Thief Simulator
Thief Simulator

Thief Simulator

665
in-game
Data taken from Steam
GOG
Historical low for GOG:
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Thief Simulator - Gameplay
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Thief Simulator
Become the best thief. Gather intel, steal things and sell them to buy hi-tech equipment. Do everything that a real thief does.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


House Flipper
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 4 bundles
• 1 subscription (Humble Choice)
House Flipper
From 2,45€ and with a PC Game Pass subscription
Car Mechanic Simulator 2018
Has been in:
• 1 bundle (Humble Bundle)
• 1 free (Epic Games Store)
Car Mechanic Simulator 2018
From 1,95€
Car Mechanic Simulator 2021
Available in:
• 1 subscription (PC Game Pass)
Car Mechanic Simulator 2021
From 6,86€ and with a PC Game Pass subscription
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
88%
10,474 reviews
9,255
1,219
39.5 hours played
Written 25 days ago

I would personally like to say that I liked this game. Yes, it gets repetitive and sometimes isn’t the most visually appealing, (though it looks quite nice) but it is very fun—for specific types of gamers. I’ve always been a **** for thief and stealth-related games, but this one is by far the most impressive. It tries to be as immersive as possible with various tools in which the thief can use to aid in a robbery. Everything from poor folk to factories can be robbed here. Almost everything you can wish for in a thief game is in this one, in my opinion. Even the storyline is intriguing, with the mafia-like trainer/antagonist. It’s simple, but it gets the job done. Either way, I think this game is fantastic but may not be for everyone. It may not deserve it completely, but I’ve elected to give it a 7/10.
40.4 hours played
Written 22 days ago

Great concept, fun gameplay, BUT, not polished at all. The AI of the homeowners and cops is terrible. They're lucky the game is a fun idea because it felt like they were real lazy when making it. 7/10
12.1 hours played
Written 9 days ago

It's a simple game. You figure out tenant routines, follow a specific path to the house and just steal. It is NOT worth the 20€ price mark. Wait that it goes on sale and then buy it. Also car disassembly sucks ass
18.3 hours played
Written 1 month and 1 day ago

This game is addicting and so much fun. I highly recommend it for simulator game fans.
27.7 hours played
Written 13 days ago

[h1]Yoink: the Origin[/h1] [b]Key features[/b] [list] [*]Breaking in mini-games, [*]Yes, it is repetitive, [*]You can steal a tractor! [/list] [b]Liked it![/b] Thief Simulator is a simple game with many tools to unlock and use and very different loot to find and sell. It does get very repetitive i.e. going in and out with TVs, pictures, emptying your backpack over and over, then doing these actions again in other houses and in other districts (there are several). https://steamcommunity.com/sharedfiles/filedetails/?id=3504925505 You can accept contracts and then instead of stealing stuff, you'll be tasked to break it. Crowbar, I summon thee! *bam* Or sell goodies to a website for a bigger cut! Explore, collect and earn a fortune. Pss, there are computer mouses worth 700$ each :O https://steamcommunity.com/sharedfiles/filedetails/?id=3507200209 Each house is unique and cannot be rushed in. Look around, spot guards, prepare equipment. Hah, you can even climb pipes and run fences! Devs managed to make mini-games simple, fun and a bit stressful. Can you hack a door next to a guard within seconds? Did you remember to re-lock the gate after yourself? Screw up and... zappity-zap! [b]WHO said you may run?![/b] They hear you :( Walking, running, opening windows and slamming doors. Can be used to your advantage, really - to lure from one place to another. And then... *happily grabs that heavy server and whooshes away* [b]Gotta yoink them all[/b] The story (yes, there's a story in the game!) starts with little things: cups, wallets, remotes. Then it quickly escalates into throwing antique statues out of windows, toy boxes and hot wiring tractors. Seriously, driving farmer and building machinery around cameras and NPCs is both super fun and mouth opening experience. Nice, nice, nice!
33.4 hours played
Written 15 days ago

Fun little stealth game, game can get repetitive, especially when you're trying to level up to unlock tools and skills. Graphics are medium, story is nothing new but overall game was fun
21.3 hours played
Written 5 days ago

