AI LIMIT
AI LIMIT

AI LIMIT

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AI LIMIT
AI LIMIT
AI LIMIT
AI LIMIT
AI LIMIT
In the distant future when civilization is on the verge of extinction, people follow the legend of the Elysium in the last city, Havenswell. In this post-apocalyptic wasteland sci-fi ARPG, you will play as Arrisa, a Blader with immortality, and explore the city ruin to find the hope of a new life.
Developed by:
Sense Games
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


Survival: Fountain of Youth
Has been in:
• 1 bundle (Humble Bundle)
Survival: Fountain of Youth
From 10,07€
Hoa
Has been in:
• 2 bundles
Hoa
From 5,00€
Hoa Soundtrack
Hoa Soundtrack
From 3,49€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
92%
2,290 reviews
2,126
164
47.6 hours played
Written 1 month and 7 days ago

AI Limit: The Adventures of Mud Girl, is a fantastic Souls-Like with a mud based protagonist. She eats the mud, she runs around in the mud, shes even made of mud. Fans of mud will love this game. On a serious note though, this is a great Souls-Like game. It gives me some heavy Dark Souls 1 vibes, with the tone, setting and characters (though the characters in this game are much more lively). There are some Bloodborne elements here too. The game has mechanics that incentivize aggressive game play. You must attack to be effective, or cast spells. As someone who didn't enjoy Bloodborne that much, I was initially skeptical of this mechanic, but honestly it grew on me immensely. The story and setting are very interesting, and I think very well done. Everything fits together nicely and I was not left hanging wondering what was going on at any point. Boss fights are intense, requiring you to learn the enemy movements and attacks to survive. Weapon variety is high, and offers a number of fun play styles to try out. At no point did things get boring, or samey. The game does an excellent job keeping you on your toes. Voice acting is a big standout here. For a localized game, they did a great job with the actors delivering excellent performances all around. I highly recommend this for anyone looking for a unique and challenging experience.
31.5 hours played
Written 29 days ago

This game showed potential at the beginning, but I have to say it's an average game with nothing special going on. I think it doesn't deserve such a good review. The story is boring and many quests are broken. Level design is actually not that bad, but after a couple of hours environment starts to feel like you are in the same area all time. Exploration is almost useless because you don't get any powerful items from it. When you eventually come to a boss fight there is usually a massive let down. They have boring move sets with no character, just spamming with some funny retarded beams at you and when you close the distance they start screaming idiotically or something. There are just two scenarios all the time in this game: you feel crazy OP, parry and destroy everything or you feel weak and underpowered no matter what level. There is no fair fight in between. Weapons feel weak and there is not much to choose from. To many swords with no real diversity. Basicly there are just two weapons in the game, dual wield and normal. I would say that this game feels too long for the lack of diversity. Things became so boring that I couldn't even manage to play it more than an hour in one session and I really wanted to like this game. It could have been a great game, but sadly for me is no go.
38.9 hours played
Written 1 month and 1 day ago

I would say it is 6/10. There are positive moments but it barely deserves thumbs up. It tries to copycat souls series way too much and copies a lot of frustrating aspects. Exploration and level design is nice. Levels have good secrets and interconnectivity is cool. Mob density is balanced. The only problem are jump puzzles as collision can randomly throw you aside from desired jump direction. Combat is fine. Good arsenal, polished hitboxes. Bestiary is quite poor. But game is not very long so it is enough. To the worst part. Boss fights are just bad. I can't commend a single bossfight in this game. No fun in the process, no feeling of accomplishment after finishing. Interestingly, you have to complete questlines to get a summon for some fights and it feels like genuine reward because it only redeems frustration. At least fights are well polished and I didn't see any buggy hitboxes like infamous teleporting grab attacks. Story and worldbuilding are fine. At least it kept me interested in what is happening. That makes it well above average for the genre. Overall it feels clean and just fine, but nothing special.
12.5 hours played
Written 10 days ago

step 1. grab blade swords step 2. parry step 3. get the maid outfit step 4 parry step 5 parry everything good game (ez)
55.7 hours played
Written 13 days ago

The more I play other games, the more I miss AI LIMIT. All my friends wanna play Nightreign but I just wanna parry Loskid for the endorphin rush.
70.7 hours played
Written 25 days ago

