Dread Templar
Dread Templar

Dread Templar

14
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Dread Templar Release
Dread Templar Full Release Date
Dread Templar EA Launch
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar
Dread Templar is a fast-paced hardcore old-school FPS, combining classic 90s shooter and modern FPS elements. Unlock and combine dozens of weapon upgrades and skills, embrace the Dread Force and obliterate hordes of fiendish enemies. Become the scariest thing in hell and get your revenge!
Developed by:
T19 Games
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
83%
641 reviews
538
103
14.8 hours played
Written 1 month and 1 day ago

Playing Dread Templar is an immensely frustrating experience for me. I want to like this game but there are so many design choices that turn me off. It's biggest design flaw is it's strange insistence on secret hunting. There are A LOT of secrets in this game. The problem with it is that most secrets are necessary for getting upgrades. This means most of your weapons suck at the beginning, they become better and more fun, the more upgrades you have. So what do you do? You look for the secrets because you want to have more fun. However most of them are very obtuse, so a guide is pretty much required unless you're willing to waste your time scouring the maps for them. This is not fun, it's tedious work. Regarding the maps, they're too big for my taste and don't offer enough interesting things to make up for it. I don't want to spend 40 minutes in the same area, I want to move on and shoot things. The enemies? Too spongey with annoying behaviour and bad AI. The music? Alright but considering how time you spend on a map, it gets too repetitive. The abilities? Dash's cooldown is way too long to be useful and I never use the slow mechanic, I just don't see how it would help me. There are so many more things I could go on ranting about but the gist of it is this: Playing Dread Templar annoys me, maybe I'll finish it for completions' sake but I certainly don't have a good time.
5.0 hours played
Written 14 days ago

The game is great, i have no idea where all the bad reviews are coming from. Combat is fast and intense especially on the higher difficulty like Hell(the one im playing on) The music is amazing rivaling even the great Mick Gordon himself, and the Graphics and maps really do look and feel great to play on. If you like games like Doom, Ultrakill and Quake youll love this game.
12.0 hours played
Written 26 days ago

8/10 Would Get Ambushed by Psychic Demons Again This game is a love letter to boomer shooters with all the classic chaos, pixelated gore, and a soundtrack that slaps harder than a demon ambush around every blind corner. The upgrades aren’t overwhelming, but there’s enough there to give you some tasty build variety. The level design was fun and varied, but sometimes the enemies know you're there before even God does. I turned a corner and got jumped by a demon SWAT team like I owed them rent. Story? Eh, vague. But who plays these games for Shakespeare? We’re here to shoot first and ask "Wait, was there lore?" never. Yes, it’s a bit long. Yes, the AI has borderline precognition. But when the arenas opened up and the heavy metal kicked in, I was a gleeful little murder machine in hell. If you’re looking for something that scratches the DOOM itch without being DOOM, Dread Templar absolutely delivers. Just… watch your corners. They’re watching you.
4.1 hours played
Written 13 days ago

I did it! I found a boomer shooter thats not fun!!! Played 2 out of 5 chapters but i cant, its so badly designed. I love boomer shooters, trying to play all of them they so fun but this one is just annoyingly stupid. -the blade cant be used as you will die straight away if you get close to the enemies - the maps are easily the worst designed in boomer shooters ive seen, where everything is a maze, also not very "eye catching" looking - the guns feel cheap and not powerful at all, ur ultrapower will only get used ones every 2 3 chapters because there is never ammo for it, and after you have to do everything in pistols, 200mag but a minion takes 50 of them, so always looking for ammo, shotgun is so fk slow, bow is powerfull and fun but slow + never ammo for it - only 2-3 types of enemy per chapter - also guns font have range, and if the enemy is up in the air flying you have to literally go under it and jump to catch some range, - bullets are spreding like no tommorow, many times you will use mags without killing anything. And so many more but this one really dont deserves that much writing. Just plain bad and annoying. Can't believe they managed to make a boomer shooter look and feel this boring.
11.6 hours played
Written 11 days ago

I want to start off by saying for the 11 hours i played i enjoyed it very much. while nothing new to the boomer shooter genre it is a solid game with good gunplay and decent level design. but until somethings are fixed i cant recommend it. on the day of this review when i load up my save it keeps changing my controls to W. Even after changing them back it resets to W every reload. All of my bloodstone and rune progress has been reset and i cant even interact with the upgrade UI. When i shoot the visuals breakdown making it completely unplayable. Again i really liked this game till this happened. ive tried veriving files and redownloading but neither worked.
10.7 hours played
Written 6 days ago