Thief Simulator, developed by Noble Muffins and published by PlayWay S.A., is a unique blend of stealth gameplay, open-world exploration, and light simulation mechanics that invites players to step into the morally gray role of a professional burglar. It’s a game that doesn’t take itself too seriously, yet offers a surprisingly engaging and layered experience for those who enjoy methodical planning, stealthy execution, and gradual skill progression. While not flawless—its presentation and depth have limits—Thief Simulator succeeds as an accessible, quirky sandbox of petty crime, delivering both tension and comedy in equal measure. At its core, Thief Simulator is a first-person stealth game with an emphasis on observation and preparation. Each mission revolves around identifying a target—usually a home or small business—gathering intel on the routines of its occupants, and then executing a clean break-in to steal valuables and escape undetected. The gameplay loop is deceptively simple but well-crafted: case the joint, learn the layout, disable security systems, sneak in, grab the goods, and make a clean getaway. The tension ramps up organically, especially during night missions, as players must balance speed with stealth and constantly react to unpredictable factors like returning homeowners or nosy neighbors. What sets Thief Simulator apart from other stealth titles is its focus on procedural realism rather than scripted set-pieces. Each house is a miniature puzzle of opportunities and risks. Some have security cameras or motion sensors, others require lockpicking skills or window access. Every house is a self-contained environment with its own quirks, and learning the patterns—when tenants leave for work, where they store valuables, or which windows are left ajar—becomes part of the thrill. This observational gameplay, coupled with a rudimentary but effective skill system, creates a rewarding sense of progression. As you level up, you unlock new tools like glass cutters, hacking devices, and car lockpicks, allowing access to more secure and lucrative targets. The game features a semi-open world divided into neighborhoods of increasing difficulty. While the world isn't massive, it feels alive and functional. Civilians walk the streets, cars follow traffic laws, and police respond to alarms. The open-world design complements the game’s sandbox nature, offering a degree of freedom in how missions are approached. Players can break into any property at any time, but without the proper tools or knowledge, they risk being caught or leaving empty-handed. There’s also a black market economy that rewards riskier hauls, encouraging players to think like actual thieves and prioritize high-value, easily fenced items. Driving plays a small but meaningful role in Thief Simulator. After pulling off a heist, players must escape and drive back to their hideout to stash loot or sell it off. Cars feel basic but functional, and the act of stuffing stolen items into the trunk before speeding off adds a final burst of adrenaline to every successful job. Getting caught during a getaway, on the other hand, means dropping everything and losing your earnings—or worse, being arrested and losing progress. The game cleverly uses this mechanic to raise the stakes during missions, forcing you to think about your exit strategy long before the job is done. Visually, Thief Simulator is modest. The graphics are functional but unremarkable, with character models and environments that feel more utilitarian than immersive. That said, the game’s clean UI, readable environments, and consistent art direction make it easy to navigate and understand. Sound design, however, is surprisingly effective. Footsteps on tile versus carpet, the creak of a door hinge, or the sudden bark of a neighbor’s dog contribute to a palpable sense of tension. Audio cues are crucial for detecting approaching threats and moving stealthily, and the soundtrack wisely stays minimal, letting ambient noise carry the mood. Despite its strengths, Thief Simulator has its share of weaknesses. The AI, while serviceable, is not particularly intelligent. Guards and civilians can behave erratically, and sometimes their reactions to the player's presence feel inconsistent or exploitable. Repetition can also set in during the mid-to-late game, as the fundamental gameplay loop—scout, sneak, steal—remains largely the same despite new tools and targets. Additionally, the game's narrative is minimal and largely forgettable. There's a vague storyline involving a criminal contact and a mysterious client, but it functions more as an excuse to push the player through the progression system than as a compelling narrative thread. Yet these flaws don't fundamentally undermine the experience. Thief Simulator isn’t trying to deliver a deeply emotional story or simulate a full criminal underworld. Instead, it focuses on delivering a quirky, satisfying heist experience with just enough realism to keep players immersed. The charm lies in its small moments—carefully unscrewing a window while hiding in a bush, nervously watching the clock as a tenant’s return time approaches, or triumphantly hauling a flat-screen TV to your getaway car under the cover of darkness. In the end, Thief Simulator is a niche game that does what it sets out to do remarkably well. It offers a fun, tense, and oddly therapeutic experience that sits somewhere between Hitman, House Flipper, and a low-budget crime caper. It may not have the polish or depth of a AAA title, but its core mechanics are solid, its progression loop is addictive, and its tongue-in-cheek tone keeps things light even when you're committing morally dubious acts. For players looking for something offbeat, strategic, and just a little bit criminal, Thief Simulator is a surprisingly enjoyable heist. Rating: 8/10
13.9 hours played
Written 5 days ago