10/10 - Great combat and ost. I like how the story uses many old action anime tropes. This is also a very hard game but not too much so Only negative in AI Limit is some bosses can be annoying with so many unreactable delay-instahit attacks
37.6 hours played
Written 14 days ago

Has a lot of good points but the execution isn't exactly the best. None of the OST is memorable. The gameplay is pretty fun, a bit easy if you've played other souls games but it's pretty fun nonetheless. Some of the main boss fights are dope but nothing too memorable. The questlines are pretty decently written especially shirley and delphi's one. The devs did their best and came out with an alright product, would recommend playing it if you like games like code vein. Solid game 7/10
27.3 hours played
Written 11 days ago

It's a good souls-like and has everything I'd want from one: An autistic MC
15.8 hours played
Written 7 days ago

About halfway done and I got to say I love this game. Bosses are fun, weapons are fun, world design seems to follow the Dark Souls 3 ethos which I loved. All in all, a really really solid experience, devs should be proud of their work.
3.3 hours played
Written 10 days ago

I played the demo and loved it, So I waited till the full game arrived and I had the money to buy it. I haven't played all of it I do recommend it to people that like hack and slash as well as a bit of anime in there for fun. My hat goes out to the development team and the rest of the people that did this game. Even though its not like your stupidly over priced games like Mario Kart World on Switch 2, it is worth its price. If its something on your wish list then its a good buy and lots of fun ;) 8/10
30.7 hours played
Written 30 days ago

Great game. I love the visuals and the game play was very fun. Lots of hidden areas and places to explore. I cant wait for the next one.
28.9 hours played
Written 10 days ago

Not super far in, But imo for 28$ ( on sale ), its a decently enjoyable souls game. Its nothing crazy or groundbreaking, but if your a souls addict and looking for another entry in the genre I find it enjoyable. Also, I am by no means the best at these type of games, but I find the reviews calling it easy just insane. Either these players are peak of gaming humanity or just abusing spam dodge to make the game baby baba mode. I still dont find it insanely difficult, but a decent enough challenge.
30.2 hours played
Written 25 days ago

Beat it. Worth it. Black Myth Wu Kong with color. Elden Ring runes and levels, lose percentage on death. mobs and bosses are challenging and fun, 3 phases instead of 2. no map (i get lost) but is fairly linear (ex: Black Myth) I was looking for a game after putting 300 hours in ER (still love it). Was looking at Stellar Blade vs this. The price points 35 for ai and 60 for stellar. Also, ai limit works GREAT on my 7 year old, heavily used, 2070. I put my standards at $1/hr for games to be worth the price. Looking at progress and guide locations I'm over 10 hrs with about 30% done. It looks like this will hold up. It held up $35/30hr and not done finding everything. Yes, fun, challenging, YOU CAN HAVE A SHIELD ENJOY! :)
29.5 hours played
Written 8 days ago

Phenomenal soulslike; one of the few to really encapsulate the genre's archetypal level design. Combat feels very smooth; it looked a little stiff in videos, but plays direct to your inputs and chains animations nicely. There is very little animation lock; you are free to roll whenever you press the input (not locked into swing/parry for the most part). Your hits cause significant stagger to weak enemies, to the point of being able to stun-lock many fodder enemies 1v1, yet the game manages to balance encounter difficulty around this very well. Parrying is interesting; if you played Khazan, it is more similar to Reflection (with a much shorter windup) than brink guard. You can parry the enemies initial blows for a juicy riposte, but for the most part are unable to wind up parry in time when the enemy is in the middle of a combo. Enemies do have delayed attacks, but they have all been tastefully implemented so far (they don't have an immediate-lightning-speed follow through like in Lies of P, so you still have time to react if you're discerning). The game implements a unique "sync" system rather than stamina; hitting enemies builds sync, being hit/using spells and abilities decreases it. Your sync bar has an associated damage output modifier determined by your current sync level and your equipped seal. It's a very unique mechanic that I'm enjoying a lot so far. I can't say I care too much for the world lore/story, but that's not why I play these games so who cares. I did not expect to like this game as much as I do, but it is quickly becoming one of my favorite soulslikes. EDIT: Wow, it actually just gets better. The difficulty definitely ramps up as well; not as hard as Khazan, but certainly not a walk in the park. My play time is slightly inflated from pausing the game while doing other things, but I'd venture I have 30 straight hours of playing and exploring, and am maybe 2/3rds of the way through. I will be buying any future soulslikes this dev team puts out at full price as they clearly have it figured out. I can't believe I'm saying this, but $35 is too low for the quality and amount of content present in this game.
19.5 hours played
Written 15 days ago

