A Plague Tale: Innocence
A Plague Tale: Innocence

A Plague Tale: Innocence

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A Plague Tale: Innocence - Game Awards
A Plague Tale: Innocence - Spoiler Trailer
A Plague Tale: Innocence - A Little Boy Lost
A Plague Tale: Innocence - Accolades Trailer
A Plague Tale: Innocence - Overview Gameplay Trailer
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
A Plague Tale: Innocence
Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history.
Developed by:
Asobo Studio
Published by:
Release Date:

Steam
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
93%
19,889 reviews
18,499
1,390
20.0 hours played
Written 1 month and 6 days ago

Wow. This game was a pleasant surprise. It has everything I want to see in a good game. It's so well crafted. Audio is great. Voice acting - one of the best I've ever heard. Seriously. The main characters are so well voiced. Emotions, language, whispering (the best in gaming!), overall tone and depth. It was a pleasure for my ears. The environmental sounds and music are exceptional. This game not only looks beautiful (great lighting outside and inside, interiors look so real, it's f*cking beautifully done!), but it sounds beautiful too. The last time I felt something similar was like 25 years ago when I played the original Thief game (it was a masterpiece back then). The story is engaging from the very first minutes. It's grim, dark, cruel, nasty. It's just perfectly done. I really liked it. There are no dull moments (except a few scenes in the abandoned castle). I liked the slowish pace of the game. It made everything matter. All environments are very memorable. Even though this game is basically linear - it works very well. I actually like linear games more. They always have better level design and are much more fun to play through (even replaying such games are far more interesting). Sadly, it's become a rarity in today's games. There are several skills that you can unlock and some passive skills that make some situations a bit easier/quicker. The game itself isn't very hard. it's a mostly stealth game. Stealth is simple and quite forgiving. You can choose if you want to get rid of enemies or go around them. If you choose to get rid fo them - every action will cost some materials, because you have to craft all the stuff you throw at your enemies or environment. It's a great, simple system. Sadly, there are quite a few bugs to experience. You can get stuck into something while walking, which will require a checkpoint reload. Many achievements, surprisingly, don't instantly activate. Some won't trigger at all. Some pop-up after like 10-20 minutes or even after a few chapters. Which is kinda crazy. I had to replay a few sections because of this. Overall. It's such a great visual and audio experience. I enjoyed every single minute with this game.
15.9 hours played
Written 1 month and 5 days ago

A Plague Tale: Innocence is a stealth-adventure game, where you play as a young girl named Amicia who has to protect her little brother, Hugo in medieval France at the time of the Black Plague. The graphics are beautiful in this game, not just for its time but even for today's standards. The light and shadow effects look great and the environment is top notch as well. The soundtrack and the sound design also works well. The gameplay works overall, although the enemy's detecting the player can either be too sensitive at times and sometimes they can miss you from obvious spots which was something I had to get used to. Collecting is a core point of the game, as there are some collectibles in the game and you can also upgrade the character's equipment, and also these resources are used for your own and for your group's survival. Honestly, there are not many things I can mention as a flaw, only a few minor things. Now, personally I did not have this problem but some people could find some of the characters silly or annoying, which makes the game less likeable. Then, there is the plague element, to be exact the rats which are not that easy to determine if a space is safe from them, when you get rid of them, as you can still die from reappearing enemies. Crafting and using the equipment are straightforward, however when you try to do these in a short span of time, you can get annoyed by it. I am genuinely surprised about this game, I did not expect that I would like it this much and I was even alright with its length. It had some gameplay parts which could have been optimized better, but overall this is a wonderful game with a beautiful story and quite ruthless gameplay. I can definitely recommend giving a try to this one, although not for 40€, but for 15€ at least.
15.2 hours played
Written 9 days ago

Strong story, great music, beautiful art design, simple and enjoyable gameplay, overall great
12.6 hours played
Written 8 days ago

