Dead Island 2
Dead Island 2

Dead Island 2

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Dead Island 2 Ultimate Edition Launch Trailer
Dead Island 2 Neighborhood Watch Reveal Trailer PEGI
Dead Island 2 Steam Launch Trailer
Dead Island 2 Launch Trailer
Dead Island 2 ReAnnounce CGI Trailer
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
Dead Island 2
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Developed by:
Dambuster Studios
Published by:
Release Date:

Steam
Latest Patch:

Steam

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
77%
4,969 reviews
3,840
1,129
56.0 hours played
Written 22 days ago

I cannot, in good faith, recommend this game when other games, and even older games, do this concept much more justice. Now I am a huge OG Dead Island fan so my bias will definitely show here but I will try my best: The main story is short, bland, and has a terrible ending not even worth spoiling. It tries to both tie itself into the original by bringing back a fan favorite, while simultaneously trying to retcon how the infection worked and neutering the personality of that fan favorite in order to fit the terrible californicated story. The side missions don't do much better, though that is where you will find the best characters in the game. Most of those side missions are simple fetch quests across relatively tiny zones, or trying to track down missing people who will always be dead. Many of the side characters are fun, but are often underutilized. I think the most Cardinal sin this game commits is ending on a cliff hanger, then not having any of the DLC be related to the cliff hanger itself. That's just wild. As for the gameplay: it's objectively worse then most other AAA titles in it's genre and even worse than the original game. I understand that this game went through hard development hell, but it was better served just giving the Genre over to Dying light and saving the money on the title. The new weapon damage system is simplified to an elemental system which converts all damage of a weapon to a given element type. This means that whole weapons in your arsenal are rendered useless in certain areas of a game. The original game and Dying light both remedy this issue by adding elemental damage as additive to the original weapon damage. That way any given weapon isn't completely useless in a situation while still punishing a player for using a damage type that an enemy has an affinity for. This method is objectively better for the player but still not utilized. They cut out enemy types from the original game completely; replacing them with Elemental versions of old enemies and one new enemy type that you do not encounter until literally the last few missions of the game. They cut driving entirely from the game, opting for several small walkable zones vs. three or four large zones. This choice cuts a large section of gameplay that was in both the original and it's competitor Dying Light. Running over zombies in cars is something we've expected since Dead Rising and it's silly not to have it here. The smaller zones means there is less to do and less to discover. Lastly, and this is something that is particular to Dead Island: The first game had a setting in which you could aim and release your strikes in a certain direction and this feature completely changed the dynamic of certain weapons. This was a wonderful mechanic and completely unique to the first game and I was greatly disappointed not to see it make it's return. Sure, the graphical fidelity and gore in this game is very good. The sight of a claw hammer crushing it's way into a skull and actually seeing the skull cave is very impressive. But the small zones and repetitive enemy types just doesn't do the graphics full justice nor do the graphics make up for this games other sins. As someone once told me: "a polished turd is still a turd." I played 50 hours, 40 of which was spent trying to mindlessly recreate my fun from the original game. I had genuine fun for about 20 of it. I'd say it was worth the $10 sale price but not the time it took to finish. If your interested in a first person zombie game like this and you haven't played Dying Light or even the original Dead Island, then go there first.
33.5 hours played
Written 27 days ago