It's a soulslike through and through. However, I really liked the gameplay and the bosses were really fun to fight! I will say I liked the story as well. Very well done!
25.7 hours played
Written 8 days ago

AI limit is an amazing darksouls like game. the level of build types and unlimited respecs means that you can explore any playstyle you want. Highly hope for sequels. The story is also excellent and actually told thru the enviroment, notes and item descriptions as well as dialogue with the npcs. I highly recommend this game/
6.0 hours played
Written 1 month and 4 days ago

Game black-screened for me a few hours in (got to the flooded area with the monsters after the Three-Faced Pardoner boss). None of the fixes the devs mentioned worked. Not even reinstalling the game. Tried getting a refund, Steam denied it since I played more than 2 hours despite me writing that it was unplayable. Waited almost two months and several patches later. Installed the game again, black screen, can't play still. I really don't see how it's getting the level of positive review either, the parts I was able to play were fine, but that's about all I can really say. The environments weren't interesting, bosses and enemies weren't particularly great. The few hours I was able to play made it seem like a 6/10 as long as you exclude the black screen bug.
24.3 hours played
Written 7 days ago

Incredible soulslike game. Definitely on the easier side of souls games, where you never need to optimize a build to be doing ok. Very versatile system with a unique aggro approach. No stamina bar was a bold choice and it makes the game very accessible and pushes you to be more aggressive. Well worth the price imo, even if the game feels quite short if you know what you're doing in a souls game. Armour is largely cosmetic too as you can get huge amounts of defense through seals, so you can just use whatever armour is most aesthetically pleasing to you. very fun game c:
21.2 hours played
Written 7 days ago

Had my eye on this one since release but I was too busy playing First Berserker Khazan as they came out very close together. I want to say that this is in fact a good game, it is competently made, the weapon variety is nice and the latter half of the game's environments look nice. Generally speaking there is nothing more to say about the game past that, it's just well made and worth your time, a true 7/10, 8 if you like the aesthetics. Personally I thought they did not look as good as they could till the end of the game at which point the areas were extremely small and it no longer mattered. I recommend buying this one on a discount and you will get around 40 hours out of it for doing 3 playthroughs for all endings as the game is quite short.
20.2 hours played
Written 8 days ago

definitely a "souls like" game , i had a very fun time and amazing game, combat is fun , graphic is good , story is good , world is wide, playstyle not many , weapon and armor are lacking but the available ones are good. armor is more like a costume rather than armor and you still be able to go throught the game even just for fashion. worth the price , even more if discounted. i wish there's an DLC expansions, will definitely buy expansion if available
42.1 hours played
Written 9 days ago

Very competent game. It got that “souls mystery” down pat. Thanks to which you are really inclined to progress. Graphics are not anything amazing, but everything is made carefully and cleanly. There are quite a few nice views. (~80-90FPS in native 4K on 4070TI) Gameplay is similarly done, it works and well executed, there’s not too much build variety, but I’d say it covers all the basics and a bit more, so you will find something that fits. You also acquire some really cool weapons later in the game, with which you can play around more on subsequent playthroughs if you want. The biggest surprise is how well they spun mystery here, especially if you explore and talk to everyone (there are some translation misses, usually on the subject/object of sentence, but you should be able to catch them if you read carefully), recommend going in knowing as little as possible, game is all around good, so it’s hard to go wrong.
15.5 hours played
Written 9 days ago

