DEATHLOOP
DEATHLOOP

DEATHLOOP

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Launch Trailer EN
Story Trailer EN
Gameplay Trailer 3 EN
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DEATHLOOP is a next-gen FPS from Arkane Lyon, the award-winning studio behind Dishonored. In DEATHLOOP, two rival assassins are trapped in a mysterious timeloop on the island of Blackreef, doomed to repeat the same day for eternity.
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Steam

Dishonored
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 12 bundles
• 1 free (Epic Games Store)
• 1 subscription (Prime Gaming)
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From 2,13€ and with a PC Game Pass subscription
Dishonored 2
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 6 bundles (Fanatical)
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From 2,55€ and with a PC Game Pass subscription
Prey
Available in:
• 1 bundle (Fanatical)
• 1 subscription (PC Game Pass)
Has been in:
• 12 bundles
• 2 free (Epic Games Store)
• 1 subscription (Prime Gaming)
Prey
From 5,10€ and with a PC Game Pass subscription
Wolfenstein: Youngblood
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 7 bundles
• 1 subscription (Prime Gaming)
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From 4,25€ and with a PC Game Pass subscription

Fallout 4
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 9 bundles (Fanatical)
Fallout 4
From 6,80€ and with a PC Game Pass subscription
The Elder Scrolls V: Skyrim Special Edition
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 5 bundles (Fanatical)
The Elder Scrolls V: Skyrim Special Edition
From 8,50€ and with a PC Game Pass subscription
Fallout: New Vegas
Available in:
• 2 subscriptions
Has been in:
• 6 bundles (Fanatical)
• 1 free (Epic Games Store)
• 1 subscription (Prime Gaming)
Fallout: New Vegas
From 4,25€ and in 2 subscriptions
The Elder Scrolls V: Skyrim
Has been in:
• 1 bundle (Fanatical)
The Elder Scrolls V: Skyrim
Not in Sale
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
76%
11,797 reviews
9,073
2,724
6.1 hours played
Written 1 month and 3 days ago

I've not been able to enjoy this game for even a moment of me owning it. Whatever time is logged on my profile for this game is MOSTLY me troubleshooting it to just get it to work. It crashes all the time, doesn't matter if I/m in game or at a menu before I even begin a round. Vsync does not work past 30 fps. That's right, the ONLY way I can get vsync to work is to choose the 30 fps option, otherwise it just ALWAYS plays with an uncapped rate and the game is a stuttery mess as I try to play 131 fps on a 60 fps screen. The ONLY way I could get vsync to work was to force it via the nvidia control panel, but fun fact, doing this breaks loading times and because the game CANT go past 60 fps at that point, loading times are so bad that it takes MINUTES at ANY loading screen. Imagine dying and needing to wait 3 minutes EVERY TIME to go back and retry the level. No other games have ever had this issue that I have on steam, and I wish I could play this game
3.5 hours played
Written 14 days ago

This game is actually brilliant. It's not for lazy gamers, hence the reviews are not in favor, but trust me it's worth playing it.
28.6 hours played
Written 1 month and 3 days ago

It's... alright. Buy it on sale honestly. The combat is fine, although the NPC interactions get rather repetitive (and not in a time-loop way). Your primary antagonist is the main driving force for unique encounters, but only during the pretty laggy "invasions". Story is fine, I'd really prefer it however if they utilized the time loop setting more often. The game feels like an extraction game (Tarkov for example), wherein you enter a level, find loot, do some tasks/solve some puzzles and get out. Time only moves forward during level changes, so you really don't "feel" like you're in a loop. Arkane makes some pretty good games (my main favorites being the Dishonored franchise), but this isn't their best work. Ignoring the main issues that prevent you from playing the game can get stale and honestly I wish they did more of a "real time" time loop. Instead of a boring time progression. Combat fun, story mediocre, performance iffy, crashes often.
21.7 hours played
Written 30 days ago

Wow. I have 0 idea how this game scored as well as it did among critics when it first launched. The game has flashes of brilliances, but to me, it never comes together. It feels like Arkane was making Dishonored 3 and ran outve time or something, and has to throw together a finished product. Game feels extremely disjointed and never really hit its stride. Also, the last few hours were just extra bloat. If I was to rate this game, it’d be a 6/10, and it’s only that high of a score due to the incredible art design, music and voiceover work. The actual gameplay is a big meh. Very tedious and boring game. Not the worst game I’ve played, but I would never recommend this.
4.4 hours played
Written 10 days ago

