Days Gone
Days Gone

Days Gone

2,078
in-game
Data taken from Steam
GOG
Historical low for GOG:
Open in GOG
Epic Games Store
Historical low for Epic Games Store:
Open in Epic Games
There are currently no deals for this platform
Launch ASIA EN
Fight Survive ASIA EN
Broken Road Asia EN
Farwell ASIA ENG
Days Gone PC One Bullet Trailer - ASIA EN
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Days Gone
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG

HELLDIVERS™ 2
HELLDIVERS™ 2
From 25,59€
God of War
God of War
From 16,21€
Horizon Zero Dawn™ Complete Edition
Horizon Zero Dawn™ Complete Edition
From 29,99€
Marvel’s Spider-Man Remastered
Marvel’s Spider-Man Remastered
From 23,89€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
92%
33,248 reviews
30,628
2,620
48.0 hours played
Written 29 days ago

I had no expectations going into Days Gone, but it proved to be an immensely entertaining game, even with a few small hiccups here and there. It combines incredibly consistent and believable storytelling with a great-looking world and some (mostly) enjoyable gameplay. I was sad when it was over, which is always a good sign. Days Gone follows drifter Deacon as he tries to survive in a world full of Freakers, mutated by some plague, while looking for his wife and taking care of his buddy Boozer. In my opinion, the storytelling is the high point of Days Gone. Characters mostly act in believable ways, the voice acting and motion capture are top notch, and I actually cared about the characters and their actions. The story is long, but it's mostly fun to play through and Deacon is an awesome main character with actual flaws and (maybe this is silly to mention) speech that sounds actually like a human. He pauses, he adds "uh's", he has reflections...top notch work by the voice actor, and the same goes for most characters in the game. Speaking of play, the gameplay is mostly standard, but it works. Shoot freakers, marauders and animals, gather crafting materials, level up in a few skill trees - standard stuff, but it provides enough motivation to continue. The game is open world, and it looks absolutely gorgeous if your computer can handle it. The open world is dotted with more expected activities - destroy camps, clear out Freaker hordes, collect...well, collectibles. Days Gone doesn't reinvent the wheel, but the good story and interesting world provide a good backdrop for your activities. Big Freaker Hordes near the endgame require you to use traps, tight hallways and explosives and it's very satisfying when it works out. If I had to point out a few negatives, then here they are in no particular order: [list] [*] The game has some audio issues, especially after the Broken Road patch. Some dialogue is muffled, others sound fine. It was mostly resolved through patches, but I feel like there are still some audio issues if played through speakers here and there, but I did not have that problem with headphones. Your experience may vary. [*] While I loved the story of the game and the time I spent with its characters, the game has a lot of filler missions that could be cut down. It took me about 48 hours to do everything in the game (aside from collecting a few collectables, as most of them are not marked on the map and are really hard to find without a guide) and I honestly think 10-15 of those were spent in filler missions that could either be removed or merged with other missions. You don't have to give me 5 different missions to ride out and find five different things if you clearly know you need all five to begin with. It's annoying because a lot of those missions don't really affect the overall story too much. [*] Some crashes, though they were rather rare. [*] Saving is annoying in missions. It works fine outside, but if you save in a mission, you are usually placed at an arbitrary checkpoint and it's hard to tell when those checkpoints actually appear. I remember saving 15 minutes into a longer mission and then, upon coming back, being placed back at the start. Since then, I just didn't bother saving in a mission and waited until after. [*] Hold Key actions. Why are these even a thing in so many games now? Hold F for 15 seconds to refill your bike, hold Space to refill your ammo from your saddlebag, hold the use key to pick up items, hold to craft items...there is no point to any of it and Days Gone has so many. [/list] Overall, though, I had a lot of fun with Days Gone and the more I played, the more I got invested in the story and world. It's my favorite game I played so far in 2025 (at the time of writing this of course) and, even with some of the small issues, a treat for anyone who cares not only about solid gameplay but also good storytelling, acting and world building in their games.
70.6 hours played
Written 21 days ago

Solid open world motorcycle driving, zombie slaying apocalypse. And there's a cool story, too.
201.1 hours played
Written 24 days ago