Graphics: Amazing! I probably spent more time taking screenshots than actually playing the game. Story: Great! It has it's low points but the overall story will keep you hooked. Characters: This is the big one. I love this entire cast. Honestly there may be 1 character I didn't care for out of the entire cast and I mean the villains too. While the game does have an "escort mission" style of gameplay Hugo does not get in your way and is a wonderful character himself. He's always by your side. I have heard people talk about if you leave him for too long then he starts crying and will alert guards but I never let go of his hand. The mechanic is there but I never used it. So basically you can do the entire game without releasing him other than little puzzle spots. The other complaint I see a lot of is that the game is "just a stealth game" or "boring" if you're not into stealth games then you probably won't like this but if you're curious I highly suggest you give it a go. Yes the game is very easy (had a few parts that stumped my little brain but that doesn't mean a lot). The gameplay CAN get a little repetitive but the game gives you opportunities to use combat instead of stealth. I didn't care for the combat though honestly as the controls aren't tight enough for the combat to be effective with multiple enemies about. Anyway I cannot suggest this game enough. Please give it an honest go and you'll love it I promise.
10.4 hours played
Written 18 days ago

A Plague Tale: Innocence is a gripping, emotional stealth-adventure set during the Black Plague, with stunning visuals, a haunting story, and tense gameplay.
36.2 hours played
Written 23 days ago

Very Well Written Game, Beautiful Fantasy Story, Charactors and Fighting Styles are also good. Grapic ok too. If you want to Complete all Achivements, you may need to play 2nd playthrough. i rushed the story in my first playthrough and miss most of collectables and challenges. So i took 2nd playthrough little bit slow and found all the collectables and crafted everything, most of collectables locations are very well hidden, so its kind of hard to find when you rushed the story. also definitely worth buying this game. I Hope you Guys enjoy this game too.
18.9 hours played
Written 23 days ago

An interesting puzzle/action game with a unique story.
14.7 hours played
Written 1 month and 4 days ago

Adventure/stealth type of game (mostly) with nice graphic design (even after those years). Intresting story and fine gameplay for 80% of the game, after that sadly it is getting worse and 2 last chapters are just frustrating and ending is just meh.
12.8 hours played
Written 1 month and 4 days ago

Gameplay: Innovative and simple fun to resolve puzzles ... Feels like a video game not a movie which is great! Graphics: Although playing in 2025 it still holds up Story: Engaging and paced fairly. Things change during each episode and new characters introduced. Also the main characters can be related to,
11.5 hours played
Written 26 days ago

Not so Innocent after all... 10 out of 10 would totally sacrifice the pig again
2.3 hours played
Written 26 days ago

Amazing single player experience. the voice acting was easily the best part of this game. the graphics, the story and surprisingly even the gameplay was awesome. it felt like watching a movie and i enjoyed every moment of it. highly recommended.
3.1 hours played
Written 14 days ago

I didn’t enjoy playing this game. A lot of it felt illogical, the characters were quite annoying, and the whole thing constantly tried to manipulate emotions. The “puzzles” solve themselves, and the game holds your hand like you're a three-year-old lost in a supermarket. It’s more of an interactive movie than an actual game (and I sometimes enjoy those - just not this one). And it really tried to be shocking. All. The. Time. Cheesy dialogue and relentless brutality. At first, fine, I went along with it. But when I found myself casually strolling across a battlefield full of corpses - intact corpses - I had to laugh. In a world supposedly swarming with flesh-eating rats, there are just heaps of untouched bodies lying around? Same with the hundreds of dead pigs - seriously? Shock value, and nothing else. Even the rats seemed confused. I'm not sure who this was made for. Too easy and naive for adults, too disturbing and gruesome for kids. To be fair, the music and visuals were really good. But I wanted to play a solid game with a gripping story, not just admire pretty landscapes between one over-the-top scene and another.
5.5 hours played
Written 24 days ago

An elegant game with a wonderful and simple story
9.2 hours played
Written 8 days ago

