Elite Dangerous
Elite Dangerous

Elite Dangerous

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Elite: Dangerous Trailer Dec 2016 PEGI
Elite Dangerous 3.3 PEGI
Elite: Dangerous Launch Trailer PEGI
Elite: Dangerous Gameplay Trailer PEGI
Elite: Dangerous Slow Motion Trailer PEGI
Elite Dangerous
Elite Dangerous
Elite Dangerous
Elite Dangerous
Elite Dangerous
Elite Dangerous
Elite Dangerous
Elite Dangerous
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Elite Dangerous
Elite Dangerous
Elite Dangerous
Elite Dangerous
Take control of your own starship in a cutthroat galaxy. Elite Dangerous is the definitive massively multiplayer space epic.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
76%
49,851 reviews
38,248
11,603
2,603.5 hours played
Written 10 days ago

Elite: Dangerous is a simulator: it simulates the Milky Way galaxy (shared by players) on a 1:1 scale, and it simulates space ships flying through said galaxy, commandeered by you. Let me start by saying Elite: Dangerous isn't for everyone, but also lots of people just never realize this might well be for them. It has a pretty steep learning curve and it doesn't hold your hand or gently guide you, although there are training missions, and the game starts with a decent tutorial that covers some of the most important aspects of the game. But not everything. A lot (and I mean a LOT) is left for you to discover. This doesn't have to be a show stopper: there are excellent fan-made tools that add to the game, and there is lots of information that can help you understand the game. Another aspect that can be a deal-breaker is the lack of a campaign. Once you've finished the tutorials, the game kicks you out of the nest and releases you into the wild. But it expects nothing from you. You can sit at the a bar for the rest of eternity if you like. Elite won't stop you, and it won't judge you. You have to make your own game, pick your own path and do whatever sounds like fun to you. There's a good variety of game play loops to spend time on. There are lots of goals that you can set for yourself, but you must set them because the game will not, just like you will never be that one hero that saved the galaxy. There are several reasons why I love Elite: Dangerous myself. For one, it doesn't ask anything of me, and I can set a pace for myself. Any pace is a good pace. Also, it can be incredibly pretty. I like to play the cockpit parts of the game in VR, which is one of the most incredible experiences I've had in VR. It's also just fun to fly a ship, in the same way it can be fun to drive and operate a car. BTW, you can visit the supermassive black hole at the center of the Milky Way.
217.2 hours played
Written 4 days ago

There are certain aspects of this game which are repetitive, hidden and never taught. You will have to use external tools and websites to monitor things like mining areas, profitable trade routes and completing engineering your gear. Certain sequences are boring and grindy as well. (You can choose to ignore these as well for lower quality gear). If you can get past these hurdles, the mechanics of ship "driving" are very in-depth and well done. You will feel like you're flying an actual ship tearing through space time. As a sci-fi fan, I feel no other game comes close. (Star Citizen is the only close match). There's a slight learning curve which you must go through before you start enjoying the game. This game/sandbox is not for everybody.
86.4 hours played
Written 5 days ago

Best space simulator where you can choose which type of game you want it to be. Combat, exploring, trade, mining, work for a politic goal... You can do it.
1,218.3 hours played
Written 12 days ago

With over a thousand hours in this game, nearly all in VR, I can say that this game keeps me coming back. There is no other VR space sim that comes close to this experience. It is an open sandbox that lets you define your own fun with a decently steep learning curve. I can decide if I want to engage in tough alien battles over with the Thargoids, if I want to relax I can throw on a podcast and make some credits, or I can say forget humanity and launch into the void on an exploration mission. Even with my long gaps between when I do and don't play this game I think of it often.
62.4 hours played
Written 17 days ago

The on-foot combat is awful and FDev doesn't have a very good reputation with the community, but I still enjoy this game
66.5 hours played
Written 4 days ago

great game. played when on xbox made the over to pc having a great time playing again and getting to grips learning all the new stuff they have added
0.7 hours played
Written 5 days ago

no vr controllers for a vr game is suffocating. it looks cool though
2,669.4 hours played
Written 7 days ago

frontier devs tamp down backlash over the ARX store price hikes. banned my steam forum account for complaining.
280.9 hours played
Written 5 days ago