Solid Souls-like game. Very creative maps with lots of secret areas and missables. I do not feel like there were many, if any at all, difficult bosses in this game that really made me feel that sense of accomplishment like some other souls bosses do. The story is neat and I like the plethora of side quests that you complete most of the steps for just by thoroughly exploring and talking to the side characters. The true ending I would have definitely missed the final couple steps if not for looking it up though, so there's that. Solid 6-7/10 souls game, easily held my attention from start to finish which many games cannot say the same. I feel like it wasn't as fun for me as Code Vein but it has a very similar feeling to it while playing. TLDR: Mostly good world and map building, combat is solid, difficulty is low-medium aside from 1 or 2 bosses. solid 6-7/10. Buy it on sale if you're considering getting it.
12.0 hours played
Written 10 days ago

This game is not as good as a From Software game, but it's still applying From Software design principles, which makes it better than 85% of melee action games ever made by default. It's very parry-focused, but that's because you can kind of just mash parry to get through most attacks, then get a refund on the resources you lost by doing so. To me, that's fine: if you're making a From Software-style game that isn't QUITE up-to-par, I'd rather the game be a little too easy than a little too hard.
7.0 hours played
Written 10 days ago

Pretty cool souls like game. Not the greatest, but for 35 bucks its not bad.
61.4 hours played
Written 13 days ago

Good game, but you fight with the camera and enemy lock constantly and the Parry mechanic is fucking atrocious.
41.9 hours played
Written 14 days ago

Makes you want to play again just to get the other outcomes. not going to spoil anything. There's 3 endings and its all based on your choice to help others, and explore. There's tons of places, tons of weapons and just so many seals and magic powers to gather. I'm already on my third playthrough and i'm having a blast. Honestly if you ever get the chance just try it you wont be disappointed.
50.9 hours played
Written 17 days ago

A really good game for beginner players who wanna try souls-like game which is not too punishing.
37.8 hours played
Written 17 days ago

Really good game. I absolutely love it -Interesting setting and lore -Great visuals and style -Nice weapon variety -Decent amount of "spells" -Cute anime girl stabs monsters(and people) while being completely clueless in dialogue BUT -bosses get tedious, especially the ones later into the game. (I don't care if it's a genre staple to repeat the same boss 300 times, that's not fun) -the stats confuse me, they seem to soft cap at 36 per stat? weird... -this game is NOT easy (if someone sayis it is they either: A. didn't play all the way through B. haven't been outside in 3 years) -the bosses are all over the place. Some are fine, some are near impossible to beat gods and some are completely useless and get stomped in 0.1 seconds. It's really annoying. The faster bosses could use a slight break between attacks. On the other hand, some bosses (like the wind one, you'll know) are completely incapable of doing anything against you and are in a desperate need of like 10-15% more speed. -oh, also the weapons with dual scaling work weird, they need to be looked at overall, totally worth it, even if a bit difficult at times.
21.0 hours played
Written 21 days ago

Very positive surprise! Saw the game on Twitch stream, decided to buy and had 20 hours of great fun. The game's not very difficult, so everyone should be able to have fun with it. While the world colours are a bit boring - mostly grey, brown and black - the design is a very positive surprise; there are a lot of secret areas in the game and it's worth trying to find them. Fighting system is quite easy to grasp, but also satisfying - and allowing unlimited respecing is an added plus as it allows us to try different weapons all throughout one playthrough. Bosses have enough attacks to not get boring, and perfect parrying/dodging (not obligatory, but possible additions to fighting system) felt very satisfying. Occasional sound bugs happen but no gamebreaking/irritating issues.
76.5 hours played
Written 21 days ago

Very good game, the combat might feel clanky compared to some other similar games, but I truly do recommend sticking it out because once you get used to it, it'll feel really satisfying. Some of the enemies and bosses can have really annoying abilities, but you can compensate it with a broken build.
20.9 hours played
Written 22 days ago

If you like Souls-like game, odds are that you'll enjoy this game. In regards to difficulty, I found it fairly difficult especially with some bosses in the later parts of the game.
58.4 hours played
Written 26 days ago