Dead Island 2 is one of the rare games that genuinely evolves its gameplay while respecting the franchise’s DNA. Gone are the tropical and exotic islands — welcome to the golden hell of Los Angeles and its iconic neighborhoods. This change of scenery is perfectly exploited. The first undeniable strength: the graphics are stunning. It’s one of the most visually impressive games in its category. The dismemberment system is also a delight: precise, visceral, and highly realistic, it alone amplifies the impact of melee combat. The content is dense, striking a good balance between exploration, action, and progression. The world isn’t fully open, but the various zones are diverse enough to keep interest high: luxury villas, Californian beaches, dark sewers… Each place has its own atmosphere. The enemy variety is also a pleasant surprise. The first encounters, especially against special zombies, can be truly challenging and immersive. The challenge becomes more engaging once firearms are unlocked. The crafting and weapon upgrade system is well designed, and some missions encourage you to utilize these options. Special shout-out to the DLCs, which I got on sale. They offer a real extension to the base game, with new enemies, weapons, and unique atmospheres. SOLA: A DLC that offers great freedom, both in level design and gameplay. The vibe is fun, almost quirky, like an apocalyptic Woodstock festival under a blazing sun. The lore is enriched in a smart way. It’s a fantastic, colorful, and fast-paced blast (around 6 hours). HAUS: Darker, more disturbing, this DLC plunges you into an oppressive atmosphere in a tightly contained district with a very distinctive aesthetic. Shorter (4 hours) but effective, it adds narrative elements to the Dead Island world and might even hint at Dead Island 3. Despite my 40 hours of gameplay, I keep coming back with pleasure. It’s one of the few recent games I’ve completed 100%, and I recommend it without hesitation — especially when on sale. It runs well on both modest and powerful PCs (tested on two setups). If you enjoy zombie FPS games, go for it.
28.0 hours played
Written 30 days ago

Honestly, better than expected considering the game changed developers 3 times I believe, and the development turmoil it went through. It's a solid zombie game with very fun and satisfying gameplay. It's not earth shattering, it is rather simplistic, but engaging. The gore and feel of all the melee weapons is great, gunplay is fine, clearly not a shooter, but it works. Weapon customization is good paired with the plentiful skills available to use. The visuals are fantastic and the game runs smooth as butter. Environments well detailed look good, character models great, animations, voice acting and writing all solid. It's nothing like rdr2 or witcher 3 or tlou, but great in its own right. Just let yourself get immersed in the game and it works. The map design is honestly ideal. It's not full on open world like dying light, it setup with open areas like the modern tomb raider games. They could be slightly larger, some of them, but they're filled with plenty to do and see. In short, the game is worth playing, buying on sale ideally. The current full price of $40 is fair, and it's also on gamepass now. It's a fun VIDEOGAME.
75.8 hours played
Written 27 days ago

It shines gameplay wise. Dismembering zombies and shooting their heads off is so fun. Lots of tools to choose from for various playstyles. I liked the skill progression as well which stops the game from feeling stale. Hell-A is well designed and the environments look gorgeous. I also liked hat they designed it in Hubs insteal of a single open world. Very reminiscent of classic games. Where it falls short is the story. The characters are very poor or have very annoying personalities. And the villains are bland. 8/10
36.5 hours played
Written 6 days ago

Honestly, the game is pretty awful when it first starts, theres not alot of content and most of the missions frequent the same places over and over again, and the missions usually turn into, run to the end of the this point of interest and turn around and run back to the start. the story does pick up and it does get better, but if you are playing this for the story I feel very sorry for you, the ending is pointless, meaningless and does nothing besides leave them open for more sequels. there is no over arching message, there is no resolution, there is no real identification of the conflict besides two sentences in the last scene of the game. this whole game just felt like one jumbled mess. and the ending was so bad that it literally rendered me unwilling to play the DLC (the DLC's are not continuation of the story in anyway and completely pointless) I seriously cannot recommend this game to other people, especially for the price point it STILL holds. this is a 5-10$ game at best. I loved dead island 1, Had high hopes for dead island 2, I wont be purchasing another thats for sure.
38.8 hours played
Written 21 days ago

Cringy writing makes none of the characters interesting. They quickly run out of enemy types and just start spamming all the elite zombies towards the end. The world is beautiful yet linear.
68.3 hours played
Written 21 days ago

Its great to be back on the Island of Dead, huge graphics upgrade from Riptide its been a while, the detailed environments..the Hollywood mansions and classic dawn of the dead creeping zombies add to the tension of the game, the curve ball is a good addition I personally stayed with the limb cutting throwing stars..endless fun. Lovin the game!
15.9 hours played
Written 9 days ago