Plauge Tale: Innocence is what I'd say what all AA games should inspire to live up to in terms of quality and finding a niche and sticking too it. A game that actually knew when to lean into it's strengths even with it's limited budget somehow managed to blow AAA out of the water when it boils down to it and not overtly extending it's ambition to it's determent. Setting wise as someone who loves history this game is a real treat for setting itself in France during the early stages of the Bubonic Plague and I've never seen this type of time period so accurately realized in a game before baring Kingdom Come Deliverance. (which is a totally different beast of a game) the levels are simply breath taking in terms of quality coupled that with some really tight level design makes for an engaging experience, The writing quality is really good and left me wanting more from these characters whom at first I felt nothing really towards given the already abundance AAA games with "insert older character has to bond with child and they both grow to depend and genuinely love each other by the end" story model that Sony loved to beat to death in recent years. Whomever in the Writing Team that knew when to get the obvious argument tropes done within the first 2 hours is a saint! The bond between Amicia and Hugo along with the rest of the orphans felt genuine along with stellar voice acting especially from Amicia's actress. Along with amazing world building that I believe (I haven't played the most recent entry in the franchise) will continue be built upon in the future. Gameplay wise originally I groaned at the prospect of this being another long stealth escort game where I had to constantly look out for Hugo but I was dead wrong. The game knows when it's becoming a burden and starts spicing up a bit with independent sections that keep things fresh. However I will say this upfront if you are looking for a "challenge" from this game you are NOT going to find it as this game is about on rails as it gets in terms of mechanical depth and puzzles are not that hard to figure out at all. But as I said this game knew what it's strengths is and that is it's writing and it's world. Honestly I'd buy this if you're looking for a good 10ish game with an amazing story, characters and world however if you are looking for a challenge of any sort look else where. I'd buy this game on a sale as it's usually around 8$ which for it's level of quality is a steal!
17.2 hours played
Written 8 days ago

It took me around 17 hours to finish this game. The story was good and the visuals were stunning. Unfortunately, the game play was a big letdown. The enemies were way too easy to get past, and the challenge just wasn’t there. I only kept playing because I wanted to see how the story ended, otherwise, I probably would have quit within the first couple of hours. The rats were more annoying than scary, and they quickly became a chore to deal with. The immersion just wasn't there. I’d only recommend this game if you can get it on sale. 6/10.
13.6 hours played
Written 8 days ago

Couple days ago I started this game out of curiosity because I'm interested in the sequel. Honestly, I had no idea what it was about and went in with really low expectations. But to my surprise, it completely pulled me in. For days now, I've found myself playing every chance I got—day and night—unable to think about playing anything else. One thing that really surprised me is how long it's taken. I originally guessed it would be a short 6–8 hour game, but I’ve already spent over 12 hours on it and I’m still not done. It’s definitely more substantial than I expected, which has been a nice bonus. So I’m not quite finished yet (probably a few more hours or a day or two to go, who knows actually). I’d absolutely recommend it if you're just looking for a fun game with some light action and adventure elements. Don’t go in expecting cutting-edge graphics or ultra-HD visuals—it’s an older game—but for what it is, it’s really solid. The controls are simple and intuitive too—I’m using a controller, and everything just feels smooth and easy to pick up, which made it even more enjoyable. Some games can feel clunky or frustrating to handle, but this one really isn’t One thing to keep in mind: the game gives you basically no tips or clues. You really have to pay attention to what the characters say, and even then, sometimes it’s still not very clear. I managed to get through most of the game fine, but there were 1-2 parts where I got completely stuck because I just had no idea what I was supposed to do next. It’s not a dealbreaker, but be prepared to figure things out on your own or look a thing or two up online. At times, it even reminds me a bit of an older Assassin’s Creed game or something in that vein. Overall, it’s been a great experience, and now I’m even more excited to jump into the sequel.
10.5 hours played
Written 8 days ago

