

Rift of the NecroDancer
239
in-game
Data taken from Steam
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The NecroDancer's back in an all-new rhythm game! Dragged into a strange new world, Cadence must engage in musical combat with monsters surging through the Rift! Face pulse-pounding Rhythm Rifts where every beat is a battle, all set to an original soundtrack by Danny Baranowsky & friends.
Developed by:
Published by:
Release Date:

Latest Patch:

Categories and Accessibility
The categories have been assigned by the developers on Steam
Tags
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Crypt of the NecroDancer

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From 35,37€
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Oxygen Not Included

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Don't Starve

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Crypt of the NecroDancer

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
95%
1,945 reviews
1,855
90
8.2 hours played
Written 28 days ago
worlds first keyboard rhythm game where your fundies wont be enough to allow you to just start on the hardest difficulty. hell honestly, not even the 2nd hardest either.
this game is a reading nightmare on the higher difficulties, but easy/medium are still super accessible to newcomers.
it feels good. hitting the buttons feels good, the animations feel good, the charts feel good; its overall a very satisfying experience
EDIT: this game, by default, enables vsync, and it is not in the options menu. given that vsync produces input delay, and that this is a rhythm game with a frame perfect judgement window (16.67ms wide, not based on framerate), this is a problem. HOWEVER, you can turn off vsync in the config file located at:
C:\Users\user\AppData\LocalLow\Brace Yourself Games
here is a steam link to the instructions:
https://steamcommunity.com/app/2073250/discussions/0/600769761663517032/
i initially struggled to hit perfects consistently in this game, and i assumed the problem to be the songs being off sync. but since my turning off of vsync, i have seen instant results across multiple songs that i assumed to be different values of off-beat. everything feels clean now, though i will admit the judgment window in this game is SUPER tight.
76.2 hours played
Written 30 days ago
Fun game, learning curve can be a bit steep at the start. If you are used to playing rhythm games, your arrogance will bite you in the ass if you start on hard difficulty. You will need a couple of hours on medium for sure. If you want your brain melted this is the perfect game.
2.3 hours played
Written 28 days ago
Honestly love this game for all ive played so far but all of the dlcs are way to expensive
14.3 hours played
Written 20 days ago
This game gives me carpel tunnel and the music is good
13.9 hours played
Written 18 days ago
As a huge fan of the old Guitar Hero and Rock Band series, I've been loving my time with this game. It's quite challenging to get the hang of all the monster patterns but once you nail it down, it's a blast to play and I'm very happy about being able to play it with one of my old Guitar controllers.
The music is superb and the fact that you can create your own tracks is *chef kiss*. This is gonna be my comfort game for years to come.
60.1 hours played
Written 8 days ago
just one more song and then i can stop for a bit. just one more song and then i can stop for a bit. just one more-
152.0 hours played
Written 16 days ago
Probably the best rhythm game I've ever played
An incredibly unique game where reading the chart is half the battle. The way it adapts Crypt of the Necrodancer mechanics and enemies into it's gameplay is so clever and makes it a treat for people coming from Crypt, and an incredibly fresh experience for rhythm game fans coming in from your traditional guitar hero/ddr style "hit the arrows/notes" gameplay. Every single monster has a different rhythm and method for being taken down (aside from basic skeletons and green slimes who are identical) and just like original crypt the gameplay is about quickly and efficiently remembering an enemy's patterns and dealing with it. It's complex, and can be very difficult, but the game features a good easy mode selection as well as an incredibly well done practice mode that allows you replay sections of a song from the exact beat.
The music is all very good, and it gets regular content updates in the form of paid and occasionally free dlc updates. The pizza tower pack especially is really fun. The story mode is.. It has really fun minigames and boss fights but i saw a review call it "Mobile game writing" and I can't really say I disagree, it's charming at best and just kinda bleh at worst. But if you're playing a rhythm game for the story i'm not really sure where your priorities lie.
Best of all is the extensive workshop this game features, it's got easy chart creation tools and hundreds upon hundreds of custom charts to try from all sorts of songs, even supporting features like custom portraits and stuff! I myself have even made a few custom charts already.
Overall it's an all around great game and I highly recommend it to anyone even remotely interested in the rhythm game genre
14.2 hours played
Written 17 days ago
such a fun game to play, the music is so good, and honestly i think the concept is really unique. totally recommend!
24.1 hours played
Written 19 days ago
