Cult of the Lamb
Cult of the Lamb

Cult of the Lamb

3,070
in-game
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GOG
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Unholy Alliance Trailer
Cult of the Lamb Sins of the Flesh
Cult of the Lamb - Launch Trailer
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Cult of the Lamb
Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult.
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Steam
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
96%
50,766 reviews
48,850
1,916
13.0 hours played
Written 24 days ago

Very simple mechanics, easy to grasp and understand, very addicting !! would def recommend to people looking for some chill yet fun game to hop on and off anytime.
15.6 hours played
Written 18 days ago

Very cute, nice gameplay, you get to name animal characters with the names of your friends/enemies/political figures and sacrifice them to an eldritch being from beyond the veil.
61.8 hours played
Written 7 days ago

Late game achievement hunting can get a little bit tedious, make sure you take full advantage of every mechanic from early on! Engaging combat system, awesome art style. Super chill, great for the price, would recommend!
110.6 hours played
Written 13 days ago

Get it. Just get it. Great story and great art, it's a masterpiece.
18.9 hours played
Written 10 days ago

The game is alright but tries to do too much without much depth. The rogue-light crusades are always similar without many changes, the bosses always feel very similar and so do the enemies. The different areas are also always the same. The cult itself is also just light base-building. It's okay, nothing deep. The later builds just give your already-placed structures upgrades. There is no real danger or interaction with it either. Taking care of the followers always feels like a chore, it's just plain annoying. You really feel like you are a mother of 20 children. There isn't any real automation to it and they always complain. Their quests are plain and tedious. The different locations you can visit are also quite boring. You can fish and gamble I guess, that's something. This game is just not for me.
77.5 hours played
Written 10 days ago

Cult of the Lamb is a very fun experience if you are going to purchase the game to enjoy your first play through. I would not recommend this game to someone who enjoys pursuing post-game content. This game has one of the most dreadful post-games than any other games I have played. Sin is one of the the worst features forcing you to play the game for a crazy amount of time to achieve all of the sin related achievements. Also I played this game on the hardest difficulty and while I like that it makes dungeons and bosses much harder, making followers lose faith and die faster is a very poor decision. That doesn't increase the difficulty of the game it just creates more tedious chores of you having to go fetch more followers to attempt to enjoy the game more. Basically this game is fun for one play through and for completing purgatory, outside this the game is just a chore simulator and a test of how many meaningless tasks you will do for your followers.
4.0 hours played
Written 9 days ago

Incredible art, awesome music, and satisfying simple mechanics. I got this game thinking it would be like Hades but why am I lowkey finding it more difficult to play </3..... I love doing whatever to my cult members. I wish there was an online co-op option though. I have to play with a friend at their place if I want to pick up the game
18.7 hours played
Written 21 days ago

This game is being hard carried by the music and visual design. The actual gameplay doesn't have much depth and gets pretty repetitive.
28.5 hours played
Written 9 days ago

