GRIS
GRIS

GRIS

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GRIS
GRIS
GRIS
GRIS
GRIS
GRIS
GRIS
GRIS
GRIS
GRIS
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
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Steam
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Steam
GOG

GRIS Soundtrack
GRIS Soundtrack
From 2,43€
Neva Digital Artbook
Neva Digital Artbook
From 3,59€
Neva Soundtrack
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From 3,84€ and with a PC Game Pass subscription
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
24,145 reviews
23,019
1,126
8.2 hours played
Written 29 days ago

Oh my God what a masterpiece. This is nothing short of a love letter to art and storeytelling. The theme of the plot is reflected in the game progression very subtly and carefully. The gameplay feels smooth and simple with very intentional interactions with the world that elevate the experience. The levels are incredibly unique while still being intertwined with appropriate game mechanics, which also reflect the protagonist's journey very aptly. The art style, the environmental design, music, everything is absolutely top notch. The ending hits like a truck and will make you tear up. 100%ing the game feels worthwhile with the puzzles being quite intuitive to solve, and yet some collectibles can be quite well hidden. Took about 6 hrs for the base run, and 8 hrs total for all the achievements, and it was well worth the money spent. Easiest 10/10, highly recommend it.
18.6 hours played
Written 26 days ago

I remember first seeing GRIS when my brother talked about it. However, his explanation fell short for how much I like this game. I am not a skilled gamer, or someone who can put hours upon hours into a game, so this relatively short and 'easy' game was perfect for me. And we haven't even got to the visuals or music yet! I love games that look good, and with this game (and their studio) every frame is a masterpiece. The music is very emotional and I listen to the soundtrack still. It's a beautiful experience, and I highly recommend people to play it. Something personal that I liked in the game is the lack of 'death', in that your character can never die. This put me at ease to figure out the puzzles and plot, but someone else may think their actions have no consequences. The themes however speak louder than the gameplay, in that you are playing a story, not writing it. That's how it is, you can't change it. This is my comfort game, and it stays beautiful everytime. My thanks to Nomada Studios.
3.5 hours played
Written 17 days ago

Incredible. The visual artstyle is unparalleled, the music - enchanting. Highly recommended. Just as a word of warning - the game is short (good for her) and you'd benefit from playing it all in one sitting. So, if you can, dedicate a day to it.
5.6 hours played
Written 27 days ago

I highly recommend Gris to anyone who appreciates art, music, and storytelling in games.
2.7 hours played
Written 10 days ago

Gris is less of a video game and more of an interactive work of art. There is some light puzzle solving, but nothing too intense. What makes Gris worth playing is the sheer beauty of the visuals. Every frame looks like a painting, one of the most aesthetically pleasing art styles I've seen in an indie game. It's also a super short experience at ~3 hours and goes on sale for super cheap. 7/10
3.6 hours played
Written 10 days ago

This is hard. The game is visually gorgeous, and it has a decent premise, but I don't know if the gameplay lives up to it. It's certainly art, but is it a good *game*? Given the binary yes/no I lean ever so slightly towards no. You're walking around through gorgeous landscapes with passable gameplay. Get it on sale if you want a mediocre platformer in a gorgeous art gallery.
5.2 hours played
Written 13 days ago

The gameplay is a bit average, but the aesthetics are incredible and the vibes are immaculate. I would recommend for anyone interested in a game to empathize about grief with.
0.7 hours played
Written 29 days ago

This is an arthouse movie, where you have to hold down D/A for the movie to progress. And then, the movie randomly gets stuck because... reasons. Game price journalists may love it, but if you look for an actual game, please search elsewhere.
2.8 hours played
Written 12 days ago

To enjoy a hauntingly beautiful game that has more subtext and subtlety than a submarine, do enjoy Gris. An audio/visual experience that can be enjoyed in just about 2.5 hours. I'm glad to have played this than have watched a movie that might not have been able to offer the same amount of satisfaction that I derived from this game.
6.7 hours played
Written 11 days ago

An absolutely beautiful game. No dialogue in the game, the graphics do all the talking along with the soundtrack. The puzzles are fun, and it is relaxing to play. It was recommended to me, and I would recommend it as well.
1.6 hours played
Written 10 days ago