This game is absolutely nuts, the challenge here is more in actually being capable of reading the charts and recognising patterns than the inputs themselves, do not approach this with the regular rhythm game mentality or you might be disappointed.
The art style is very pretty, the songs for the most part are bangers and while there aren't that many in the base game the community workshop more than makes up for it.
I definitely recommend trying it out if you're interested in a different style of rhythm game.
26.0 hours played
Written 23 days ago
Really unique take on a vertical scroller rhythm game. one thing I would like it in is a song preview for custom music.
21.1 hours played
Written 26 days ago
as someone who struggled to wrap their head around crypt of the necrodancer, i am obsessed with this game.
i can't put it down. i'm going back to play now
5.1 hours played
Written 1 month and 4 days ago
Incredible rhythm game!!! The songs are amazing, and I love the Rhythm Heaven like mini-games! So peak!!!
87.4 hours played
Written 5 days ago
I quite enjoy this game and love how much content the workshop gives it but I am unrecommending this game because it tossed a pop up under my cursor, sending me to the store page to buy DLC. Not cool. I understand wanting to advertise new content that players might enjoy, but that kind of aggressive marketing is tacky and borderline predatory.
2.5 hours played
Written 13 days ago
★★★★☆
Cute spin-off of Crypt of the NecroDancer; yet another rhythm based game with great original soundtrack.
Main modes include Arcade, Daily Challenge and Story mode. The gameplay is simple (rift and mini-games) but can be quite intense (EASY, MEDIUM, HARD, and IMPOSSIBLE) and challenging as the enemies have different attacks and specific ways to defeat them.
The collabs, custom songs and level editor support is awesome. Having the option to practise entire songs or certain sections of it is super helpful. Leaderboards and score-based ranks for each song is good for replayability.
5.5 hours played
Written 25 days ago
It takes some time to actually learn the patterns, and I've been using an arcade stick to have a more comfortable experience instead of using a joystick or keyboard, but I really like this game. The songs are great, there are some great composers such as Alex Moukala and the game's charm is off the charts. Really great package, especially with the DLCs.
11.8 hours played
Written 23 days ago
Amazing game !
a difficult game to play when you have long nails
120.6 hours played
Written 29 days ago
An incredibly fun rhythm game with a Necrodancer flair with its enemy-based patterns, I play this game very regularly in short sessions. The soundtrack is fantastic and the presentation is great, the modern take on the Necrodancer crew is fun and very appealing. If you're a fan of a more traditional rhythm game experience this is definitely worth picking up. Built in support for custom levels also allows for virtually infinite replayability and if you want to try your hand on making your own levels, the level editor is included for free with the game!
8.8 hours played
Written 16 days ago
Quite a fun rhythm game. I'm bad at anything past hard, but still had fun nonetheless. Plus, the Rhythm Heaven -like minigames were cool as well; just wish there was more of 'em.
10.7 hours played
Written 4 days ago
im not too into osu mania style games but this game is so cool, i love it! it takes a while to get used to the monsters and what they do, but once you do, this game is super fun.
3.7 hours played
Written 6 days ago
Thought only having three lanes of notes would make this boring, but the movement of the enemies keeps you on your toes. Fun take on the Guitar Hero style game-play with mini-games scattered throughout as sort of an intermission.
5.2 hours played
Written 8 days ago
I have always enjoyed rhythm games since Bust-A-Move on Playstation. This is fun and I like that each monster gives you different beats, so you have to pay attention rather than just basic 4/4 counts haha! To be honest, I really love the Hatsune Miku DLC.
I would definitely recommend to anyone who also enjoys rhythm and music games to give it a go.
3.4 hours played
Written 8 days ago
Great rhythm game, never tried something like this, but I liked it, its challenging and fun.
18.3 hours played
Written 9 days ago
TLDR; If you love rhythm games, then this is a must buy.
I'm a huge fan of rhythm games, having been playing them heavily for over 20 years, and Rift of the NecroDancer is a fresh new take giving me something that hasn't been done before. Leaning into the music style that helped make Crypt of the Necrodancer so addicting, this gives you a fun take on those characters to introduce you to a pretty decent selection of original songs. The game then uses monsters from the Crypt of the Necrodancer to create creative note mechanics that really force you to both pay attention the beats in the song and the various queues to help you plan and identify what you'll need to hit. There are traps that move monsters around, skulls that burst into skeletons (chords), monsters that require multiple hits, some that skip beats, and the on/off beat is indicated through shadows and bobbing of the characters rather than a color.
All in all - I'm very much enjoying my time in this game, have completed story mode, and see myself spending a lot of time in the future mastering each of the songs.