I love the story, the mechanics, the deep dark gruesome ambience and lore. Game was obviously made with love and wasnt just a cash grab. Thank you for good memories. Maybe one day corporate greed will lose and we will finally get Days Gone 2 or even a prequel covering the first 2 years after the outbreak. </3
2.7 hours played
Written 12 days ago

Quality game but the yapfest never ends. Doing a stealth run through packs of zombies and psychos. ***HEEEY DEEEEEEK*** Unwanted dialogue is the worst jumpscare. If they are making Days Long Gone then maybe show more and tell less.
53.6 hours played
Written 15 days ago

Great game, but takes some time to reach it's peak. Things start ramping up once you have better gear and start fighting real hordes.
61.2 hours played
Written 12 days ago

really beautiful story. this game is so under appreciated. its a great game 10/10
9.8 hours played
Written 1 month and 1 day ago

Played for 8 hours hoping it would eventually grab me... but it never did. The graphics are beautiful, and the story seems decent, but there’s just something missing. It feels like it should be fun, but it never really clicks.
41.0 hours played
Written 11 days ago

one of the most absolutely beautiful and outstanding solo open world games I've ever played. oh yeah and there are zombies, a lot. i played the game on the hardest difficulty and had the time of my life. Deacon is one of the greatest protagonists I've ever played as in a video game. right up there with Arthur Morgan and Lee Everett. the dialogue is absolutely phenomenal and the actor who plays as deacon, acts with so much passion and it feels so real. i love this game and highly recommend to anybody. the story is awesome and i wish there was more.
4.3 hours played
Written 15 days ago

Really good, especially graphics wise, and gameplay is fully ok too. But, i dislike most of the characters, sadly. In a game built around them i find it to be off putting enough to not continue. Also, the game is mechanically quite a challenge imo.
184.0 hours played
Written 1 month and 5 days ago

Game has a lot of objectives and stuff to do for hours which is amazing. If you ever played Dead Rising or The Last Of Us then this game is for you. From the crafting, to the environment, to the story, to the zombies etc this game has been fun. If you're looking for an apocalyptic open world game then look no further than Days Gone, open road to explore and help you survive.
87.7 hours played
Written 11 days ago

Great game. Great story. Recommend for everyone. A+++++
3.0 hours played
Written 12 days ago

Story is ok so far, but to me the highlight is how well it plays on controller and my steamdeck. even has a high contrast mode which i use when outside with a glare on my deck, makes things easy to play.
62.9 hours played
Written 15 days ago

This is an awesome game, especially if you love the whole zombie looter shooter stuff.
98.6 hours played
Written 21 days ago

An 8 out of 10. Incredibly engrossing story in its entirety, neatly created characters, decent mechanics with negligible flaws. One noticeable drawback is that the free-roam experience gets somewhat repetitive after a while, nonetheless it does not heavily impact the course of the game.
54.0 hours played
Written 25 days ago

Underrated Gem of a Post-Apocalyptic Ride 🚴‍♂️🔥 Days Gone is one of those games that quietly sneaks up on you and then completely takes over your gaming life. I went in expecting a basic zombie shooter, and what I got was a deeply emotional, immersive, and rewarding experience that stuck with me long after the credits rolled. You play as Deacon St. John—a biker, a survivor, and one of the most human protagonists I’ve seen in a game. His story unfolds slowly but meaningfully, with strong voice acting (shoutout to Sam Witwer) and a narrative that actually makes you care. What stood out: ✅ A massive, dynamic open world that feels alive (weather, wildlife, ambushes, Freaker behavior—all change how you play) ✅ The motorcycle isn’t just a vehicle; it’s your lifeline. Upgrading and maintaining it is both satisfying and essential. ✅ Hordes. The first time you face 300+ Freakers charging at you is unforgettable. Pure adrenaline. ✅ Surprisingly emotional story with themes of loss, loyalty, and redemption. ✅ Great pacing and a solid mix of stealth, combat, and exploration. There are some minor technical quirks here and there, but nothing that breaks immersion. If anything, the game runs better now than ever—especially on PC. If you’re into open-world adventures, survival games, or just a good story with heart, Days Gone is absolutely worth your time. It's not just a zombie game—it's a game about humanity, hope, and riding through hell with a sawed-off shotgun. Final Verdict: 9/10 — Ride fast, trust few, and never give up.
75.8 hours played
Written 27 days ago

