60.1 hours played
Written 6 days ago
Overall, Vampyr is a good game and worth playing multiple times. There are very few games where the player takes on the role of a vampire
1-Story
✅ Positive Points
-Dr. Jonathan Reid is a compelling main character, struggling with guilt, logic vs. emotion, and personal responsibility. His inner conflict gives the narrative emotional weight.
-The story slowly reveals layers of vampire society, secret factions, and hidden agendas
-Decisions you make—like who to kill or spare— or who turn vampire(only main characters )
-Many NPCs have their own backstories, secrets, and relationships
❌ Negative Points
-The story can feel slow at times, especially in the middle chapters, with too much dialogue and backtracking between districts.
-While most dialogue is well-written, some conversations feel dragged out or overly formal, which slows the momentum.
-Jonathan sometimes says things in cutscenes that contradict how you've played (e.g., expressing guilt even if you didn’t kill anyone).
2-Movements
✅ Positive Points
you can teleport only where scripted
you can short dash
you can dodge
❌ Negative Points
-you can't freely teleport
-you can't jump
-you can't Crouch or Sneak
-you can't climb ledges or scale buildings
-you can't vault over low walls
-you can't swim
3-Combat System
✅ Positive Points
-level up system
-The combat system uses a tri-resource mechanic (Health, Stamina, Blood)
-You can unlock and upgrade a variety of supernatural powers—such as Blood Spear, Shadow Veil, and Claws
-Biting Mechanic , Staggering enemies lets you bite them mid-fight to regain blood
❌ Negative Points
-Fights often follow the same pattern: hit, dodge, stun, bite, repeat & repeat
-Poor Hit Detection & sometimes miss even when they visually connect
-No Combo System or Advanced Tactics
-You can't use the environment during fights
-weapons most feel similar in use, and there’s little reason to switch between them
-Limited Weapon Customization
4-Enemies & Enemy Types
✅ Positive Points
-Enemy Factions Have Unique Themes & combat
-Enemies can inflict effects like burn, bleed, or stun
-Some areas have higher-level enemies, which pushes you to explore the world carefully and return later when stronger
-Enemies are placed logically based on their lore
-Enemy factions fight each other without your involvement
❌ Negative Points
-Enemy types are limited and start repeating quickly
-Some enemies—especially bosses or elites—feel unfairly strong, not due to smart design but due to inflated damage or awkward AI behavior.
-Enemies respawn quickly in certain areas
-when enemies fighting each other if one enemy see you , all enemies making ally to kill you
-The designs change slightly, but their behavior doesn't.
5-Traveling & Movement Between Districts
✅ Positive Points
-no loading screens between districts.
-As you progress, you can open gates and doors that make revisiting places faster, somewhat easing backtracking.
❌ Negative Points
-There’s no fast travel at all. You're forced to walk across large areas repeatedly, which becomes tedious
-Jonathan walks and runs at a fairly slow pace, and there’s no mount, sprint boost, or teleport for long distances
6-Citizens & Citizens Menu
✅ Positive Points
-The menu shows how citizens are connected to each other (family, friends, lovers, rivals)
-You can track hints you've unlocked for each citizen, which improves their blood quality and helps with decisions.
-The menu shows the overall status of each district (e.g., Stable, Critical, Hostile), helping you manage the world’s balance.
-Unlocking citizens’ secrets and backstories gives real gameplay benefits (more XP if embraced), encouraging you to talk, explore, and investigate.
-you can eavesdrop on Citizens for gathering information but There are only a small number of eavesdropping moments in the entire game
❌ Negative Points
-There’s no way to sort citizens by health status, XP value, or missing hints. A filter/search feature would have made it much more user-friendly.
-The menu is mostly static text and icons. It lacks dynamic visual feedback or character animations that could enhance immersion.
-You can't directly use the menu to trigger missions, mark citizens, or fast-locate them on the map—it’s only informational.
-some citizens don’t really affect the world even if they’re linked to others.
7-Loot & Economy
✅ Positive Points
-You can collect ingredients like reagents, chemicals, and parts that are used for crafting medicine, serums, and weapon upgrades
-Loot is hidden in drawers, chests, alleyways, and homes, encouraging you to search every corner of the map.
-Traders sell upgrade materials, medicine ingredients, and weapons. It gives a reason to visit specific merchants, especially in later chapters.
❌ Negative Points
-Money isn’t very important.By mid-game, you’ll often have more money than you need, removing urgency from purchases.
-After a few hours, you’ll mostly find the same items over and over—grease, screws, opium, etc.—which makes looting less exciting.
-Whether you play as a killer or pacifist, loot remains the same