Curse of the Dead Gods
Curse of the Dead Gods

Curse of the Dead Gods

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Curse of the Dead Gods - Curse of the Dead Cells Update Trailer
Curse of the Dead Gods - Launch Trailer
Curse of the Dead Gods - Gameplay Overview Trailer
Curse of the Dead Gods - Release Date Trailer
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
Curse of the Dead Gods
You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
84%
3,589 reviews
3,041
548
42.4 hours played
Written 27 days ago

Runs perfectly on Steam Deck. I’m really having a good time with this one. Hades before Hades happened minus the characters and it’s much slower so you have to be more methodical, careful and plan strategy more carefully.
3.2 hours played
Written 6 days ago

Overall a decent game that challenges you in a good way, gameplay wise and mechanically. However, there are some very frustrating things about this game. Sure, it might be a skill issue, but I think it's still important for others to know about these little annoyances before they buy the game. For one, certain attack wind-up animations happen outside your field of fiew, so there is literally no way for you to doge or parry them. Second, sometimes enemy attack indicators overlap with your own attack animations, making the indicators almost indistringuishable, resulting in you being hit. Another point, each run gives you so little resources at the end, that it almost feels like there is no progression. I can understand that slow progression might be a gameplay feature. But paired with so many little annoying things, it really makes the game unenjoyable to play longtime. I'm only 3 hours in and this has been one of the games I regret buying the most.
121.8 hours played
Written 24 days ago

I consider this to be peak "ARPG" gameplay; - Gameplay is very fun, responsive and satisfying - Good progression, the small grind you need feels seamless - High weapon and build variety - The art design and animations are incredible - Good enemy and boss variety - Well made game in general Gameplay is peak. The game does have a small "roguelite grind", but it manages to do very well being just enough to test the many distinctives weapons, and it is satisfying enough.
40.0 hours played
Written 12 days ago

10% Raving about the game 90% Raging about the game Would play again. Fast paced training for the soul games.
17.4 hours played
Written 1 month and 1 day ago

Great for single playthrough, but too rng and unforgiving to return for hardcore mode/replaying
49.6 hours played
Written 1 month and 5 days ago

10/10 Hades Like Roguelite PERFECT DIFFICULTY! And it somehow doesnt feel repetitive at all!! tons of progression and unlocking to keep you entertained
13.8 hours played
Written 8 days ago

A good rogue-lite! It's satisfying learning the ropes and gradually getting better and better, which leads to more currency and progress. Interesting curse mechanic as well--some push your luck definitely as well.
37.3 hours played
Written 24 days ago

I came, I saw, I ran, I came back, I [i]conquered[/i].
3.0 hours played
Written 7 days ago

good game
12.7 hours played
Written 1 month and 1 day ago

Very nice!
72.3 hours played
Written 1 month and 1 day ago

I demand a sequel
12.2 hours played
Written 20 days ago

Fun
4.5 hours played
Written 25 days ago

Not Christian Safe
2.4 hours played
Written 15 days ago

Zang!
65.4 hours played
Written 24 days ago

Hell yeah
10.6 hours played
Written 9 days ago

incredible
0.3 hours played
Written 24 days ago

Mid. Tedious