Deus Ex: Mankind Divided
Deus Ex: Mankind Divided

Deus Ex: Mankind Divided

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Launch Trailer PEGI EN
101Trailer PEGI EN
CGI Trailer EN PEGI
Mechanical Apartheid PEGI EN
AdamTrailer PEGI ENG
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
You play as Adam Jensen, an experienced covert operative operating in a world that despises his kind: augmented humans. Choose from an arsenal of state-of-the-art weapons and augmentations to build your playstyle, and decide who you'll trust, to unravel a vast worldwide conspiracy.
Developed by:
Feral Interactive (Linux/Mac)
Published by:
Feral Interactive (Linux/Mac)
Release Date:

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
74%
15,828 reviews
11,858
3,970
19.8 hours played
Written 13 days ago

This is the game that I wish fans had noticed. This game underperformed commercially wise which it's a shame cuz both games are really good. Deus Ex: Human Revolution and Mankind Divided are one of the best stealth / dystopian games ever made. I really hope we get the third and last one so we can get a proper ending to Adam Jensens story.
41.5 hours played
Written 1 month and 3 days ago

Deus Ex: Mankind Divided I have no doubt that Mankind Divided is a true masterpiece of the tenth art. At first, I thought it was just another poorly made generic FPS. I tried playing it four times, and only on the fourth attempt did I finally understand that it was, in fact, an RPG. That changed everything. This is how the game should be approached: not as a shooter, but as a deep role-playing experience. What fascinated me the most was the developers’ decision to create a small and dense world instead of a vast, generic, and empty open world, which is unfortunately typical in modern games. The environment in Mankind Divided is incredibly detailed, full of notes and rich lore. I love literature, and being able to read all those in-game notes made me genuinely happy. It brought the world to life. You start to feel like that universe truly exists, with its own history and depth. I just finished the main campaign and I’m honestly disappointed because the game ends abruptly, and to this day there is no continuation. That’s a shame, because this is a work of art. A game with this level of immersion should never be thrown away or forgotten.
38.3 hours played
Written 21 days ago

I like Mankind Divided, but It's kinda ironic when they sell you overpriced micro-transactions in a bug-ridden game that criticizes corporate greed.
18.4 hours played
Written 1 month and 5 days ago

Such a unique game. Its more of an RPG than a FPS, with alot of story. Choices matter, but the best thing about the game is the universe
31.7 hours played
Written 9 days ago

The series is still the best VtM Bloodlines experience since Bloodlines itself!
46.3 hours played
Written 6 days ago

Reviewing (mostly) every game (or DLC) in my library, part 175: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆ (9/10) [i]Deus Ex: Mankind Divided[/i] is a thoughtful, mechanically complex, and atmospherically rich immersive sim that carries the legacy of the series forward, even if the story is frustratingly incomplete. It's a game that shines through spectacle, set pieces, and through freedom—the freedom to sneak, hack, talk, explore, and improvise your way through a dystopian world that feels eerily prescient. If you’re into slow-burn stealth games with layered design, immersive sims that prioritize player choice, and a cyberpunk world full of social commentary, [i]Deus Ex: Mankind Divided[/i] is easily one of the best entries in the genre—even if its ambitions were cut short by a sequel that never came. It’s flawed but fascinating, streamlined but deep, and more relevant now than ever. [b]🔶 Pros: [/b] [list] [*] Incredibly flexible gameplay and level design. Every objective in [i]Mankind Divided[/i] can be tackled in multiple ways—whether you're ghosting past enemies, punching through walls, remotely hacking turrets, or sweet-talking your way into a secure facility. The game's levels are like intricate puzzles with multiple solutions, and experimenting with different approaches is deeply satisfying. Whether you're a pacifist hacker or a lethal cyber-ninja, the game supports your style without forcing you down a specific path. [*] Dense, atmospheric Prague hub. Unlike sprawling open worlds that often feel empty, [i]Mankind Divided’s[/i] Prague is small but richly detailed. Every alley, rooftop, and basement tells a story. Augmented people are segregated, surveilled, and harassed. Apartment buildings feel lived-in. There’s a political and cultural undercurrent everywhere—from propaganda broadcasts to protest graffiti. It’s one of the most fully realized cyberpunk settings in gaming. [*] Smart, impactful augmentation system. The augmentations go beyond “more powers = more fun.” New experimental augs give you powerful tools (like the Nanoblade, Icarus Dash, or remote hacking), but you have to balance them. Overloading your system requires disabling other augs. This creates meaningful trade-offs that add both gameplay depth and narrative coherence. Jensen wasn’t meant to have these augs, and the game leans into that tension. [*] Side quests full of moral complexity, While the main quest is great, the side missions are superb. They often tackle difficult questions: how do people adapt under oppression? Who profits from black markets? Is justice possible under authoritarianism? These stories rarely have clear-cut answers and reward you for engaging thoughtfully. They also give players choices that actually affect outcomes in small but memorable ways. [*] Top-tier audio and voice work. Elias Toufexis' performance as Adam Jensen is iconic—gravelly, restrained, and full of weariness. The ambient soundtrack is moody and minimalist, setting the tone without overpowering it. Sound design in stealth sequences is especially sharp, with every footstep, vent clank, or whispered conversation heightening the tension. [*] Dialogue and investigation sequences. Confrontations often involve multi-phase persuasion battles where understanding your opponent’s psychology is crucial. The "Social Enhancer" aug lets you read their emotional cues, turning speech into gameplay. These are some of the most satisfying verbal encounters in the genre. [/list] 📆[b] Cons: [/b] [list] [*] The story feels like it’s just getting started when it ends, It’s painfully clear this was meant to be “Part One” of a larger narrative. The main plot around the Illuminati and global unrest builds slowly, then wraps up abruptly with a flat finale. There’s no true sense of climax, and major questions remain unanswered. This doesn’t ruin the experience, but it leaves a void, especially if you care about the broader universe. [*] Uneven difficulty scaling. The game’s stealth and combat are generally well-balanced, but some boss encounters or endgame moments (especially if you didn’t spec into the right tools) can feel awkward or overly punishing. Likewise, hacking and resource economy can feel too generous once you get rolling, reducing tension later in the game. [/list]
19.8 hours played
Written 17 days ago