Literally unplayable now. Void error and they're never coming back to fix it. Just crashes at launch regardless if you're amd or nvidia.
9.9 hours played
Written 1 month and 1 day ago

Not fun and repetitive. The characters are all annoying. I am really tired of having to fight Julianna every 20 minutes. I really don't like the hand holding at the beginning, it is beyond annoying. Just ran out of interest in playing it.
75.6 hours played
Written 30 days ago

This title may appeal to players who liked Dishonored, Prey 2017, and other "upgrade your player" FPS games. It may also appeal to those who liked Roguelike elements in FPSes, like Mooncrash. Finally, it brings a timeloop mystery-solving element like Majora's Mask into the FPS world. Plot and timeloop: The game gives the player a number of different map regions, in a number of different time periods. The player must figure out a series of tasks to complete in those regions and during specific time periods, in order to progress and complete the game. The tasks, locations, and time periods are non-random and set by the designers across all copies of the game. Character improvement: beyond the initial training missions, the player has three lives per run. Once they're all used up, certain skills and equipment upgrades carry over to the next restart, but most equipment will not. The game has a "magic system" similar to Dishonored to help your character through the challenges, which is highly versatile and entertaining. This three-lives rule also means that Deathloop is much less punishing than Mooncrash, and it's possible to play Deathloop in a slow, calculating way that Mooncrash discouraged with its high RNG, high lethality, and contrived Corruption mechanic (where the environment gets increasingly deadly over time). Level design: funky 1960s Kubrick-meets-Scotland style of architecture, with oddly empty-feeling levels. The AI opponents will rarely make use of the whole level, and a fair amount of the space appears to be unused in a solo game. The game features Invasions, a sort of player-vs-player counter-operative game mode (infrequently seen in solo-narrative FPSes, though Perfect Dark tried something like this back in 2000) and it is very likely that the levels were first designed to be PvP arenas, and then the designers added a solo quest mode to it. In at least one level, this means that your runthrough can be foiled with one random PvP Invasion because the solo quest involves a time sensitive nuclear meltdown. I never bought into the PvP element of the game, and for me, the whole game was a solid B-tier game. The game also has a final choice at the end, which gets a bit metaphysical and is largely for narrative coloring anyway. It throws in a casual reference to the Dishonored series, which is clearly intended to bait canon-crazy fans into endless online arguments about "lore". In all honesty, though, the Dishonored series was a much stronger franchise aesthetically and in terms of worldbuilding logic than Deathloop. Deathloop was released chronologically before Redfall, a critically-panned title that seemed to have lost its way in terms of design focus. It's possible that Deathloop itself was an early example of Arkane trying to do too much, spread too thin, and accomplishing too little. Recommend playing on a subscription, or a discounted sale, or as part of a trial. It's fun, but not unmissable.
32.2 hours played
Written 6 days ago

Awesome game that mocks typical stealth-game perfectionist gameplay loop of (try/get spotted and fail/repeat) and does not punish you for a failure, but rewards with more fun content - it's not annoying as in typical stealth action, because you have not really failed if you get spotted or die or miss your objective - you just went for another loop. Game still progresses pros: - timeloop - plot - gameplay - guns cons: - multiplayer matchmaking often connects you to host on another continent with ping over 3 seconds :\
84.2 hours played
Written 7 days ago

What I love about Arkane is that they are consistently trying new things, and I think this game was another positive step forward for the studio, even if it falls flat for people. My rationale? It's a classic Arkane game wrapped in a neat little time loop with a new concept on levels and missions. There are four individual well-crafted levels that can be visited at four different periods of the day, which change the enemies and parts of the map layout. The game also has the excellent combat, stealth, and powers that Arkane is renowned for. Concept was really well done, the characters were nicely crafted, and I think the execution was almost perfect, but there was just one issue which made the game lacking for others. The main problem? There is only one solution, only one "Golden Loop" as they put it. This unfortunately locks you into a pretty linear path, even if you explore the rest of the maps for the solution during the time loop period. This paired with the invasion style gameplay (which I really liked) meant that the majority of invasions occurred in 4 set places and times, and that led to people only using one path/spot that they knew really well, rather than exploring and moving around which is when Arkane games are at their best. Had there been multiple solutions, even just 3 or 4, this would have opened up so many more opportunities for players to explore and replay the game and maps alike, and would have extended the shelf life of this. I still absolutely adore this game. It's really well designed, the powers are satisfying, and being able to infuse your equipment meant you'd never feel lacking in your next loop attempt. On sale, worth every single penny.
43.3 hours played
Written 9 days ago

