Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector

Warhammer 40,000: Battlesector

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Warhammer 40,000: Battlesector - Skulls 2025 Trailer
Battlesector - Cinematic Trailer
Slitherine Next 2024 | Warhammer 40,000: Battlesector – Developers Talk
Warhammer 40,000: Battlesector - Skulls 2024 Trailer
Battlesector - 2min
Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector is a fast-paced turn-based strategy game set in the grimdark universe of the 41st Millennium. Pick your force, develop your army, field mighty heroes and fight for victory using superior strategy, awesome abilities, and devastating weaponry.
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Steam
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Steam

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
88%
2,771 reviews
2,447
324
787.9 hours played
Written 1 month and 4 days ago

I love this game! it is turn-based strategy at its finest. The graphics are high quality, the game-play is smooth and intuitive but also nuanced, and the "flavor" of the voice acting and progression are spot on for the franchise. Exciting, engaging, and very gritty. My only critique is there doesn't seem to be a setting low enough to run this game without a pretty choppy frame rate on my PC, but it's not too intrusive.
40.4 hours played
Written 11 days ago

This game does a good job of taking all the best things from the table top game and making it into a video game. The main campaign is very long, which is good. The only thing I didn't like is the other factions are hidden behind pay walls, so I only got to enjoy a small portion of the game.
30.6 hours played
Written 30 days ago

Let's pretend for a moment i had the chance to play this with ALL the insane amount of overpriced DLCs. None of them are worth it. This trend for Warhammer games is obnoxious and needs to stop. They're so obviously cut off from the base game and then released later for racking up as much cash as possible. The base game without DLCs is worthless, the DLCs are way overpriced and STILL don't add enough... So just skip this one.
393.5 hours played
Written 1 month and 5 days ago

I love Battlesector, it keeps me coming back - multiplayer is insanely hard to master (but very easy to get into). The new CRUSADE mode I absolutely love! While you wait (and wait, and wait) for CA, this is certainly the most definitive WH40k battle experience!
9.1 hours played
Written 9 days ago

I got this game hoping that it was a computerized version of WH40K table top. It is Not and i did Not enjoy it.
39.8 hours played
Written 28 days ago

Strongly recommend this game for any Warhammer 40K fan! The play style is smooth and fun matter what faction you want to play.
88.1 hours played
Written 1 month and 7 days ago

Absolutely love this game! Only wish the DLCs would either add more to the game or be cheaper. The latest DLC which added a campaign is a perfect representation of what they should be!
32.9 hours played
Written 1 month and 7 days ago

while fun to play, there's zero content unless you open your wallet deeper. Just pure greed putting other factions behind paywalls
8.3 hours played
Written 1 month and 4 days ago

it really is fun 40k game and it dose give u tabletop idea but with in a video game
26.1 hours played
Written 1 month and 2 days ago

Great game. Needs more campaign. Not interested in skirmish or waves, etc. The campaign is where I love this game the most.
46.6 hours played
Written 1 month and 2 days ago

it's good, like 9/10. Things I'm missing: - factions could use more balance, not sure how much work went into that - main campaign is quite easy - some even higher difficulty would be appreciated - different ranges weapons sounding differently - this one sucks, bolter sounds like a dreadnought minigun or predator main guns - bring more factions with more campaigns!
91.4 hours played
Written 1 month and 4 days ago

Great turn based game, close to the table top enjoyable
9.1 hours played
Written 30 days ago

Battlesector is ok. Not great. Can't really recommend it. Everything feels very tedious and slow, and I don't just mean the gameplay. Gladius is the superior Slitherine game. I would recommend going with that one instead of this. 5/10
46.9 hours played
Written 21 days ago

Battle sector is personally one of my favorite warhammer 40k games out their but their is a major problem i face -there are not many factions or there not very cheap either battlesector is a really good game but they need to release more factions like some of chaos with demos of nurgle,Death guard or Thousand sons.Even the leagues of Votann would fit perfectly.I mean we have like 3 imperium factions 1 chaos demons and the rest is xenos (even when my one of my favorite factions orks and tyranids are) But i highly recommend this game to others
61.9 hours played
Written 21 days ago