Graphics: 8/10 | Gameplay: 7/10 | Story: 8/10 This isn’t the flashy neon cyberpunk you expect its the kind you can actually believe. The world feels livedin, every location tells a story. The level design shines, offering countless ways to complete a task, pure immersive sim at its best. The shooting can feel a bit stiff, but ts not a huge issue when you can always find another approach. The story is gripping "at the moment", but it ends with too many loose threads. It’s a shame this genre has faded out. Games like this stay with you long after the credits.
26.2 hours played
Written 1 month and 1 day ago

не понимаю зачем закрывать последнюю сложность игры под замком нг+, понимаю что это мои проблемы но рука так и тянется [strike] к солнцу [/strike] начать с последнего сейва чуть что не так пойдет.
17.3 hours played
Written 17 days ago

Great game! Although I had some technical issues halfway through the game where it completely stopped booting up and despite having a fairly beefy PC, dropping below 60 on several occasions. It is very fun. Level Design is great and gameplay feels open ended. While the game is somewhat short it does feel focused and purposeful. 8/10 PS: Let me skip credits for gods sake. I got stuff to do in my life before I grow old and die.
17.2 hours played
Written 6 days ago

this could have been amazing but the story ends on such a crappy note then the DLCs instead continuing the story add nothing but stuff that has no bearing on the main story or is just pointless all so all the shitty DLC weapons packs are scummy as hell
25.4 hours played
Written 7 days ago

Deus Ex: Mankind Divided offers a rich, immersive cyberpunk experience with deep stealth mechanics and a compelling story. The game shines with its detailed world-building, thought-provoking themes, and meaningful player choices that impact the narrative. The combination of action, hacking, and exploration keeps gameplay fresh and engaging. For fans of futuristic RPGs and stealth action, Mankind Divided is a stylish and satisfying journey worth diving into.
53.4 hours played
Written 10 days ago

9/10 awesome combo of deep story, stealth, and dystopian setting. Phenominal,
24.0 hours played
Written 15 days ago

