27.8 hours played
Written 3 years ago
*An addendum - I ocasionally check this game on steam charts, there are very few to none players online. So if you buy this to play online with other people, most likely won't happen. If you have friends you can play with them splitscreen locally or via Steam Remote Play. Just wanted to note that there are hours where there is just 1 player playing this game"
Pretty fun game. A simple sidescrolling 3D game, which will hook you for a day or a weekend. There is a review made by Macdallan, where I agree with all the highlighted aspects. Still, I am giving to give the game an ok, due to the scope, the price (altough not sure if low enough), and the dev team. It surely wasn't designed to be a hardcore zombie brawler. It's a fun Lil game for the young ones, (and not only) that can be enjoyed for a weekend, making it super casual.
It is reminiscent of older horde zombie flash games, but this time you attack with different survivors and take through stages with some small variations. You collect gear and upgrade your survivor stats. There are some bosses but they are not well designed.
It's a paid flash game with a small story, comic, and loot pool that will allow you to improve your character. Gameplay is pretty simple.
There is a card game, that is just weak and not that well designed, I won every match but it's just so weird that is unfun, a lot of design decisions in making this card game are odd. It's really unninteresting, boring, and sometimes it drags on with the wall-ing mechanic and not being able to attack enemy cards with your cards, only with your survivors. Sometimes the enemy has so much armor that you can't damage them. Luckly it appears like 3 times in campaign and 2 times in the wasteland, if you play solo. You can also skip the card game entirely (thank GOD).
You can play online or local co-op.
You can control 4 players while solo story.
Developers seem to be very responsive and since launch and feedback addressed most of the complaints I made.
Some issues with triggering achievements.
If you don't like it or don't dig it in the first few minutes or hours, then that is the game. There is crafting, there is loot, and there are skill points to assign that you find out in the 30 minutes.
Sneak, stealth is weak, and apart for 1 or 2 stages is not even advised to use it. Some traps activate the whole horde, but if you start shooting with your weapon you wake just some part of the horde. Just avoid stealth, is just insignificant.
The level progression seems to go seriously downhill after level 15 and requires quite of grind. I don't know the max level cap of the game, but with all XP boosts, is hard to go over 18. 1-9 is fast, 10-14 is okayish and after 15 it becomes way too slow.
You have multiple mission types but almost all have the same level design, and just have different setpieces (objectives).
There is an end game system after completing the story called Wastelands, where you can grind forever.
You can rescue and recruit different survivors who have different classes, different powers, and weapons.
The story is silly, the drawn comic pops in at bad moments, sometimes not even related to the stuff you did in the previous mission. Story-wise it seems designed for 6-12-year-olds.
Regarding base defense or such, there is none. You do not improve or build defenses like turrets and your base doesn't get attacked. That seems a bit misleading in its description. You only improve your survivor's gear and stats that you use to engage in missions.
I think the price is a bit too steep, I think a 4.99 should have worked better, but a lot will not play it even for free.
For me, it was entertaining enough, so for the hours, I played it was fine. I will try to push to level 20 and that's it. I have all the gear upgrades, not the full Skill tree but most of the important ones.
The game has a demo that allows you to continue its progress if you choose to buy the game. In the demo, you will see most of the stuff the game has, apart from weakly designed bosses as I stated. The wastelands, end game content, are the same assets from the campaign, but without the story and without bosses, where you fight mobs and do objectives in the desert. Just levels that you can replay for better loot and get XP towards your unified Survivor level.