Having played "A Plague Tale: Innocence" for 10 hours, you've likely experienced a significant portion of what the game has to offer, as it typically takes around 10-15 hours to complete. Here's a review based on that approximate playtime: **A Plague Tale: Innocence - A Riveting, Gruesome Journey Through Medieval France (10-hour Impressions)** After 10 hours with "A Plague Tale: Innocence," it's clear why this game garnered so much praise. It's a remarkably atmospheric and emotionally charged narrative experience that truly sets itself apart. **The Good:** * **Compelling Story and Characters:** The absolute standout here is the narrative. The bond between Amicia and her younger brother Hugo is the heart of the game, and their desperate struggle for survival in 14th-century plague-ridden France is genuinely gripping. Amicia's transformation from a sheltered noble girl to a fierce protector, and Hugo's innocent yet terrifying connection to the rats, is incredibly well-realized. You'll feel deeply invested in their plight, which is a testament to the strong writing and excellent voice acting. By the 10-hour mark, you've witnessed significant character development and a story that has consistently kept you hooked. * **Stunning Atmosphere and Visuals:** The game is visually striking. The grim, disease-ridden landscapes of medieval France, from desolate battlefields to eerie churches, are beautifully rendered. The use of light and shadow is masterfully employed to create a constant sense of dread and vulnerability, especially when dealing with the literal "plague" of rats. The sheer number of rats the game can display on screen is technically impressive and creates truly horrifying moments. * **Unique Rat Mechanics:** The concept of using light to manipulate massive swarms of rats is innovative and central to the gameplay. These moments are often tense and require clever puzzle-solving, whether you're luring rats to dispose of guards or creating safe paths through their teeming masses. After 10 hours, you've encountered various scenarios that test your understanding of these mechanics. * **Engaging Stealth and Puzzles:** While the game is linear, the stealth sections and environmental puzzles are generally well-designed and rewarding. Amicia's sling and alchemical tools offer a surprising amount of variety in how you approach encounters, even if the solutions often feel somewhat guided. You've likely experienced the satisfaction of successfully navigating a tricky area without being detected or finding a clever way to bypass enemies. **The Less Good (or areas for consideration):** * **Repetitive Gameplay Loop (Can be at times):** While initially fresh, the core gameplay loop of stealth, distraction, and light-based rat manipulation can start to feel a bit repetitive after 10 hours. You might find yourself wishing for a bit more variety in enemy encounters or puzzle types. * **AI Can Be Simple:** The enemy AI, particularly that of the Inquisition soldiers, can be quite predictable. Their patrol routes are often rigid, and their detection cones can be forgiving. This can sometimes break the immersion, especially when you can easily manipulate them with a well-placed stone. By this point, you've likely noticed these patterns. * **Linearity:** The game is a very linear, story-driven experience. While this allows for tight pacing and narrative focus, it means there's little room for exploration or player agency outside of the predefined path. If you prefer open-world games or more freedom of choice, this might be a minor drawback. * **Boss Fights (Potentially a mixed bag):** Some players find the boss fights to be a bit clunky or to disrupt the flow of the game. After 10 hours, you may have encountered one or two that felt more like a mechanical puzzle than an organic encounter. **Overall Impression at 10 Hours:** "A Plague Tale: Innocence" at the 10-hour mark is a strong, memorable experience. Its undeniable strengths lie in its deeply emotional story, captivating characters, and truly exceptional atmosphere. While the gameplay can occasionally lean into repetition and the AI isn't revolutionary, these elements rarely overshadow the narrative's power. If you appreciate a grim, historical setting, a compelling tale of survival, and don't mind a largely linear, stealth-focused adventure, then "A Plague Tale: Innocence" has undoubtedly delivered a significant and impactful experience in your 10 hours of play. You're likely on the cusp of the game's climactic moments, eager to see Amicia and Hugo's journey through to its harrowing end.
2.7 hours played
Written 9 days ago