I have over 3k hours on xbox. Played this game since day one preview. It is a ton of fun, albeit a little lonely at times. I'd imagine it is more fun with friends. Wouldn't know. I have almost 1 billion credits. Most all ships. That is my steam account with under 300 hours. If you do it right it does not take long. Best space sim out there and devs still be active. EVE can suck it o7.
72.6 hours played
Written 8 days ago

Well this game is overall brilliant.. for £20 there is so much gaming time value. getting used to the controls is a short term problem, after 20 hours you will be navigating the galaxy smoothly my problem is the time spent travelling. this review is after 67h this is a game I will play again
8.4 hours played
Written 9 days ago

Space. The final frontier. That's it. Once you're there, that's it, it's just more space, which is mostly nothing.
83.0 hours played
Written 15 days ago

[h1]EliteTube: Dangerous...ly Empty[/h1] That’s what I’d call this game — because most of the time, you’re just watching YouTube (or reading a book, or doing whatever else in the background) and flying in empty space [hr][/hr] Earning creds is easy - I earned million of credits over the course of the game, spending just about 4 hours on this activity (this is when I wanted to earn some creds). Cannot imagine how you can earn when spend days (buy 800, sell 40k...) On one hand, that sounds like a lot. On the other — [u]those credits mean nothing[/u]. Progression in this game is defined entirely by [b]grind[/b]. Want to get to the next tier? Go hunt down [i]Item X[/i], which only drops from [i]Settlement Type Y[/i], and only with a [b]very low chance[/b]. Some enemies will become way too easy after that, others will remain far too difficult. Repeat from the start. Here's a personal example about grind: I needed [b]Opinion Polls[/b]. Did [b]16[/b] search missions over 4h (dock to settlement, search, download data, undock, flew away to reset settlement, come back), each with about [b]50 data[/b] downloads, so around [b]800 data items[/b]. Found [b]1 out of the 5[/b] I needed. [i]Estimated drop rate: 0.125%[/i]. I googled how else to find it. Found a community site showing which [b]Fleet Carriers[/b] sell them. Jumped 20 systems, spent around 30 minutes watching YouTube while traveling. Arrived at the system → flew to the carrier → waited to dock → waited until I can off the ship (there is 15s animation) → black screen → go to lift → wait 10s→ ran to the bartender... [b]No item[/b]. Classic gameplay moment. btw, how game expect you will use other player carriers - you will dock to each of them and check bartender on each, bc there is no in-game search. Money is nothing, items are everything. [hr][/hr] [h2]What are system jumps like?[/h2] * Fly away from the station or star * Wait for the FSD to charge * Jump * Possibly refuel at a star * Repeat Each jump takes about [b]a minute[/b], less or more, depends on: when you doing 20 jumps then you reading the book and deal less effective with all these steps. Now imagine doing [b]500 jumps to Colonia[/b] just to meet an engineer who will upgrade your gear. (Like adding a audio masking to your weapon.) [hr][/hr] [h2]Traveling within a system? A nightmare.[/h2] There’s a magical number: [b]7 seconds[/b]. You accelerate toward a destination — it says “4 minutes away.” That doesn’t mean it’ll take 4 real minutes. After a minute, it’ll suddenly say “0:30” When it says [b]0:07[/b], you [i]must start slowing down[/i] — or you’ll overshoot. Then you’ll have to loop back around and approach again. Or you can use [i]autopilot[/i], which: * Takes up a module slot * Consumes power * Still requires manual action, but this fun a bit Also, there are [b]three separate autopilots[/b]: * In-system travel * Station landing * Planetary landing No single one does everything. Without such autopilot navigation repetitive and boring [hr][/hr] [h2]One last thing about those external tools...[/h2] The game lacks [b]tons of features[/b]. Thankfully, the [i]community[/i] stepped in with tools and databases to help. But seriously — [b]why wasn’t this built into the game itself?[/b]
1.5 hours played
Written 29 days ago

I didn't engage with this years ago, but I tried again thinking maybe I would now...maybe I would have, but unfortunately the only time I got it to co-operate with my account, internet, and PC...the power blipped and crashed the program. Almost an hour of wrestling with it later to no avail, and I'm done for good. It looked OK for what I did get to see...but a lot of menus looked like they had weird anti-aliasing around the text.
206.6 hours played
Written 28 days ago

