The Entropy Centre
The Entropy Centre

The Entropy Centre

16
in-game
Data taken from Steam
GOG
Historical low for GOG:
Open in GOG
The Entropy Centre Gameplay Video (Launch)
The Entropy Centre Level Editor Update Trailer
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
The Entropy Centre
Think in reverse. Outsmart the impossible. A mind-bending first-person adventure where you solve ingenious and complex puzzles by rewinding objects through time.
Developed by:
Stubby Games
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


Balatro
Available in:
• 1 subscription (PC Game Pass)
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From 9,79€ and with a PC Game Pass subscription
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Available in:
• 1 subscription (Amazon Luna +)
Has been in:
• 7 bundles
• 2 free (Epic Games Store)
• 1 subscription (Prime Gaming)
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From 2,49€ and with a Amazon Luna + subscription
The Case of the Golden Idol
Available in:
• 1 subscription (PC Game Pass)
The Case of the Golden Idol
From 8,52€ and with a PC Game Pass subscription
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
89%
1,758 reviews
1,570
188
10.2 hours played
Written 9 days ago

Banger game, took me 10 hours to beat but that was with a lot of messing around and trying to read every email. Visuals, story, characters, and atmosphere are great. I noticed that it takes a while for the puzzles to get interesting, I was like 2 hours in by the time I got to the first puzzle that I actually had to think about and wasn't an immediate solve. There were also a decent amount, maybe 7 puzzles that you can beat without even using all of the puzzle elements. These levels range from not needing a jump box that it gives you, all the way to being able to glitch out of the map and walk straight to the exit door. I was trying to glitch all the levels on purpose so I don't think the average player would have this problem, but it just shows a lack of proper play testing. The big reveal towards the end was well done, It wasn't super obvious like it is on some other games similar to this one. Overall would recommend.
37.6 hours played
Written 11 days ago

Great game, especially plot wise. I haven't noticed any bugs, grashes, stutters, etc. Puzzles in the first quater of the game or so seemed way too simple to me, but then they get more complex.
12.3 hours played
Written 13 days ago

LOVE IT !! Few bugs here and there. Jumping through jump-boxes is sketchy, because movement is little slow on input reaction. Few puzzles can be tricked and solved not as they intended to be solved, but I think it's even better. Overall great game with beautiful design and interesting story approach. Strongly recommended.
10.8 hours played
Written 14 days ago

Really enjoyable puzzle game and intriguing story. I'd say most puzzles are "just right", they don't take too long but are complex enough to be engaging. These are topped off with a few that require a lot more thought. The puzzles also get much more interesting as more elements are added.
7.3 hours played
Written 23 days ago

pretty short, but well made puzzles and unique gameplay make it still worth it
20.9 hours played
Written 24 days ago

Great puzzles and gorgeous looking game. The ending leaves MUCH to be desired. So many directions they could have taken the story but it fell flat in the end. Very, very unsatisfying with no payoff. Makes you feel like all that brain wrecking work was for nothing. Felt really futile in the end.
13.7 hours played
Written 26 days ago

This game is fantastic. The puzzles (except maybe a tiny few) are interesting and satisfying, the sound and voice acting are top notch, and the story is surprisingly unique. To me, as a person who loves first-person puzzle games, this is up there with the Portals, even above The Talos Principle. Very highly recommended.
11.2 hours played
Written 1 month and 4 days ago

i will be real: the puzzles were not the hardest ever. I think the longest one took me was 16 minutes, and i think that was a combination of me being way too stubborn about it and leaving to go do something else in the middle of it. my main complaint to get it out of the way: Lag. Maybe it's just a me issue, but running the game for too long - or even sometimes at all - causes it to lag pretty badly. textures are frequently slow to load in, actually popping in as I look at them if they properly load at all, and rooms ended up looking not-so-great as a result. but the second, worse issue was a byproduct of lag: every time the game stopped to load something, it would immediately force me to drop anything i was carrying, on occasion also flinging it forwards. this was a hassle in areas dealing with enemy robots, and in fact caused me at least one very frustrating loss when it dropped a jump cube as i was crossing a bridge, causing me to fall off the side and have to essentially do the entire process again. this really shouldn't be a thing. that being said: the story absolutely blew me away. like it was just absurd. i love aria, i really love astra, and i love how they interact. you've made something special, here. it's bittersweet, but powerful. well done. i give it a 9/10
10.0 hours played
Written 1 month and 5 days ago

Both positive and negative reviews are right. The puzzles are a little bit tedious and waiting for the blocks to rewind to their desired position sometimes gets boring. There are a lot of precise jumping parts, but they are far from Minecraft parkour skill level. I've felt like the game has even aided me in reaching the jump cubes when falling down towards them. Graphics are top notch (but your PC will get hot!), with an occasional noticable asset recycling, which is not that bad. Some of the levels are monumental if you are into this kind of thing. Really great. I also liked the sound design which can easily compare to this of Portal. The story is okay, with the main characters being the highlight for me. The dialogues were a little bit cheesy, but I got used to them and learned to appreciate them. I also liked the voice acting. The companions are really likeable. The game's motif of environmental disasters is a nice touch too. The bee poster will haunt me at night. I also liked the pacing; action and puzzles seemed to be balanced pretty well. Some of the puzzles felt like they could be "cheesed" which I have really liked. I can't really tell if I solved them in a conventional way or not. To wrap it up, I think the game is worth checking out. I got it for around 5 EUR.
13.5 hours played
Written 1 month and 5 days ago

Fun puzzle game that takes a lot from Portal but adds onto it. I feel like the narrative moves a little slowly and unless you have a good deal of time to grind through puzzles, getting to the the end of the story takes a while. Still, fun and a good time suck if you're into puzzle games.
10.3 hours played
Written 1 month and 7 days ago

Felt like a wanna-be portal clone. Very linear story, a lot of walking from puzzle to puzzle with exposition dumped on you by the narrator. Interesting concept but ultimately felt flat and lifeless.
3.3 hours played
Written 29 days ago

I really had my hopes up for this game, as I was looking for something similar to Portal 2. After 3 hours, I find that the puzzles really start repeating themselves, with them not getting increasingly difficult. New elements are introduced, but the way the puzzles need to be solved stay very similar, regardless of the new elements introduced. I bet there is the right audience for this game, and I do believe that there are fun pieces of gameplay to this game - and the storyline woven into it is really nice - but I don't feel the urge to finish this.
15.2 hours played
Written 9 days ago

Cataclysm #224? More like never happened.
14.7 hours played
Written 12 days ago

Fun game.