I just can't get on board with the ultra cringe humor. It gives the vibe like it was written in someones basement while watching the big bang theory with a couple of friends.
47.0 hours played
Written 14 days ago

Finally people got long awaited game. But the game style changed and is different from what we saw on Banoi. Dead Island 2 is more based on slasher and killing the zombies. It doesn't focus anymore on survival horror. Not interesting story and whole map divided into small areas (not full open world). Plus for the very detailed zombie appearance and combat with them. Game definitely worse than previous parts of the series but at least it was released.
3.6 hours played
Written 22 days ago

the first one is much more fun, the setting of DI 2 is good and the graphics are good, the music is terrible what the hell.
6.3 hours played
Written 12 days ago

Not impressed so far. Compared to Dead Island it's extremely railroaded. I like stealth & speed, being told early on that I had to wipe out a huge zombie horde to progress the game & umpteen deaths later was the last straw. The card perk system is annoying too. It does have nice graphics.
28.1 hours played
Written 11 days ago

TL:DR - It's not worth it, mid/late game is special spam and difficult beyond reason, Not even worth the 20 dollars I paid. At full price, hell no, but at a deep discount like it is now (summer sale at 20 usd for deluxe ed) it's still a maybe at best. 'Locked doors' are boarded the wrong way and don't actually matter. The combat is just kicking and making zombies stumble and then hoping your flimsy metal pipe doesn't break, because if it does your character looks at it in awe for forty days and forty nights instead of just throwing it away. Game play movements like crouching can't be toggled to be release instead of press twice, the flashlight sucks, and to my understanding all the playable characters (even dlc) all play the same contrary to stats. Cards are all that changes the way your character feels. Also the 'walkers' are able to hit you further away than you are them even holding a board and or kicking constantly to whittle their stamina. If I hadn't expected bad game play to begin with even before buying I'd be disappointed. But it lives up to dead Island bad game play thus far. Let alone the already horrendous commentary from the playable character. Edit: 10hrs Now that I've played longer than I've seen playthroughs of the game. The Rav mission at the hotel, is abysmal. The audio log after it included, made me turn the voice volume off in the game. Save yourself and not have the voice option on while you play the game. Also, I absolutely hate it that I have to watch slow-mo at least 3 times in every fight, it's so obnoxious and it gets me hit more times than I otherwise would've if it just didn't happen. Wish there were an option to turn it off... Edit 2: 20hrs I'm getting annoyed by the special infected spam, I can understand a singular spawn in the area, but to spawn 2-4 in small enclosed spaces is absolutely annoying. And it's not just sometimes, it's ALL THE TIME now. I'm mid/late game I suspect. Have guns, weapons over 400 and am solo Carla. Even using my super ability (which doesn't recharge fast enough in my opinion) it's dogshit. I'm being crowded and gangbanged by 2+ specials everywhere. Whippers come out of the ground, assisted by bloats and flaming chargers. I take back my prior statement that the game is maybe worth the 20 I spent, If I would've known it would just throw monsters at me until I broke I would've never bought the game. Let alone the (Sola dlc spoiler) final infected/boss the blood one is absolute trash. And they always spawn two to me it seems. One stands back spraying and the other double or triple hits me, not even at the stage area where the boss is immune by the way. The thing moves too much to get afflicted with corrosive or fire as well. Let alone more than 50% of normal walkers are immune to most weapon effects which makes them essentially worthless. Don't buy this game. If you want true dead island buy Riptide instead, at least in the prior games Sam isn't such a snob and whiny B. "Sam wants guns" ~someone in the same room as Sam looking right at me. FFs...
11.5 hours played
Written 5 days ago