The main drawback when of this game when compared to others is that the judge window to hit beats "perfect" is super tight - probably the smallest window of any rhythm game I've seen. I'm not sure most people, including myself, will ever "perfect" a song like I can in most other rhythm games, but the benefit is that the leaderboards aren't just flooded with hundreds of people with identical perfect scores so there is always progress to be made, even when you can easily full combo a song.
9.2 hours played
Written 10 days ago
I love this game. Do yourself a favor and play this game especially if you love song heavy games. The most fun I've ever had with this genre
6.8 hours played
Written 12 days ago
Rhythm games were a big part of my childhood. This is one of the best I've played. The songs are amazing and has workshop support for custom songs as well. Haven't finished the game yet but I highly rec this if you miss the days of great rhythm games.
14.1 hours played
Written 12 days ago
Its a good game that scratches the Guitar Hero itch. I don't totally love it just because some of the special enemies and combinations of enemies coming down the highway make me go cross eyed and I fumble a lot of the more intense songs. Really like the custom song mode with Steam Workshop. Worth the price of entry.
6.0 hours played
Written 12 days ago
Good game, I highly recommend it if you're still searching for a rythm game to play after ditching 400 hours in the masterpiece "Persona 4 dancing all night". Music is outstanding but the game suffer from a lack of clarity sometimes. Bonus points for the great mini games.
25.8 hours played
Written 14 days ago
I played the heck out of Crypt of the Necrodancer, as well as Cadence of Hyrule on the Switch. Now Rift of the Necrodancer is different from those other 2 games, but I plan to play the heck out of this game too! I love how they continue to add songs from other fun IPs I love, especially the recent one with songs from my favorite Hololive talents!
83.8 hours played
Written 15 days ago
Honestly while this game references Crypt of the NecroDancer almost too many times, it still manages to charm me. The soundtrack is well made with multiple talented artists, gameplay gets really fun when there is good level design, and the artstyle feels really lively. I would recommend anyone wanting to play this to get acquainted with Crypt of the NecroDancer first. All in all I would give the game a solid 8/10
22.4 hours played
Written 15 days ago
Really unique and fun rhythm game, I haven't had this much fun since I was a kid playing guitar hero! <3
34.3 hours played
Written 15 days ago
Incredible game. If you are intimidated by rhythm games, don't worry and give it a shot-- this game has very fair and adaptable difficulty settings, which all feel just as fun.
Very customizable game in terms of options, a fun story mode, great art and visuals, fun minigames, an amazing soundtrack, and solid mod support. 100% check it out.
5.8 hours played
Written 15 days ago
Really fun mechanics and charts, a good community content mode, great visuals, fun side modes, cool collabs, and a wide range of songs and difficulties, is there really anything this game is missing?
6.3 hours played
Written 15 days ago
I'm leaving a thumbs up because for the price it's a lot of fun, and Brace Yourself always puts a lot of heart into their games that really shows. But there's some pretty major issues I have with the game design and I wish I could give it a neutral.
Also as an aside, I'm not a big fan of the DLC method, even though the songs have been amazing. 2 bucks (CAD) a song seems pretty egregious unless the owners of the music are demanding a certain amount of cut.
But for the main issue I have, I think the design that works really well in dev's other games doesn't work so well in a pure rhythm game setting. Lots of monsters having different move types works really well in the combat of Crypt/Cadence because you don't need to be perfect (for most characters) and you can recover/respond to things around you more easily. Plus in those games even if the music does half-notes the player still moves on full beats. In a pure rhythm game, it becomes a lot more frustrating because it's insanely difficult to look at the chart and predict what it'll look like in the next few beats (during the time limit of having to press buttons at least). It can be hard to see which monsters are on half-notes, or to remember what the pattern for the gold armadillo is when one is barrelling towards you, or to see which column the swordmaster is going to come from when he's 5 rows away...
Funnily enough, the Rhythm Heaven style minigames work way better in this game, and I bought it assuming they'd appear more than 4 or so times. I was hoping for a lot more focus on the rhythm minigames.
But! The music in this rhythm game is top-notch, the collab songs themselves are well-done even if they're a bit pricey, and there's a lot of heart and love put into this game. If you're a *really* casual rhythm game player who sticks to easy or medium difficulty, or a rhythm game nut who can muscle-memory down all of the quirks, you'll probably love this. If you're in the middle it might get on your nerves.
12.3 hours played
Written 16 days ago
It is so lovely to do a song well. It is very pleasurable to play well, and it has a good practise mode
112.9 hours played
Written 16 days ago
just clocked 100 hours, decided I should write a review.