Had 5 crashes in the 5 hours of playing so far, really annoying. have try to dial down graphics but not sure that's the real issue.
18.7 hours played
Written 11 days ago

Game looks good, Dialog is funny, Gameplay is fun. Now i wish i could actually play it without crashing every 10 Minutes cause of this stupid peace of Trash they call a game engine. How hard can it be to make the game you wannne sell actually fu##ing work
19.8 hours played
Written 13 days ago

Most disappointed I've ever been with a game, no exaggeration. I had high hopes after dishonored, and a timeloop to solve is always fun right? Well, the solution is spelled out for you like a baby. The enemy AI is so terrible it might as well not exist. The only challenge comes from PVP invasions, with terrible netcode and the ability to dash everywhere constantly, making them a total disaster too. At it's current price of 80% off you might have enough fun to justify it but, if you're like me you'll just be left thinking about how much potential is wasted here.
145.1 hours played
Written 30 days ago

A time loop game for starters. The game guides you through the 4 zones and times of day with missions and a good antagonist. As you progress you get to know your targets and opportunities. Manipulate the loop and break it.
1.5 hours played
Written 14 days ago

After installing a really outdated video driver this game reportedly runs on, I had a fun almost 2 hours. But to get the game to run in the first place, I had to install said outdated video driver. That meant my PC could not run other games as well anymore. Every single time I've tried to run this game with up-to-date drivers, it has failed to launch. Devs please fix, this game isn't even worth the $12 it costs on sale right now.
3.1 hours played
Written 13 days ago

The game just doesnt feel right for me, guns feel weak (sound, animations, enemy ragdolls, etc), and the optimization is really bad...
8.6 hours played
Written 4 days ago

[i]8 saat oynadım. Oynamadım değil. Ama her dakikasında düşündüm: “Bunun sonunda gerçekten bir şey olacak mı?”[/i] [b]💥 Başlangıçta yaşadığım küçük çaplı nükleer felaket:[/b] Oyun çalışmıyor. Siyah ekran → Çökme. Ne hata, ne log. Sadece hiçlik. Tüm klasik çözümleri denedim: - Dosya doğrulama - VC++ - Sürücü güncelleme - -dx12 -novulkan - Antivirüs kapalı - Admin, uyumluluk vs. - Kendi ellerimle DLL dosyası bile ekledim… [b]Hiçbir şey işe yaramadı.[/b] Sonra destekle görüştüm. [quote]“Eski ekran kartı sürücüsüne geçin.”[/quote] Tam bir zaman yolculuğu. 2025’teyiz, ama oyunun çalışması için 2023’e geri dönmem gerekti. Ve işe yaradı. İşte o anda oyun başladı… ama ne yazık ki orada da başka bir sorun vardı. [b]🎮 Oynanış? Güzel. Ama... hikâye nerede?[/b] Oyunun başında büyük bir gizem var havası veriliyor. Ama [i]anlatım neredeyse yok.[/i] Bolca ses kaydı, kısa notlar, ama derli toplu bir hikâye hissi sıfıra yakın. Ben hikâyeye odaklı oynarım, ama burada hikâye parça pinçik verilmiş. Bulmacalar, not peşinde koşmalar, kapı açma kombinasyonları... Bulmaca oyunlarını sevenler belki sever ama ben değilim. [i]Ve hikâyeyle bağ kuramayınca, oynanış da boş geliyor.[/i] [b]🔁 “Zaman döngüsü” fikri güzel ama karakter umurumda olmayınca döngü yorgunluk veriyor.[/b] Ne Colt’u sevdim ne Julianna’yı. Espiri yapıyorlar ama samimi gelmiyor. “Sen kimsin ben kimim” derken zaten koptum. Dövüş sistemi tatmin edici, ama niye savaştığım belli değilse kim uğraşsın? Oyunu açmak 2 saat sürdü. Oynamak 8 saat sürdü. Unutmak ise anında. [i]“Döngü” fikrine yazık olmuş.[/i] [b]Teknik sorunlar, eksik anlatım, ve bana hitap etmeyen tasarım tercihi = hayal kırıklığı.[/b]
13.0 hours played
Written 10 days ago

It’s not like Dishonoured. I’d recommend it if you’re a fan of time loop games, I really enjoyed it, but it is noticeably worse than what Arkane is known for.
37.7 hours played
Written 10 days ago

