Call of Juarez
Call of Juarez

Call of Juarez

20
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Data taken from Steam
Steam
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Call of Juarez Trailer
Call of Juarez
Call of Juarez
Call of Juarez
Call of Juarez
Call of Juarez
Call of Juarez
Call of Juarez
Call of Juarez
Call of Juarez
Call of Juarez
Call of Juarez is an epic adventure western themed FPS game. The player alternately assumes the roles of two distinct, antagonistic characters: a sneaking fugitive Billy and his hunter the reverend Ray.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

GOG
Categories
The categories have been assigned by the developers on Steam


Dying Light
Has been in:
• 2 bundles (Fanatical)
• 1 free (Epic Games Store)
Dying Light
From 4,99€
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
From 15,83€
Dead Island Definitive Edition
Has been in:
• 7 bundles
• 1 subscription (Humble Monthly)
Dead Island Definitive Edition
From 2,99€
Call of Juarez: Gunslinger
Has been in:
• 5 bundles
• 1 free (Steam)
• 1 subscription (Prime Gaming)
Call of Juarez: Gunslinger
From 2,13€

Call of Juarez: Gunslinger
Has been in:
• 5 bundles
• 1 free (Steam)
• 1 subscription (Prime Gaming)
Call of Juarez: Gunslinger
From 2,13€
Call of Juarez: Bound in Blood
Has been in:
• 1 subscription (Prime Gaming)
Call of Juarez: Bound in Blood
From 1,95€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
74%
1,373 reviews
1,026
347
9.2 hours played
Written 26 days ago

It's alright. A very clearly low budget, small game with a precise idea of what it wanted to do, but experimented with a lot of things. It definitely wanted to be a more realistic western shooter, so you have stuff like quick draws based on your reaction time. Billy's missions are very...flawed. The stealth feels very forced and dysfunctional, however it is made up for with extremely fun arrow mechanic. Also, the lasso being used for platforming is A VERY fun idea. Reverend Ray's missions are the highlight, because they offer badass shoot-em-up gameplay, while making you still act with a lot of tactic, by hiding behind objects, timing your shots and your slow-mo double wield aiming. I wanted to get more of things like horse riding, especially on the mission where you had to chase a culpruit on a horse and fight off a bunch of goons on their own horses using a shotgun or a rifle. It's great, just very janky.
9.3 hours played
Written 29 days ago

Classic western with lots of great set peaces and solid gun play. 8/10 Can be a bit challenging at times so make sure to save often!
10.8 hours played
Written 8 days ago

I hated the majority of the time I spent with this game, and couldn't uninstall it fast enough once done. Call of Juarez is 70% tutorial and 30% cutscenes--one of the least immersive games I've ever played, you are [i]constantly[/i], from beginning to end, interrupted by either a cutscene or tutorial message, and I [i]wish[/i] I was exaggerating that second point but I'm not. Not only do the developers throw new mechanics at you 3/5 of the way through the game with text splashed across the screen, but they then remind you about them constantly once introduced. There's this god-awful slow-motion shooting mechanic for duel-wielding pistols, the first time you use it [i]in each episode[/i] the game then splashes across the screen "Concentration Mode is again available. Press "1" and "2" to holster your guns and press FIRE ("LMB" or "RMB") to use them." Whenever you're given a new objective - splashed across the screen, because immersion is pointless - you're then reminded - with text splashed across the screen - "Press 'O' for Objectives". You know how many times I pressed 'O' for objectives? Zero. Not once. Why? Because the characters already told me what my next objective was, the game then splashed the objective across the screen in huge letters, and I, unlike the developers of this game, am not a f*cking idiot. Duels are a perfect example of everything wrong with this POS. Each is preceded by a cutscene, then you're given an Objective to defeat the villian in a duel - takes up half the screen - then you're transported to the battleground and the game reminds you to "Press 'O' for Objectives", then you're given a tutorial on how to duel - takes up half the screen - then you start the duel. Every time. Even the final duel, 10-15 minutes left in the game, is treated like a tutorial. Did I say "final duel"? Oh, but it's not the final duel. The final-final duel isn't advertised as a duel. There's no reason to think it's a duel. You're lying on the ground bleeding out, and the guy you're supposed to shoot is attacking someone else, not you. Does that sound like a duel? Nope. And with a knife, not a gun. Does [i]that[/i] sound like a duel? Sure doesn't. There's no timer, no indication you need to use the dueling mechanic to draw your gun, just a loooooong cutscene (65 second, I timed it) followed by a two second window to shoot the guy and YOU WILL FAIL REPEATEDLY if you don't know to draw your pistol using the dueling mechanic. <--- That right there is a spoiler folks, and you'll thank me I didn't warn you it was a spoiler before you read it. That 65 second cutscene is unskippable and plays every time you fail, so I pray you don't have to listen to it 6-7 times like I did. My suggestion is to not even play this POS, but if you do, to delete it immediately after the final cutscene after the final cutscene after you kill the guy after the final cutscene. And then come here and write a negative review because this garbage doesn't deserve 87%.
7.0 hours played
Written 11 days ago