I played this game elsewhere initially and obsessed over it. So much so, i decided to get it on steam for myself in order to express my love for it with a review. The passion project and firstborn of a small, indie studio from France: Asobo, the game delivers with incredible visuals and intensity worthy of any AAA product nowadays. A Plague Tale: Innocence knows exactly what it wants to be and goes ham in that regard. [b]Voice acting:[/b] Many of the prevalent characters are young and so are their voice actors that portray them. Asobo have found incredible talent, especially in Amicia, the main protagonist, which you grow to adore through all the hardships she suffers as the game progresses. The emotion is heartwrenchingly brilliant with every line delivered and it only gets better and better as the game progresses, moving onto the second game as well. [b]Visuals:[/b] The game is very graphics intensive and thus requires a good system to run smoothly, which is the price paid for the incredible scenery throughout the game and the massive artistic talent put into it. I found myself drooling over random locations and regularly pausing to screenshot the absolute works of art that are the chapters. [b]Writing:[/b] The very heart of the game and evidently the product of incredible passion from the studio. People are very grounded and believable, making it easy to relate, especially when emotions come to play. Characters react in ways that feel real, often times mentioning things we the player are thinking in this exact moment. That said, I understand the script was rewritten very late into development and traces of it could be felt, as some things are left unaddressed and others feel like there is some context missing. Though, overall, nothing big enough to actually diminish the experience. [b]Gameplay:[/b] Plague Tale: Innocence is at its core, a story, told through gameplay and as such, some things take a bit of a backstage role. You are Amicia De Rune, a 16 year old girl born of nobility, doing everything in her power to survive alongside her brother Hugo (5). You are heavily incentivised to keep to the shadows and avoid all danger, where the stealth gauntlets take the role of puzzles to solve, requiring the limited tools you are offered through the use of Amicia's sling. The goal is simply to make it out alive and because of this, there is no extensive combat mechanic, as Amicia simply gets one-shotted if caught. All that said, it is a wonderful balance of bloodpumping escape sequences and heartwarming moments of peace where the relationship between characters unfold in earnest. [b]Sound design:[/b] The setting is bleak and brutal, especially when looked at through the eyes of children. The soundtrack of the game reflects this perfectly with how it is generally a mournful, sombre dirge which beautifully ascends into bittersweet lullabies when you find moments of peace, and horrifically descends into frantic violin screeching when [spoiler] the plague manifests in a wall of horror, stripping flesh from bone on anything it touches [/spoiler] . I also noticed how music often narrates what is happening on screen as well as how Amicia feels about it. [b]Animation:[/b] Motion capture seems to have been the go-to for most of what we see in the game and so, movement feels smooth, natural and believable. My only critique about what i saw would be the stiffness of facial expressions. The writing is wonderful, the voice acting is incredible, but emotions portrayed somewhat bottleneck the end result. Those improve drastically with the second game. The game in itself is relatively short, but it delivered with what it was trying to achieve and perfectly so in my opinion. Studio Asobo created something beautiful with "Innocence", learned from it and evolved it with the second instalment, "Requiem". They deserve every bit of praise!
16.3 hours played
Written 10 days ago

A Plague Tale Innocence is a beautiful experience. The story was touching, especially the bond between the characters Protecting someone you care about — it really hits emotionally The characters were well-written and interesting, each with their own depth Visually, the game is stunning. The art direction and lighting were absolutely eye-catching I truly enjoyed it and would recommend it to anyone who loves story-driven games
1.9 hours played
Written 10 days ago

Graphic is not perfect, some enemies little dumb and naive... But In general, still good feelings, very nice game!
19.4 hours played
Written 10 days ago

The story, characters, voice acting - everything was amazing. The puzzle/strategy style was nice to play, and the small trinkets hidden around made exploring fun.
14.0 hours played
Written 10 days ago

That game is a great adventure.If you want to play something that kills everybody you see without breaking a sweat,this is not it.You need stealth,calculation and manipulation of your inventory to survive the inquisition and the rats.The story of Amicia and Hugo's hardship,including the loss of their home and family,and their journey to understand each other,is beautiful.This world is hard and evil,but they will find people and friends to help them and work their way up.
19.5 hours played
Written 11 days ago

