Age of Mythology: Extended Edition
Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

788
in-game
Data taken from Steam
Trailer
Age of Mythology: Extended Edition
Age of Mythology: Extended Edition
Age of Mythology: Extended Edition
Age of Mythology: Extended Edition
Age of Mythology: Extended Edition
Age of Mythology: Extended Edition
Age of Mythology is back! Choose your god and take to the battlefield in this classic, upgraded with full Steamworks integration and enhanced features.
Developed by:
SkyBox Labs
Published by:
Release Date:

Steam
Latest Patch:

Steam

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
91%
13,911 reviews
12,776
1,135
32.2 hours played
Written 14 days ago

I absolutely loved playing this game again, it was really something from my childhood and this version takes the old one and manages to even improve on it. Absolutely would recommend.
89.8 hours played
Written 20 days ago

I don't know how many hundreds of hours I spent on this as a kid - certainly too many - but it still holds a [i]very[/i] special place in my heart to this day. The DLC is, frankly, terrible (don't buy it). But the base game is just as fun as it used to be, and it really scratches a certain itch.
227.9 hours played
Written 24 days ago

great graphics for its time. excellent campaign mission. great mixture of units. definitely, my best game
684.3 hours played
Written 1 month and 4 days ago

i started playing this game when i was 8 so thats 16 years ago at the time of this comment and it is by far the game of my childhood and it is definitively the game that got me into gaming. FIVE STARS
28.6 hours played
Written 7 days ago

I absolutely love this game! However, I can't recommend it because it just stopped working randomly several months ago when it was working perfectly fine a week or so before. Now I can't even launch it, let alone play it. And this is even after me uninstalling and re-installing the game. I paid for this game and played it for hours when I had it on CD-ROM. I was excited to have more content and play it on Steam! Only for it to just go kaput. If you want me to buy this new remastered BS after I already spent $30 on the Extended Edition, give me a discount. And a discount to everyone else who's been screwed over by this.
314.5 hours played
Written 10 days ago

Nostalgic game - one of the first RTS games I've played and still the one for which I have the most fondness. It not only has a great story, it also has a great amount of information that can help you learn more about Greek, Norse, Egyptian, and Chinese Mythology. Not perfect, but a great game.
36.4 hours played
Written 28 days ago