Not Quite the Boomer Shooter I Hoped For As a huge fan of classic FPS games, especially DOOM, Quake, and more recently, Dusk (which I consider the gold standard for modern boomer shooters), I had high hopes for Dread Templar. The visual style screamed Dusk-inspired, and at a discounted price of just 4€, it was an easy impulse buy. But after a few hours of gameplay, my excitement turned into frustration. Level Design & Exploration While the game boasts a generous number of secrets, finding them rarely feels rewarding, just exhausting. There are almost no visual hints or clues to indicate interactive or hidden elements. In games like Dusk or DOOM, secret areas are subtly hinted at via texture misalignments, sound cues, or level geometry. Dread Templar offers little to none of that, making the search feel more like blind guesswork than skillful exploration. Progression & Upgrade System The game relies on permanent upgrades to keep up with increasingly difficult enemies. However, because levels can't be revisited, missing secrets in Chapter 1 can severely punish you later on. By the time Chapter 2 or 3 rolls around, you're likely underpowered unless you scoured the early chapters extremely thoroughly, something that's not intuitive or achievable for most first-time players. Enemy Design & Combat Combat feels repetitive quickly. Enemy AI is simplistic, and there’s a lack of diversity in both enemy behavior and attack patterns. The dash mechani, potentially a key feature in fast-paced combat, feels clunky and unrefined. In several cases, I got stuck on geometry mid-dash, which is unacceptable in a movement-heavy shooter. Difficulty & Balance The difficulty curve feels erratic. The Chapter 2 boss, in particular, was unreasonably hard—not in a fun or challenging way, but in a poorly balanced, frustrating way. Coupled with limited upgrade access, it bordered on unfair. Overall Feel Despite being clearly inspired by Dusk and Quake, Dread Templar fails to capture the tight movement, satisfying gunplay, and environmental storytelling that make those games great. It feels like an imitation that misses the soul of what makes boomer shooters fun. The visual style is appealing, but that alone can’t save the experience. Final Verdict: If you're a diehard fan of the genre, there may be something here for you, but be prepared for frustration, trial-and-error secret hunting, and rough pacing. For anyone hoping for another Dusk, this sadly isn't it. 🟠 Score: 5/10
6.8 hours played
Written 6 days ago

This is frickin Quake in all the best ways and more. I picked it up for 3.99 on sale randomly one day just because it was an old school FPS. Had I known this was basically Quake, re-done for today, I would have bought it right away.
1.9 hours played
Written 13 days ago

cool game cool gun goat graphic fun to play really enjoy it
11.5 hours played
Written 3 days ago

I really love this game and it just reminds me of Classic DOOM mixed with Eternal. Positive: Like Classic DOOM but different in its own way Music is dope Overall look and atmosphere Gameplay is good as you progress through the levels Weapons and fast paced boomer shooter Atmosphere "Secrets" Negative: NO MOD & CUSTOM MAP SUPPORT? Movement is is sometimes not predictable and Jumping is weird as you sometimes don't know where you gonna land Looping of the Music and it resets after dying (destroys immersion) Enemy AI could be improved as its mostly predictable Secrets are great but it shouldn't be necessary to progress your character through secrets IMPROVEMENTS & SUGGESTIONS: Double Jump & Double Dash Custom Map & Mod Support Better Movement Show in level select the stats of runes and secrets, so you can see what is left and maybe the time Music Loop Option to toggle Run Overall the game is awesome but it could be improved and that a solo developer did this is crazy but to stay forever, the game absolutely needs mod & map support, so people actually make fun stuff as the base game is great and it has a lot of potential. Maybe Dread Templar 2 will eventually drop and touch on some issues and improve it.
0.5 hours played
Written 13 days ago

13 minutes in and WOW! This game feels like a nice blend between ultrakill and dusk, with the weapon mix-up game of the likes of DOOM eternal. This is a very interesting game so far. Can't wait to beat it and see about the replayability ( Since there is a lot to explore in each mission!)
32.4 hours played
Written 11 days ago

OST slaps. I'm vibrating. Chair’s dead. Quickswitching heaven.
18.5 hours played
Written 29 days ago

Good game, good music.
4.0 hours played
Written 22 days ago

not bad. decent boomer shooter
3.8 hours played
Written 4 days ago

GREAT GAME CHALLENGING FUN AND EVERYTHING ALL IN ONE
2.9 hours played
Written 7 days ago

Not fun.
3.4 hours played
Written 9 days ago

this game is too violent !!!!!!
6.3 hours played
Written 5 days ago

peak soundtrack