I played this game for many hours back in the day which you can see in my playtime. I took a break for a few years and decided recently that I wanted to get back into the game, but now the game servers seem to have forgotten that I've ever bought this game. I've tried logging on for several days now with no luck, I've made several support tickets asking for help from Frontier and they seem to ignore each one. The game was definitely interesting back in the day, but having the company basically delete your account out of existence is an automatic thumbs down.
15.0 hours played
Written 30 days ago

I can't play for even a full hour without getting kicked out due to unstable servers. Annoying bugs. I don't recommend buying even on sale.
413.1 hours played
Written 1 day and 20 hours ago

Extremely fun, plenty to do, and man is the sound design phenomenal, especially in vc. Private servers, solo servers for those like myself not interested in PvP confrontation, but still get to integrate into the global economy and affect it. Yes, there is a grind element, but it's not forced and does not need to be done (unless you're crazy like me and live for the grind haha). 400 hours in, many more to go!
297.3 hours played
Written 2 days ago

Captures the vastness of space in a way no other game can. Great flight model with a HOTAS. Allows you to play any kind of role you want from smuggler to cruise ship captain.
251.3 hours played
Written 2 days ago

Many different options to explore in the game. Do you want to be a trader? Miner? Combat Ace? why not all of them. It reminds me of wing commander Privateer from the 90's.
1,515.7 hours played
Written 2 days ago

I always come back to this game, it is solid, well functioning and always has things to do. Very few games offer that.
36.3 hours played
Written 2 days ago

If you've ever ready Armada by Ernest Cline, this is exactly what imagined since I first read that book. An amazing game, but it does take time.
51.3 hours played
Written 3 days ago

one of if not the most accurate simulations of the known universe. if you like science and sci fi this game is for you!
720.0 hours played
Written 3 days ago

Great space flight and combat sim... Fluid mechanics and gameplay make it seem almost real. I don't play with vr but even without it the way the game plays could almost be real... I prefer to play in private group or solo as I don't like getting ganked by a player with alot more time in the game and a fully engineered ship... (Of course I "could" engineer my ships but I've been too busy enjoying the other aspects of the game...) That aside I'd just rather play with ppl I know or by myself than in an open environment, too many bad experiences in other games... And in that respect I love the fact that I CAN choose to play indifferent modes and still affect the cosmos as a whole!
184.1 hours played
Written 3 days ago

Until interstellar spaceflight becomes available or Star Citizen 1.0 releases - whichever comes first - Elite Dangerous is the closest thing you'll get to living that space pilot life. It's not perfect, but it is a great, immersive sandbox like no other.
20.5 hours played
Written 3 days ago

this game is so beautiful I recommend it but it takes time to understand the commands and all
1,423.4 hours played
Written 3 days ago

A great space sim with plenty of options to explore, combat, mining and now the colony expansion gives it another fun aspect.
4.9 hours played
Written 3 days ago

Bought and played it on ps5 but wanted to experience the FPS missions so its one of the VERY few games ive bought on more than 1 platform, a bit more unforgiving in the technical side of things than Star citizen but less time-wasting bugs
231.5 hours played
Written 3 days ago

I cannot say how long I just looked at a quasar for the first time and doing nothing but taking it all in. We will never get to see Proxima Century on a space ship in our lifetime but at least I saw it in ED. Thanks Devs.
6.8 hours played
Written 4 days ago

Elite Dangerous is a very good space fantasy game with a large persistent galaxy that takes real time to explore. There is something for everyone who plays this game. I like the trade aspect but really get a kick out of transporting people to wherever they want to go in the galaxy.
3,434.4 hours played
Written 4 days ago

Yes, if you like flying around, playing with ships, having things you could, or could not do depending on what you like. It still looks beautiful after all these years, there are new ships and lots of new activity. Very recommended. Must buy if you like Hotas/Hosas and flying space ships.
3.2 hours played
Written 4 days ago

Dident play it since 2016, now it wont even login. Made a frontier account but it says my cdkey is already taken. :( cant play this game
10.5 hours played
Written 4 days ago

