Warhammer: Vermintide 2
Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
The critically acclaimed Vermintide 2 is a visually stunning and groundbreaking melee action game pushing the boundaries of the first person co-op genre. Join the fight now!
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Warhammer 40,000: Darktide
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Warhammer 40,000: Darktide
From 15,99€ and with a PC Game Pass subscription
Warhammer: End Times - Vermintide
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Warhammer: End Times - Vermintide
From 2,19€
Warhammer: Vermintide 2 - Winds of Magic
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Warhammer: Vermintide 2 - Winds of Magic
From 8,39€
Escape Dead Island
Escape Dead Island
From 1,49€

Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
From 32,82€
Warhammer 40,000: Darktide
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 1 subscription (Humble Choice)
Warhammer 40,000: Darktide
From 15,99€ and with a PC Game Pass subscription
Total War: WARHAMMER III
Total War: WARHAMMER III
From 16,31€
Total War: WARHAMMER II
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Total War: WARHAMMER II
From 11,99€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
89%
41,765 reviews
37,531
4,234
47.2 hours played
Written 1 month and 3 days ago

I got this game and its DLC on sale and I'm having a great time. You can still use quickplay or play with your bots which are custom to how you have that class setup in talents and weapon choices. I love that part because even though I like playing with my bots, I have an open game and anyone can join and they often do. So its not quite a dead game and there is still a lot of fun to be had!
98.1 hours played
Written 27 days ago

[h1] Combat & Gameplay [/h1] This is a co-op action game with a focus on first-person melee. It shares Left 4 Dead's structure but trades gunplay for finely-tuned melee combat. Each of the five characters has three careers (with more available via DLC), offering unique playstyles and weapons. The balance between ranged and melee, plus the depth of its dodging, blocking, and crowd control mechanics, keeps combat engaging and skill-based. [h1] Content & Progression [/h1] The base game includes a solid selection of maps, enemy types, and loot. Some maps and careers are locked behind DLC, but you can play DLC maps if the host owns them. The loot system revolves around increasing your power level, with weapon traits offering gameplay variety rather than raw upgrades. Unlocking higher difficulties and refining builds gives meaningful progression without forcing a meta. [h1] Atmosphere & Design [/h1] Levels are well-designed, with excellent environmental storytelling and hidden collectibles. Characters are well-voiced, and their banter adds depth without overstaying its welcome. The Warhammer setting is fully embraced, and the tone is consistent—grim but often darkly humorous. [h1] Community & Teamplay [/h1] Vermintide thrives on teamwork. Most players are helpful and cooperative, but solo queuing does occasionally bring the typical rush-ahead-and-blame-everyone type. The game rewards team play over lone-wolf behavior, especially on higher difficulties. Public lobbies are usually reliable, and the matchmaking is fast. [h1] Support & Longevity [/h1] The core gameplay remains strong years after launch. Content releases are slow and inconsistent. Some seasonal content is time-locked unnecessarily. Still, the few major updates that do land often improve or expand the game in meaningful ways. Cosmetics have taken the front seat for monetization, while major new features are rare. [h1] Final Verdict [/h1] If the combat clicks with you, there’s a lot to enjoy here. It’s deep, satisfying, and distinct in a genre full of shallow co-op shooters. While long-term support is uneven, the existing content offers more than enough to justify the experience—especially with friends.
98.7 hours played
Written 14 days ago

Fun game overall! The cosmetics are pricey, but hey, if you want to flex your status in-game, go for it. LOL
275.9 hours played
Written 1 month and 2 days ago

Vermintide 2 is in amazing shape. It had a bit of a rough start, like every fatshark game, but it is good now.
235.0 hours played
Written 23 days ago

DLC content is on the expensive side but if you bought this game on a sale, 100% worth it imo.
22.9 hours played
Written 5 days ago

10$ in-game microtransaction cosmetics in a game with over 50$ of DLC. Please be serious.
235.3 hours played
Written 6 days ago

L4D formula, polished to another level, with intresting story in Warhammer setting. As a bonus - heavy melee focused gameplay with just enough depth to be engaging but not too complex.
64.4 hours played
Written 7 days ago

The only first-person action game that has sucked me in and kept me playing.
82.4 hours played
Written 7 days ago

An excellent hack n slash game that is great with friends or playing online. Still has a community as of 7/1/2025, but a bit small.
102.4 hours played
Written 7 days ago

I've been playing this game since launch and keep coming back to it again and again. The level design is immersive and timeless, and pulls you right into the End Times lore.
108.2 hours played
Written 8 days ago