Despite its rocky road of development, Dead Island 2 succeeds in bringing more of the same mindless, mind-bashing fun as its predecessor. It has just enough narrative and social satire to push the game along, and enough depth, systems, and mechanics to make killing thousands of zombies engaging for its substantial run time. It's summer (at the time of this review being written + got this on Steam Summer sale for 14.99), and here in Croatia, it's absolutely blazing hot. Is there any better time to smash some zombie heads in LA while drinking cold lemonade with ice in your gaming room? I dont think so. Joke aside, Dead Island 2 might not be the deepest swimming pool in Bel Air, but if you're looking for some zombie-bashing goofiness, then this gruesome tour of LA is well worth a visit. Also, the graphics, gore, and optimization are top-notch. 8 / 10 for me.
3.8 hours played
Written 8 days ago

I really want to enjoy this game as much as I did Dead Island 1, but this game is hot shit. It takes 3 weapons just to kill 1 zombie, meanwhile I die in two fecking hits. The level structure is very poor. Complete 5 puzzles to unlock the next area that requires you to figure out 3 more puzzles just to get bitch smacked in the end by a zombie and die. The weapon damage is my biggest complaint. Actually this whole game is my biggest complaint. I wish I could refund it, but I keep dragging myself into the game to suffer more and more to see if it gets any better (It actually gets worse). I guess I just fecking suck at this game. Crazy. I get so frustrated that I am actually learning new swear word combinations. My neighbors think I have anger issues, but nope. I'm just playing Dead Island 2.
45.9 hours played
Written 12 days ago

I played the original Dead Island, and I gotta say I like this one much better. I just finished the main story playing Carla and I loved her character. From what I was able to gather, each Slayer has their own unique play styles and voice lines. so I would suggest people who play this try them out first to see who fits best to your own preferred style. The game itself is straight forward fun but there are some nuances that I found really nice to play around with. Graphics are great, not just the actual places above ground, but also the gore and everything related to the virus (really grossed me out in some areas, which I guess is the point so good job there.) The only thing I would mention to others is that I did have some headaches whenever I played too long without breaks (like say 3 hours even) since you do have a lot of movement at times and a lot of bodies coming at you, it can be a bit overwhelming. Make sure to take some rest breaks in between and you should be good! Overall, I would recommend this game a lot! It may not be for everyone as it can be a bit much at times but I still enjoyed my journey from start to finish. Going back in for the side quests and DLC's should be great!
9.0 hours played
Written 9 days ago

There's a zombie army - but they can't harm me. Keep Hack'n & Whackin' & Smackin' - keep choppin' that meat! Nice views layered in horrid spews of bone, gristle, and rotten flesh. A Hollywood Extermination Vacation. Fun level up / attribute system, character specialties, witty dialogue - it's all here. Hats off to the gore system. Every game should have the vessel destruction physics / dynamics that this game does. Watching flesh fly, hearing bones crack, cuts widen and spill, gigglin' brains and entrails. . .just bravo. Devs, thank you for making this happen.
24.2 hours played
Written 7 days ago

cringy ass characters. terrible dialogue. NPCS might be literal retrds. This game trys so hard to be funny and it seems not a single character cares there is fucking zombie apoclapyse going on and are just inconvenienced by it. because apparently zombies are just shits and giggles for everyone. why would i take your game seriously if you dont take your own game seriusly devs? deleted the game halfway through. im serious when i say the game is bad. dead island 1 was much better.
38.6 hours played
Written 20 days ago

The typical zombie game, however it does feel a lot like the first one, after playing both Dying Light games this felt quite underwhelming, I was not expecting an Oscar worthy story, however the main campaign is quite bland.
31.4 hours played
Written 24 days ago