Game has almost zero basic instruction. Missions are convoluted. Not worth it.
2.0 hours played
Written 4 days ago

i hate this game its so annoying do not get it and if you do please do not play it more than 2 hours so youd be able to refund it
1,056.6 hours played
Written 4 days ago

Space Truckin'! Combat is fairly repetetive, fly past eachother shooting, loop around, rinse repeat til one of you dies. Exploration is relaxing, make sure you have a good playlist, great after a long day. Playing the market can make you a good amount of money, assuming you have a freighter that can haul a good amount of cargo. Takes a while to make enough money to buy a defendable freighter, but once you do you can make a killer amount of money. If you get the chance to play this game on a vr headset in 3d take advantage, it looks fabulous!
228.9 hours played
Written 5 days ago

im a returning player (first time I played i did 140h in 2 weeks) i can say this game / simultaro is very impressive and inmmersive, not begginer frindly, youtube tutorials are a must, tons of hours of solo fun (i didnt even play with friends), very worth it if you really love space, i recomend to take your time to adjust all your ships thrusters settings
32.2 hours played
Written 5 days ago

Okay gays, I am going to keep this short: Elite Dangerous[a] is an online space flight simulation game developed and published by Frontier Developments. The player commands a spaceship and explores a realistic 1:1 scale, open-world representation of the Milky Way galaxy, with the gameplay being open-ended. The game is the first in the series to attempt massively multiplayer gameplay, with players' actions affecting the narrative story of the game's persistent universe, while also retaining a single-player mode. Elite Dangerous is the fourth game in the Elite video game series. It is the sequel to Frontier: First Encounters,[9] released in 1995. By November 2012, Frontier began a Kickstarter campaign for ED due to the inability to secure a publisher. The game was released by Frontier for Windows in December 2014,[1] with the macOS version later released in May 2015. The Xbox One version was fully released in October 2015.[10] The PlayStation 4 version launched on 27 June 2017. ED has additionally supported most Virtual reality headsets on PC.[11] Upon its release in 2014, Elite Dangerous began in the year 3300 and has been in sync with UTC albeit 1,286 years in the future. The game is set around 45 years after Frontier: First Encounters.[9][13][14] Elite Dangerous retains the basic premise of previous games – players start with a spaceship and a small amount of money in an open galaxy and role-play in various activities to acquire more money and merit. Possible activities include trading, mining, exploration, passenger transportation, bounty hunting, piracy and assassination.[15] The game is the first in the series to feature online multiplayer with access to a massively multiplayer persistent world called Open Play, as well as an online-only single player mode.[16] Open Play gameplay is similar to Eve Online in that many actions that would be considered griefing in other multiplayer games are generally permitted, as long as there is a valid roleplaying reason (e.g. robbery, extortion and blocking off star systems).[17] However, some actions, such as "mob mentality" persecution of players, exploiting mechanics of the game (such as quitting the game in the middle of a fight to avoid death), and swearing are not allowed,[18][19] and could result in a ban from the main server.[20] Within the virtual galaxy, the player can explore some 400 billion star systems complete with planets and moons that rotate and orbit in real time, reflecting dynamic day-night cycles.[21][22] Around 150,000 of the game's star systems are taken from real astronomical data,[23] while a few partially fictional planetary systems, which were created in Frontier and First Encounters before a significant number of exoplanets were discovered, are carried over. For example, none of the gas giants of the Fomalhaut system correspond with the detected properties of Fomalhaut b. A handful of entirely fictional systems named in the original Elite, and also featured in later games, are included (e.g. the original starting system Lave). The remainder are procedurally generated according to scientific models.