyes of critics and many gamers who are comfortable with what's familiar. Just because a title is "niche", that doesn't mean it doesn't deserve to be mentioned in the same breath as Ocarina of Time or Half-Life. Rain World is a 10/10, not because it's perfect because nothing is, but because it excels in all areas of its design. Great atmospheric soundtrack, smart AI, immersive dynamic world, beautiful presentation, high replayability, deep gameplay, a plethora of additional game modes, smooth performance, high technical polish, tight responsive controls, all at a more than appropriate price. While this game may not be for everyone, that doesn't make it bad.
73.0 hours played
Written 11 days ago

this is journey to addiction first time play you feel bad but engaging at the same time after that you may drop the game go on with your life but hell nah one day you will crave crave for the feeling that this game and only this game can bring you and now im here downloading this addictive game
29.4 hours played
Written 11 days ago

After finally beating this game, I can say now that it is a masterpiece, straight up. The lore is interesting, the maps, the environment, and the music are phenomenal, and the story is also surprisingly grim for a game that looks simple at first glance. Though this game is VERY HARD, so if you're having trouble in normal mode, please switch to easy mode you will have a lot more fun doing so, i guess there are some bad in this game like the ai blocking you...or the farm allays, if you know you know
13.0 hours played
Written 11 days ago

The pain of playing this game is compareable to getting molested by 12 autistic clowns but damn the graphics are something diffrent and you lwk cant hate the slugcats so 11/10 [spoiler] would get molested by Daddy Long Legs again[/spoiler]
46.7 hours played
Written 11 days ago

The game s certainly a challenging one, and there are many... MANY times when its unfair. You will die, a lot, but thats a good thing. Once you get over the fact that dying is just a byproduct of the game, you will quickly learn just how much fun it is. The world you explore and the creatures you can interact with can make for some interesting reactions. Learning how the world works and how the critters will react to you is all apart of the learning experience. I am by no means good at the game, clocking in under 30 hours at the time of review, but once you get good, you REALLY get good. You can pull off some insane stuff in the game, like really, its mental. The stories too can be a bit simple, if not unclear at times, but they all piece together to form something thats really good. As for DLC's, Downpour is MUST, Obviously you have the [strike] 6 [/strike] 5 new slugcats to play as, all of which fun and adorable in their own right, and it adds many new areas and enemies, most of which can be accessed in any of the campaigns. As for the Watcher... Its got its issues, I dont even know if its finsihed yet, however, if you are someone who truly enjoys the game, I'd recommend picking it up, if not to play, but only to support Videocult! They have done amazing work on this game Above all else, this game features 10 adorable and fun slugcats. Survivor, Monk, Hunter, Gourmand, Artificer, Rivulet, Spearmaster, Saint, Inv and Watcher are all cute fellas!