For my money, it's the best 40K computer adaptation ever made. But that may not be the case for you, so let me tell you where I'm coming from. This game takes me back to my days of playing tabletop in the mid '90s. The battlefields are made to look like lovingly crafted battletables in my favorite shop, the character models look like they are hand-painted by professional painters, and it's all brilliantly animated. Visually, this is the wet dream of my 20-something nerd self from three decades ago. The gameplay is smooth and intuitive, the best I've ever seen in a turn-based computer game. No looking up hit tables, no rules lawyers sending everyone eye-rolling to the restroom, no six-hour marathons in a room filled with the smell of second-hand cigarette smoke and spilled Mountain Dew. It just works, and it works well. The AI is okay. It's good to practice against, and can occasionally hand you a defeat if you get too cocky. There are campaigns and they are pretty good, including an endless defense mode if that's your thing. But the real allure is the multiplayer. My 50-something friends and I can play a match in an hour or two from different states without interfering with our family Saturdays. A good human player will really stretch your tactical acumen in a way that no AI can do. Well... not yet, at least. Those crazy dudes in Silicon Valley are actively working on Skynet at the moment. Make no mistake: this is a tactical game through-and-through. There is no grand strategy here; it's about small unit warfare of company and battalion size. If grand strategy is your thing and you're looking for a 40K fix, I suggest Gladius instead. That is very much a Civilization-style game focused on large plans and long-range objectives. Battlesector is focused on one battlefield and one battle at a time. For me, that's the charm of it. Only you can decide if it's for you. Finally, I want to address the fact that many -- maybe even most -- of the negative reviews for this game focus on or at least mention the "overpriced DLC." These people are either broke or not familiar with Games Workshop... perhaps even both. First, it isn't "overpriced." I spend more money on lunch every day. If you think $15 is too much to spend on a DLC that adds a faction, then you need to stop playing video games and find a second job. Secondly, this has been the GW model (pun intended) for decades. I spent thousands of dollars on model booster packs during the '90s. Want a new squad? Buy a model pack. Want to try a new faction? Buy a really big model pack. By comparison to the physical models, the DLC prices are a once-in-a-lifetime bargain. And I don't have to paint them.
43.5 hours played
Written 7 days ago

Is it unfortunate that there aren't more factions included in the base game and that those DLCs don't include campaigns? Yes. However, this is still a very solid game with a meaty Blood Angels campaign and a few other game modes (with a new mode added recently ). It goes on sale often, so get it then.
45.4 hours played
Written 8 days ago

I love this game, I wish there were more like it! The Blood Angels campaign is great. I really appreciate a WH40k game that puts a spotlight on any other chapter than the Ultramarines. I did the campaign on the Astartes difficulty and I thought it was tough but fair. I feel super satisfied when my tactics work out. I'd recommend this game if you'd like a tactical turn-based game in the WH40k universe.
137.0 hours played
Written 12 days ago

Solid tactical game. Both the campaign and DLC are great. I'd give the edge to the new DLC - its great. Love playing with the Battle Sisters!
28.7 hours played
Written 16 days ago

I have enjoyed this game quite a bit so far. I got it on sale so it being like 15 bucks was great. It's current price at 39 seems kind of high for this game. Either way, this game is fun.
25.7 hours played
Written 17 days ago

20hrs in and still having fun without even getting to the custom campaigns. Hope they get an active modding community to introduce additional units/races (at least skins) or that GW continues to develop it.
225.2 hours played
Written 18 days ago

The game single player is pretty bland BUT... the multiplayer is pretty good! :D Every faction has a different feel to it. The game is balanced, but again, there are some factions that better suit some maps and situations. You have a lot of options and can tweak some factions to fit most scenarios, some are simple best at some and you have to be cunning to fool your opponent. (pick something that your opponent is has not optimized their army to deal with. I really love the feel of battle... Orkz dakka dakka really spits rounds, Necrons really melt opponents... Astra tanks really pound to dust. Here is my biggest issue. After mastering the game in multiplayer, the biggest issue is line of sight. It is often illogical and hard to predict. What I would do is enable the player to select a space to move, and then be able to see the chances before confirming the move (this would not reveal the fog of war) also, the revelation of fog of far does not allow any traps or smart play, and it takes a lot from the game. Example - If I move a unit towards the wall, I can see behind the wall, I would disable this as it would enrich strategic play and force players to risk units for battlefield information. All in all a game I love to play, and the email format of play is awesome for adults with 8h jobs :)
21.5 hours played
Written 20 days ago