in the beginning it was kinda fun and rewarding you stole this, sneaked through there and it was fine. some people complain here about the mechanic mini game but you just need to disassemble few parts not the whole car. But the late game is literally sneaking simulator walking super slowly trough the whole property especially in the farm/ ranch valley where you need special lock pick and you need to unlock it so you need to steal few things i thought i did at least 6 quests and its still locked and i cannot buy the special lock pick. Also the tutorials in the end suck bcs i need to steal painting and i think i need the PRO hacking laptop but the game didnt told me which usually did and now best thing to do would be in the ranch valley but as i sad i need the special tool bcs i dont have the motivation to do it. i need to steal there some fertillizer on 403 i think and literally someone always stands there or in way however if i had the special lock pick it would be so much easier and i think i already deserve it at this point
14.9 hours played
Written 6 days ago

Its a really fun game if you like action also its very fun no mater what
60.9 hours played
Written 10 days ago

Fun stealth game. It's a bit more complicated than other stealth games in that the day/night cycle makes it difficult to "just be patient" and there are some obstacles that just can't be removed, but it also lets you be creative with how you complete a heist.
18.6 hours played
Written 11 days ago

Exciting and very detailed. very worth it, ain't no sneak theif clone.
89.2 hours played
Written 12 days ago

It can be fun? It's a relatively buggy unfinished mess and whilst it starts off fun, as the game introduces more mechanics, the game just gets less and less enjoyable. It's clear the developers really don't understand what they were trying to do here, and its a shame, because it has such potential, but it just falls flat. Also, the story is just boring and repetitive. (4/10)
40.5 hours played
Written 13 days ago

Chef's kiss! Or rather Criminal's wack. Theif Sim is a terrific game, it's high stakes, addicting, and theres so much to do! I really recommend. One of my fav games.
7.8 hours played
Written 13 days ago

very good game, graphics arent the best but very good game overall
96.4 hours played
Written 13 days ago

As for the game itself, the first generation does lack some flexibility compared to the second generation, but the experience it brings to me is exciting and tense. As for the DLC, it's just meh.
14.1 hours played
Written 13 days ago

the genaral gameplay is quit quiq i am not fully done yet but alsomst have everytthing in the game but for like 2 euro its not bad
0.4 hours played
Written 14 days ago

Bad tutorial, don't buy if you get motion sickness, I only played 2 minutes of the game and wanted to puke, driving the car was the worst for me. I haven't had motion sickness from a game in a long time but this one did me in. I asked Steam for a refund, it looks like it might be fun if it was explained better.
1.7 hours played
Written 14 days ago