If you're a rhythm game savant who has all the fundamentals under lock or new to the genre as a whole, this game brings alot to the table for you either way.
Half the battle in this game is interpreting enemy's movement patterns as they come down the highway. This unique premise is executed gorgeously, with hand crafted charting for songs that feel amazing to play and learn, and almost always leaves you knowing "if I just keep practicing, I'll see the forest for the trees and learn to recognize what these enemy patterns want from me without even having to think"—except for Progenitor!! On Impossible it has some of the most chaotic charting I've seen in this game! It is hand crafted to be as unsightreadable as possible! but I digress.
The DLCs bring alot to the table, even with the active workshop. they showcase alot of variety in the song collabs along with their charting. They're consistently fresh compared to the base game and even the other DLCs, and have a dependable competency that can be rather hit or miss when looking at community charted songs.
28.6 hours played
Written 16 days ago
This might be the best indie game I played this year.
Story mode was alright.
The music is great and the gameplay can be a bit hard.
But the best part about this game is obviously the custom songs from the Steam Workshop (I spent more time on those than i did for the story and main songs). It even inspired me to make my own workshop item for this game.
Huge props to the devs of this game.
8.5/10 and two thumbs up!
Time to check its predecessor: Crypt of the NecroDancer
16.2 hours played
Written 17 days ago
There’ just so much love and care put into this game. Couldn’t recommend it more.
If you like rhythm games, this game is for you.
+ Miku.
20.0 hours played
Written 18 days ago
This might easily become one of my favorite rhythm games of all time. The concept is fresh and innovative, the charts are well designed and super fun to play through, great rhythm-heaven inspired minigames to break the repetition, a super compelling artstyle, really good responsiveness and feedback, the ability to randomize charts, and also play custom maps, it truly has everything and the execution is as clean as it gets. One of my personal top releases of this year.
19.3 hours played
Written 18 days ago
I love this game and its music but the calibration tool is shit.. pls do an overhaul to your calibration methods guys
25.4 hours played
Written 19 days ago
As someone who REALLY struggled with Crypt, this game feels a lot more approachable and more my speed. It's hard, but very learnable.
142.2 hours played
Written 19 days ago
Very addictive gameplay. Even if you go through all the vanilla tracks, there are also hundreds of custom tracks, quite regularly with comparable quality. And if your favorite song is not already in the list, you can create any custom track and share it with the community.
21.9 hours played
Written 20 days ago
After burning through FNF, this shit slaps the same but right where I enjoy it the most. My ass. Hard.
18.5 hours played
Written 20 days ago
I opened the game today and there were three Crypt of the Necrodancer's songs that wasn't before, for free.
Fungal Funk is a masterpiece.
44.8 hours played
Written 21 days ago
This game rocks. I'm terrible at rhythm games so it took me forever to get decent enough to full combo a hard mode song ('Amalgamaniac' has a really fun pattern) and I'll probably never do impossible. The music is very catchy and the character portraits are pretty great, super stylish, really elevates the songs. Honestly just keep cranking out bangers and I'll keep coming back for more. Honestly go make some more VG OST tracks, Quasimorph or Ultrakill OST would be sick.
9.5 hours played
Written 22 days ago
Bought it on the Switch on release, now I bought it again with the Miku DLC on PC.
Best Rhythm game ever!
28.5 hours played
Written 22 days ago
Amazing rhythm game with a great art style and lots of catchy songs throughout different genres.
24.4 hours played
Written 22 days ago
This game is so fun I mean you can shred on a guitar while playing the Chainsaw man opening!
24.7 hours played
Written 22 days ago
Fun rhythm game with an amazing art style and nice animations. Actually made me sit down and have fun making stuff. Please try the main game and dlcs out.
1.0 hours played
Written 23 days ago
This game is too difficult for me. I've played a lot of rhythm games but I am just not built for Rift of the NecroDancer. Something about the timing in this game is extremely hard for me to grasp. I've adjusted the calibrations a few times in attempts to find what works but nothing felt right. In other rhythm games, you tend to hit notes when they are exactly on the arrows/blocks but in this game it is timed slightly before. Which confuses me because in the visual calibration test you hit the beat directly on the line and I had no trouble doing that at all. I even tried to ignore the visuals and hit the notes on the beat but I still kept missing.
Despite my own incompetence with this game, I would still recommend it to others and suggest they give it a shot with a warning of my own experience with it. I really don't think this is a bad game in any way. I just wish I could get the timing down so I could actually enjoy it for myself.
19.7 hours played
Written 23 days ago
Easily cure you crippling videogame addiction by ruining your fingers playing this cruel and outright evil game, results guaranteed... the soundtrack makes it worth it though