20.0 hours played
Written 1 month and 4 days ago
OK, so I'm playing the game after not playing it for awhile. So far, I've just passed (spoilers for chapter 2) ||that one really trippy part after drinking the water in the tower|| , and I have some thoughts about the game, so I guess I'll put them here (Please note that I've basically entirely been playing on Steam Deck):
- First of all, the game is SUPER fun in my opinion. Slowly building up your train from a dinky little wagon to a fully fledged locomotive is mega-satisfying. The combat is also kinda fun, but I have some critiques that I'll give in a minute.
- Second of all, the game is GORGEOUS!! Even though I keep my graphics setting lower because I'm a sucker for high FPS, I found myself stopping to stare in awe multiple times, which was also helped by the beautiful soundtrack. (Is that one track inspired by Polar Express? I couldn't name it for the life of me, but something about it reminded me of the music in that movie.)
- Third of all, I love Rofleemo!!! When I first saw one of them, my first thought was "This is gonna get real obnoxious real fast, isn't it?" But they really didn't! I found myself enjoying their silly antics and company all throughout my trip, and they're a joy to have on my train and super fun to collect.
- Fourth, I would just like to say that the fact that there aren't a billion different skin packs or whatever (as in skins for your tools, like the supporter pack) is really cool, and I'm glad that the devs have focused on developing the game instead of sucking money out of the player base before it's even out. That's really commendable.
However, I have a few critiques of the game I'd like to share:
- The AI art in the box art is just... Not cool. I was genuinely hesitant to buy the game because I was worried it was just going to be AI generated slop, and none of my friends want to buy the game either because they don't want to support "developers that use AI." I find it hard to wrap my head around that the developers opted to use AI art in the box art, and I hope that's changed before release.
- Combat is mostly fun, but pretty janky on controller. It also felt quite unfair walking into some Depos and being met with about a billion soldiers in the later chapters, which is normally fine, but it feels really unfair when most of their bullets literally track me?? That completely ruins the whole concept of taking cover, whilst not really having any good counter. Perhaps this could be remedied by having some sort of gear or upgrade that stops the homing bullets from tracking you? Also, PLEASE add some sort of aim assist for controllers!
Bottom line, I love this game, but I have small issues with it. Despite my complaints, I think that this game is really worth a try for anyone looking for a new adventure to play. This game is truly a marvel, and the developers should be proud.