Interesting game. Well written, immersive, but badly optimised. Had to use a more powerful machine to make this game even playable. One of the better female protag games. English VA is good too. In general you don't need to hunt everything to beat the game, and there are slightly more than sufficient amount of items to unlock all your gear. Most of the time you do not need to use the expensive ammo. Being able to chapter select to get all the collectables is nice. But it also means you need to start from beginning if you forgot something. Sometimes the game bugs out and does not recognize you triggering the achievements, and I have hardlocked myself once at the very last mission where the game saved before the required NPCs spawned, so I had to restart from beginning of the mission.
18.0 hours played
Written 12 days ago

Absolutely loved it! The story was gripping from start to finish, the atmosphere was incredibly immersive, and the characters were well-developed. The visuals and sound design added a lot to the emotional weight of the game. Some stealth sections were a bit challenging, but they added to the tension in a good way. Highly recommended if you enjoy narrative-driven games with strong emotional impact.
0.2 hours played
Written 12 days ago

Was surprised how well this game runs on the steam deck. Definitely worth playing again on the deck or if you haven't yet.
9.1 hours played
Written 13 days ago

Great game but I lack the empathy for Hugo and wish to use the sling on him 90% of the time.
82.7 hours played
Written 13 days ago

Great story and captivating gameplay.
14.1 hours played
Written 13 days ago

I would HIGHLY recommend this game. I'm only on chapter 9, but it's already been one of the best/most refreshing gaming experiences I've ever had. I was interested because of the medieval aesthetic and that it was a "narrative" game. The narrative is exceptional. It progresses in a strong way, and you develop strong connections to the characters. You play as a young woman who is the guardian of her 5 year old brother. In this regard, it kind of reminded me of The Mandalorian where the narrative is centered around protecting a young, defenseless life. The brother and sister have great dialogue and lots of small interactions. The gameplay involves puzzle-solving and lots of stealth. The stealth is similar to Assassin's Creed, but because you're babysitting Hugo and aren't a trained killer, it feels a lot harder/more realistic as you'll die in one hit if you're spotted. The lore is excellent and revolves around Alchemy, a pseudo-science, pseudo-magic from the real middle ages. One of my favorite parts is the codex for collectibles. Each flower or little trinket you find during the chapters has a description that gives the player some historical context. This is great for learning about the plague and middle ages despite playing a piece of fiction. Finally, the environments are very beautiful in a bleak way. I hate comparing everything to Dark Souls, but if you like gothic or disturbing imagery, this game is right up your alley in that regard. I think this episodic narrative structure is a great way to present a game instead of having a empty, open world with a million, whatever collectibles. 5 out of 5 stars!
31.5 hours played
Written 14 days ago

Incredible storyline, characters are amazing, and gameplay is really fun. I finished the game in two days because I was so hooked. Great game!
27.9 hours played
Written 14 days ago

average story, but great visuals (especially for 2019) and interesting gameplay mechanics. honestly, i expected walking simulator so was pleasantly surprised with various stealth/puzzle mechanics. they kind of saved the game for me. despite how brutal environment is (loved it!), story and all the characters somehow seem very generic. overall, it's a solid game, but sequel probably will be a hard sell for me.
13.6 hours played
Written 15 days ago

Fun game overall.. Short in length, good buy on a discount. Story driven at first that becomes weirdly combat focused mid way through and somewhat annoying controls causing you to switch between a bunch of things quickly. I didn't care for the tool upgrades, hard to tell what was useful. Unless you did a lot of exploring in the early game you would compltely miss a lot of tools and/or opportunities. probably low on the replayability unless you really like rats :)
14.0 hours played
Written 16 days ago

Loved every second of this game. Amazing story, voice acting and level design. Whould 100% recommend.
10.5 hours played
Written 16 days ago

This game is fantastic. First and foremost, it's a story game. There are fighting mechanics and alchemy that keep you engaged, but the story is where it shines the most. Just after 30 minutes of gameplay, you will be soaked in, and next you know you've been playing for 8 hours straight. Comparing to a game like Dishonered for example, this game feels like it railroads you a lot due to the lack of movement abilities, and the game forces you to follow a specific path. That being said though, I think that the story more than makes up for it. P.S. I now have 8 hours in the second game. The second game has as good of a story, and it improves upon everything that the first game was lacking.
12.4 hours played
Written 16 days ago