Deus ex e a segregação Deus ex mankind divided é definitivamente um jogo corajoso, não só pelos temas que aborda ( como a segregação de pessoas, os illuminati e) mas do jeito que aborda. Basicamente somos um Agente duplo, que trabalha tanto para a Interpol e para o Janus( anarquistas). Num mundo meio cyberpunk onde depois de um baita acidente ocorrido no jogo anterior(Deus Ex: Human Revolution), onde as pessoas aprimoradas (que tem aprimoramentos cibernéticos) foram controladas e usadas como armas para fazer um literal genocídio. Este acontecimento gerou um grande trauma, e as pessoas aprimoradas que mesmo antes desse incidentes já eram hostilizadas e sofriam de um grande preconceito, agora passam a ser segregadas é ainda mais violentadas. A segregação é apenas mais uma arma da Burguesia contra nós classe trabalhadora, ao segregar ela impõe medo e preconceito contra nós e cria um inimigo interno a ser combatido(ja foram os judeu, hoje são os imigrandes), jogando trabalhador contra trabalhador. Esse medo é o medo de sermos substituídos através do desemprego, nós forçando a aceitar condições piores de vida. Tudo isso em função da extração massiva de MaisValia , não é atoa que a segregação é usado em período de guerras, como foi nos EUA na Guerra Fria. Sempre me perguntei como que do nada eles entram na corrida espacial, mesmo estando muito aprazados, eles criando tecnologias equivalentes da URRS, obviamente teve muita espionagem e o período coincide com o da segregação racial. É através da exploração e do sofrimento da classe trabalhadora que se dá a criação e a inovação de tecnologias nesse sistema capitalista. Não se engane achando que a segregação morreu com a guerra fria, muito do contrario, hoje é usada na Palestina, onde o Palestino é considerado cidadão de segunda classe no território de “Israel”. Devemos entender que a segregação é apenas mais uma arma da burguesia contra nós, como é hoje em dia traves da violência policial, como foi nas ditaduras militares ,são períodos em que para atender os interesses do grande capital é necessário controlar e reprimir os trabalhadores para a maior extração de mais valia. Nós já lutamos contra essas forças num passado recente, numa luta reformista na qual acreditávamos que podíamos reformar esse sistema capitalista, o deixando mais social, mas esta luta falhou, estamos num governo dito de esquerda e mesmo assim não vemos mudanças reais em nossas vidas. Temos que lutar para a derrubada desse sistema maldito, assim um novo sistema mais social, mais humano, essa luta não será e nunca foi fácil, mas é somente da organização da classe trabalhadora, em partidos e organizações comunistas, como a UP e o PCBR. Venceremos
63.6 hours played
Written 17 days ago

Deus Ex: Mankind Divided has a higher learning curve than other games I've played. But once you get into it, it's difficult to put it down. The world is small, but there are so many collectibles and discoveries to be made that it never becomes boring. One annoyance is that Jensen is rarely invincible even with all of his augs and dies easily when out of cover. This game can be frustrating at times but rewarding in the end. The visuals are excellent, and it's well optimized for PC.
129.4 hours played
Written 18 days ago

This game is a masterpiece. The surreal visuals of a utopic post-apocalyptic society combine with the soundtrack to give the Prague level and engaging, and blood-pumping experience. The visual design of the Utulek level masterful; the contrast between the many bright lights, and dim lit walls perfectly symbolize the hope of a better future crashing against the societal realities. It's the general theme of the game, and is well reflected in many other details, showing a unified and coherent creative vision. I enjoyed the gradual way the main story line is introduced. Even more so, I enjoyed the side missions. and the depth they add to the game while completing the theme. I was shocked to go on a quest to steal an item, only to meet a crime boss that offers it, along with a future side mission. From stunning visuals, to great storytelling, and a consistent artistic vision, I am surprised that Deus Ex Mankind Divided is not more popular.
45.2 hours played
Written 19 days ago

Half finished but decent for its age. Eclipsed by Cyberpunk 2077 which has been able to bring cyberpunk games to the mainstream audience successfully.
38.5 hours played
Written 23 days ago

Cyberpunk 2 or something, idk but its extremely fun.
21.7 hours played
Written 24 days ago

The mechanics and gameplay are improved in this one for sure, and the graphics/engine is quite good. This one feels a little more polished overall. However, it doesn't have the same vibe as Human Revolution. The storyline is a little weak and it doesn't feel like you go very far compared to HR. Basically, better engine/gameplay, worse story/atmosphere.
14.0 hours played
Written 24 days ago

I'm not really a fan of Square Enix games, but Deus Ex is very different in its serious tone and succinct writing. I never felt cutscenes detracted from the flow of the game. The combat and stealth are challenging but fun, and it's just cool to be able to add different augmentations like invisibility and hacking. Overall, a great action/stealth game in a world that is fun to explore but that doesn't demand it if you want a more straightforward experience. Just a solid shooter overall. Edit: After further progress, I ran into multiple issues with the game crashing, which worsened as I neared endgame. Playing on an early M1 Mac, I'd recommend: 1) disabling subtitles and vsync and 2) playing on the lowest graphic settings/resolution. The game may still crash or freeze, so save frequently. It seems this game has issues on newer hardware for both Windows and Mac/Linux, but I thought it was worth that minor inconvenience, personally.
38.1 hours played
Written 1 month and 1 day ago

The game's pretty good, story, gameplay, so far, reminds me of the previous game. But oh boy does this game have the SHITTIES ground collision boxes I've EVER experienced in my 30+ years of gaming. Naver have I ever has been caught by the enemy, while sneaking, because I got STUCK on a EFING threshold of an elevator! Doorsteps, thresholds, curbs, all of them feel as if they were knee-high walls that constantly block you, and you have to jump to bypass. But sometimes you can't, because instead of doing a small hop, the console-like qualities of this game have to shove their ass in, and implement "contextual action", and instead of doing that little hop over the elevator's threshold, you instead do a 3m high jump to the ledge above the elevator's entrance, and then the enamy sees you and you have to reload last save. That aside, the game's ok.
34.4 hours played
Written 17 days ago