I could recommend the game. And I would. BUT. I just couldn't finish it. Why? Character gets stuck multiple times -> Reload the game. "Boss" bugs out so that you don't fall off a ledge -> Reload the game and spend half an hour to try to figure out a way to bypass the bug. While walking, a companion produces sounds of object colliding faster than 500BPM. -> Not even reload fixes And from Googling I'm not alone with these same bugs. I don't know what caused it but really killed the mood unfortunately.
4.0 hours played
Written 8 days ago

Surreal experience. So much emotions in a 2d game nonetheless. Music was top-notch. Smooth gameplay. Money well spent!
4.9 hours played
Written 9 days ago

Personally, I did not like it. I played the game through start to finish, and was bored halfway through it and just waiting to get it done. My biggest problem with this game is that it's a walking simulator, with occasional platforming elements. The game doesn't get good until you get to the last level, where it's actually long, with actually engaging puzzles. The first proper level was also somewhat interesting, but again, mostly just a walking simulator. There are powers you get from each level, but it's not enough to make level design interesting (until the final level). Not only that, but there are no threats or fail conditions for this game, even when you think there might be. There aren't any enemies or stage hazards to watch out for, making this game boring to sit through since there's no point in engaging with the game. It feels like it's a game designed to be played by children who haven't held a controller, and are wanting to play any game. Another problem I have is with the story. Unless you try to achievement hunt the game and go for 100% completion, you will have next to no understanding of what the story is about. This game has no dialogue and no named characters (aside from the protagonist), which makes it difficult to understand the story. I won't spoil it in case you are curious about it, but do know it's behind a gameplay wall. A few good things I have to say is this game is beautiful, and has a wonderful soundtrack. I highly recommend checking the OST out even if you don't plan on playing the game. Overall, I believe GRIS is a boring, and slow game with no player engagement, with a story that tries to hide from the player, and when you do find it, it's the bare minimum needed, but at least has a wonderful soundtrack and beautiful visuals.
3.8 hours played
Written 8 days ago

Played this game twice so far, and each time I've played it, I've come to the conclusion that it is one of my favourite games of all time. From the art to the music to the gameplay to the story, everything about this is an absolute masterpiece. There is no doubt it will stand the test of time and hit just as hard in the future as it did when it came out.
8.4 hours played
Written 7 days ago

The is the best game, period. I couldn't believe how some one can make such mind boggling level design. The game is unique in it's own way, the art style, no HUD, no map. The devs gave you the big clean screen with fluid animation and art work. Ohhh, two more thing the background music is full of emotions and big shout out to that singer who gave voice to Gris. This game should be more expensive, I feel. Because it gives a full ride of emotion, music and story. Good Work Nomada!!!
10.0 hours played
Written 7 days ago

Its really strong game. I recommend it especially for those, who gone through a difficult time. It will help you find hope. I love the soundtrack, I love the graphic. Everything.
4.7 hours played
Written 8 days ago

This game is works of art! Masterpiece. I was shocked how good it is. Try it now! But only if you like beauty :)
3.9 hours played
Written 8 days ago

Wow, very beautiful and poetic game. There is no real danger, damage or dying, but that didn't stop it from being a cool experience. If you want a beautiful, zen-feminine game, this is for you.
4.3 hours played
Written 8 days ago

Literal Goosebumps, is the only emotion i can use to portray my feelings about this game, i feel guilty for buying it during the sale and not at its full price lmfao.10/10 storytelling,visuals and audio. What an experience
0.7 hours played
Written 9 days ago

This game is an absolute masterpiece. It's like an interactive artwork that we perceive and interpret. Just wow.
2.8 hours played
Written 10 days ago

I enjoyed it. There were spots where I felt things. The atmosphere and music were top notch. The level design and the artists did an excellent job creating striking images that I would love to take a screenshot of and put it as my wallpaper. It took me around 2.8 hours to finish my first play through and I only got 40% of the achievements. My only critique would be the display to tell you how to do something is in the Xbox controller language and my controller wasn't working. So I'm gonna translate it to PC controls for you. I don't see this as spoiler, but if you want to experience the classic "hitting my keyboard until something happens", stop reading. Last chance. "Enter" to start a new game. "W, A , S, D" for movement. "S" to go down stairs if there is a ledge that extends past it. "K" for smash. "L" to sing. "Space" for any movement like jump or dash.
1.8 hours played
Written 11 days ago