I enojoyed it. 7.5/10. Load times are annoying, recommend playing single player or friends only.
40.7 hours played
Written 11 days ago

Deathloop. Think of it like a large escape room with many characters to explore
49.9 hours played
Written 17 days ago

★ ☆ ☆ ☆ ☆ The game could have been so much better if they had put more care and effort into it, because it has potential, but it’s Bethesda so here come the boring weapons. Repetitive and unnecessary quests. A forced and cringy story with characters that make you care less about the world or what’s happening. The broken AI, where you could throw a nuclear bomb and the enemies would still be busy flirting with each other.
25.5 hours played
Written 22 days ago

The quality of story from Dishonored 1, the quality of gameplay (and even better gameplay for non-stealth) from Dishonored 2 and DotD. Overall, its a ton of fun to play. Personally I consider this to be Arkane's best release.
25.0 hours played
Written 25 days ago

Good, fun game with cool story and interesting game mechanics and concept
3.5 hours played
Written 1 month and 2 days ago

It's really fun so far! The characters are cool and the banter between Colt and Juliana is very entertaining. It kind of reminds me of Bioshock but in a good way. The loop system allows you to pick the game up and play in small chunks while still being productive. I highly recommend!
45.8 hours played
Written 29 days ago

Great game! Arkane Studios create a sandbox where you can play the game however you like. If you've played Dishonoured, you'll feel right at home.
32.1 hours played
Written 7 days ago

Everyone should play this game. It's features are incongruent, it's UI outside of gameplay is strange, it's replayability is limited, it's online features are strangely conceived, it's enemy designs are nothing special. By god the sum of it's parts though. Just a stunning game with an uncompromising vision, fun gunplay, exceptional writing, and an incredible story. Healed my marriage, walked my dog, prevented 9/11. This game did it all. Timeloops, baby.
50.9 hours played
Written 11 days ago

It's a fine game, but its extremely frustrating that I can't save in between zones. That means I have to re-do the entire zone if I don't finish it, which becomes tedious when a RL issue comes up and forces me to stop early. Other games have figured this process out, so this was a (bad) design choice on their part.
29.1 hours played
Written 20 days ago

I don't usually start a review score first. But for some reason, this is one of Arkane's more controversial series and apparently needs to be justified as a 'good.' In a weird era where game reviews either pit works as "The best," or "worst ever," I think it's important to paint more of a broad picture as to what that experience actually is. For Deathloop, I feel (upon third play-through) that it stands up and is incredibly enjoyable. The multiplayer is in a good spot, the maps are very well varied and the gun-play is addictive and rewarding. While at some times it can feel like it's a beautiful bronze statue supplemented by drywall in parts. On the whole it's an addictive and fun game that offers a lot of variety - 8.5/10 -------- Back in the early 2010's, there was this era where everything was getting multiplayer crammed into it. Gears of War and Call of Duty were shattering sales records and every studio wanted to graduate from 'toy company' to 'media mega company.' So you had a ton of single player games get really basic (often bad) multiplayer modes tacked on last second. Very frequently, they'd be client side servers, unbalanced, boring and most insultingly, never updated. But in this rush to reinvent the wheel by stapling garbage to it were actual innovations in stapling-garbage-to-wheels technology. Studios had to get creative as to how they not only sell a multiplayer feature in an experience not designed for one, but market it so that the multiplayer experience seems to add value to a purchase. Graduating an okay game to a must buy. Slowly in that rush to get single player games with PvP to market, PvPvE was born. Cutting to 2021, Arkane releases Deathloop hot off the heels of critically acclaimed Prey and Dishonored 2. It has all the characteristics of an Arkane game. Some kind of magical abilities, some blink/dash mechanic and a world where technology and everyday life have turned things dystopian. Players are hyped for a "Dishonored but X," that 'X' being PvP multiplayer. What those gamers are unaware of, is that the servers are going to be client side, the game is going to vary wildly in difficulty and some players just looking for single player gameplay are about to get their asses kicked hard. The gameplay begins offering tons of variety. Run and gun, stealth, hacking, melee and magic (relics) all seem to have a place. It's easy to get overwhelmed when NPCs spot you and exploring certain areas can feel impossible when there's a crowd mulling around it. The story itself is pretty simple, although collecting notes soon becomes a flavorless world building mechanic. Every npc and character is stuck in a time loop consisting of four parts of the day and collecting these notes gives you clues as to where and when things will go down. An already complicated concept, the UI is atrocious at communicating what this means to the player. A mess of tracking what notes mean, where the story wants you to go, what's a side quest and the consequences of being anywhere at any time. Luckily, those tools are there, although obtuse. But for a lot of players, that's when they were blindsided with another mechanic, PvP invasion. As you play the game, you're trying to discover enough about the world to be able to assassinate eight bosses in one day (four levels). The game counter-balances this by throwing a live player into the round with you named Juliana. Juliana is deadly, can disguise as any npc and more importantly, has a jammer antenna set up so you can't leave the level until you deal with it. Meaning more often than not, she knows where you're going to be. For me, this is a welcome change of pace, as at this point of the game you're most likely getting into some kind of play style that's starting to make the game too easy. The cat and mouse game of trying to find Juliana before she finds you is exhilarating when done right. You don't know what tools she has and she doesn't know yours. Luckily, you are given three respawns while she is given none. Meaning a smart and patient player will almost always win the fight in the end. More often than not, my invaders were some console kid hiding on a rooftop with a sniper and I'd just throw up some traps and watch her run straight into them. It's a nice cherry on top to what was already very snappy and fun gun-play. It can create a gameplay loop of playing the single-player levels to get weapons and points and notes, then unleashing them when someone invades your lobby during the boss levels. My complaints are pretty few and far in-between. The note system is BORING. Nobody in their right mind wants to read this huge amount of entry-level exposition. Luckily the game gives you a summary if you skip them. Colts voice actor Jason E. Kelly does a great job of making Colt come to life, but the frequency of voice lines can drive you mad (voice line if you pick up too much ammo, chatty during a lot of cutscenes, dialogue can seem a little basic). While the game starts difficult and forces you to play a lot of different styles to compensate, it ends up becoming a pretty typical shooter by the end. Multiplayer is on a client-side server, so the invader is almost always at a disadvantage. Other than that, it's actually super enjoyable. I played another playthrough recently on EPIC just to make sure and I still think this is probably one of Arkane's best games.
3.4 hours played
Written 5 days ago