This is not what i imagine of Dead island 2. Dont get me wrong, this game is fun to play, good time killer. I have not experienced much in coop but let's give it a OK if your purpose is sorely coop and have fun with friend, do stuff together,... nice, you should buy this. Now, if you are a fan of Dead Island like me or atleast good zombie related games, i dont think you will tolerate this game as a sequel to the beloved DI 1 - There is almost no thrill, except for the first encounter with screamer and butcher. Unlike DI 1, even a wave of sudden spawn running zombies can kill you and they will follow you everywhere - There is no interact between playable characters in the story, there is background stories but it feels like something you can mindless pressing next next fast i dont care - I dont feel isolated, because the pandemic in DI 1 happened in an island and it always remind me of how isolated the world i am surviving in. - many small details that i think in 2024 it should be in the game: can see yourself in mirror, the shadows should match character's action, the books ingame can be used for easter eggs/reference or atleast add many variety of random tittles instead of lazy design models: 1 2 3 4 and repeat. This alone made me feel like i was going to play a careless, irresponsible piece of game I bought everything, even story dlc, character dlc, weapon. Now i dont even wanna try the DLC after finish main story. What a souless game, total waste of my money and time 1/10. If you are considering buying this, dont.
36.6 hours played
Written 1 month and 4 days ago

Maybe its because I went from Dying Light 2 to this game BUT.... Love some of the gore on the Zombies, I can tell they have a full internal skeletons, organs and extra gross detail out the waZoo inside them and the active damage of the weapons is awesome! The claws actually leave claw marks where they hit to the clothes and flesh seemingly individually and it is very satisfying to smash, slash and splash your way through the 4 or 5 of them you are "surrounded" by I can tell you guys put a lot of effort in the liquid engine of the game but then each pool is only filled to our ankles? Really? Is being infected give you water walk? I don't think we should be able to walk that far out into the sea and it never get passed our shins,,, Cowards. The game is fine, Its just SO small. You would think with the maps being the size of a city block in Dying Light 2 that they would at least pack in more zombies in LIKE Dying Light 2, An older game, bigger map, more dead on screen then this game at any given moment. I just don't get why there is only maybe 10 zombs at a time at any given spot? It practically makes Fury Mode Overkill for any situation, I run out of zeds before my meter is finished and with some perk cards its pointless to turn it off and save it to build back up on. OH and Some Perk Cards do the same thing but one hurts you for no reason? Example: Knock down zoms to make them explode > Push down a zom to make it explode in fiery goodness dealing a little damage to you... While the combat is fun and I DO like the Perk Card system but wish for some different perks vs my example above, Over all the game just feel like a slow unpopulated Dying Light 2 clone The story is SO short I was hoping for each character to get one. Nope. Disappointing story at that. It can be summed up to [spoiler] I got bit!... better go to this Star lady's house. I'm not turning? I'm Not Turning! This means I run around for everyone. Hey Sam B. Better talk to the dr.s about a cure! Who are these Not so Resident evil/Dying Light 2 "Special" people?.... Oh doc is with em? I best just GTFO with my Star friend and my war vet buddy... Uh Sam you gud dood? Hey Doc? F U *Boom*... Yeah Sam, you good Roll credits [/spoiler] Thats it?! I love the characters, they are witty and fun and if they each had a story of their own it would make sense that the game is like 3 hours long w/o side quests. Don't let my 31 hours (so far) fool you, A lot of it is just wondering around for the lost and found missions, Don't read the clues to extend the game! pro tip... As it sits, If my Brother ask's if I want to replay this one, I'mma head back to Dying Light 2 where I don't take 5 feet of fall damage, Run faster and have more teeth on my heals then I know what to do with.
53.2 hours played
Written 11 days ago

I had very little hope for this sequel so I bought it on sale was very surprised by how good it was. Better gameplay than Dying Light 2 which hurts me deeply because of how much better Dying Light 1 was compared to Dead Island 1. 0/10, no actual island tho
25.3 hours played
Written 1 month and 2 days ago

playing co-op with the wife, the different ways to kill zombies feels endless and the lore of the game itself was great found myself truly enjoying the cutscenes, haven't completed the game yet but definitely plan too! I would recommend this game for anybody who likes killing endless amount of zombies. Story is great the game overall is amazing.
191.5 hours played
Written 19 days ago