I recently went through a breakup, while scrolling through steam I found this beautiful game. I don't have much words to say but this basic looking game is a healer. Everytime she fell, it felt like she can feel the pain I am going through. Respect for the developers to make something so simple but so gorgeous. It teaches lots of important lessons that are needed in life, if you fall and loose your way, you can find another way, get yourself back up. Thank you very much:)
4.5 hours played
Written 11 days ago

Amazing game. Atmosphere is on another level. Great music and level design!
3.6 hours played
Written 11 days ago

Got this game on sale without knowing what to expect. Really enjoyed my playthrough. It's a very visually striking game with gorgeous music. Really emotionally resonant at times. It's a fun three hours to complete everything, with interesting puzzles and some great dramatic moments.
18.9 hours played
Written 12 days ago

I have played this game around 5 times now. What a beautiful experience. ​Where do I even start? The platforming is simple and unique in its own way, all the abilities you use later in the game, which makes the platforming very satisfying. The art and animation. Oh my goodness, it is beautiful, as I am an artist myself, seeing how simple the shapes are, but it is what makes the difference. It inspires me to another level. I can't wait to start studying about their thought process on the art. The music... HMMMM the music. I could just let the main menu on the back of my screen for hours, and never get bored by it. Some of the music even made me cry. It is beautiful, makes the experience while playing very stellar. Now the story and its meanings make me so emotional. I am not gonna say any spoilers, but this game is so worth it. All you got to do is be patient and appreciate everything around you. You will start the game impressed and finish it sobbing your eyes out!
5.3 hours played
Written 12 days ago

Ahh what an excellent soothing experience.... Don't think too much just buy it, EVERY PENNY gonna be worth it... also better if u could buy this game with the soundtrack dlc; that would feel like cherry on the cake.....take care everybody🍃✨
3.5 hours played
Written 10 days ago

Masterclass in show don't tell. Probably the most visually beautiful game I've ever played. Well worth it. Just know it's on the slower side so if you only ever want to speed through a game this is NOT the game for you. The more you take your time and explore the more rewarding it is.
4.1 hours played
Written 11 days ago

Gris is a soothing puzzle platform game with beautiful art, music, and a meaningful interpretation of the five stages of grief. If you are looking for a game that does not focus on destroying enemies and instead focuses on puzzle solving, this game is for you. Since it is a platform game, expect some challenges in the puzzles such as needing to be precise and timely in some positioning. Gris is meant to be felt, it is not a game that throws all its elements at you all at once to hack and slash. Each puzzle is also unique and has importance in progressing the story. Thank you for this game.
3.3 hours played
Written 7 days ago

I came for the platforming, stayed for the emotional damage. 10/10 would cry in watercolor again.
4.5 hours played
Written 8 days ago

I like the art style, but overall it is a very chill indie kind of platformer game ( i guess ). I bought it during summer sale tho (90%) discount. You can finish the game in like 3 or 4 hours
6.1 hours played
Written 9 days ago

La gente debería jugar este juego simplemente por la belleza audiovisual que supone. Corto pero precioso.
3.6 hours played
Written 13 days ago

Short, but worth it. I cried at the end. It's a reminder that video games can be art and can elicit just as much emotion and reaction as a song, book, movie, dance or painting.
10.3 hours played
Written 14 days ago

Simp gets reminded games aren't all just bang bang and boom boom. Now let me put my feelings back in the attic.
0.5 hours played
Written 9 days ago

Very pretty game and decent music. The art is seriously stunning and I love how watercolory it feels but it's so boring. So, so painfully boring.
0.7 hours played
Written 5 days ago

I can appreciate both a good narrative and stunning visuals, however this game falls extremely short gameplay-wise, and the “story” from the start is confusing and doesn’t really explain itself by attempting to convey it through visuals (which it fails at doing). The art, albeit beautiful at points, does not make up for the walking simulator-level difficulty and “puzzles” seemingly designed for toddlers. Along with that, the main selling point, the art, feels ironically disingenuous. It advertises itself as unique and meaningful but instead comes off as fabricated and corporate in a way. The “simplistic yet deep” art style is getting old and this game is a prime example. Overall, the awfully boring gameplay and confusing narrative isn’t made up for by the hackneyed, minimalistic art style Gris gets praised for.
4.8 hours played
Written 12 days ago