Not extraordinary but a solid game full to the brim with the clichés and hallmarks of a typical western, including but not limited to: - Everyone being a bastard, one way or another. - Chasing carriages. - Horseback gunfights. - Train robberies. - Duels. - Wise Apache outcast healing and guiding the protagonist at some point. - Wobbly screen effect to show how hot it is. ...And more. The story takes a lot of shots alright, some of them miss, but most of them find their mark. That is to say it is not anything particularly innovative - but sometimes there's really no need to re-invent a wheel to begin with. Specifically I want to point out the voice actor behind Reverend Ray - honestly his voice alone is the reason to play the game, it's just so raw, rough and full of emotion. The gameplay is alright. There are two protagonists with different playstyles. Reverend Ray's gameplay is fairly straightforward first person shooter and also the most fun aspect of the game, since shooting is generally done pretty alright. After you are done murdering-- Sorry, delivering Lord's justice to another group of people as Ray, you are usually forced to take on Billy's gameplay which kind of sucks. A lot of poorly implemented stealth and parkour elements. Bow is really fun, though. That's kinda it. Apparently XBox version included some extra missions, but they aren't on PC version for some reason, so after 6-7 hours campaign, you are essentially done. And it's alright - you don't really feel the urge to come back or stick around for more. It's just that - satisfactory.
11.4 hours played
Written 13 days ago

If you've ever wanted to “play” a Western Cowboy movie, this is your game. The guns, the dueling, the horse-riding sections including a long chase after a wagon carrying bandits and a kidnapped girl – They've got the tone down perfectly, except for when the game's jank breaks the immersion. Starting with the positives, this is a game in which aiming is the key skill. There's a bit of forgiveness on hitting your targets and it's mostly not an iron sights kind of thing, but you have to work at lining up the crosshairs even using a mouse. All of that results in tough but satisfying gunfights requiring good player aim even when provided a bunch of options and powers. For example, you can focus to zoom in, you can hold a gun quickfire style with your other hand feeding in bullets, you can duel-wield the large variety of pistols, and you can even duel-wield a pistol and a sawed-off shotgun to get the smaller crosshair for the normally inaccurate shotgun. There's a scoped rifle, thrown dynamite and a couple awesome turret gun spots. Weapon degradation causes rusty guns to eventually overheat and break, because apparently no one here is cleaning them. This forces you to trade up for those dropped by your enemies, though it's a bit odd to see guns treated as family heirlooms in one scene and then left behind during the next fight. The experienced gunfighter character has a special concentration mode where, if you walk around with no weapons drawn, he can pull them out in a flash as time slows down and two crosshairs move into position at the center. It's weird but makes you feel like the badass you are. Or he can hold a bible in one hand and throw out fiery biblical passages while shooting bad guys, which is silly fun. Also, the voice acting for characters is excellent. One or two line reads feel like they missed the meaning, but they sound like professionals performing a classic radio play. The story is both grand and focused, involving a lost treasure and a chase across the border with villains at every stop. The plot puts the two heroes in conflict; chapters alternate between a kid who's sneaky and mobile and prone to getting in trouble, then an old guy chasing him with the intent to kill in the name of revenge, and they solve other problems along the way. The old guy has a dark past and is one of the few people wearing armor, which makes him a deadly tank in fights. Unfortunately, this is where the game's flaws and jank show. Movement feels stiff and awkward and there's a troublesome determination to do it all in first-person “immersion” that makes everything more difficult. Sometimes they throw in timed “events” where you have to figure out what the game wants you to do before a short timer runs out, and these can get sneaky or complex. The game is also from the era in which everyone had physics puzzles, so of course you can pick up items. Maybe you'll even create a barricade in a fight, or at least that's what the designers may have imagined. In practice, it's annoying and useless. The early tutorial on using a box to climb higher is the last time you'll ever need that, and there's a total of one lame physics puzzle. Finally, let's just say the game is from the grimier westerns in its treatment of women. But if you can play through the jank and awkwardness, this is a full-throttle action adventure with serious drama and character growth. Plus it doesn't take long to beat and has some challenge for the experts.
10.6 hours played
Written 18 days ago