An absolute classic. The classes are all varied, with their own strengths and weaknesses. The environments are stellar, and the best depiction of Warhammer Fantasy in gaming for the End Times. The enemies are also varied, with particular ways of killing each one. Not only do the characters have great classes, but they have amazing synergy with one-another, matched only by Left for Dead 2, which is it's inspiration, mechanics-wise. It's almost always on sale, and has no hard learning curve. Fun with friends. Fun alone and with bots. Play this game! 10/10
836.5 hours played
Written 9 days ago

very fun with freinds and very bloody and great for guys that like gore
99.5 hours played
Written 9 days ago

I would recommend it. There's a lot of content and even if/when you see it all, it's a good game to get some mindless violence in. I started with Darktide, and to me, that is the superior game. The feedback in combat in Vermintide 2 is very lacklustre. Like greatswords and halberds and weapons that for a game should sound very crunchy while they hack rats to pieces, sound like little else, other than marbles, hitting the floor of your kitchen. Darktide by comparison, sounds, looks and plays amazing. Hammers and blunt weapons thud and crack, crunch and bash. Big chainswords rev and the noises let you know you're making that heretic's day far worse than it already was. It's a fun game, though it apparently has a dwindling community, with Darktide, I imagine, bringing the players over. I'd like to see them do an update to work the combat aesthetics, audio and visually, to be more in line with Darktide, if it was at all possible. It's the endtimes for that setting! Make it feel desperate, gritty, gruesome. Not plinking away at ratmen/chaos/monsters, who don't feel anything.
91.7 hours played
Written 10 days ago

Strait fun, multiplayer is a bit laggy though. Blocks super slow
178.7 hours played
Written 10 days ago

very fun to play and if you don't have friends there is a quick play option to go with randoms
36.6 hours played
Written 11 days ago

underated game, truly masterpiece actually, 5/5
243.8 hours played
Written 12 days ago

I bought this game on discount seeing how cheap it was, while not looking low quality at all. The level designs are all unique while keeping a consistent graphic theme and new, engaging mechanics on every map. The characters, talent, and weapon systems enable diverse gameplay, very rarely some being "objectively better" than other options. Everything exists to solve a specific issue inside and outside combat, the vast majority standing viable. The game is easy to pick up and hard to master with increasing difficulty and satisfying rewards if executed to the best of player ability. Would recommend for people engaged in FPS games, classical fantasy settings, and team oriented PvE play to enjoy with friends. 9.5/10
49.3 hours played
Written 12 days ago

They built the characters well, but did not think too much about how teams would fit together. The items are clones. the enemies are knockoffs, except for a few honorable mentions. The multiplayer is passable, but the monetization gets in the way of even that. It was worth the discounted price, but I mourn the game it could have been.
271.6 hours played
Written 13 days ago

Edit: game is good, everything is fine, it just sucks sometimes. The chaos wastes maps being 75% cliffs is extremely annoying.
32.7 hours played
Written 14 days ago

Fun game. Fun campaigns. It should be a little more cinematic with cutscenes and such. Good sound design. Fun characters could have some other races added like high elves. A new “real” expansion would be great, against new enemies, like the vampires would be honestly awesome.
323.9 hours played
Written 16 days ago

By the Comet and the Hammer, I pledge to the coming battle. I vow to not waver, and never retreat. To stand tall against the flames of perdition. To drive back the shadow of Chaos with your holy light. For Sigmar and the Empire!
44.9 hours played
Written 18 days ago

A ton of fun if you have friends or not. Surprising amount of depth. Definitely will look at other games from this developer!
53.0 hours played
Written 18 days ago

The new map has some flaws, but it is great that this game has not been left to rot. I hope more free campaign updates can come. If not, I hope the paid ones have higher quality.
2.5 hours played
Written 19 days ago

Alright, but not my style, fantasy has never really been my thing but the combat is great, especially when compared to the game which came before, a visual uplift that was needed after the old Vermintide from 2015. If you like End Times Vermintide I can't see this being worse.
46.9 hours played
Written 20 days ago