I normally dont like zombie games but this one is differnet. Great game. Story rich. Makes you feel you are in the world. They did a great job of balancing engaging game play, engaging storyline and fun all around. Highly recommend.
27.1 hours played
Written 30 days ago

Great game play, Awesome world, Graphics and Frame Rate are fantastic, Sam Witwer plays an amazing part.
47.8 hours played
Written 30 days ago

Days Gone is an immense, high-impact third-person game that truly delivers a memorable open-world experience. The combat feels powerful and intense, especially when you're up against massive hordes of freakers — it really keeps the adrenaline pumping. There are lots of great side quests that add depth to the world and characters, making the journey feel more personal and rewarding. On top of that, the story is great overall, with emotional moments, strong character development, and a gripping narrative that kept me invested the whole way through. I really enjoyed it, and if you’re into story-driven action games with a rugged post-apocalyptic vibe, Days Gone is definitely worth playing.
116.8 hours played
Written 1 month and 2 days ago

What a fantastic game. I've not made many reviews on this account but this game was definitely deserving of one. Though I will say I gotta give it a rating for both halves of the game. Both halves were honestly great, but based on what I experienced you really have to look at the game this way. NOTE: I'll be refraining from spoiling the story but I will be talking about game mechanics. First half of the game 9.5/10. Second Half of the game 7.5/10. The Good: [u]Hordes[/u] Guaranteed one of the best aspects of the game. The zombie hordes. In this game you encounter zombies in multiple different ways. You'll see them wandering around in the day/night, you'll see them in random npc rescue events on the road, obviously the story includes them a bunch, and lastly you see tons of them in the form of hordes. The zombie hordes in this game are done fantastically. I've longed to find the walking dead-style hordes in a zombie game and this game has them! In the day they hibernate and hide away, but in the night they roam around together to certain areas of the map. Just make sure your near the bike if one is alerted because every single one of them will start frantically sprinting towards you. But every part of dealing with them is so fun and adrenaline pumping! From trying to get away on foot, to shooting them all down. Its such a well done gameplay mechanic. Even the music when encountering and fighting them adds to the immersion. [u]Open-World[/u] The Open-World aspect of the game is pretty well done! You can explore anywhere you basically want (apart from very little areas that are required for the story) and there are random NPC events, dangerous animals, marauders, friendly camps, collectables and ofc zombies to make the world feel less empty on your travels. You can also fast travel to towns and friendly camps if you prefer to take the quick route! [u]Nero checkpoints[/u] A very interesting gameplay element. I'll try to explain this as non-spoilery as possible but no guarantees. Nero checkpoints are usually small military bases that are setup in certain areas of the map that you'll usually end up visiting either voluntarily or due to the story. What's interesting about them though is how they interact with the zombies. At these checkpoints you usually need to repair a piece of equipment that essentially turns on the power for you to gain access to rooms that are locked nearby. But once you turn on the power, the speakers turn on around the base and start blasting sound which attracts zombies (and in some cases even hordes), so you have to act quickly to deal with them, skeddadle or maybe even take a stealthier approach beforehand. The Bad: [u]Volume Issues[/u] The music in this game is incredible and so is the overall sounds and effects. But at some points the volume of some elements seem really unbalanced or just really quiet (which is funny considering when you open the game the whole fucking neighbourhood can probably hear the start up PSN logo). There was a great example at the end of the game where a certain character makes a speech and you could hear the NPC's in the background talking too, which is fine for immersion. But the character who was making the speech was so quiet in comparison, it didn't feel right and ruined it a little. [u]Map Markers (the lack of)[/u] For a game like Days Gone where you have tons of side missions, hordes to find and possibly kill, and other places of interest to mark or check off, you are only able to have 1 map marker at a time. Now don't get me wrong, when it comes to the story and telling you where to go next it marks everything fine, but only being able to place one extra marker other than the quest your currently progressing is a bit frustrating for someone who's a bit of a completionist. [u]Mission Boundaries[/u] Some missions in this game have you follow or chase other characters and when your too far behind it'll count as you've lost the mission and you'll have to retry again. You've most probably encountered this in other games. in general this is a completely fine mechanic when used for those tight chase situations where you need to keep up with a bad guy running away from you and so on. But there's specific missions and specific points in those missions where this "invisible border" to fail is so short or just full on unnecessary. There's a mission in this game (no spoilers) where you follow a character to a certain location in hopes of finding a specific piece of equipment. Towards the end of the mission you get attacked and then afterwards your tasked with returning to your bike which is literally just outside the location. During this time your NPC friend that your following slowly starts walking back to the bike to wait for you. Now as we've just been in a fight I went to go and loot the bodies to find more supplies or ammo. I walked slightly away from her and the game tells me I'm leaving the mission. I know its not the biggest of deals but really? There was no other danger after that btw so its not like the game was telling me that I shouldn't rest yet. It seems like such a silly critique but I wouldn't even be typing this out here if it weren't for the fact that this happens multiple times. There's also another mission, where you have to investigate a giant cave for something. You fight zombies inside (which shouldn't really be a surprise) and there's a quest to kill them all in this dark and sometimes claustrophobic cave. Naturally you go running around in the cave trying to save yourself but also needing to kill zombies, so its a bit of a stressful situation. Now for some god knows what reason, there is a a "invisible fail" border on this mission. But why?? You can barely see anything in the cave as it is, you need to make sure you can run away and give yourself space to kill the zombies, and on top of this now you can't actually freely move anywhere because the mission might give you a fail. And when I say freely move, I mean inside the cave, at no point did I try actually exiting the cave because the game stops you wayyyy before that. Just seems a bit silly. So yeah, I do recommend this game, it is REALLY GOOD, but it could also really do with a quality of life kinda update.
8.6 hours played
Written 27 days ago