Really underrated souls-like. Very enjoyable thus far and would recommend. It feels like a cross between dark-souls and Lies of P. It's much like the game that released at the same time (FB Khazan) except there feels like a greater variety in abilities/spells. It difficult sometimes, but the pace feels pretty good. I am currently at the Blade Hunter boss fight and this is first boss that changes dynamically in my opinion. NOTE: There is not a way to change difficulty in this game, Caution to those who do not enjoy soulslike/soulslite games that they cannot change the difficulty of.
47.0 hours played
Written 27 days ago

if u love the genre is a hidden gem that deserved to be played! pro: 1- Game design: it starts with a simple/boring environment (litteraly the first 2 hours of the game) but hour after hour keeps getting better, with tons of different settings with some amazing landscapes, really well made 2- Combat: similar to elden ring, weapon switch mid combo, simple but cool spell/weapon ability combo, kinda few weapons but cool movesets and beatiful aesthetics 3- Boss fights: they are all good, nothing jaw droppin but they entertains, plus the late game bosses are perfect (moveset, visual effects, endings...all perfect) 4- Story/lore: based on classic concepts, nothing special, but the way they tell u the story is really well made, especially the late game catches u a lot, good npc too 5- Difficult: the game starts very easy, becoming more difficult till the end (still not the hardest) but imo a good spot for enjoying it 6- Builds: OMG first souls that let u respect endlessly without spent resources, soo fun! u can test everything u want, change playstyle whenever u want, good mix between close/ranged builds or elemental/spell/skill builds cons: Imo there arent that much of cons but if i have to i'd say 1- even if the game is good, being indie, u can feel it could have been much more, that's unfortunate 2- not a great replayability compared to other souls like
32.5 hours played
Written 27 days ago

It was a good game. Coming from Lords of the Fallen 2.0 and waiting for Stellar Blade this was a good gap filler. Not much in terms of New Game +, the combat is fun and the RPG elements are nice not too deep or much to expand on. Story is great, typical Neir Automata/Code Vein vibe. Would recommend playing but only when on sale. The platforming was annoying alot of deaths to gravity.
27.4 hours played
Written 29 days ago

Probably my favorite Souls-like game that I have ever played. And unless something else pops up, AI Limit will most likely be my GOTY for 2025. <3
21.4 hours played
Written 29 days ago

Absolutly great game, one of the best souls-likes around! Incredible atmosphere, and that perfect blend of combat and exploration, with both being done incredibly well. The story and lore is fascinating, but maybe a little confusing. Overall I would really recommend the game!! Especially if you're a fan of slower souls-likes that puts emphasis on the exploration and world of the game. 8.5/10
18.1 hours played
Written 30 days ago

This might be my favorite souls-like. They really nailed the map design and created an interconnected world. Time spent between boss fights never feel dull. The game is a bit on the easier side but there are challenging and memorable fights if you look for them.
40.0 hours played
Written 30 days ago

Good game, several types of attacks based on weapons and the magic skills are nice. The idea of sync rate attacks it's interesting, but the parry system felt hard to me. Graphics is decent, regarding the specific stylish this game have. Fun gameplay, but a bit lack of diversity for opponents. Boss fights are cool, difficulty is acceptable for a souls-like. Story is a bit confusing and not exactly captivating. Overall, I will give a 7.5/10.
58.8 hours played
Written 1 month and 1 day ago

Definitely worth the price. Fun game that doesn't over stay it's welcome. Cool weapons and spells to play around with, and its fun to explore the areas looking for secret locations and collectables. Some of the basic enemies get repetitive but most can be skipped. The boss fights are good though. Especially two near the end of the game.
17.8 hours played
Written 1 month and 1 day ago

There are some serious issues with performance. Multiple crashes, stutter. U can clearly see that performance side was not polished at all. There is option for 240HZ. At first yes 240HZ works. But after some time game completly breaks and screen tearing occurs all over the place. You can't play game. There is like 2-3 second delay. I was able to fix by cappimg FPS. Just remove 240 FPS option it is not working properly. Considering the price tho it is just ok. Combat feedback is great. Parry is excellent. I like that u have multiple option to approach boss fight. U can parry,dodge use skills etc. There is option to swap weapons mid combat. Traversing is bad. I didn't enjoy it all. Half of the bosses are same mobs just bigger that u already fought. MK&B implementation is excellent. U can rebind keybinds but as default it is well organised. All in all i'm mixed on AI LIMIT but i will give it positive because combat is well done which is at the end most important for souls game.
40.6 hours played
Written 1 month and 2 days ago

