8.3 hours played
Written 6 days ago
This is my first game in the series.
I didn't get anything out of the H scenes, personally. There's not much in the way of story either.
I enjoyed the gameplay + mechanics, but not the endgame boss. Said boss seems all but guaranteed to inflict dizzy (you don't control where your character moves) and silence (you can't use any powers).
That's all the gameplay verbs taken away. You are not playing or making choices in the fight, you just get to watch the RNG unfold. Big bummer - a fun game with a sour end. Not particularly interested in replaying now that I know the final fight is just bad.
Generally speaking, the rest of the gameplay was interesting and enjoyable, although the movement management is a bit fiddly. I kept having to manually move the Queen to the back of the line. I wish there were unit formations. There is a logical mistake in how manual control works: while the party moving together happens in one turn, manually moving one single party member is also one turn. Thaaaat's wrong. The party movement system is not always predictable, but you're penalized when you don't use it. You're fighting the system as much as you are fighting the enemy.
I liked the gameplay progression. You cannot meet the final boss in the first few runs. After each successful run, you start over with an additional party member (until you have four total). Each character is reset on a new run, but the queen retains her powers and stats between runs. The queen seems to be exclusively a support character, so you rely on the other party members for offence. You get currency during runs which can be spent on leveling up your party at the start of the next loop (and also a few times in the middle of a run). I always found myself with enough currency to have a very strong start. Each character is different (battle mage, archer, soldier). You get some choice in what kind of enemy you want to see on each stage. There are enough enemy types and differing minibosses that you'd need to do several runs to see them all.
The gameplay is not very mechanically challenging- once you figure out some basic coordination (what works well with what) you'll be steam-rolling through. Even so, the process of learning the ropes made for a fun few hours.
The price is right. There are no obvious performance issues or bugs. It is a complete product- story, visuals, sound effects, voice acting, etc, all of which perform their function adequately. It's imperfect, but not in a way that compromises it.