I didn’t really connect with the story, especially the scenes with his partner — slow and unmemorable. But on the gameplay side, Days Gone offers something quite innovative: an open world where the infected are truly threatening, especially in hordes. The tension is constant, and sometimes running away is the only option. The bike plays a real role — it’s not just a vehicle, it’s your only true link to freedom. You have to maintain it, upgrade it, refuel it… which strengthens the survival aspect. The atmosphere is gripping, the graphics are very well done (especially with the update), and the game is generally polished.
33.1 hours played
Written 1 month and 1 day ago

I didn't finish this on steam since i ended up playing it on playstation, but i love the game. Enough freedom to do pretty much anything you want (while in a zombie apocalypse) but helpful quests to keep you on track without getting lost/bored. It's also incredibly beautiful and the map is quite cozy. I personally love Oregon and their forests/foresty area so despite being harassed by hordes of zombies , you'll feel great doing it while driving a sick customized bike
6.8 hours played
Written 8 days ago

An exceptional game that manages to be expansive, expertly designed and written, well-acted and visually stunning while being consistently smooth in performance. Well done to everyone who worked on it; I hope the same team is working on a sequel starring the same protagonist.
65.6 hours played
Written 24 days ago

After all the patches its pretty amazing how many bugs I ran into, no hard crashes but stuff like floors and objects sometimes just don't spawn. The story was middle of the road at best, the characters are written pretty poorly and act very irrational, even more so when you look at the setting and on top of that, the stuff that will happen through the whole story can be seen from a mile ago. In general the game looks good, unless the textures don't load in but a reload fixes that, the gameplay loop is pretty good with the hordes albeit repetitive, but that can be said for all the missions in the game as you just drive over somewhere kill stuff and drive back. Even with all the problems its an alright game with a setting that has potential, Id say get it when on sale.
66.6 hours played
Written 24 days ago

Randomly bought DG. Ended up being in my Top 5 games of all time. I caught myself saying this is such a good game on many occasions during my journey through Farewell. Only critique is easy mode is not very easy. I probably just suck at the game though, but I had to turn to cheats eventually which killed some of the immersion.
6.4 hours played
Written 13 days ago