This game is awful. I genuinely regret not returning this. The hand-holding is insulting and the game play is embarrassingly lacking. There is clearly no thought to the concepts of mechanics gone into this, just a general idea that is VERY interesting on paper but blatantly fumbled. The menu is horrible, the constant tutorial popups are frustrating, the UI organization is unbearable, the game itself just isnt that fun. What a joke of a game. From the studio that made Prey, I expected so much better. This is not it.
27.8 hours played
Written 25 days ago

It's rather hard to post a review, since I haven't made much progress in this game (though I spent some time playing it), but this is one of the downsides, I think. A rather confusing game. Pros: - Great visuals - Interesting game concept (on paper) - Those floating messages are intriguing, in the beginning Cons: - Concept - very confusing, what am I supposed to do here again?? - No good tutorial - related to above, is this part of the game - trying to figure it out? - Gameplay/performance issues - enemy movement is not smooth, looks like online lagging, but I am playing locally. Enemies seem both too dumb and too smart at the same time - like people?? Logical puzzles - I went thru a whole level, just to realize that I am missing something and w/o it I can complete the level and I need to replay it again?? - My guns seem weak, while I am being gunned with a single shot. Guns jam all the time - c'mon now. - How does the saving mechanism work, again?? My character is obviously going to get killed few times, how do I save my progress??
2.9 hours played
Written 20 days ago

It's the most weird and boring game I've played since a while. I really don't recommend this game. I tried to like it, but it's impossible!
13.4 hours played
Written 19 days ago

the game dosnt even open for me it only ran oln backgroung without oppening and since i let it run for a while to see if it would open now they dont want to refund me, really fells like ive been robed do not recomend even mopre on steam
11.0 hours played
Written 20 days ago

interesting concept but kinda half baked execution.. the time loop overall is really nice, but the invading feature is unplayable with the horrible net code :(
1.9 hours played
Written 30 days ago

i can't play this game because keeps crashing with a void engine error 0x000005 (access violation). it ran with no issue on my rtx 2050 laptop, but on my desktop PC i won't start. I guess i'll have to buy it on PS5 then.
51.1 hours played
Written 25 days ago

we need more games like this with black hetereo protaganists please dont listent to the whiny people please make a sequel will love you forever
14.8 hours played
Written 8 days ago

Game is good, I really like this game, but if you don't the idea of constantly trying to go through runs to find more info then this isn't for you, and that's okay! This game really falls flat at the end for me due to the repetitiveness at the end, that's where it set in for me. I completed this game on Xbox before here but I'm planning to play it and complete it here without a few months break like I did there.
24.9 hours played
Written 10 days ago