[23] Players can dock their ships at space stations and outposts located throughout the galaxy in star systems to trade goods, purchase new spacecraft, re-arm their ship, effect repairs and do missions from Mission Boards.[24] Players may also find lost cargo or encounter other ships while in flight by investigating Unidentified Signal Sources. Starting in 2012, Elite Dangerous was developed using Frontier Development's own in-house Cobra game development engine.[30] Frontier had been working on the game as a skunk-works background activity for some time prior to its Kickstarter launch,[31] with other projects being prioritised.[32] On 14 November 2014, one month before launch, David Braben announced the removal of the game's offline single player mode, the developers having decided that they could not deliver an acceptable offline-only experience based on the original design.[33][34] The Windows version of the game was released on 16 December 2014.[1] On 4 March 2015, Microsoft announced at the Game Developers Conference that Elite Dangerous would be released on Xbox One.[35] The Xbox One version early access launched in June 2015 as part of Microsoft's Game Preview program briefing at E3 2015.[36] It was fully released in October 2015.[10] On 2 April 2015, the game was made available on Steam with support for cross-buy between the Windows version and the Mac version,[37] the latter being released in May 2015.[38] Although there are no plans for a Linux version of the game, Braben stated in 2014 that "There is no reason why COBRA cannot run on Linux, running through OpenGL."[39] A version for PlayStation 4 was released on 27 June 2017. Support for the Mac version ended with update 3.3 on 12 December 2018.[40] Braben has said that Thargoids, the warlike, insectoid aliens from the original games, would make an appearance in some capacity.[41] Mission objectives introduced in May 2015 about ancient specimens fueled speculation of the coming introduction of the Thargoid species.[42] On 5 January 2017, the Thargoids were possibly encountered by a player. The ship encountered was alien in nature. Through an escalation of encounters, it was eventually revealed the encountered race was in fact Thargoids. While initially Thargoid encounters were non-violent, a number of space stations have since been attacked leading to missions based on investigating, researching, and gathering materials to increase weapon effectiveness against the Thargoids. On 25 October 2016, an extinct alien race, the Guardians, were added, with players allowed to explore the ancient ruins they left behind in order to gather data and materials to unlock special Guardian modules and specialized Human–Guardian hybrid weapons with increased effectiveness against Thargoid ships. Thematically, the Guardians were discovered in the year 3302. On 9 April 2020, Fleet Carriers were added to the game, allowing players to own what are essentially mobile space stations for private use, though they are limited to one per player. They are exorbitantly (though not entirely prohibitively) expensive in terms of in-game currency, owing partially to the fact that they also require periodic refueling stops. The game's main alien race, the Thargoids, invaded the bubble of colonized space in the galaxy in 2023. The Thargoids deployed vast motherships known as the Thargoid Titans,[43] which opened up new gameplay opportunities in addition to making anti-xeno activities much more accessible. New modules such as the Guardian Nanite Torpedo Pylon[44] were added to the game in the fight against the Thargoid species. An alternative variant of the Frame-Shift Drive, the game's method of faster-than-light travel, would be developed by integrating Thargoid Titan technology into human components. The Supercruise Overcharge (SCO),[45] as it's called, would vastly increase the speed of travel at the cost of lessened stability, excessive heat buildup, and immense fuel usage. Three new ships were released during 2024 with Supercruise Overcharge stability in mind: Python Mk II[46] (combat), Type-8[47] (cargo), Mandalay[48] (exploration), and Cobra Mk V[49] (multipurpose). In the Frontier Unlocked[50] livestream on October 20, 2024, a new feature, interstellar colonization,[51] was announced. Players will be able to purchase colonization megaships, claim star systems, and build space stations (including a new type called space depots). Further footage and information is to be shared during November 2024's Frontier Unlocked. Tenk u fr redin gays!!
7.5 hours played
Written 5 days ago