通关之后感觉魂游一大吸引我的点真的是地图探索,越玩到后面越有制作组经费不足的感觉,很多的巧思让人眼前一亮不过还有很多感觉是真的没时间或者经费实现了,这点很遗憾。战斗机制很好,但是魂系对精力没有限制总觉得是有种开了无双的感觉,但是设定上就是机兵,所以也没毛病,就一直行动一直爽就好了。
83.9 hours played
Written 1 month and 4 days ago

I love this game, been waiting a long time for a souls like neir automata like game and this one delivers it. A must play for these kinds of gamers
69.4 hours played
Written 1 month and 5 days ago

Great third-person RPG. Action packed with a good story to follow. Many of the bosses were interesting and unique without ever feeling like it was too easy or too incredibly difficult. Overall, a fantastic game.
16.1 hours played
Written 1 month and 6 days ago

what a great little game. took me about 17hours and it was fun for the entire time. really enjoyed the graphical style and gameplay, though it seems to be a bit unbalanced in favor of 2handed weapons. i guess my criticism is that regular mobs get stunlocked too much, so its basically over if you get the first hit and they wont get any chance at all. the boss fights start a bit meh but torwards the end they get really spectacular and harder. on technical side: played this on linux, full amd system. ran like a dream with the ultrawide mod. always above 100fps on max settings 3440x1440 res, no upscaling.
52.2 hours played
Written 1 month and 6 days ago

Fantastic. It was not overshadowed by Khazan, it is far better, and cheaper, and better quality game.
7.1 hours played
Written 11 days ago

I hate your bosses so much Bad Design of save points Dark Souls 2 with mods Delayed Parry Elden Ring is more forgiving than this hell game
34.5 hours played
Written 20 days ago

This is one of the most Dark Souls game I've played that isn't a Souls game - and I'm not knocking it for that. Like the unrelated Code Vein, calling it AnimeSouls does it a disservice. Expertly crafted, has a neat take some systems, and absolutely worth your time. I loved it!
44.7 hours played
Written 21 days ago

Bias opinion as I stopped playing for like a year and then decided to finish the game. Its an infinite mega dungeon, for most of the second half I was super confused where tf I was going as it just kept going and going, without telling you if that's a side question or a main story. 6.5/10
46.9 hours played
Written 25 days ago

Jogos difíceis não são problemas. Jogos com mecânicas de combate ruins, esses são o grande problema. E esse jogo, apesar de ser interessante - e por outro lado não trazer nada de novo - é um grande exemplo. Ele tenta ser algo, e falha miseravelmente. Não há sentido algum no combate. Você vai morrer, muito, e a culpa NÃO será sua. Eu quero me divertir quando pego meu controle. Desafios são saudáveis, mas mecânicas punitivas e sem sentido, inimigos que te acertam seja lá onde vc estiver, perto, longe, atrás ou do lado. Gosta de ser agressivo? Esqueça. Gosta de usar escudo e lutar na defensiva? Esqueça. O jogo não te dá escolha. Aliás, dá sim: sua única opção é o grind. É farmar até o ponto onde vc mata os inimigos com uma sequência rápida de golpes. Por que se o inimigo te der UM golpe, ele vai encaixar todos os outros. E vai te matar. O Jogo não tem stamina, e logo no início isso acendeu uma luz vermelha pra mim. Sem stamina? Como será a mecânica de combate? Será o jogo um God of War (button smash)? Nada disso. Vc dá sua sequência de golpes e dá uma pequena pausa, é aí que entra o inimigo, e ele vai te matar. Desviar, rolar, defender (vc tem um escudo), todas essa mecânicas são pessimamente implementadas no jogo. Jogo Sekiro, Bloodborne, Dark Souls, então sei do que estou falando. Uma pena, pretendo zerar o jogo, porque paguei por ele, mas não consigo recomendar pra ninguém.
18.1 hours played
Written 24 days ago

If you expect this is souls like game, you should rethink to buy. However, AI Limit is pretty enjoyable most of the time. For me this game is heavily towards parry, because the parry mechanic is OP and somehow "easier" in this game than souls series or similar anime-themed game like Code Vein. [b] BUT MOST IMPORTANTLY [/b] you can cosplay as [b] MAKIMAAA AAAAAAAAA [/b]