LONESTAR
LONESTAR

LONESTAR

88
in-game
Data taken from Steam
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LONESTAR Release Trailer
LONESTAR EA Launch Trailer
LONESTAR
LONESTAR
LONESTAR
LONESTAR
LONESTAR
LONESTAR
LONESTAR
LONESTAR is a strategic Roguelike spaceship deckbuilder. As a bounty hunter, you will capture criminals scattered across the universe. Win the shockwave battle to gain rewards and vacations. Find treasures, customize spaceships, unlock talents, defeat the felons and be a legend!
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Steam
Latest Patch:

Steam

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Nobody - The Turnaround
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
90%
718 reviews
652
66
29.4 hours played
Written 5 hours ago

Big fan, fun and takes a little getting used to. Better as it goes along.
76.1 hours played
Written 1 day and 12 hours ago

Its fun, easy to return to. You don't feel bad about losing and restarting, because there is always a surprise build right around the corner. If you like the idea of random loot and accidental fortune this is an easy buy. While there is a lot of chance to what items you may uncover, there is still plenty of self guidance towards how your builds play and the type of ship your ultimately building. Do I go for another item to boost my weaponry, or choose to aim to try my luck at better numbers to enhance my current build? Would like to see more ship style, which is why I enjoyed the last update which included another ship and unique mechanics.
9.2 hours played
Written 4 days ago

Enjoyable and quite a lot of replay value due to all the classes. It would be nice if (a) the ships were a bit more special, and (b) there was a more consistent way of accessing the shop. But small issues, hope it receives many updates.
61.0 hours played
Written 9 days ago

It is a strategy-rich game. Even rougue-like, it won't constantly stop you at the first few bosses which makes you frustrate. Most of the new pilots are fun, and you will have around 20-30 hours of fresh game journey to unlock all new pilots and the weapons. After that, it will be an endless journey to find the best strategy to destroy all the bosses. It can be enhanced by adding more pilots, weapons, and treasures, but so far, you shall have a solid 40+ hours fun game experience in this game already.
66.0 hours played
Written 16 days ago

There's a lot of stuff discover, far more than the simple astaethics would suggest. It's a great time killer when you want something relaxed to play. The translation needs a bit of work in places (either difficult to understand or in one instance the text literraly does not fit the box).
50.6 hours played
Written 17 days ago

A lot of bang for your buck. Luck seems enormous when you first start out, but you start to see opportunities to grab items you've never tried, and then suddenly you have a powerful combination you weren't even aware of!
27.2 hours played
Written 18 days ago

Has plenty of content and endless replayability. A bit too much RNG for my taste as well as the top end being nearly impossible outside of a narrow subset of builds. Just poorly balanced for top difficulties.
36.0 hours played
Written 22 days ago

A fun game with a lot of replay-ability. You can mix and match a lot of different strategies. Each battle is a bit of a puzzle until you get your ship built out how you'd like and have a solid strategy. The repeatability comes from the numerous unlocks in units and pilot talents. It's fun, can be challenging, and rounds don't have to take all day.
9.1 hours played
Written 25 days ago

highly re-playable! many builds to choose from and its fun unlocking different weapon builds. even though there is steam workshop i think the game itself should add more starting ships. I like the MANY characters to choose from tho
5.9 hours played
Written 26 days ago

It's a deckbuilder but that's stretching the definition. Yes, there's "cards" that serve as energy, but the real meat of the game is how you organize your spaceship components to load that energy into. And there the strategy is pretty deep. There's OP synergies to find, a huge number of characters all with various abilities, and the lane-based combat (with shades of Cobalt Core) is yet another wrinkle to manage. It's a fairly complicated set of systems, but it hangs together exceptionally well, and is an enormously satisfying game.
29.3 hours played
Written 30 days ago

Not overly complicated, but really good value and you can play it over and over trying to perfect/explore different builds.
67.6 hours played
Written 19 days ago

Man, this is the rightful successor to Slay The Spire. I really did not expect this to have as much depth of gameplay or as much fun as it did
1.7 hours played
Written 14 days ago

Surprising amount of variety, strategies etc. Nicely tactical. If you've played [b]Cobalt Core[/b] and want something with more depth but still smooth to play, this is a solid pick!
0.8 hours played
Written 11 days ago

cool math game (not the website), but not really for me. If you like simple math mechanics where your damage - enemy damage = actual damage dealt you'll like this game.
132.0 hours played
Written 4 days ago

[h3]Pros[/h3] * Small number math puzzles in a turn based roguelite with a solid meta unlock system. * Good return for the cost with for 50-150 hours for grinding all the achievements. * The Crossover (ex: Backpack Battles and Into the Breach) Pilots are fantastic. * Encyclopedia. * Polished presentation and game design. [h3]Cons[/h3] * The Level (0-9) system has too many levels (10 per ship) which has only 3 (Advanced VIII, Advanced IX, The End? or a Beginning?) achievements. They should be shared, or cut to 3 levels. After playing 1 ship to Level 9, you won't need this same number of Level grinds to understand the other ships. * The final Level 9 boss Endbringer (and many other fights) eliminate a large number of Units and Pilots. It will always boil down to mana cheating (generating extra mana or power) * There is little reason to share or use seeds as the game lacks leaderboards/daily challenges. * The normal endboss (fight 12) is unknown at the start, so your build ideas lean towards surviving any possibility vs working around a specific problem.
33.1 hours played
Written 8 days ago

They crossed FTL with Slay the Spire. It's like they know me. A rollicking good time.
30.5 hours played
Written 22 days ago

It was fun. It's just math in space, but i enjoyed it
1.6 hours played
Written 3 days ago

Cool game but boring a bit
0.3 hours played
Written 6 days ago

It’s different from FTL but if you liked it, you’ll like this one
13.0 hours played
Written 23 days ago

great fun!
7.9 hours played
Written 11 days ago

FTL but it's just Cee-lo
4.6 hours played
Written 15 days ago

good