Guaranteed Arkane quality, especially in its map and environment design. Beautiful world. Story is both exciting and philosophically engaging. As you begin to understand the world you're in, you'll start to question your own reality and the choices you make, as kafkaesque ending approaches.
22.4 hours played
Written 10 days ago

Interesting concept that I think was done really well. Quite fun, even if you just play in offline mode.
34.1 hours played
Written 10 days ago

Brilliant game. If you loved Dishonored or Prey, I think you will love this too. It's a tiny bit more confusing at the beginning, but once you get the hang of it, it's so much fun. I loved the world that they created and the characters are fantastic! Awesome stealth combat (my favorite) - get the silenced Limp and you will be in stealth heaven.
2.0 hours played
Written 12 days ago

"Press enter" presses enter on number pad - nothing happens. Later, "nope, don't need it" "don't get greedy colt" then game crashes. I like the idea of the game but this game needs a lot of tlc to be any good.
30.0 hours played
Written 14 days ago

Tedious. Repetitive. Insufferable characters. Surprisingly unfun gameplay. Huge disappointment from Arkane.
19.8 hours played
Written 23 days ago

Not sure why reviews are mixed right now, I'm really enjoying this game. Loved the dishonored series and this checks all the marks and more thanks to the roguelite aspects. Level design is superb and areas change based on time of day. I do wish there were more than 4 areas to explore though. This game is more about being a killing machine and collecting loot. The story is interesting but don't expect it to blow you away. Quick sidenote, I was thrown off by this game in the beginning, it wasn't until the 3 hour mark that things started to pick up and click for me. You might not have the same experience but if you do power through it, I promise it starts getting good. If you're worried about the invasion aspect, don't be because you can play offline and encounter bots as Juliana instead of other players. I recommend getting this game on sale though for $30 or less. $60 is just too much. This wasn't a deal breaker for me, but If you're looking to play cross platform and invade your friends it is not possible or at least I couldn't get it to work. My friend owns the game through epic games store while I'm playing on steam. if you both have the game through the same store, you won't have this issue.
8.4 hours played
Written 23 days ago

Great game! Personally Deathloop is a good game for people who like shooting or causing chaos. Deathloop has some issues but many can be overlooked in the long term like not all areas are available for all time periods. 9/10
0.2 hours played
Written 12 days ago

have to play singleplayer to be able to play multiplayer. not for me
12.9 hours played
Written 13 days ago

A charming little adventure
56.4 hours played
Written 1 month and 2 days ago

Stealth action at it's finest
8.3 hours played
Written 22 days ago

shit port keep crashing every few minutes
88.0 hours played
Written 25 days ago

good game
12.9 hours played
Written 7 days ago

[h1] ❤ Audience ❤ [/h1] ☐ Beginner ☑ Casual Gamer ☑ Normal Gamer ☐ Expert [h1] ☼ Graphics ☼ [/h1] ☐ Bad ☐ Alright ☐ Good ☐ Beautiful ☑ Fantastic [h1] ♬ Music ♬ [/h1] ☐ Bad ☐ Alright ☑ Good ☐ Beautiful ☐ Fantastic [h1] ☠ Difficulty ☠ [/h1] ☐ Easy ☑ Average ☐ Easy to learn / Hard to master ☐ Hard ☐ Unfair [h1] § Bugs § [/h1] ☐ Bugs destroy the game ☐ Lots of bugs ☑ Few Bugs ☐ You can use them for speedrun ☐ Nothing encountered [h1] ☯ Story ☯ [/h1] ☐ There is none ☐ Bad ☐ Alright ☑ Good ☐ Fantastic [h1] ⚔ Gameplay ⚔ [/h1] ☐ Frustrating ☐ Sleepy ☐ Boring ☑ Fun ☐ Challenging [h1] ۞ Game time / Length ۞ [/h1] ☐ Really short (0 - 3 hours) ☐ Short (4 - 7 hours) ☑ Few hours (8 - 20 hours) ☐ Long (21-50 hours) ☐ Very Long (51-100 hours) ☐ Extremely Long (101+ hours) [h1] $ Price / Quality $ [/h1] ☐ Full price ☑ Wait for Sale ☐ Don't buy ☐ Refund it if you can
20.6 hours played
Written 24 days ago

ITS A LOOP OF DEATH !!!
16.1 hours played
Written 4 days ago

nice idea