Age of Mythology is a brilliant game—a fantastic blend of myth, strategy, and godly intervention. You play as one of several ancient civilizations, each with their own pantheon of gods. The game allows you to summon mythical units, cast divine miracles, and use the power of the gods to crush your enemies. It's fun, it’s visually stunning, and it’s one of the most engaging real-time strategy games out there. But—and this is where things get weird—have you ever thought about how absurd it is that these "gods" even exist in the first place? Like, you summon Zeus or Ra or Hades, and they literally rain down divine wrath on your enemies. It's kind of hard to ignore the fact that the game essentially glorifies the idea of these higher beings—who are often portrayed as vengeful, capricious, and seriously flawed. In a way, Age of Mythology is a reminder of how religions, for all their supposed virtues, have often glorified figures who, by any rational standard, are more akin to petty, destructive tyrants than benevolent overseers. For example, consider the Greek gods—in the game, Zeus sends lightning to obliterate entire enemy armies. Now, Zeus wasn’t exactly known for being kind to humanity. In fact, the Greek gods were notoriously cruel, meddling in human affairs just for fun. Take the myth of Prometheus, the titan who gave fire to humans, only to be punished by Zeus by having his liver eaten out by an eagle every day for eternity. What a great role model, right? This isn’t a story of divine compassion—this is a tale of arbitrary punishment by a "god" who wasn’t happy that humans were given a gift. And in a game like Age of Mythology, we’re encouraged to worship these gods and benefit from their unpredictable moods. It's essentially an exercise in reinforcing power dynamics that have plagued humanity for centuries. The same goes for Ra in the Egyptian pantheon. Sure, Ra is revered as a benevolent sun god in Age of Mythology, but his mythology is full of contradictions. In one myth, Ra’s tears are what created humanity. In others, he nearly destroys the human race because of a temper tantrum. This is a guy who regularly decides the fate of entire civilizations based on his personal whims. A god who routinely punishes humanity for trivial reasons? Sounds a bit familiar, doesn't it? Like how, throughout history, religions have often justified wars, oppression, and violence in the name of their gods. Much like the idea of divine intervention in the game, religions have used godly will to justify unjust actions, whether that’s the Crusades, the Inquisition, or countless acts of religious intolerance. In Age of Mythology, we can summon Hades and send his armies to obliterate entire towns. But why would anyone worship a god of the underworld? Hades is no savior—he’s the king of a place that’s supposed to be filled with eternal suffering and despair. And yet, in a world of mythology, we’re told to view these gods as supreme, as divine beings who are entitled to our devotion. Why should anyone be expected to submit to a figure like that? Why should we bow down to gods who aren’t interested in the well-being of humanity, but only in maintaining their arbitrary power? It’s an absurd, damaging concept that pervades many religious narratives: the idea that submission to a higher power is inherently virtuous, even when that higher power is morally questionable at best. One could make the argument that the concept of a god itself is just a vehicle for controlling people, as the ancient civilizations depicted in Age of Mythology often used religion to justify their dominance over others. Theocracies have existed throughout history, from Ancient Egypt to medieval Europe to modern-day Iran, where religion was not just a spiritual tool, but a political one. In Age of Mythology, when you call on the gods, you are essentially asking for help from an entity that is self-interested, arbitrary, and omnipotent in a way that reinforces the power structures of the time. But in real life, asking for divine intervention often serves to remove personal agency and leads to people resigning to whatever fate they think their god has ordained. Why rely on gods when you have your own potential for change? This is particularly evident in how faith is treated in the game. In Age of Mythology, gods provide miracles, mythical creatures, and the ability to transform battles in your favor. But faith in the real world has often been used to justify oppression, to demand submission, and to keep people in line. History is filled with examples where the power of faith has been abused to perpetuate cruelty, from the Spanish Inquisition to the oppression of women and minorities under various religious regimes. The ability to summon miracles in the game feels a bit like the religious promises of paradise and salvation that are often used to placate people into accepting suffering in their lives. Why are people always told to wait for divine help when they have the power to make changes themselves? Take the Atlanteans in the game. They're essentially a technologically advanced civilization with the power to build things like Colossus and mythical armies. But their downfall comes when they become too arrogant, believing they could control the gods. Isn't this the quintessential religious narrative? A civilization falls because they overstep their boundaries with the divine. And isn't that just another example of how humans are conditioned to think they need a higher power to guide them? We are taught that our fate is determined by the gods—or by religious institutions and their leaders—when, in fact, much of our suffering is a result of human-made systems of control, power, and oppression. The idea that gods or divine powers can intervene to "fix" your problems is nothing but a way of deflecting responsibility from human beings. It teaches us to expect salvation from an external force rather than relying on our own capability to change the world. This is perhaps one of the most insidious aspects of religion. In Age of Mythology, you can summon gods to save the day, but real life doesn't offer that luxury. The gods don’t answer prayers—and they never will. If humanity wants to survive and thrive, it must rely on reason, action, and empathy, not on supernatural forces that might not even exist. In conclusion, Age of Mythology is a fun, engaging game that allows you to explore ancient civilizations and mythologies. But, as you build your empire, it's hard to ignore the flaws of these mythological figures—gods who are quick to punish, manipulate, and reward with arbitrary actions. The game itself is a reflection of how religions have often been used to justify war, oppression, and control. It’s a constant reminder of how easily humanity has been convinced to surrender agency and free will in favor of some invisible, all-powerful force. The question remains: why should we worship deities who are just as flawed, vengeful, and self-interested as we are?
7.3 hours played
Written 21 days ago

Why did you sell me this if you were going to abandon it? You keep releasing "remaster retold remake remix" and leave the old one. Now why would anyone buy your new games if you are going to keep doing the same thing?
4.7 hours played
Written 17 days ago

i am not a greek type of guy but saying this is not goated would be a lie. summoning these big ass legend being to fight for you is something i knew aoe can do
29.6 hours played
Written 26 days ago

I play this game on LAN with my stepbrothers. Good times.
272.5 hours played
Written 6 days ago