It has one of the best combat systems in any zombie slaying game out there, and reinforces the good stuff from the original. The combat is just plain fun and depending on the weapon you use, the animations and grotesque details are really exciting to see. Use a baseball bat and watch bone snap and mandibles mangled. Use a katana and maim zombie arms and legs clean off. It is a story based game and therefore has a limited amount of gameplay, although it does have a little replayability with the Neighborhood Watch multiplayer mode, or New Game+ and co-op options. Just don't expect a long-term experience and you won't be disappointed.
1.9 hours played
Written 5 days ago

graphics hold up incredibly well, and its fun, looks super realistic. multiplayer sucks
63.2 hours played
Written 5 days ago

Super fun, lots of jump scares, and hella gory! fuck yeah, 70 hours of solid gameplay and worth the 10 year wait. my only gripe is the gen z shenanigans, and try hard humor. but great game. Got on sale for $27 very worth it. get it now! sale ends soon
24.2 hours played
Written 6 days ago

I like it, fun zombie killing game, BUUUT I don't like the autoaim for heavy attacks. I don't like the thing "this enemy is immune to fire damage so your weapon does 0 damage even if its a gun that shoots bullets and has fire mod it does 0 damage, change weapons stoopid" I miss the old skill trees in Dead Island + Riptide Characters make too many jokes, I wish the game was more serious like Dead Island and Riptide. Game blasts epic fighting music when I kill 1 zombie and it stops the music after that lol, don't like it Melee weapons have awful reach Durability is stupid low Bad mouse sensitivity settings and FOV could be higher
25.9 hours played
Written 6 days ago

Worth it on discount. The mechanic of this game is fun and story is short enough to enjoy with it before it get bored Basically 7/10 game
10.6 hours played
Written 6 days ago

I have fun playing all the Dead Island games. A game that doesn't take itself too seriously. Fun solo, and a blast with friends. I hope they make a Dead Island 3, 4, 5, etc. However I have to give it 4 out of 5 stars because every time I start the game there is a shader caching process that can take anywhere from 2 minutes to 20 minutes to complete. Very random time consuming annoyance, probably because they didn't take the time to optimize for pc.
28.0 hours played
Written 7 days ago

This game has to be top 5 favorite zombie game and zombie game of the year for me! -different weapons and rarity -perks for weapons -different zombies with different abilitys -skill cards -big map to explore -weapon level, rarity, fixing broken weapons after using it so much.
56.0 hours played
Written 7 days ago

One of the best zombie games I've ever played. The story is mediocre, but the gore is highly detailed and the combat is fun.
35.1 hours played
Written 7 days ago

A bit of a slow start. Game really opens up after about 5-6 hours tho. Solid 8/10 - worth playing!
7.1 hours played
Written 8 days ago

i love the gameplay but omd, every character except the one im playing as are annoying as fuck
12.1 hours played
Written 8 days ago

The music absolutely stole the show for me Graphics, music, story A+
73.0 hours played
Written 8 days ago

Many hours in the 1st Dead Island and have really enjoyed Dead Island 2. All of my time playing this game has been spent playing co-op and it has been a blast. Highly recommended if playing with friend(s).
75.3 hours played
Written 9 days ago

I do believe this is a fun game. The story is decent enough, writing is funny and serious at the same time. I do think they did everything right, just nothing crazy special. Played through it solo and through co-op. I think the best experience is co-op. Way easier and a lot of fun with friends. I think the games downfall is it being connected to Dead Island. Suffering from the same sort of thing Back 4 Blood suffered from, which was also actually a decent game. I think absolute highest I can give it is 8/10 and lowest possible would be 5/10. I'll sit at a decent 7/10. Honestly just grab it on sale and have fun. Easiest 100% game as well. My friend who doesn't even 100% games whatsoever was able to 100% it. And it'll be the only game he ever does that for in his life.
35.6 hours played
Written 9 days ago

i thought it was going to be dumb and fun for a bit if i was lucky, now im buying the season pass. very pleased and having a lot of fun.
26.3 hours played
Written 10 days ago

Dunno what all the negative reviews are about but this game is awesome and I definitely feel like I got my monies worth.
50.7 hours played
Written 11 days ago

