Epistory - Typing Chronicles
Epistory - Typing Chronicles

Epistory - Typing Chronicles

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Epistory Release Trailer
Epistory Release Teaser
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory - Typing Chronicles
Epistory immerses you in an atmospheric action/adventure game where you play a girl riding a giant fox who fights an insectile corruption from an origami world. As you progress and explore this world, the story literally unfolds and the mysteries of the magic power of the words are revealed.
Developed by:
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Release Date:

Steam
Latest Patch:

Steam
GOG

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
2,147 reviews
2,052
95
14.3 hours played
Written 1 month and 1 day ago

It's a good game, but the recommendation is a cautious one. It's not an easy game at all if you aren't a typist of at least average skill level. It's a common complaint in the discussions about the level of difficulty. Currently I hover around about 30 WPM (garbage) but i'm very slowly improving. I struggle very much with the easiest skill level. So you should be at least be at that speed before you even consider the game. If you aren't there yet, get Nanotale, the game after this one. The dev took the complaints on board and added several ways to make the game easier in that one. It's unfortunate they haven't back ported them to this, because this is a cool game too. The game has its flaws like having to invest upgrade points for basic navigation or QoL stuff. But my main problem with is the inability to respec your points. I've had to restart the game at twice because I've used my points on something that doesn't really matter for my playstyle. My playstyle being "desperately trying to survive at any cost". If you are a novice like me, upgrade magic and knockback only. Everything else seems to be QoL or for getting lots of points. Save yourself a restart because you cant respec and if staying alive is your only priority, only magic and knockback will help. Also it helps to disable adaptive difficulty and select easiest mode. Once you improve and beat the game you can always replay with settings more appropriate for an average typist. I just wish that they'd backport the accesibility stuff to make the first run through less excruciating. Oh, and be aware that as far as I can tell, you can't leave a dungeon once you enter, and it autosaves. So make sure you have gathered as much power as you can before you enter. I've had to restart due to being unable to beat the final encounter in a dungeon and being unable to leave before. My only other want would be, on the other side of difficulty, there be an option for penalty from mistyping. Accuracy matters too and too often I feel like i'm getting letters on my second or third attempt. Not a good habit to get into when actually typing. But yeah, despite all that, it's one of my favourite typing games. While brutal and frustrating, it is pretty charming. Again, if you aren't sure you are good enough, get nanotale. Then maybe come back to this one. Either way, good luck in becoming a better typist, I believe in you <3
5.9 hours played
Written 5 days ago

Gotta be honest, I didn't see this review coming, but the first real boss battle had me giggling like a child! I thought "Hey, I'm pretty great at typing, I'll breeze through this game!" only to find out that they start throwing some ridiculous words your way in a very short time frame. I'm not sure, but it feels like the faster you type, the harder the game gets to compensate. So far I am having a blast with this game, which I absolutely didn't expect from a simple "typing game".
0.9 hours played
Written 5 days ago

1 hour in: I bought it for content past the demo because I thought the mechanic is cool. It reminds me a bit of Bastion but the typing thing makes me feel good because I've always prided myself on typing speed. It does not seem to scale the difficulty based on your typing speed, for better or worse. I feel like it would be too hard for most people, but for me I don't need much in the way of combat abilities because I'm so fast. Even so, sometimes its close so... maybe it is just covertly scaling the difficulty. So far it does have any of the strong feelings I got from Bastion, but I think even Bastion and similar action-story games had stories that really didn't blossom until close to the end, and then the whole game felt more meaningful. I'm guessing this will be like that. Its just hard coming straight from Wanderstop to have long stretches of trite gameplay. And the voice acting... the kid sounds like an adult trying to be a kid, and all the voice acting sounds like its trying too hard to be sentimentally meaningful. Compared to say Wyld Flowers where I could imagine meeting the human characters in real life, even if they were a bit of a caricature. The map is incredibly difficult to make meaningful use of, but there is a skill you can get that just guides you to the nearest thing of interest and that's been useful. Bummed I wasted points on the skill to put things on the map. I assume there's no re-spec. I'm not quite clear if those points unlocked that guidance skill but I don't think so. I like how they put pieces of narration on the ground... I like the random words and trying deduce the algorithms for how they got selected. I like trying to make combos. I like the magic system I forget how much I paid but so far I'd pay about $5.00 for this game as a fun little experience (recognizing that I'm sure it was a LOT of work to make and hopefully a ton of people would want to try something unique to fund the creator). Alllllll that said, I'm thinking this game will shape up into something a little deeper. I just don't know if it will genuinely touch me like Outer Wilds, Gone Home, etc or feel contrived.
18.5 hours played
Written 15 days ago

Imaginative and cleverly made, Epistory draws you into a paper-crafted world that unfolds with every keystroke.
1.9 hours played
Written 1 month and 3 days ago

Nice Game, cool Ideas and I would really recommend it! BUT there is no way to remap the keys Im walking with (this was annoying because my keyboard is different form the standard) Edit: Thank you for the response I didn't see the options to change the keyboard layout (sorry) Edit: One more thing would it be possible to be able to change the keyboard layout in the in game menu, because i personally missed it there (which was why i thought it is not possible, i know stupid, but thats what players are xD)
14.4 hours played
Written 1 month and 4 days ago

Fantastic game. Really tells the story through the gameplay and has a natural progression of abilities that you learn as you go. Sometimes can be a little hard to figure out the next step if you miss a reveal point or get stuck on a puzzle but for the most part it's very intuitive. Probably one of my favourite games - would recommend.
2.2 hours played
Written 12 days ago

Really good, although a bit hard to maintain the energy
10.3 hours played
Written 1 month and 2 days ago

Unique combat system, delightful art