I got this game as a bundle with Darktide, and what I've liked about both games is its Valve-inspired L4D gameplay. With versus mode and along new game types I've not seen before like the roguelite Chaos Wastes and Weekly Challenges, I see a lot of promise in Vermintide 2. While Darktide does not have versus mode, I think that's fine, because Vermintide 2 has more aspect elements that capture the L4D game-mechanics. The Globadier is like the Spitter, the Rat Ogre and Trolls are like Tanks, the Gutter Runner is like the hunter(but its not that great), and the Packmaster is similar to the Smoker as it can hold on to one main characters. Fatshark has been known for their microtransactions and paid DLC content but in reality its for hardcore players who enjoy the lore of the WH universe. Anybody who has enjoyed the previous L4D series will enjoy Vermintide 2 or atleast get nostalgic about it. If you're looking for a more fast-paced gameplay try darktide as there's sprint/slide mechanics. Both games were worth my time. In game players will all have some opinion to share about the game whether if they like it or not based on its updating and game performance between its first and latest installment, Vermintide and Darktide respectively speaking. Regardless, like all multiplayer/co-op games, there is always going to be a wide range of a skillgap between new players and veterans. And that frustration reminds me of those days when L4D and L4D2 also had. So in other words, its all fun and games. With paid DLC or not, I recommend trying this game once if you have played Valve's L4D series, or if you're looking for a change of pace from Darktide's battle tempo.
57.9 hours played
Written 23 days ago

Great game with enough new content to keep you coming back. Well done Fatshark. Two thumbs up
66.4 hours played
Written 24 days ago

A good casual game if you want to slash waves after waves of enemies from a point A to a point B Also fun to play with friends (recommended) 7/10 (a bit repetitive)
13.1 hours played
Written 25 days ago

Absolutely fantastic Co-Op shooter that can be played with friends or randoms. I was originally introduced to this game as a "hey wanna play a different l4d2?" but this game is much more than that. Really enjoy the character leveling and traits, it gives a solid feel of progression. I don't feel like I have any idea what is going on in the weapons crafting menu though, that could use a better tutorial/explanation.
6.2 hours played
Written 25 days ago

I really like to write many things in my reviews. I know there are many people who loves the game, but for me, This is just L4D but with mutant rats.
159.4 hours played
Written 26 days ago

7 years in, game holds up. Looks and runs great. Plenty of folks playing. Thanks Fatshark!
32.3 hours played
Written 26 days ago

great and unique game really fun to play with friend, also has many game modes great graphics 9,5/10.
46.9 hours played
Written 30 days ago

apart from the known crash problems, which can be super frustrating when near the end of a run, a very fun and dynamic game. Funny characters and lines too, gameplay doesn't bore. Got it on discount for 2 euros and basically got most hours in on all games. (also only just started pc gaming after build 2 weeks ago.) I would advice saving yourself a ton of frustration by looking up on gameplay and strategy.
6.1 hours played
Written 1 month and 1 day ago

This game is great. Takes a bit of time to get the hang and the flow of the melee mechanics, but once you do, the game really opens up. A fantastic accomplishment. Very enthusiastic thumbs up.
8.6 hours played
Written 1 month and 2 days ago

great for a coop pve game, playing with bot characters in your games is a bit odd so a group of 4 would be ideal, but pretty fun
172.4 hours played
Written 1 month and 3 days ago

One of the best ways to experience Warhammer Fantasy setting prior to Age of Sigmar rework. Fatshark is continually updating and improving their games and both Vermintide and Darktide are fantastic games.
12.8 hours played
Written 11 days ago

If you point out something wrong with how one of the their games is advertised they argue with you about it instead of fixing it. Turned off comments for this review so that can't happen.
4.5 hours played
Written 25 days ago

Crashes constantly, just no. Tried literally everything, no work. Also, I might not get it refunded because I have 2 hrs of playtime just sitting through the launch to check if it's working, putting my playtime over 2 hrs.
1.6 hours played
Written 9 days ago