Ah yes, another Sony third-person game where the camera is slightly to the left, you can track things because the game highlights them in yellow, and you have to survive while dealing with zombies. Not to mention the leveling with a skill tree. And when the main character talks to themselves? Classic. Oh, and climbing up and down ladders? Amazing. Of course, you can’t jump either.
25.8 hours played
Written 1 month and 1 day ago

It's visually very pretty, the action mechanics are kind of enjoyable. Story is very very lacking. progression feels non-existant. What you do in the first 10 minutes is what you'll do for the rest of the game. The upgrades you can have during your progression are basically improved version of what you can already do. You keep saying "oh, we'll head north as soon as I fix my bike." in the mean time, you upgrade your bike to the max, keep doing weird mini quests for factions that doesn't help anyone, and you never actually go anywhere. Characters feel stupid and empty. Their personalities don't captivate you, and you don't actually want to help them. It's just... boring, I guess
69.4 hours played
Written 13 days ago

since the dlc was released the game is unplayable on the steam deck all even on low every thing is maxed out before the dlc you could run this game on a lot higher settings and you would have no problem. the game needs massive amount fixes i have played 69 hours of this on my steam deck before the dlc and now this game could kill your steam deck with how bad it is now
48.9 hours played
Written 17 days ago

this game is very fun thought it was crashing turns out it was my pc now playing no troubles at all it is a blast
204.4 hours played
Written 19 days ago

One of the greatest games of all time 10/10. Sony you need to green light DG2. I haven't had this much fun playing a game in a long time and im starving for more.
1.9 hours played
Written 7 days ago

Still a buggy mess visually. The constant dialogue is pretty annoying as well.
120.1 hours played
Written 6 days ago

I enjoyed this game. I recommend people give it a try. It's something I will probably mod and play through again at a later date.
8.2 hours played
Written 6 days ago

Bro this game is really slept on. Apart from a few glitches, no real complains. Great game for chilling and if you like zombie survival and open world games
36.7 hours played
Written 6 days ago

Playing on the LCD Steam Deck. Its smooth most of the time. Last i played this game was during the ps4 era. I would gladly recommend you to get this. Especially on sale right now for $27. Medium graphics. Oled probably can play at higher setting.
52.9 hours played
Written 6 days ago

Story based zombie game. I don't think I would play it over and over, but it's honestly a 10/10 game in it's own category. Would recommend. Remember though, it's story based, so if you just want fps zombie game, try another.
36.8 hours played
Written 6 days ago

Good story and gameplay. Always something to do. Can be challenging without proper gear and planning.
42.0 hours played
Written 7 days ago

Game gets too much hate for no reason. Was a great experience to enjoy. Bend Studio, PLEASE greenlight a sequel already if you're not making the next Syphon Filter. Don't let the story end on a massive cliffhanger!
40.2 hours played
Written 7 days ago

very good just wished the motorscyle was faster and there were less bugs
29.8 hours played
Written 7 days ago

This game was amazing when i played it for the first time i was loving it. the story is amazing+the game can be challenging when wanted, great replay ability IMO, definitely a should buy game to enjoy story rich and pretty damn scary zombies.
20.7 hours played
Written 7 days ago

Imagine Starkiller lived on earth with no force powers and had tattoos, yep that's this game right here
25.0 hours played
Written 7 days ago

This game will take you in and make you ride a motorcycle with the best driving/handling I've EVER seen and THEN will force you to fight a FLIPING zombie hoard. 10/10 worth the price
106.9 hours played
Written 8 days ago

The game is good. The story is good. It has its bugs like most games. I recommend giving this game the chance it deserves through the end. When this title first came out reviews were dropped for it before they even finished the game. I did see some of those retracted once they went back and finished the game. I was glad to see that. Really wish there would be a second game. Spoke to Sam at a Convention about it and even though he said the fans have never stopped asking for it, I don't know if it will ever happen. However, If you want an Apocalypse story game with Motorcycles and Guns. Give this game a shot!
32.9 hours played
Written 9 days ago

not just a typical zombie game fafantastic story great gun play and up close and personal stuff. a must play game
76.4 hours played
Written 9 days ago

