BIOMUTANT
BIOMUTANT

BIOMUTANT

78
in-game
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BIOMUTANT Announcement Trailer
Launch Trailer
Wonderful World Trailer
Explanation Trailer
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BIOMUTANT® is an open-world, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action.
Developed by:
Experiment 101
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
70%
8,136 reviews
5,769
2,367
0.8 hours played
Written 15 days ago

I've played this game 3 times on PS5, last time i played was sometime in 2024. It was the first game I ever pre-ordered on PS5. It's a good attempt but lacks that punch that could elevate this game to anything higher than an 5/10. Melee Combat is fun enough where each melee weapon type feels different and the sound design complements each type. Hammers feel and sound chunky, blades sound graphic, and each weapon type has it's own skill tree with their own melee combos. But the most of this falls short when your damage is outpaced by the guns. Guns are nearly unbalanced when compared to melee*. Crafting is nice, being able to tear apart every weapon you get to craft whatever monstrosity of a weapon that you like. Different rarities don't offer a whole lot, the only thing that's really important is your damage and the elemental damage that you want. Magic is useless, it doesn't deal enough damage or apply enough elemental, and only offer something else to do and some traversal. *Guns feel great and are the best thing to use in the game. You have pistols, rifles, auto-rifles and shotguns. Pistols are best because you can akimbo two different pistols, and their fire-rate can nearly match auto rifles, and out damage shotguns. With crafting you can give yourself high magazines, and when you need to reload you can Gears of War instant reload at then right moment. When it comes to elementals, guns can apply them much faster than melee, (I forgot to mention that elementals cause various types of crowd control, but only single target crowd control there's not much difference between them), with that being said, you can easily deal with large enemies by gunning them down while they're stun locked by elementals. For example, the green elemental makes enemies throw up, and the ice element freezes enemies. Guns are very overpowered. I like the visuals of this world, but the world itself is barren and repetitive. Each enemy camp is the same, all the loot are in the same locations, and the only thing of interest are the world bosses that you come across at random. The story isn't that compelling, and the "good" and "bad" ending aren't distinct or consequential enough to matter. Either, the big tree in the center has white leaves or black leaves. Either ending results in the bad guy dying and your character leaving on the spaceship. I'll be honest i don't really remember. The narrator is amusing for the first 2 hours, then gets a tad annoying. The tribes don't offer much other than shops to trade and sell your junk. And the mission structure for the tribe missions are not great. The 4 world eater bosses are fun for the most part, they require specific things that aren't your weapons to beat them, which I don't like too much. NG+ last i played, didnt offer anything different than the base game. For instance, you collect these bio-points and these psi points throughout your first playthrough. There is enough to collect to unlock everything related to those. So when you enter NG+, you just collect and abundance of points and have nothing to spend them on. For instance a simple fix to the stockpile on psi-points is to spend them to increase the damage of your magic. The same can work with the bio-points. I only recommend this game if its on sale for a large discount. Other than that its not worth full price or even half price. Combat is fun, world and art style are visually appealing, story is not great. I would love to see Experiment 101 to update this game but after looking at their twitter, i don't expect them too. If not, I hope someone makes a mod that overhauls some of the mechanics in the game, but this game isn't popular enough for that, oh well.
17.4 hours played
Written 15 days ago

Generic Ubisoft map, repetitive gameplay, no updates. Major let down of a game.
3.3 hours played
Written 11 days ago

Nice little game. If only they had reduced the squeaking parts in voice acting/ or done separate human voices I think this could have easily gotten 7-9/10 and very positive overall rating.
8.2 hours played
Written 16 days ago

Ryzen 5 5600 16 gigs of Corsair Vengeance RGB Pro CL-16 3200 MHZ of DDr4 & Asrock Phantom Gaming D OC Edition RX 6600 XT on An Asus Prime B450 M-A board with WD Black Sn770 NVMe M.2 for storage. Asrock Phantom Gaming 3440x1440p Ultrawide monitor. The game runs great for me using FSR upscaling around 90 FPS. This game is beautiful to look at but it could have used more development time. But it's really not a bad game. I am not sure why it gets a lot of hate. It's nothing special the game play is solid but it does get a little repetitive after a while. But what game doesn't do that?
8.3 hours played
Written 12 days ago

ONE MANS VOICE FOR THE WHOLE GAME...ONE OLD MANS VOICE SPEAKS ... no NPC is speaking .
29.0 hours played
Written 6 days ago

Rating: 5.5/10 – Narrator sounds like he’s reading a bedtime story while I’m doing backflips with a sword. Beautiful world, weird everything else.
12.1 hours played
Written 7 days ago

good game
22.9 hours played
Written 7 days ago

good game
8.6 hours played
Written 24 days ago

Cool lil game💯
19.2 hours played
Written 15 days ago

nice
21.6 hours played
Written 6 days ago

underrated
0.3 hours played
Written 5 days ago

No
11.3 hours played
Written 14 days ago

Nee