It is a great improvement in terms of gameplay over the first game. Most likely not a game for me, though. + It's faster, it's easier and unless the enemy has a huge HP bar it'll be dead in seconds - finally appropriate since 1 felt like ordinary units were too tanky. 1 was boring this is very nice to play and you have abilities and other options that you could spam or save for critical moments. + It looks a lot nicer and colorful, even in environments not meant for color - I get lost much less since the "it all looks samey" problem is now completely gone. + The party banter is nicer and more like comrades now, though it makes sense they've weathered a storm or 2 together by now. + I was worried I'd be scared of enemies visually, but while the chaos spawn boss was gross, I could back away from it and rest while someone else fought it for a while. Anything non-boss was dead too fast to linger in any way, so I wasn't scared at all. Nice on that front. - I'm so f-ing confused: I clearly set the options to the equivalent of "NO ONE can join my game" and yet when I played, I saw player names and nearly no "bot" markers. I hate having my preference ignored or overwritten this is NOT acceptable. - I'm now convinced there's just no classic map I could look at: I tried both the remapped key and the default one, nothing. +/- Playing with other players depends on the group and I hate such variables in my games. 1 The first group was great. They let me be in front despite me plying for the first time and with the human knight, I was just killing nearly everything in a few hits. Glorious and chat off, so I could get plenty of party banter. I got lost a bit, but figured it out eventually. It felt so authentic I almost didn't suspect I wasn't playing with AI until I saw the player names. - Though it was suspicious how they always helped me out of a ratman snare. XD 2 The second run with the elf was merely OK. People were in such a hurry I was left far behind, confused, disorientated and lost. We got the mission done faster, but speedrunning a game is not the damn point. I don't do gambling, especially not with experiences, so I'd much rather just play a single player game or only have hosted sessions in games where multiplayer is adjacent, but not the main focus and make sure sessions were preagreed upon. E.g. Co-op in Elden Ring is great with a friend I know IRL and we use Steam's chat to predefine what we'll be doing and when. I love that and I knew what, who and how for every session. In contrast, Vermintide 2 is a coin toss of who you'll be randomly paired up with and you end up in a player party WITHOUT consenting to it seemingly automatically, regardless of your OWN settings. NOT REMOTELY how to go about it. - Probably the thing I hated the most: there's no way that I could find AT ALL to play missions in any semblance of story order - Vermintide 1 at least had that much right - just what kind of (forced coop) session you want to have, no map with clearly labeled missions. If the prolog of the game is the best and most structured part, the game has failed on a different level then the first one. If the whole game was a series of small, structured missions like the prolog I'd love it, this way: I can't forgive it for jamming coop down my throat no matter what. I hated how Vermintide 1 played and I like how 2 plays, but I hate it on a structural level. Given I don't see a fix here, I'd rather dive into a single player title. P.S. You can play as Skaven in the Versus mode, but it seems even more chaotic and with less instructions than regular gameplay. Not for me.
6.8 hours played
Written 7 days ago

bad game dont play it with high level friends that make it a high difficulty after you said multiple times to bring it down a difficulty 5 fucking times
3.7 hours played
Written 15 days ago

To Fatshark and Warhammer 40K: Darktide — What a disgrace. Greedy, shameless company! As if the game’s network wasn’t already a bad joke — unstable and slow — they still have the nerve to call themselves "Fastshark." Fast? Fast what, exactly? Fast is the pain of loading into the lobby. Fast is the constant lag in every match. Fast is how quickly you lose your patience with this broken mess of a game. Over three years since launch and still NOTHING genuinely new. That’s right: three years of empty promises, lazy patches, and pointless class reworks no one asked for. Just a desperate attempt to cover up the lack of creativity and the total neglect of this game. There’s no real effort to innovate, no drive to engage players, no spark to excite the community. Just the same recycled crap over and over again. And then, as the rotten cherry on top, they drop a paid DLC (Arbites Class) for a new class — as if that’s going to change anything. Do they really think anyone’s getting hyped over this? It should’ve been free, a gesture to bring players back, to show they still give a damn. But no. What speaks louder than anything is their greed: a company that treats its player base like a walking wallet. The only reason this game is still alive is because, deep down, it’s barely entertaining — right until the boiling frustration hits. The network is a disaster, the optimization is laughable — stuttering even with a decent GPU, forcing you to play in "potato mode" just to squeeze out playable performance. It’s a complete lack of respect, vision, and care. It’s pure greed. I’m done. I’ve had enough. Uninstalled with pleasure.
0.7 hours played
Written 19 days ago

I just couldn't be bothered with the messy and fiddly system. I haven't got time to try and work everything out, I just wanted a simple playthrough on my own
40.0 hours played
Written 4 days ago

It's good but the gear progression sysytem makes me want to defenestration myself
28.9 hours played
Written 20 days ago

Kinda wish you could give a game a midling review instead of just good or bad. I'm erring on the side of recommended because there's nothing inherently wrong with the game. It's a quality product by most metrics that most would care about. But it has some annoyances. The difficulty curve is spiky and occasionally it occurs that the game just takes a dump on you by wombo-comboing you with a rapidfire succession of special enemies that you can't possibly hope to do something about all at once. In addition, going up a difficulty level is a massive cavern, don't expect the differences between difficulties to be incremental. The lowest difficulty is of course, too easy. But the next one up is already kind of sweaty, and there are two more after it. Bots are better than L4D2 AI as they don't use ammo and don't have such a huge thirst for wasting items, however they do really low damage and tend to get stuck on ladders and other random stuff. This isn't a *huge* deal as they tend to teleport if you get too far but I thought it was worth mentioning. And this one isn't really a complaint, just a taste issue, but this isn't really an FPS, as no matter which character or job you pick the game forces you to spend quite a bit of time in melee. Even the mage. She has "infinite ammo" but it's still a bit restrictive in use due to the overheat system. I get it's a fantasy game but they still could've gone the route of letting you either choose a crappy infinite ammo sidearm (maybe a hand crossbow or something?) or a melee. They simply chose not to implement anything like that for (presumably) aesthetic reasons.
12.1 hours played
Written 1 month and 2 days ago