Excellent game, fun with a nice history. I really felt how my character was becoming more and more capable of surviving as a drifter, but we are not alone. One of the greatest zombie games.
25.5 hours played
Written 10 days ago

I bought this game on launch in 2019. I have played consistently up until buying it here on steam. Some of the dialog is wanting, however, the game play and story stand next to TLOU on my rankings. Fantastic game.
27.6 hours played
Written 10 days ago

[h1] SONY pls [/h1] [h1] Days Gone 2 [/h1] [h1] When? [/h1] [h1] [/h1] This game is absolutely amazing. I've played this before in other platforms for hundreds of hours and finally have the chance to buy it on Steam. I still love playing it, especially with the new Horde Assault mode. Also—and this is very personal—would've been even better if there was coop. [b]:: REQUIREMENTS ::[/b] 🔲 Can Run Notepad 🔲 Potato ✅ Decent 🔲 Fast 🔲 Rich Parents 🔲 Can it Run an Unoptimized Remaster of a "Certain Game?" [b]:: GRAPHICS ::[/b] 🔲 Masterpiece ✅ Amazing (and damn optimised for the quality) 🔲 Decent 🔲 Awful 🔲 First Generation [Filthy] Peasant Console [b]:: GAMEPLAY ::[/b] ✅ Addicting (story and Horde Assault) 🔲 Outstanding 🔲 Average 🔲 Meh 🔲 Bad 🔲 Disasterpiece [b]:: AUDIO ::[/b] 🔲 Realistic ✅ Eargasm 🔲 Outstanding 🔲 Average 🔲 Bad 🔲 Ear-raep [b]:: AUDIENCE ::[/b] 🔲 Kids 🔲 Everyone ✅ Teens 🔲 Mature 🔲 Adults Only [b]:: DIFFICULTY ::[/b] 🔲 My Blind Grandmother Can Win by Watching It ✅ Challenging at First, Smooth Sailing After 🔲 Balanced 🔲 Easy to Learn, Hard to Master 🔲 Significant Brain Usage 🔲 Dark Souls [b]:: GRIND ::[/b] 🔲 None 🔲 Only for Leaderboards/Ranks 🔲 Isn't Necessary to Progress ✅ Level/Rank Up through Story/Quest Progression 🔲 Average/Traditional MMO 🔲 You Have to Stop Watching pr0n 🔲 Requires Living in Your Parent's Basement [b]:: STORY ::[/b] 🔲 None 🔲 Basic/Not Important 🔲 Engaging, but Could be Better ✅ Average (probably above average at most) 🔲 Wonderful 🔲 It Changed My Life [b]:: GAME LENGTH ::[/b] 🔲 Your pp (0 - 3 hours) 🔲 Short (4 - 7 hours) 🔲 Average (8 - 15 hours) ✅ Long (16 - 24 hours) (story + side quests + collectibles + challenges + encounters) 🔲 Your pp in Your Dreams (25+ hours) 🔲 Endless [b]:: PRICE ::[/b] 🔲 Free ✅ Worth It (base game) ✅ Wait for Sale (Broken Road DLC) 🔲 Only if You Have Spare Dosh 🔲 Sucker Born Every Minute [b]:: BUGS ::[/b] ✅ None/Minor 🔲 Few 🔲 Handful 🔲 An Exterminator Would Cry 🔲 How Many 12-Year-Olds Have Effed Yo Momma [b]:: MOD SUPPORT ::[/b] 🔲 None 🔲 Steam Workshop ✅ External Sources [b]:: MULTIPLAYER EXPERIENCE ::[/b] 🔲 So Toxic, a Cobra's Bite Won't Help 🔲 Hacking Simulator 🔲 Beware of Trolls 🔲 Most Players are on the Other Side of the Galaxy 🔲 All of the Above, and then Some 🔲 Dead/Can't Find Any Game 🔲 Occasional Bulsh*ttery, but Generally Pleasant 🔲 Tolerable Derping 🔲 Casual/Relaxing 🔲 The Community is Family ✅ N/A, Singeplayer Only [b]:: OVERALL SCORE ::[/b] [h1]9/10[/h1] [b][i]- would restart the story campaign again[/i][/b]
60.7 hours played
Written 10 days ago