Cult of the Lamb is a bold, genre-blending experience that manages to be both adorably charming and deeply sinister in equal measure. Developed by Massive Monster and published by Devolver Digital, this indie darling effortlessly fuses roguelike dungeon crawling with cult management simulation, all wrapped in a strikingly stylized aesthetic that juxtaposes cute animal characters with dark, occult themes. The result is a surprisingly deep and addictive gameplay loop that challenges players to build and maintain their own cult while simultaneously battling monstrous gods and their minions in procedurally generated arenas. It’s a rare game that embraces contradiction—violent and sweet, strategic and chaotic—and comes out the other side as something truly special. The core premise is as bizarre as it is compelling: you are a lamb resurrected by a mysterious, chained deity known as "The One Who Waits," tasked with forming a cult in their name. What begins as a desperate fight for survival quickly evolves into a power fantasy, as you gather followers, construct a thriving commune, and carry out rituals that range from the benevolent to the blasphemous. This duality is central to Cult of the Lamb’s appeal—players are constantly shifting between caring for their loyal flock and delving into brutal, fast-paced combat sequences. The dungeon crawling aspect is classic roguelike fare, but it’s polished and tight. Each run is a brief, action-packed affair where you fight through randomized rooms, collect resources, and unlock new weapons, curses (spells), and relics that can drastically change your approach to battle. The combat is snappy and satisfying, with a good variety of weapons and abilities to suit different playstyles. Boss fights are creatively designed, posing a real challenge without feeling unfair, and each major region has a distinct visual and mechanical identity that keeps exploration fresh. Between excursions, you return to your cult base—a constantly evolving settlement that you must manage and expand. Here, Cult of the Lamb morphs into a resource and community management sim. You’ll build structures, assign tasks to followers, farm, cook, conduct sermons, and perform rituals. These can be morally ambiguous, such as sacrificing a follower for greater power or reanimating their corpse to serve again. While this system may initially seem simple, it grows increasingly complex and rewarding, as you unlock new doctrines, manage faith levels, and prevent dissent within your flock. The game cleverly uses light survival mechanics—food, cleanliness, and sickness—to keep you engaged in the upkeep of your cult, ensuring that downtime between combat runs is never dull. Aesthetically, Cult of the Lamb is a triumph. Its hand-drawn 2D art, layered over 3D environments, creates a visually rich world that’s both playful and haunting. The characters are irresistibly cute, even when they're vomiting from food poisoning or being sacrificed in a blood-soaked ritual. This contrast is where the game finds its unique identity—a sugary exterior masking a delightfully evil heart. The sound design and music complement the tone perfectly, with eerie melodies, distorted chants, and upbeat tracks that evolve as your cult grows in size and power. Narratively, the game keeps things relatively minimal, focusing on atmosphere and emergent storytelling through follower interactions and world-building. However, the mythos surrounding the Old Gods, the Lamb, and the mysterious force behind your resurrection is intriguingly presented, giving just enough to maintain interest without overwhelming the player with lore. The real story is the one you create through choices: who you promote, who you punish, and how you rule. If there’s a critique to be made, it’s that some systems, particularly in late-game cult management, can start to feel repetitive or grindy. Once you've optimized your base and maxed out follower upgrades, there’s slightly less incentive to continue expanding. Additionally, the random nature of roguelike runs can occasionally feel punishing if you’re dealt a poor combination of weapons and curses, though this is mitigated by the game’s relatively short run times and generous progression systems. In conclusion, Cult of the Lamb is a captivating and refreshingly original title that excels in both its mechanics and its thematic ambition. Its seamless blend of action, strategy, and dark humor offers a rare kind of gaming experience—one that is as satisfying to play as it is entertaining to behold. Whether you're in it for the smooth combat, the base-building, or the sheer joy of commanding a legion of wide-eyed woodland cultists, this game offers a devilishly delightful time. Praise the Lamb. Rating: 10/10
8.4 hours played
Written 23 days ago

Unfortunately, Cult of the Lamb falls flat in too many aspects for it to be a worthy successor of games like The Binding of Isaac. Even while taking inspiration in rogue-like classics, the systems in CofL are badly implemented and smell of tediousness and frustration instead of curiosity and exploration. The combat feels clunky, with your own movements being hard to control because of attack and spell animations, and enemy attacks being near instantaneous or badly telegraphed. The only viable option for combat is to roll into enemies, attack 2 or 3 times, then roll away and repeat. If you stay for one more attack, you risk the enemy jumping on you with near-instant speed, taking away your HP. The range of the weapons is laughably short. You pretty much have to be exactly in front of the enemy to hit them with anything. Even the axe, which has the biggest range of the main weapons (sword, dagger, axe) still requires you to be very close to register the hit. The village/follower systems feels like a chore, with much of the resources you earn being used on maintaining follower health and happiness. After every run, you also have to run more and more chores from a to-do list, which boil down to clicking a few buttons in multiple different places in your base. Followers lose faith and hunger over time, which have to be constantly maintained. Some of these can be automated later on, but some still remain just a boring task that has to be done. If you take too long on a run, the followers will all enter a manic state, hating every fiber of your being for taking more than 10 minutes before taking care of them. Because of this, you have to speed-run everything, always having the feeling of a clock breathing down your neck. The co-op system is badly implemented, with most base-actions taking up the whole screen with their UI and zooming in the camera, making it impossible to manage the base together at the same time. If your partner wants to give a blessing to a follower (or many other actions), you are frozen until they finish doing so. Co-op was added after release, and it's a nice addition to have, but it's obvious that the game wasn't designed with this in mind and not enough QoL features were implemented with it's release. Overall, tedious, frustrating and boring to play. I liked the style and some of the ideas for the systems, but the implementation is too bad to ignore.
70.4 hours played
Written 14 days ago

Peak gameplay. Not only are the bosses grotesquely cool, but your cult members are cute.
7.5 hours played
Written 11 days ago

While there's certainly an audience for this game - it just didn't click with me. The game pulls a lot of references from various other games that makes the game-play feel a little bit like you've played it before. The art style, narrative, and world building is unique but the mechanics makes it feel like a re-skin of other games. That being said it's definitely worth giving a try if you enjoy the art style!
80.3 hours played
Written 8 days ago

depending on how you play it theres 10 games shoved into one and i only payed base price. definately worth it. you can make up to 5 cults at a time and i personally use that for genres of decoration. i do recommend you make sure all your spouces are poly. there were a lot of fights at my last wedding
81.6 hours played
Written 1 month and 3 days ago