[h1]Age of Mythology Extended: A Timeless RTS Revived[/h1] TLDR OF THIS REVIEW IS AT THE BOTTOM, if you want to read the whole thing go ahead. And no it's not Age of Empires! Greetings folks and welcome to another video game review. This week we are taking a look at one of my favorite RTS games of all time: Age of Mythology. An RTS game that presents tactical real time strategy that sports mythological units across various mythologies and incredibly tactical and succinct gameplay, this is without a doubt one of the best RTS games I've ever played (I have played many) and we'll get into why a bit farther below. [h1] Gameplay: Obliterate Mythological Opponents with force [/h1] In this game as with most RTS games you need to set gatherers to gather things (like wood and food) to get upgrades and additional units etc. Typically in this game in particular it means getting a bunch of villagers gathering resources and getting to the classical age to build military units as fast as you can. In this game settlments are important to grow your population and are scattered (somewhat) randomly about the map. You can only expand you population so far with just houses, so these become key to a miltary dominance victory. Like with most RTS games there are active counters to troop types, and unlike with the original AoM extended edition actually offers options to all pantheons (Norse didn't used to get archers etc etc). These matches are not meant to be drawn own or long and typically can end very fast. There are also additional mechanics that help "end the game" once it has reached the stage where one overtly dominant civilization is trying to take out some stragglers (sometimes the stragglers come back but the game is designed to not allow for "trolling" by being the cockroach that won't go down). You can only build a titan gate to summon a titan ONE time, if they destroy it or build theirs first it is OVER! Wonders can be built at whichever stage to initiate a timer to win the time in 10 minutes if it survives. Matches tend to last 15 minutes to an hour, more often being on the short side than the outlier hour long match. The game is weighted around having an active military or actively defending until you can push to end the game or you depend until your wonder lasts until victory. This allows for various methods of play, but all of them tend to end rather fast regardless due to the game's pacing. There are a lot of builds and strategy to this title since the extended release, I've been truly impressed revisiting it. The graphics (while improved from when it originally came out) are nothing ultra aesthetic to look at. But this is an RTS, in depth graphics aren't the most important and what graphics are there are nice at displaying what is meant to be displayed in a fun setting. The graphics while less than pretty do not effect the gameplay. The setting and maps are well made and the random generation on the random maps is well thought out with interesting "brigands and exploratory hazards". The game also supports modding and your own maps, what's not to love. [h1] Is this game different from the original Age of Mythology? Better? [/h1] Yes, and yes. This game is actually just better than the original Age of Mythology from days of old, they added aditional units to fill out some patheons so they couldn't be cheesed easily with irritating builds (norse not dealing with flying effectively or having ranged siege options etc etc.) to create a balance online experience. This only somewhat effects the campaign as different units are able to be built compared to previous (not a huge deal, just new units nothing got removed). The day night cycle is a fun setting that actually effects the line of sight of your units that was previously unavailable, and you can also play as gods from Chinese mythology (these gods appear to be strong but hard to compete with online). When I played AoM ages ago the online scene was nonexistent and the meta was warped and busted around a few gods. It is now the case that all of the pantheons feel strong and matchmaking is a varied experience. It's better than how you remember visually aswell, even though it's still not the greatest. The achievements in this game all are very achievable, a lot of them just seem moreso are endurance achievements where you have to play 1000 online matches etc. I'm already done with all of them just playing quick matches against folks and with friends. . Since this is a game I have fun playing anyway, eventually playing 1000 online matches wasn't crazy. I still would boot this game up anytime anyone would want to play who has a machine that can't handle retold (which are quite a few playing extended edition currently.). [h1]TLDR: How Many Stars Damn it?[/h1] This game is an RTS, if you aren't a fan of the genre the most that can be gotten from this is about 10 hours of story that is probably worth the go through. If you are not a fan of the genre the vs gameplay will likely be your cup of tea. That's why I have the review set at 6.5 out of 10 if you aren't a fan of the genre and an 8.5 if you are a fan of the genre (hell maybe even a 9). 100 percent worth picking up if there is ever a steam sale, even worth considering at full price. It isn't SC2 or Age of Empires 2, but it isn't meant to be and is still a very fun time. Active userbase maintains online play count in quickmatch and online lobbies, steam workshop, plus endlessly replayable single player scenarios and random gen maps against AI opponents. The player counts aren't always optimal since retold came out. The matches are short and sweet for an RTS, which is uncommon in the genre. Definitely worth picking up even after retold has launched. I would recommend picking up Retold also though lol, it's a great remaster and evolution. Cheers, thanks for reading everyone you all rock!
53.1 hours played
Written 19 days ago

I have been playing this game since it was released many moons ago on CD. Great game
47.0 hours played
Written 12 days ago

Better than AOE (thanks for the memories, next!)
27.8 hours played
Written 1 month and 1 day ago

Timeless, classic, epic.
51.5 hours played
Written 24 days ago

One of the best strategy games of all time
577.3 hours played
Written 7 days ago

idk, I may be addicted to this
56.7 hours played
Written 1 month and 3 days ago

My fave childhood game
234.8 hours played
Written 17 days ago

its perfect, bet age gmae
51.6 hours played
Written 19 days ago

It's a very nice game.
87.0 hours played
Written 23 days ago

it's rally good game
3,049.0 hours played
Written 18 days ago

Lots of fun
0.9 hours played
Written 28 days ago

Great Game!
27.2 hours played
Written 1 month and 3 days ago

Fun
5.2 hours played
Written 1 month and 3 days ago

Its good
52.7 hours played
Written 13 days ago

Awesome Game Play
5.2 hours played
Written 22 days ago

Good RTS
348.3 hours played
Written 27 days ago

very enjoyable
581.0 hours played
Written 25 days ago

everything
1,074.0 hours played
Written 28 days ago

BEST GAME
650.4 hours played
Written 17 days ago

Nostalgia