Days gone is one of my favorite zombie game. The little brother of Last of Us. The game puts you in the shoes of Deacon St. John, a bounty hunter slash drifter who tries to find his wife after he found out she might still be alive few years after a zombie pandemic has almost wiped out humanity and destroyed civilization. The story and characters are pretty well fleshed out with believable plot twists, and very good voice acting and lovable characters. My favorite ones are Deacon badass St. John master killer of zombies, Boozer the fearless gang biker, Sarah Whitaker the smart, beautiful scientist wife of Deacon and the creppy-weird villains Colonel Matthew Garret&Carlos who have a pretty interesting but mad, delusional take on the apocalyptic events. Absolutely love how Deacon talks to himself often and/or gets super angry while encountering enemies may they be the Anarchists, the Rippers or Zombies. It sells it really well the fact that he is traumatised by loss and lets it all out on the enemies. The game best part is the gameplay which is really immersive making you feel like you really are trying to survive in a zombie apocalypse in an open-world environment. You have crafting elements, scavenging/ hunting runs, fighting gangs of marauders and hordes of zombies, you have friendly settlements who give you missions for which you get rewarded with credits that can be spent to buy ammo, fuel, weapons, upgrades for your bike. Yes you have a badass motorbike which can be custom painted and made to look the way you want. Because surviving a zombie apocalypse cannot exist without resources management the game offers such mechanics: you will need to be always on the look out for fuel for your bike, resources for your Molotovs and medical cocktails, melee weapon and ammo for your weapons. Another aspect of the gameplay that make it shine is that it is very versatile: it offers you great freedom in doing the objectives. You can complete missions and take down camps of enemies in multiple ways: you can be a stealth Rambo using silent take-downs, silencers and head-shots only or go guns blazing and not give a fu*k about ammo using loud weapons with big magazines or maybe just attract zombies, big animals and let them fight the marauders. Accuracy and more careful play is rewarded in a very satisfying way: head-shots makes a instant-one bullet kill, using silencers helps not alerting all enemies, using the terrain: bushes and explosive barrels in fights, invest in the right skill perks can make the difference between life and death. The enemy AI is surprisingly good. The human enemies will flank you, spot you if you make noise, make commentaries on your location, they will get scared-scream in agony if shoot and then retreat, even try to persuade you to surrender if they think they have the upper hand because you hide. The zombie are pretty fast, they will inspect noise and gang upon you if not careful. Fighting a full on horde with RPD with 300+ bullets feels pretty badass. The game visuals are breath-taking. The Oregan mountains area is very well represented in the game with beautiful scenery and good looking landscapes. I often took breaks and admire the view and off course took tons of screenshots using the photo mode that comes with the game which is pretty well made. The sound design and soundtrack is pretty spot on. With the right daunting music starting at the right moment to make the whole atmosphere more creppy, the sounds of zombies perfectly crepping in the night, the Radio Free Oregon dumping some unsolicited post-apocalyptical wisdom on you out of nowhere or the madding sounds and spectacles of a Ripper bonfire that leave you mesmerized. Overall the game is a pretty good game with versatile-immersive and addictive gameplay, good story and memorable characters, stunning visuals and sound design, a fitting zombie apocalypse simulator. I would rate the game a 9 out of 10.
31.1 hours played
Written 10 days ago

love the game i platinum the game on console now i i'm work on the steam completion of all trophies now
113.5 hours played
Written 11 days ago

Great zombie game. Loved everything about it. Worth the money. Can't wait for the second game to come out.
68.7 hours played
Written 13 days ago

I played this when it first came out. I loved it then and love it just as much now on the PC. I don't understand all the negative reviews and dislike of the main character. The game is derivative, but I dislike game developers being different just to be different. The story and the characters are compelling and I wish there was a sequel.