Classic. Quickdraw, duel, slow motion. Jump puzzle, hunting, whip... The world is bigger and livelier than Call of Juarez 2. I believe this game has the best immersion in the trio. DirectX is a game changer, it makes the game looks really good. Some crashes then and there on windows 11, switching between the original, safe mode and DirectX will solve those crashes.
7.6 hours played
Written 25 days ago

Pretty fun but also super outdated. I like the idea of both stories & characters being separate but also connected and intertwining, it's impressive they did it as well as they did in 2006. That being said Billy's half of the story is incredibly boring and far too slow, Ray's half carries the game so much it's not even funny. Also the game barely runs on modern machines and crashes every hour or two but it's still worth playing. 5.5 / 10
1.3 hours played
Written 9 days ago

the worst game EVER made. just horrible at everything it tries to do, avoid at ALL COSTS, you're better off finding something on roblox to play than this garbage
10.9 hours played
Written 25 days ago

[C-] Long campaign, groaning every time you climb something was atrocious especially with mission 9 climbing a hundred times had to turn sound effects off, only good thing was slow mo shooting#zesty
2.3 hours played
Written 18 days ago

Howdy If you consider that the game is almost 20 years old, it is ok. I had fun for the first 2 hours, but unfortunately I encountered a game-crashing bug after that. It is the same bug that many others also had. I couldn't pull my gun while in a duel, so I couldn't go forward in the game. I couldn't find a solution for it, and the game isn't exciting enough to handle with it. Because of this bug, I can't recommend it. If you want to buy it, wait for a sale. There are no achievements to obtain. Playtime: ? hours Overall: 3 out of 10
7.7 hours played
Written 20 days ago

Aside from some outdated language, it's actually pretty good, would recommend
9.2 hours played
Written 23 days ago

A good story, but this game needs a remaster, badly..
7.4 hours played
Written 1 month and 5 days ago

Graphics and music aren't the best, But I enjoyed it, Thought Billy and Rays sections of the game were fun and had some unique mechanics. Rays bullet time mechanic and using Billy's whip for platforming. Loved the shooting and the riding.
4.4 hours played
Written 7 days ago

[h3]Good game.
3.9 hours played
Written 14 days ago

Funny cowboy game.
5.3 hours played
Written 14 days ago

Tem que atender o chamado do juarez
7.9 hours played
Written 5 days ago

Cool old game love it
17.9 hours played
Written 21 days ago

janky but good
7.0 hours played
Written 24 days ago

A classic
24.1 hours played
Written 5 days ago

Stupid draw action
5.9 hours played
Written 18 days ago

👍
14.1 hours played
Written 25 days ago

silly billy