When Words cant describe whats going on in your world, Gris gives a warm hug to make you feel better. I didn't expect to feel so much in such silence. No enemies, no dialogue- just emotion, art and healing. It reminds us all that its okay to fall apart... and beautiful to rise again.
4.0 hours played
Written 11 days ago

It's a beautiful and emotional ride. An experience definetly worth trying. Very emotional
10.7 hours played
Written 7 days ago

Indescribably beautiful atmosphere and music. Made me feel emotions I hadn't felt in a long time. 10/10.
1.3 hours played
Written 18 days ago

Apart from the art style, there's really not much to it as a game.
6.6 hours played
Written 27 days ago

Gris goes beyond being a game—it is an experience. The art style and musical score are absolutely breathtaking. Every animation, transition, and visual metaphor is executed to perfection. At times, I felt the anxiety of making a wrong turn or move, yet the game connects everything so seamlessly that you barely notice—it creates a world that is both harmonious and dreamy. Its visual language speaks to parts of my heart and mirrors feelings I have lost and continue to mourn. It’s rare to find a game that holds space for beauty and sorrow in such a delicate balance.
0.4 hours played
Written 6 days ago

The artwork is beautiful, but the gameplay is uninspired. The game doesn't do much to hook the player (I've played for a half hour and literally all I've done is run in one direction and jump a few times), so I have no desire to keep playing. I'm sure the story will be beautiful once I actually get around to playing more, but so far I'm disappointed.
7.2 hours played
Written 5 days ago

Absolute cinema. Fantastic art direction. The music and the global atmosphere are very powerful and heartfelt, meanwhile the story is heartbreaking but felt in a very soothing way as the journey goes on. Depending on the player the story could be entertaining or could open the eyes of someone on the path of mourning. Gris is a must play and should be considered as a potential mental reassurance and escort. 10/10
318.6 hours played
Written 5 days ago

I loved this game - it was beautiful, moving, intriguing and challenging without breaking the emotional experience.. Pefection. As a survivor of trauma, I felt it told my story, and it was very moving to move through it in such a metaphor.. Couldn't recommend enough, and the score was amazing too. Replaying it now with a friend and we love it.
7.1 hours played
Written 5 days ago

Such a sad and beautiful game. I wish it had taken longer to finish.
7.0 hours played
Written 5 days ago

Loved the graphics of this game and really appreciate the way of story telling
3.7 hours played
Written 5 days ago

Great visuals! The mechanics are simple, yet can be combined in fun and satistfying ways. The post-completion experience is not great: - you can't skip the cutscenes - after starting a chapter, you can't return to the main temple in order to check how many collectables you have from each chapter.
3.7 hours played
Written 5 days ago

A very good platformer with stunning visuals and beautiful music. A small but persistent stain on these virtues is the game's golden path issues where sections are blocked after passing and shortcuts are inconsistently placed. This frustrates exploration and completion efforts. The puzzles were balanced just right and were fun to figure out. You can finish it in about 3,5 hours which is a good length for what the game wants to convey. I do recommend getting it on a sale. If you have enjoyed other atmospheric traversal game's in the vein of Journey then this is one you'll be happy to have experienced.
10.0 hours played
Written 5 days ago

Loved playing this game, everything was so visually stimulating and beautiful from the art style, game style to the animations. Overall, I have found it to be thoroughly enjoyable to complete and emotional, thanks to it's well written story aspect that didn't need any words.
3.7 hours played
Written 5 days ago

"The Girl Who Cried in Colors" Some games don't ask you to fight. They don't challenge your reflexes or measure your accuracy. Instead, they gently sit you down in the center of a watercolor canvas and let you feel. GRIS isn’t a game. It’s not even a story in the traditional sense. It is an experience. A silent journey through loss, through pain, through rebirth. You do not play GRIS. You float through it, breathe it in, and slowly let it rebuild something fragile inside you.
7.3 hours played
Written 5 days ago

alright game, corny white teenage girl story but the gameplay and puzzles are fun, but has alot of issues (you literally cant move if you have discord running, or if you have amd fluid motion or anti lag on) ( basically if you have a higher frame rate than 170 your game will be bug ridden and there isnt an option to limit ur frames in game)