AMAZING, AMAZING, AMAZING! Legitimately one of the better games I’ve played in years. Beautiful story and landscapes, haunting soundtrack, and characters to root for.
9.1 hours played
Written 17 days ago

Great game. Very nice gameplay and a great story.
8.7 hours played
Written 17 days ago

Beautiful world, with an amazing story. Together with the sequel, a game I am never going to forget.
12.4 hours played
Written 18 days ago

Brilliant game, incredibly immersive. It's a story-driven game for sure, the gameplay is not fantastic but it fits its purpose. Voice acting is top notch, it's dark but gripping. Unless you cannot stand rats, I heartily recommend this one as it is quite unique and has great ideas.
11.2 hours played
Written 18 days ago

Very nice story, the stealth is also good, nothing bad to say, i had 11 amazing hours <3
12.6 hours played
Written 19 days ago

A plaque tale innocence is a very immersive game. Its story telling is really good as it makes you want to know the full story by giving you little bits of pieces from the whole puzzle as time goes and finally revealing you the whole story the story is rather basic but told in a really good and interesting way making it better. The puzzles are either the same or just annoying and the boss fights aren't so good but the vibe of the whole game and the way it feels the emotional connection to all the characters and the feeling you get from every accomplishment is really great it really is a game worth trying.
8.3 hours played
Written 19 days ago

Fantastic story, solid gameplay.
10.5 hours played
Written 20 days ago

Pretty decent game overall. The story is interesting and it has a dark yet wholesome atmosphere. The voice acting feels a bit off at times and doesn’t always match the emotion of the scenes. I also ran into quite a few bugs, which got annoying and took me out of the experience.
13.3 hours played
Written 20 days ago

Very fun, visually stunning and atmosphere is perfect. I wished for more opportunity to run around the castle and explore but overall A+.
19.2 hours played
Written 20 days ago

Masterful modern classic. I've played this a few times but only beaten it once and I really enjoyed all three times I played it. The voice acting is amazing, the music is excellent and the narrative has a certain something that is what makes games as a medium so special. It's not too difficult but from what I hear the sequel has that covered. A game I will not forget any time soon. Rats out of Rat.
11.7 hours played
Written 20 days ago

fun game nice graphics runs good does not have ultrawide support, its easy to fix u can search it up online
15.8 hours played
Written 21 days ago

just completed the story, must play. great gameplay good story.
6.5 hours played
Written 22 days ago

A very good game with a very engaging story, the gameplay of infiltration is very classic but the fronds open new way to play. I love the French voice acting witch is very good, would recommend (My hours are bugged as I played on steam deck)
9.7 hours played
Written 22 days ago

A Plague Tale: Innocence – Review Rating : 9/10 A very good story from start to finish and also very interesting in-game mechanics and most importantly the scenery given is very very good Finally, even though it is very late to play this game after this game was released 6 years ago but I really enjoyed it, can't wait to play the continuation of this game series
14.4 hours played
Written 23 days ago

This game is visually stunning and emotional. I'm learning how light and color are used to create mood and tell a story. Every scene looks like a movie, and it's helping me improve my understanding of composition and storytelling. Some puzzles and stealth parts are challenging, but they make the game more interesting. It’s not just about action — it’s about feeling the moment. As an artist, this game is really inspiring. I’m seeing how small details can make a big impact. Highly recommended if you love strong visuals and deep stories.
5.7 hours played
Written 23 days ago

I've played this game when it first came out on PlayStation and now I'm trying it on Steam and it's as good as I remember. It's an easy play if you're not squeamish, and pretty tense!
7.7 hours played
Written 23 days ago

This game is very amazing, from the environment and the storytelling, im happy that i can kill those knight guards using alchemy and a rock, felt amazing . 10/10