insane amount of depth and exploration. it's a space game that combines FPS with space navigation & Flight. and can't forget the mining and colonizations. Try to be bored of this: I Dare You.
1,162.1 hours played
Written 6 days ago

So Much Immersion in this game, add VR for an out of body stellar experience! Very unfortunate they didnt get VR up and running for Space legs tho
128.9 hours played
Written 6 days ago

Big space game very epic can absolutely ruin a whole economy and then go act like it didnt happen 10/10 (and also buy cool ships)
34.5 hours played
Written 7 days ago

Incredibly cool game. Rich with endless content (a literal 1:1 scale of the milky way!!!) and no guide rails. I wasn't able to stomach the learning curve as it requires a lot of your time, so I only played it for a while. However, if you have the time and you like space exploration and making a title for yourself in this very real simulated galaxy, I strongly recommend. Also absolutely stunning experience in VR.
44.8 hours played
Written 8 days ago

Elite Dangerous is a true open sandbox game/simulator. There is so much to do but it doesn`t hold your hand to show you everything. There is a steap learning curve, but if you set your mind to it it is not so difficult. From mining and trading to exploring and on foot combat, from exobiology to pirating, there is really so much to do and there is still more to come.
1.3 hours played
Written 8 days ago

got a new computer and wanted to try this game out after owning it and barely playing it to find my key doesnt work and frontier makes it incredibly difficult to submit a ticket to get my key to work or find a solution.
48.5 hours played
Written 8 days ago

REAAAALLY pretty, Sometimes you get stuck, but that's easily fixable but the game's incredibly enjoyable, the grind feels fun and not stale, took me 14 hours to get my dream ship (Orca) felt amazing to see and have it in person, shame the customization is limited by in-game currency though, nonetheless GO BUY THIS!!!!!
168.8 hours played
Written 9 days ago

This is a great game. When I booted it up for the first time it was in VR with some janky controller flying system but i still fell in love with it. A few weeks later my T16000M or whatever arrived and from that point on i was addicted. If you combine this game with VR and a flyght stick ar even a hotas setup it is the best expirience on steam. o7 Commanders
2.2 hours played
Written 10 days ago

Gotta say I don't recommend this unless you've got a friend to tell you literally every little step, the game refuses to teach you to use the UI at all to the point where you constantly need to ask how to do very basic functions. I had the tutorial break 3 times in a row and now I have no idea how to do anything in the game, which is a shame because so far the graphical design and audio was pretty good and I can tell the ship's movement has quite a lot of depth in a good way, but it is simply impossible to get to "the good part" of the game when you spend 2 hours just trying to get out of the tutorial that isn't working correctly. Having given the game a little over 2 hours, I think I was pretty patient with it Also runs extremely poorly, ryzen 5 5600x + 3070TI constantly stuttering and freezing and won't get above 50 fps in an ideal situation.
77.1 hours played
Written 10 days ago

I have been looking for a good space game that is a bit more in-depth on the ship mechanics than No Mans Sky but also works on my PC. This is that game. I am only a day into my gameplay but am loving it. It has the open world ability to choose your own path along with ship customization and stuff to grind towards. There are some stressful moments climbing the learning curve, but I've been using a handy dandy AI chatbot to talk through questions to help me figure things out quick. 9/10 so far. Can't wait to keep playing.
125.8 hours played
Written 11 days ago

4 out of 5 The very core of the game is what i love most. A vast sandbox filled with opportunity and activity. Buzzing trade ports, endless bounty boards and interstellar factions clashing. Ships that feel amazing to command, coop cockpits to bring your friends or even a fighter bay. Even after several hundred hours on Xbox i was so excited to finally play on PC and play with friends. I was pretty baffled when i realized how much more the PC version has to offer, even without Odyssey. If you think about wether to get this game on Steam or Xbox, use Steam. However, there's the only catch. i would give this game 10/10 if it was not for the launcher resetting me to Odyssey every time i start it through steam. I own Odyssey, but i prefer to play Horizons because i already had to overclock my GT 1030 to get Horizons to run satisfactory.
24.3 hours played
Written 11 days ago

Amazing game, hard to get the hang of but worth it. Tons of fun with friends! :)
425.4 hours played
Written 11 days ago

Very cool, you can play the game as if it's space eurotruck simulator, hop around the galaxy to find cool suns and rocks, or beat the crap out of some space weeds, maybe also coalmining on a random asteroid. personally love using the explorer as space volkswagen and go all over the place tho
1,492.4 hours played
Written 11 days ago

ngl this feels like a cross between GTA Online's actual content, as well as giving u the experience of a space pilot, but with a more mature community. This game does not hold your hand. The default controls aren't perfect. I've never had so much fun knowing nothing. And if you love learning, you'll have plenty to discover in this game. I've heard people say that Elite's a mile wide and an inch deep. If that's true, then you can spend thousands of hours dancing in the puddle and never run out of new experiences. Hands down, favorite MMORPG, sandbox, vehicle combat, grind. You may start this game as a lost explorer. But you can find your niche. Most of my time is spent being a questgiver for other players. No joke.
744.6 hours played
Written 12 days ago

Once you get your head around the controls and game mechanics its very addictive, Outfitting ships and engineering is a lot of fun making the ship really feel like yours. Also you can grind hours in solo play but the best experience overall is playing with others.