It's fun. The Skill Card + Fury System make the combat really enjoyable. If you like zombie killing games and exploring places based on real locations, it's a must try. Epic Online will install with the game, but you do not need an Epic Account to play with those on Steam. Definitely worth it on a sale.
27.6 hours played
Written 12 days ago

8 Years of a Meme and for some reason it turned out absolutely great. Dead Island 2 is definitly what a Sequel should be. It knows what the first Game did good, and builds upon it, and takes the bad out of the first Game, and completely scraps it. It is not as clunky as the first and takes alot of the RPG elements out of it, only having the most basic of it so you can mostly ignore it. The combat system while simple feels very good due to the Hitfeedback and also the very crunchy over the top gore. The Guns wich felt absolutely bad in the first Game are satisfying enough while the Game obviously wants you to take Meele weapons. The Game wants you and feels like a straight up Power Fantasy while the Story takes a backseat. And while it is definitly there and is explorable it definitly is more the Context of why. The Story itself is fine and servicable and surprisingly Dark in Nature, wich the first Game also managed to do very well. However Dead Island 2 is more cheeky and lighthearted wich very serves the Game fine. The characters are allright. I played Dani on my first playtrough and she was allright, not too annoying and quite charming. The Game runs on max setting extremely smooth and is very good optimised with very little bugs i found or performance issues. Wich is in todays time a rarity. But Technical this Game is pretty good. All in all, the superior Dead Island Game for sure. While the First was a solid title back in the Days, it stands brutal hard in the shadow of its now far superior Sequel wich does everything the Original did, but better, and lacks the very weird bullshit the Original had especially in Frustrating Game or Level design. Bruh i was 14 when the trailer came out and i watched it, now i am 25, the meme is real yall
27.5 hours played
Written 15 days ago

I simply love killing zombies, just as I remember this would be, like the first game, but better, more polished, and really appreciate the UNREAL ENGINE. Thank you for remembering why I like zombie games.
54.3 hours played
Written 15 days ago

its fun, i like the gameplay and physics, beside that it kinda sucks that ypu cant turn of that slomostuff... slows down the gameplay on random points even if you didnt touch any walkers anyways 10/10 would recomand (also the bdsm latexdungeon was fun 🤣🤣)
119.5 hours played
Written 15 days ago

Dead Island 2: Pure, Unfiltered Zombie Carnage Crack (10/10 Would Smash Brains Over and Over Again) Holy Actual Hell-A. This game slaughters. Forget "immersive narratives" or "procedural worlds" – DI2 knows EXACTLY what it is: THE ultimate power fantasy for turning zombies into chunky salsa and it delivers HARD. The Music: TOP TIER! The Gore? CHEF'S KISS. They weren't lying about that F.L.E.S.H. system. Seeing a zombie's arm POP off clean with a baseball bat swing? Watching muscles peel like wet paper after a shotgun blast? MELTING faces with acid mods? It's not just gross, it's ADDICTIVE AS HELL. Every hit feels like a mini horror movie effect you DIRECT. Best dismemberment ever Period. Combat? Slaaaaaaps. Weapons have weight. That sledgehammer? You FEEL it cave skulls in. Electrified knives? Pure frantic joy. The skill cards? GENIUS. Wanna be a fire-spewing maniac? A shock-trooper? A corrosive goo monster? YOU BUILD YOUR OWN BRAND OF CARNAGE. It's stupidly simple, stupidly fun, and the second-to-second gameplay is PERFECTLY CHAOTIC. Hell-A? Stunning & Stupid. Zombie apocalypse in sunny LA shouldn't work... but IT DOES. Crumbling Beverly Hills mansions, rotting Venice Beach piers – it's gorgeous chaos. Finding a zombie lifeguard or exploding a fat one near a pool? Peak dumb fun. The world's packed with secrets, traps (zap a puddle, win a prize!), and hilarious environmental storytelling. Zero bloat, all vibe. Tone? PERFECTION. This game doesn't take itself seriously for a SECOND. The story's "Get Outta Dodge," but the characters? Gold. The writing? Snappy, self-aware, laugh-out-loud funny. It knows it's a B-movie gorefest and LEANS INTO IT! Bottom Line: In a sea of samey open worlds, DI2 is a bloody, beautiful breath of fresh air. It's the MOST fun I've had smashing undead since... ever! The gore system alone is worth the price. Stop reading reviews. Grab a wrench, mod it with fire and go turn a zombie into a walking barbecue.
53.7 hours played
Written 16 days ago