Cult of the Lamb is not a bad a game, it's just that the only thing it does that's really original is the cult-building, which accounts for about 1/4 of the game. My biggest gripe with this game is that it is extremely broken - it crashes a lot. About 80% of the times I sat down to play this game, I just played until it crashed (I took it as a sign that it was time to stop playing). The crashing was definitely worse when I first started playing - all the crashes happened while I was managing the cult, which forms a large part of the early game. I also got into the habit of playing in a window (to avoid blue screens) and shutting down all my other apps. I played with a keyboard and mouse, which was made trickier in windowed mode as the mouse isn't locked to the window, but I persevered and managed to 100% it anyway. The rest of the game is: * Farm/Base-building - like Stardew Valley, but not as deep * Dungeon crawling - like Binding of Isaac, but not as deep * Fishing mini-game - like Stardew Valley, but much simpler * Drums mini-game - like Guitar Hero, but very simple * Cooking/Crafting - I can't think of what it's like... but again it's very simple I mean, simple isn't bad, but if you really want those experiences, there are better games for it.
9.6 hours played
Written 12 days ago

visually and thematically this game is stellar. However, I found the game to be incredibly boring gameplay wise. The combat isn't very deep which isn't an issue but a lot of the upgrades and cards feel like just slight number changes and don't really do anything considering the health of enemies also scales with dungeon so weapon choice doesn't matter outside of the gun which you unlock so late in the game that it might as well not even exist. The base mechanic also doesn't feel very rewarding to engage in aside from the basic daily "sermons" and the "followers" have very few interactions meaning that aside from being sick you aren't missing much from just only focusing on the boring combat. This left me to just speed through the game to see the end.
81.0 hours played
Written 5 days ago

very funny game, always something to do, addictive gameplay loop, great art, nice sound track, a lot of stuff to unlock - it's a huge recommendation from my side!
35.3 hours played
Written 5 days ago

I can't believe it took me so long to play this game. One of the most instantly gratifying purchases I've made on steam. It really deserved the hype it received.
14.1 hours played
Written 6 days ago

Genuinely I desperately needed this game not only did it give me something fun and interesting to play but it broke me out of my slump of only playing AAA games that all look the same was absolutely worth every penny and I can't recommend this game enough
21.0 hours played
Written 6 days ago

Incredible game, the art style, music, comedy, story beats, etc. all work perfectly. I've only ever run into a few bugs and never on my computer, only on my switch. Absolute must have.
87.9 hours played
Written 6 days ago

AMAZING game, great story line, great combat, and an Even better team to back the game up. (R.I.P River Boy, your music always cheered me up after a long day, I hope you find peace knowing that.)
6.4 hours played
Written 6 days ago

Some of the hit boxes and animations are shocking. Certain bosses can have no attack animation yet have their attack still linger.
58.4 hours played
Written 7 days ago

Hands down one of the best games I've ever played. It has many gameplay aspects like fast paced fighting, resource management, gambling for the real ones, and the sheer amount of things you can do is just mind blowing. That doesn't even mention the art style, which is amazing, and the soundtrack which I listen to all the fucking time! Massive Monster, from the bottom of my heart, keep doing what you're doing, as what you're doing is amazing.
25.2 hours played
Written 7 days ago

obsessed. completely addicted. the gameplay is so fun, you can focus on building your base and making it pretty, or fighting stuff, (or fishing, or gambling!) Also, the art and atmosphere is adorable! I'm currently on the third biome but my cult members are dead chuffed because i have been a benevolent leader ^_^ next save i am 100% gonna make them cannibals and sacrifice everyone though lol
46.3 hours played
Written 7 days ago

Very good mix between rogue like and managing a small village. A lot of dark humour. The game is pretty well polished. It's pretty easy for a rogue like, until the second part when things get more difficult and interesting.
4.7 hours played
Written 7 days ago

PEAK, this game is peak. i will be dedicating more time to it and probably replaying it again after that. love it.
61.6 hours played
Written 7 days ago

Rougelites, City Builder, Minigames. Three things I love. Those three things are in this game. Executed perfectly and I love the art style.
63.7 hours played
Written 7 days ago

I absolutely loved this game and its story! However... the experience I had with some achievements while 100%ing it were frustrating. The ones that are based on chance (lore pages, all the fleeces, and the holy (?) tears from ???) were definitely not the most enjoyable. I spent hours just trying to find all the lore pages because I wasn't "lucky" enough. Definitely would recommend to others!
56.9 hours played
Written 7 days ago

This game is rather complex. What I mean by complex is: -The different shapes and style vibes between friendly characters and enemies -Unique story -truly inspiring with the level of cusomization -a bit of "gotta catch'em all" with the followers -perfect for noobies -so much content for its game genre -many interesting interactions On short, this is my type of game for a multi genre game with roguelike core <3
33.6 hours played
Written 8 days ago

Thus game is honestly amazing. I love creepy cute games and if you do this is for you. The fighting mechanics are also super amazing. Totally and 100% get this game.
102.5 hours played
Written 8 days ago