the idea is interesting, but the realisation is terrible. 7 years after release the game have tonn of problems I've spotted in 1,5 hours... can't imagine how terrible is the rest. They don't care about or are just too lazy to fex at least the most obvious problems. Weight system is terrible balanced from both gameplay and logical perspective. Game has a tonn of problems with movement - any corner (especially bed), heigh difference in textures (for example, right after the house 104, there is a small line, 1-2 inches lower than the rest of the land. Under certain degrees this texture may slow you seriously or even stop, which is really terrible when you need to move fast. And it's not the only place, just the easiest to test. Legs/body. The fact that you have no body is cringe. Tonns of bugs. Many with tenants - they're ignoring the schedule, or just stay at some point, bugged etc. Or they ignore the noise you make (breaking toilets, car windows etc.). You can't play on a normal windowed mode, nor fullscreen window. BTW, tenants themselves are boring. You can see them no just through the walls, but through few floors and walls. It's like devs, from one side, added mechanic to make game hard, but from another fully countered it. Police also is just a useless mechanic. You can easily dodge them. And they don't care abour your car with stolen items (big, that are stored inside and can be seen), nor the items you've stolen and dropped from the window/balcony etc. right along the house. Tenants act the same way. "thief" mechanics are just a compilation of what we've seen in other games. Devs created nothing in a game about thieving, just taken other's. Ironic, right? 2/10 because it, at least, works. Poorly, but works. I'd recommend it only if there'd be a 95% discount at least. But even then it's not worth your time. I mean, if devs don't bother enough to spend their time on critical problems, why'd you bother playing it?
10.7 hours played
Written 15 days ago

had on switch and wanted it on here for update dlc witch switch does not is they good game
17.2 hours played
Written 16 days ago

If you've ever wanted to feel like a high tech, smooth talking, lock picking mastermind without getting arrested in real life, Thief Simulator is your ticket to criminal bliss. From the moment you pick your first lock to the final silent getaway in your beat up van, this game delivers a stealth experience that’s as tense as it is addictively satisfying. Let’s talk mechanics, the game nails the immersion. Case a house, learn the habits of its inhabitants, and then strike when the moment’s just right. The thrill of sneaking through a mansion, scanning for security cameras, and snatching up high value loot never gets old. And the lock picking? Chef’s kiss. It’s detailed enough to feel real but intuitive enough to never get frustrating. Graphically, it’s not ultra realistic, but the art style works in its favor. It sells the atmosphere, gritty, focused, and just a little cheeky. There’s something hilarious about a thief casually stuffing a microwave into his backpack, and the game knows it. That’s part of the charm it balances realism with absurd freedom in the best way. But the best part? The progression. Start as a petty thief with a crowbar, and work your way up to high tech break ins with hacking tools and disguises. Every skill you earn and every gadget you buy opens up new, smarter ways to pull off a job. It rewards planning, precision, and a bit of mischief. Bottom line, thief simulator is a criminally underrated gem that deserves a spotlight. Whether you're a stealth genre veteran or just want to try your hand at simulated burglary, this game is pure, uncut fun. It’ll steal your time and you’ll love every minute of it.
1.0 hours played
Written 18 days ago

Fun game. Finding objectives can be confusing sometimes. You need to be careful when breaking into houses with people inside. It's worth the price when buying it on 90% special offer (40 Thai Baht)
0.4 hours played
Written 20 days ago

Game is fucking broken at the beginning. I had to restart the game in the tutorial because the crowbar went through the ground and out of the map. Now in the 2nd mission where I steal the TV and put it in the trunk the game thinks its not in the trunk, which it is, and I cant complete the mission.
7.9 hours played
Written 20 days ago

Getting shot with a Taser in a closed car sure is fun after 40 minutes of sneaking and waiting for the right moment to steal it.
52.2 hours played
Written 24 days ago

i love the fact that u can just run people over but other than that the game is amazing but i really dont understand why u cant play the storymode twice????????
20.2 hours played
Written 24 days ago

100% completed the game and had a blast doing so. Some times the mechanics and physics could be a little wonky but it all worked out in the end. Fun campaign and a good amount of content for the price you're paying. 8/10 would recommend.
11.7 hours played
Written 24 days ago

I mean it´s a pretty decent game. Expect about 10 hours of playtime. Only annoying thing is to disassemble cars because you have to sit there for 15 min. and unscrew all the parts.
10.0 hours played
Written 1 month and 3 days ago

☑ Satisfying stealth mechanics ☑ Realistic lockpicking system ☑ Open-world neighborhoods ☑ Day/night cycle affects gameplay ☑ Variety of tools and gadgets ☑ Fun and chaotic moments ☑ Progression and skill upgrades ☑ Sound-based detection system ☑ Unique houses with different layouts ☑ Planning and scouting missions ☑ Funny emergent gameplay ☑ Sandbox freedom ☑ Replayable contracts ☑ Immersive atmosphere ☑ Balanced challenge and fun ☐ Janky driving physics ☐ Occasional NPC glitches ☐ Repetitive late-game tasks ☐ Minimal story depth ☐ Minor bugs and clipping issues overall its a pretty good game if u wanna have fun.
1.3 hours played
Written 1 month and 3 days ago