Just finished playing this game, I'm so happy after all the long fiasco game development hell this game went through with MULTIPLE studios, it's fun af but the story could have been better. felt like a lot of the storylines have been cut, like with reuben but anyway, i'm here for the gameplay and i can assure you, it's gore and gameplay is fun af!
7.6 hours played
Written 17 days ago

most of my hours are on ps5 but it is fun until you've had every enemy type and now they just scale them up
184.0 hours played
Written 22 days ago

If you liked the first one and existential noetik nightmares then get it. It's better than the first and the story makes Dying Light, which I also love, look like the kid eating playdough.
44.1 hours played
Written 22 days ago

It's worth it on sale and played with a friend. I recommend this game if you enjoy running around slaying zombies with a friend. The graphics are nice. Character progression and weapon upgrades are fine. Movement is fine though there are invisible walls and sometimes you will wonder why you can climb one thing, but not another. Environmental interactions are fine though limited in scope (they're all the same) -- put down water or oil and then electrify or ignite the surface. There is also toxic sludge which is simply toxic. There are cans, barrels, and pipes which can be used to spread the various substances. You never get to battle a true horde of zombies. The best character perks and weapons are unlocked just before the story ends, so you don't get to use them in the main story. The main story is serviceable, but the "ending" is disappointing because it doesn't actually end the story arc, it simply stops and credits roll. The DLCs don't seem to continue the story, but you can continue running around the game finding keys to unlock safes and doing little side quests. There's a New Game + mode, but I've not tried it and probably won't since I've already played 40 hours of the game. There are extra character skins, but they have to be unlocked in-game and not by playing the main story line. None of the characters are likable. They're all narcissistic morons who definitely wouldn't survive an actual zombie apocalypse. Overall the game is entertaining and worth purchasing when it's on sale and if you have friends to play with.
46.7 hours played
Written 22 days ago

This game is incredible, yes the ending is annoying as it just ends. But the story isn't that bad in my opinion, but others will have their own opinions, which is fine. But until you have tried this game you don't know what you're missing. The gore. Fantastic. Yes the release was very buggy but techland and deep silver have really turned this game around, they have added dlcs with more boss fights such as long piglet etc. I would definitely recommend trying this game.
75.6 hours played
Written 23 days ago

Such a fun game, honestly...especially the gore system. They nailed it and I haven't felt so giddy curb stomping retardz since DL1.
29.9 hours played
Written 24 days ago

Very awesome game- LOTS of quests and side quests that can be done. However SOLO Side quests are extremely buggy and one of them simply can not be completed due to game breaking bug, where the MC is supposed to investigate dead body and after killing all the zombies in the hut and also nearby it still says zombies close, ergo can't interact and quest is software blocked permanently. Tried everything possible, that bug did not go away unfortunately. So be mindful about that. Also I highly recommend using WeMod cheat mods along with this game as it fixes virtually every negative aspect of the game and allows to enjoy the content frustration free without unnecessary headaches. (Yes the game does have huge amount of bugs and zombies are ridiculous bullet sponges). Other than that story line is very decent and adventurous. I played as Bruno since he has the nicest personality and is always positive, joyful.
63.2 hours played
Written 25 days ago

This game has the most satisfying combat and gore I have ever seen in a zombie game. It's also a very beautiful game with tons and tons of small details in most assets. It turned out amazing if you consider the development history. On the negative side: it seems zombie games always need to have a lackluster story.