I'm gonna 100% this game I swear. One who waits as my witness (and husband) I SWEAR. Amazing lore and so fun.
31.7 hours played
Written 8 days ago

Really good, amazing anamations, nice and simpal, and cuslt stuff! 10/10
21.4 hours played
Written 9 days ago

I've played this game on the Nintendo Switch, Xbox, and now I finally got around to playing it on Steam. I love this game. It strangely has a lot of replay value! I love the cult management even if the dungeon crawling can be a bit challenging :3 it's worth it though!
64.1 hours played
Written 9 days ago

My personal fav game. I just love everything about this game. I would recommend to anyone who likes roglikes like myself plus the basebuilding is so calming I just love it. Had to get all the steam achievments bc I just needed them
11.6 hours played
Written 9 days ago

great game, super light hearted and fun
16.5 hours played
Written 9 days ago

Fun game. Music, though good, doesn't really fit the vibe though.
20.2 hours played
Written 9 days ago

I was sorta skeptical on this one, I love dark themed and town building style games but the cutesy art style made me hesitate. Thank goodness I gave this one a fair go! The art style and animation is super cute yet still offers that creepy dark feel. The gameplay loop is pretty solid, the base building and follower loyalty is fun. The start of the game can be pretty overwhelming with all of the systems and unlockables but you quickly get the hangs on things. I might suck azz but I did have to downgrade to easy to make any solid progress. On medium I died pretty frequently, which can be a tad frustrating. Since it directly impacts your followers loyalty. I do wish that the weapon upgrades felt more like upgrades. You can still kill things in a few hits but you can't really "see" the difference when you select an upgraded weapon in the dungeons. Overall fantastic, cute, yet still dark little game. Would 100% recommend to anyone on the fence.
19.6 hours played
Written 9 days ago

cutest cult game ever!! i love the battle mechanics and the ability to design the cult
0.2 hours played
Written 9 days ago

this game honestly just isnt for me but its cute and fun nice story line but just isnt my kind of game
55.0 hours played
Written 10 days ago

awesome game, very addictive. nice mix between dungeon crawler and base building. cute arts/design and gory at the same time, love it !
8.9 hours played
Written 10 days ago

Played just 3 hours so far and it's fun, reminds me of what I liked about Hades. Slightly cozy vibes.
7.3 hours played
Written 10 days ago

good gameloop, funny, if you like roguelikes, this is a good one <3 not crazy battle mechanics but it makes it up everywhere else, good fcking game
57.6 hours played
Written 10 days ago

Extremely satisfying to play on the Steam Deck controller! All the sound effects and music alone made the gameplay loop fun for me when grinding for collectibles (and that took so many hours because of RNG lol). The only complaint I got is that one of the achievements given in the tutorial was bugged, and I had to get a friend to unlock it for me by getting into my account with Steam Manager. Other than that nothing else to report. Get this game if you want something interesting to do in the background while chilling with friends on Discord.
144.4 hours played
Written 10 days ago

I have been accused of masochism, but I haven't spent that many hours in it because I hated it. Ever wanted to run a cult? Find enjoyment in adorable artwork? One portion basebuilding, two portions dungeon crawler, just enough RNJesus for variety without feeling like skill gain doesn't matter, also did I mention the adorable graphics? The story is fun. There's plenty of variety in the baddies. If you're a completionist, there will absolutely be some grinding, but there are a number of ways to make that more interesting that could be called spoilers. So trust. I would still call it a cozy game, though I have yet to try any setting beyond medium or whatever the recommended is. I have found it an easy hyperfixation target. The folks calling it Roguelite and a village manager are absolutely correct.
18.8 hours played
Written 11 days ago

Start a cult and kill false gods. Not much left to say. The game has a wonderful art direction as well! I really enjoyed my time with it.
7.0 hours played
Written 11 days ago

This is such a fun game, love the taking care of the cult parts and making sure everyone's happy.
83.0 hours played
Written 11 days ago

perfect blend of cute art style and utter cult gore . love the combat just wished they could have more weapons types. my slaves uh worshippers keep shitting on my lawn
50.0 hours played
Written 11 days ago

A good and fun game. The gameplay loop is done properly and there's a good chunk of post game. Also, this game has a very high accessibility, so anyone can play it as they enjoy it.
3.9 hours played
Written 11 days ago

turned into a lamb, almost killed for sacrifice, got given a grown by a god of death, made a cult.
4.8 hours played
Written 11 days ago

Amazing game definitly one of the best games i have played and for £9 its basically free. This game is so good and it makes me think people actually buy activision games for £70 for the same thing every year and this game is just £9 on sale its just crazy.. ITS A MUST GET....
192.3 hours played
Written 11 days ago

I love this game, i absolutely adore the little creatures and all the little outfits you can make. The combat takes a little getting used to tho.