I'm playing this on a Mac. The game is good, but sadly the Mac port crashes very frequently - about once every 30 minutes. Saving frequently prevents loss of progress, but at the very least this should be much cheaper than the PC version if it's this unstable.
4.3 hours played
Written 1 month and 3 days ago

Cinematic Action RPG, MacOS support. Can't go wrong.
39.1 hours played
Written 1 month and 4 days ago

So so so so much better than Human Revolution. Get this and its DLC's instead of that. Believe me HR is not as good as you remember, and I'm sure you don't remember MD
4.6 hours played
Written 11 days ago

Despite my down vote I am here only to say that you don't trust naysayers. Most of them give votes based on experience with their garbage PC, or are Call of duty brats who don't understand Deus ex. It is not as refreshing as Human revolution was, but it is still art in its own way.
48.8 hours played
Written 8 days ago

Phenomenal, small but dense world pack with detail, the game does'nt poke you around the nose about what happen and let you take all that in or blow past them. You can see the developer passion on adding small environment story-telling or detail that most people wont see, they also adding more than 2 option on getting into or out of places, and often you feel like "aahhh i could done this more efficiently!". Then there is the soundtrack, man, Michael McCann and Sascha Dikiciyan came and straight cooking it, seasoned it, 5 star Michelin stuff, they even add a little blade runner sample in there. It may not be the perfect game, it had a rough launch considering the microtransaction that the dev clearly don't want to but the publisher said money, the ending is not satisfactory (please let eidos make the final deus ex but more likely we wont have that) and the performance do drop sometimes, but i heavily recommend atleast give this game a try, no game is perfect and this game positive point outshine the negative part.
109.4 hours played
Written 30 days ago

Matrix protagonist + cyberpunk setting + Crysis
62.1 hours played
Written 9 days ago

[h1]Deus Ex: Mankind Divided – 100% Completion Review[/h1] [i]All achievements earned, every side quest completed, every collectible and ending unlocked[/i] [b]Mankind Divided is a mechanical high point for the series, but it feels like half a story.[/b] As a 100 percent run, it is rewarding and tightly built, yet constantly held back by a narrative that ends just as it starts to matter. You return as Adam Jensen, now working undercover in a world teetering between fear and repression. The Prague hub is dense, reactive, and packed with layered encounters. Every apartment can be broken into. Every alley hides a side quest or secret. Exploration is a joy, especially when combined with the expanded suite of augmentations. [b]Gameplay is excellent.[/b] Stealth, hacking, and combat all feel sharper than in Human Revolution. New augments like the Icarus Dash and Titan Shield add flexibility without breaking balance. Level design leans into verticality and systems interaction, which makes 100 percent completion feel earned rather than repetitive. Side quests are the highlight. Missions like The Harvester or The Drug Deal are more impactful than many main story beats. But that is part of the problem. The main plot feels like setup for a sequel that never came, and it ends abruptly, without resolution. [hr] [b]Mankind Divided is smart, slick, and full of incredible design work.[/b] As a completionist experience, it is exceptional. As a full story, it is frustratingly incomplete.
55.5 hours played
Written 11 days ago

100% pacifist run was fun, good game
183.7 hours played
Written 29 days ago

Best cyberpunk game !
37.5 hours played
Written 1 month and 2 days ago

Bippity bobbity
33.1 hours played
Written 9 days ago

really good
13.5 hours played
Written 21 days ago

good
37.3 hours played
Written 15 days ago

fun
65.8 hours played
Written 13 days ago

You like immersive sims? This is it.
40.8 hours played
Written 1 month and 4 days ago

BEST GAME EVER
8.7 hours played
Written 11 days ago

GIVE US PART 3 DON'T JUST CUT IT
26.3 hours played
Written 15 days ago

yes play it
13.1 hours played
Written 13 days ago

I liked Human Revolution more
28.7 hours played
Written 22 days ago

Tis Fun
15.8 hours played
Written 24 days ago

nice
34.7 hours played
Written 30 days ago

I am robocop
56.0 hours played
Written 18 days ago

👍
3.1 hours played
Written 1 month and 2 days ago

yes
13.1 hours played
Written 24 days ago

yeah
27.9 hours played
Written 30 days ago

mn
37.8 hours played
Written 1 month and 1 day ago

28.2 hours played
Written 6 days ago

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