⭐️⭐️⭐️⭐️⭐️ "A Symphony of Rats, Axes, and Screaming. Divine." — Demetrian Titus, Scholar of the Ninth Scroll and Amateur Polearm Critic Lo, I entered the realm of Warhammer: Vermintide 2 expecting but a modest skirmish. What I received was a deluge of rodent-based carnage so glorious, it made my scrolls curl. Within minutes, I was assaulted by hordes of Skaven, chaos warriors, and a singularly rude troll who I am convinced was once my landlord. My companions—an alcoholic dwarf with anger issues, an elf who won’t stop judging my outfit, and a wizard who thinks "subtlety" is a type of cheese—proved both useless and somehow essential. Combat is balletic. I once cleaved twelve rats in half with a single swing of my halberd while quoting ancient poetry. It was deeply moving. The soundtrack slapped. My beard caught fire. 10/10. The difficulty? Let’s just say I’ve seen less punishing fates in the Nine Hells. But it forged me into a better man. A man who fears barrels, stairs, and any sound remotely resembling “skreeeee.” In conclusion, Vermintide 2 is a masterpiece. If you enjoy relentless action, poorly timed team kills, and shouting “I NEED HEALING” into the void, this is the game for you. For Sigmar, for loot, and for the sweet satisfaction of kicking a rat off a ledge. — Demetrian Titus Former Librarian, Current Slaughter Enthusiast.
0.1 hours played
Written 9 days ago

I played it on a steam deck which may have been a mistake. Perhaps a windows machine would have been better because the launcher errored out so much I had to request a refund.
0.5 hours played
Written 9 days ago

Warhammer: Vermintide tries to deliver a gritty, co-op hack-and-slash experience set in the iconic Warhammer universe, but ends up tripping over its own ambitions. My time with it was short-lived and for good reason. The first red flag appeared right at the start: character selection. I joined a match only to find that the character I wanted had already been picked. Instead of offering any reasonable workaround or letting me wait for a full party reset, the game just threw me into an ongoing session with a random character I had no interest in. No warm-up, no intro just immediate, chaotic combat with no context or time to get familiar. That’s not a learning curve; that’s a brick wall. Visually, Vermintide is surprisingly underwhelming. The shaders are harsh and unappealing, giving environments and characters a muddy, washed-out look. It’s jarring, especially when you consider that the game somehow takes up nearly as much space as Darktide, a newer, better-looking game from the same developers. It’s hard to understand what justifies the file size when the graphics feel like they belong in an earlier console generation. I even streamed the gameplay for a friend, hoping for some kind of redemption through shared chaos. Unfortunately, he was just as unimpressed—his exact words were that he “wasn’t feeling it,” and I honestly can’t blame him. Overall, Vermintide feels like a clunky, frustrating experience right out of the gate. Between forced character swaps, ugly visuals, and a lack of polish that undercuts any fun the game might offer, it just doesn't deliver. If you're looking for a satisfying Warhammer co-op experience, you're better off skipping this one and heading straight to Darktide or literally anything else.
2.8 hours played
Written 17 days ago

This "game" is a waste of GPU cycles. Me and my GPU had more fun mining crypto coins. visuals are nice, but the gameplay is shallower AF and the charakters don't feel that good to play and the thing is full of MTX just play L4D
48.5 hours played
Written 28 days ago

Great game but my friend does not believe in the french woman in the lake.
119.6 hours played
Written 6 days ago

让我找到小时候看网文里合作副本的感觉,推荐和朋友一起玩,你将看到且不限于“快把他药拿了”“高贵的暗影大人和他的三个清潮黑奴”“别拿你那逼书了”“这个法杖友伤好高,我不是故意射你的”"信不信我赏金一枪把你崩了""巡逻队自己过来的,不是我引的”“跟我的赏金F说去吧”
13.4 hours played
Written 7 days ago

Fun hack and slash. There is a sort of campaign under the custom menu which you can play with friends or bots. Or you can fight a random map with friends or other online players. You can either be in the middle of the action with a melee build or be more range focused. There are more than enough enemies for everyone, no need to share.