"For just 1 euro, it's a fun little game. I lost interest fairly quickly, but it was worth a try."
34.8 hours played
Written 24 days ago

Janky, but fun with the various systems and character progression. I wasn't sure I'd like this one because of the jank, but it's plenty of fun. I already bought the sequel before finishing this one.
20.7 hours played
Written 19 days ago

Got lot's of things to explorer, and good mecanics.
4.5 hours played
Written 10 days ago

-> Rob a house. -> Get spotted and police called. -> Hide in bush police wont spot you -> Police tows your car and you lose. 0/10
13.2 hours played
Written 19 days ago

Both this and thief 2 are one of those few "cash grab" games that are actually really great. This and Thief 2 are two of the indie games I've had the most fun with. Hopefully they expand the series with more missions, neighborhoods, dlc, etc. I fear they might take their eye off the ball by pursuing a multiplayer angle. It's not necessary since they struck gold on the format. Just keep tweaking and growing it.
7.5 hours played
Written 8 days ago

[b][u]🔧 Great Potential, But Repetitive and Frustrating 🚨[/u][/b] This game starts out fun, but it doesn’t take long for the repetition to wear you down. [b]🧰 The Highlights[/b] There’s impressive attention to detail in the tools, lockpicking, and panel hacking. The slow, deliberate movement to avoid making noise adds nice tension. Stealing cars can be a blast, and the little touches—like carefully cracking safes or sneaking through a house—can be rewarding at first. [b]🚨 The Headaches[/b] Learning tenant routines quickly becomes a chore. One hidden camera on a mailbox helps early on, but not all houses support it. The hacking minigames feel tedious, and the car disassembly sections are time-consuming and dull—like watching a glorified loading screen. And let’s talk cops: one tiny bump on your car from a patrol and you’re magically arrested. Is this Grand Slam Auto? [b][i]Great ideas, weak follow-through. Worth a steal if it’s on sale, but don't expect a criminally good time.[/i][/b]
15.0 hours played
Written 11 days ago

very good , some part maybe not so realistic but still pretty good 8/10
81.2 hours played
Written 13 days ago

i love wearing black and being bald. Like my friend. Hes just like the main characteer, but he would the prime suspect if he wasnt invoilved.
0.5 hours played
Written 10 days ago

good game , i have 15 hours and still didn't find a glitch or bugs , but i really want a hard bank to rob.
8.0 hours played
Written 11 days ago

Very good indie game and with the steam sale making it $2 very good purchase
7.6 hours played
Written 19 days ago

overall a very interisting and its fun to play
3.6 hours played
Written 19 days ago

I am the absolute worst thief. 3.6 hours and I have only been poking around in the first two houses, because I am just that bad.
9.9 hours played
Written 30 days ago

If you change the graphics on thief simulator to the worst you are fricking stuffed you won't be able to read resulotion at all!!!
6.9 hours played
Written 6 days ago

It s a good game and worth checking out
24.4 hours played
Written 29 days ago

pretty funny and cool game
8.6 hours played
Written 15 days ago

Lots of stuff to do and funneh NPCs
6.0 hours played
Written 22 days ago

Nostalgic and still very fun to play to this day :D
1,776.3 hours played
Written 14 days ago

Fun game to be the sneaky robber we all wanted to be.
4.4 hours played
Written 1 month and 4 days ago

saw nice home decided to rob nice home owner home hit him in head stole tv police coming crashed got arested 10/10 would steal again
9.6 hours played
Written 22 days ago

Amazing game insanely fun would recommend.
2.4 hours played
Written 25 days ago

Hard to unlock doors but also good game
14.4 hours played
Written 8 days ago

safe doesnt work for some reason but i liked it otherwise
26.0 hours played
Written 13 days ago

One of the best game as a simulator ever!