Battlesector is a turn-based tactics game based on the WH40K tabletop game. The base game comes with two factions, a 20-mission campaign (Blood Angels vs. Tyranids), an "endless" single-player mode, and multiplayer support. The game follows the WH40K convention of having units with multiple "models", e.g. a ranged unit might be comprised of 5 individuals. While they move and fire together, they can be damaged independently. Some attacks (like grenades) work well vs. units with multiple low-health models, while others (heavy weapons) work best vs. units that have a single high-health model. The game allows you to select your units and, in some cases, modify their weapon loadout to focus on dealing different sorts of damage. The configuration is limited by total unit count and total rating points; depending on the mission constraints, you may want a few high-quality units or lots of low-quality units. The included campaign is okay. The Tyranids tend to rush at you when you enter aggro range, so most of the campaign can be handled with cautious advancement and heavy use of overwatch. There are a few missions where you want to move quickly to rescue units, and sometimes you have to chase down long-ranged enemy artillery, but there's rarely a sense of urgency. The game has a "momentum" system that rewards aggression, but playing on the normal "Astartes" difficulty I didn't make much use of it. The campaign took me about 21 hours to complete. Units that survive a campaign mission get a small bonus - +1% hit and crit chance per mission survived - which is nice but not enough to make the destruction of a unit overly concerning. Low-level units can be recruited freely, mid-tier units require a "requisition point", high-tier units require a point and have a multi-mission cooldown. One of the basic strategies is to put cheap units out front so they absorb damage and protect your expensive units. The visual presentation is very good. I had no crashes or campaign scripting bugs, though occasionally the camera gets jammed up when you're near something tall. I recommend the game to WH40K fans, and to turn-based tactics players who are WH40K-curious.
15.2 hours played
Written 21 days ago

I first played this when it came out, it was good fun then, but recent updates have added a lot of new races and campaign types that really make it a full 40k experience.
10.2 hours played
Written 22 days ago

Fun game. Its simple enough to pick up and learn in just an hour or so and the campaign seems good so far. I'll update my review once I get through the campaign and test out the multiplayer some. P.S. Also Votaan are absent but Tau are included?! :( I wanted to play a squad full of space dwarves! Also I wish we could get a Battlesector-like game made for Age of Sigmar instead of 40K, that would be so cool!
12.2 hours played
Written 1 month and 1 day ago

highly recommend it i saw that they gonna be updating the game for the whole year , they mention chaos i hope they actually add chaos space marines Or the black legion
26.9 hours played
Written 1 month and 7 days ago

This game is very good but in the tyranid faction they called a creature that resembled a carnifex a thornback.
27.0 hours played
Written 1 month and 7 days ago

Cool game, good level of difficulty, awesome animations and weapon sounds.
8.7 hours played
Written 1 month and 2 days ago

Battlesector is like XCOM if every mission ended with your squad yelling "Hold the line!" while drowning in Tyranids. Strategic, fun and always one turn away from glorious destiny.
2.6 hours played
Written 9 days ago

I told myself I wouldn't buy none of the DLC unless they came out with a singleplayer campaign for my favorite faction the Sisters, which haven't happened since like Dawn of War 1. And then they went and did just that, so kudos. The voice acting is on point, and so is the level of challenge so far. Fighting waves of Orks is always a good time. If I'd give some constructive critique, the in-engine "cinematics" and Mission Briefing could be improved a few notches. The existing art pieces for intros are alright after the first mission, but the little panning camera intro could be better (and isn't much used aside for the first mission).
17.3 hours played
Written 1 month and 1 day ago

How to get softlocked in a turn-based game? Buy this game to find out.
34.3 hours played
Written 30 days ago

would be great to see campaigns for other factions )
25.0 hours played
Written 23 days ago

Great turn based strategy game
205.0 hours played
Written 12 days ago

Good fun, very warhammer
40.4 hours played
Written 1 month and 5 days ago

Closest thing to the tabletop online
186.0 hours played
Written 24 days ago

Great turn=based action.
41.8 hours played
Written 1 month and 6 days ago

I'm only on the third mission and I am loving it!
18.4 hours played
Written 1 month and 6 days ago

7.5 / 10 - not all keys rebindable
10.9 hours played
Written 16 days ago

great game
20.7 hours played
Written 30 days ago

Great game
15.0 hours played
Written 1 month and 6 days ago

good game
213.5 hours played
Written 1 month and 6 days ago

Overall good game
25.9 hours played
Written 7 days ago

It's like playing Warhammer!
105.3 hours played
Written 1 month and 5 days ago

Blood Angels!
28.2 hours played
Written 25 days ago

Is nice
21.1 hours played
Written 1 month and 5 days ago

PURGE THE UNCLEAN
9.8 hours played
Written 1 month and 5 days ago

Feels like a steep learning curve at least for me.
10.2 hours played
Written 17 days ago

👍
15.6 hours played
Written 1 month and 7 days ago

gg