Kingdom Come: Deliverance – From the Ashes

Kingdom Come: Deliverance – From the Ashes

Data taken from Steam
Warning, this is a DLC and requires the game Kingdom Come: Deliverance to work properly (click to open the game).
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Kingdom Come: Deliverance – From the Ashes
Kingdom Come: Deliverance – From the Ashes Introduction
Kingdom Come: Deliverance – From the Ashes
Kingdom Come: Deliverance – From the Ashes
Kingdom Come: Deliverance – From the Ashes
Kingdom Come: Deliverance – From the Ashes
Kingdom Come: Deliverance – From the Ashes
Kingdom Come: Deliverance – From the Ashes
Kingdom Come: Deliverance – From the Ashes
The first DLC for Kingdom Come: Deliverance introduces an entirely new type of adventure! You have an opportunity to participate in building a new village from the ground up and experience first-hand what it was like to create a new settlement.
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Steam
Categories
The categories have been assigned by the developers on Steam


Kingdom Come: Deliverance
Has been in:
• 7 bundles
• 2 free (Epic Games Store)
• 1 subscription (Humble Monthly)
Kingdom Come: Deliverance
From 5,99€
Kingdom Come: Deliverance II
Kingdom Come: Deliverance II
From 46,07€
Kingdom Come: Deliverance – A Woman's Lot
Has been in:
• 3 bundles (Fanatical)
Kingdom Come: Deliverance – A Woman's Lot
From 1,99€
Kingdom Come: Deliverance – The Amorous Adventures of Bold Sir Hans Capon
Has been in:
• 3 bundles (Fanatical)
Kingdom Come: Deliverance – The Amorous Adventures of Bold Sir Hans Capon
From 1,79€

Kingdom Come: Deliverance
Has been in:
• 7 bundles
• 2 free (Epic Games Store)
• 1 subscription (Humble Monthly)
Kingdom Come: Deliverance
From 5,99€
Metro Exodus
Available in:
• 1 subscription (Amazon Luna +)
Has been in:
• 11 bundles
• 1 subscription (Humble Choice)
Metro Exodus
From 5,97€ and with a Amazon Luna + subscription
Metro 2033 Redux
Has been in:
• 5 bundles (Fanatical)
• 4 free
Metro 2033 Redux
From 1,99€
Kingdom Come: Deliverance II
Kingdom Come: Deliverance II
From 46,07€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
64%
549 reviews
355
194
0.0 hours played
Written 27 days ago

If you are getting the royal edition, sure. It fills a blank spot on the map. But otherwise, don't bother. I am exactly the type of player this caters too (I like this type of mechanic in games, I don't need complicated management, just to see my ill-gotten gains making a town better and visually increasing), but its super shallow, and not very well thought out. Also, extremely annoying that you can't even build housing for all the refugee people and workers coming to your town. tl:dr, not very fun, but it doesn't break the game at least, so if you already own it, may as well install.
0.0 hours played
Written 24 days ago

I'd like to thank the Rattay armoursmith for donating 17k groschen towards the rebuilding of Pribyslavitz. He doesn't yet know that he "donated", but we'll name the new stables after him, so I'm sure he'll be pleased
0.0 hours played
Written 5 days ago

Reviewing (mostly) every game (or DLC) in my library, part 187: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆☆ (8/10) [i]From the Ashes [/i]is a surprisingly thoughtful and immersive settlement management DLC that fits seamlessly into [i]Kingdom Come: Deliverance’s[/i] grounded world. Rather than turning Henry into a medieval tycoon, it offers a humble, character-driven system that lets you rebuild a devastated village and shape its future—brick by brick, one ledger at a time. 🏘️ [b] Pros:[/b] [list] [*] Town-building with weight and meaning. Constructing your own town isn’t just about plopping down buildings—it's about choices. Do you build the stables or the guardhouse? The tavern or the bakery? Resources are limited, and every decision has long-term consequences. These trade-offs add depth and roleplaying value to the process, making it feel more like stewardship than casual empire-building. [*] Fits thematically into Henry’s journey. From a blacksmith’s son to a bailiff of his own village, Henry’s rise feels believable and earned. Becoming a leader—and making the tough calls that come with it—feels like a natural evolution of his story. It reinforces the game’s themes of class, responsibility, and legacy. [*] Economic and moral decisions matter. The DLC gives you a surprising amount of administrative control. You’re managing finances, resolving disputes, selecting workers, and deciding how lenient (or harsh) to be with justice. It’s not just window dressing—these choices subtly shape how your village operates and how others respond to it. [*] A home base you can be proud of. As your village grows, you’ll begin to see bustling activity: merchants setting up, guards patrolling, workers building, and residents going about their daily lives. It gives you a reason to return beyond questing—a place that feels personal and lived-in. [/list] 🏚️[b] Cons:[/b] [list] [*] Limited customization. While you do get to choose between certain buildings, you’re still largely following a fixed upgrade path. You can’t adjust layouts, aesthetics, or building placement. Don’t expect full creative control—it’s more management sim than city builder. [*] Slow and resource-dependent. Building up resoures to build a settlement requires a lot of money and materials. That’s fair for realism, but it can slow down your progress unless you’ve already advanced far in the main story. For players still in the early- to mid-game, it may feel more like a long grind than an enjoyable side activity. [*] Minimal long-term interaction. Once your village is fully built, there’s little reason to stay. There aren’t any evolving events, new characters, or deeper political systems to manage. It becomes more of a trophy than an ongoing system. For players hoping for dynamic progression or deeper mechanics, it might feel shallow over time. [*] Some bugs and awkward pacing. Depending on your choices, certain parts of the DLC (like recruiting NPCs or earning enough income to sustain buildings) can feel a bit clunky or unclear. While nothing game-breaking, the systems don’t always communicate perfectly. [/list]
0.0 hours played
Written 1 month and 1 day ago

gg