Ghostrunner
Ghostrunner

Ghostrunner

162
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Launch Trailer (PEGI)
Accolades Trailer
Ghostrunner - Project_He (PEGI)
Ghostrunner - Halloween Pack (PEGI)
Ghostrunner - Neon Pack (PEGI)
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Developed by:
All in! Games
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG

Ghostrunner 2
Has been in:
• 1 free (Epic Games Store)
• 1 subscription (Humble Choice)
Ghostrunner 2
From 7,75€
Ghostrunner - Project_Hel
Ghostrunner - Project_Hel
From 7,49€
God's Trigger
Has been in:
• 1 bundle (Fanatical)
• 1 free (Epic Games Store)
• 2 subscriptions
God's Trigger
From 2,55€
Ghostrunner - Winter Pack
Ghostrunner - Winter Pack
From 0,99€

Tempest Rising
Tempest Rising
From 25,57€
Ion Fury
Has been in:
• 1 bundle (Humble Bundle)
Ion Fury
From 6,29€
WRATH: Aeon of Ruin
Has been in:
• 6 bundles
• 1 subscription (Humble Choice)
WRATH: Aeon of Ruin
From 4,12€
GRAVEN
Has been in:
• 4 bundles
GRAVEN
From 5,12€

GRAVEN
Has been in:
• 4 bundles
GRAVEN
From 5,12€
Kingpin: Reloaded
Kingpin: Reloaded
Not in Sale
Ghostrunner - Winter Pack
Ghostrunner - Winter Pack
From 0,99€

Assetto Corsa
Has been in:
• 5 bundles (Humble Bundle)
Assetto Corsa
From 3,89€
Brothers - A Tale of Two Sons
Has been in:
• 5 bundles (Humble Bundle)
• 1 free (Epic Games Store)
• 2 subscriptions
Brothers - A Tale of Two Sons
From 10,01€
DEATH STRANDING DIRECTOR'S CUT
Available in:
• 1 subscription (Amazon Luna +)
Has been in:
• 4 bundles (Fanatical)
• 1 subscription (Humble Choice)
DEATH STRANDING DIRECTOR'S CUT
From 11,50€ and with a Amazon Luna + subscription
Unheard - Voices of Crime
Has been in:
• 1 bundle (Humble Bundle)
Unheard - Voices of Crime
From 1,82€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
91%
18,934 reviews
17,315
1,619
9.2 hours played
Written 16 days ago

Honestly the one hit KO aspect of this game made it really hard to enjoy the rest of it. The parkour and cyber ninja aspects are cool but the fact that it's one hit and you're dead really made it hard to enjoy anything. This is genuinely the first game in a very long time (if ever) that I've had to write a negative review on. I really do try to give games a fair shake.
10.5 hours played
Written 1 month and 1 day ago

Ghostrunner throws you into a neon-lit, rain-soaked tower where split-second decisions mean life or death. From the first synthwave pulse of its soundtrack, you know you’re in for an electrifying ride. The music—equal parts driving beat and moody atmosphere—propels every wall run and blade strike, making it one of the most unforgettable game scores in recent memory. Combat in Ghostrunner is built around one-hit kills, both for you and your enemies. This unforgiving design turns each skirmish into a high-stakes puzzle: you must learn attack patterns, time your slash and block perfectly, then weave in special moves like the instant-dash Blink or the ranged Surge. When you finally clear a brutal gauntlet, the victory feels hard-earned and supremely satisfying. Traversal keeps you on the edge of your seat. You won’t find exotic parkour tricks here—just wall-runs, precise jumps, and dashes—but the core movement feels so crisp that you never tire of chaining one rooftop dash into the next. Combined with razor-sharp combat, it creates a relentless flow that few games match. The story leans on familiar cyberpunk themes—rogue AI, resistance, and lost memories—and doesn’t break much new ground. Likewise, combat options stick close to the basics of slash, block, and dash, with abilities adding some flair but not completely overhauling the formula. A few checkpoints demand near-perfect execution, which can lead to frustration if you’re not ready for repeated attempts. Yet these minor flaws fade against the game’s strengths: its pounding soundtrack, its gorgeous neon world, and its pulse-pounding one-hit-kill action. In a lean 6–8 hours, Ghostrunner delivers a fiercely rewarding challenge powered by style and skill. 9/10.
7.3 hours played
Written 26 days ago

Despite its faced pace combat the overall gameplay and level design is still very sluggish with lots and lots of travel time that weigh down the overall experience
12.9 hours played
Written 8 days ago

Amazing game, definitely a good experience and worth the price I'd say, was a tad short, but man, it delivered.
0.8 hours played
Written 8 days ago

I love the gameplay, vibe, and visuals of this game. However the game goes in a constant loop of, crash, look up solution, fix the problem, getting yet another crash, and repeat. This makes it completely unplayable at around level 3.
6.9 hours played
Written 9 days ago

The game is awesome, the only negative is the length of the base game (beat it in 4/5 hrs). And the Hel DLC is a must have, 2 seconds in the tutorial i was already laughing at how satisfying Hel's gameplay was.
24.8 hours played
Written 9 days ago

This game is like a lovechild between Mirror's Edge and cyberpunk ninjas. It's quite fun and runs really well. Might not be everyone's cup of tea but would recommend picking it up when it's on sale.
16.3 hours played
Written 9 days ago

This game jacked me straight into overdrive. Every wall-run, every perfect slice, every synth-punching beat drop had me locked in like a blade to the spine. It’s not just fast — it’s surgical. I wasn’t playing levels; I was purging them. Saving the Tower felt less like a mission and more like a righteous sprint through chaos with purpose burning in every step. If you’ve ever wanted to feel like a cybernetic god with a katana and no brakes — this is it.
15.9 hours played
Written 9 days ago

The atmosphere is great, movement and combat are incredible, and the story is there but doesn't take center stage.
17.2 hours played
Written 9 days ago

Absolute blast to play! Difficult but not too difficult puzzle platformer with plenty of action, quick reloads when you die (which will happen quite a bit as you work out how to make your way through the room), and an interesting enough story to move the game along. Definitely recommend!
3.6 hours played
Written 10 days ago

Good game, some levels make me wish the level designer got diarrhea, also I am tired of how every game with a very satisfying gameplay loop decides to dilute the game time with puzzles. Update: Ragequit at one of those cybervoid collecting fragment missions, too much platforming, snipers restrict options in a way i find distasteful, not for me.
0.5 hours played
Written 10 days ago

First impressions: Superb controls in a fast-paced platformer where you kill just as fast as you die. Great ambiance. Very promising title overall, I'd love to dive in further in the future.
3.4 hours played
Written 11 days ago

i got this on epic game store as a free game beat it there and i'm happy i could get it here fuck the epic game store
7.1 hours played
Written 12 days ago

So incredibly fun, and surprisingly challenging.
10.8 hours played
Written 13 days ago

This game honestly is one of those games that's super fun to go through and I could see myself go back to for fun if I really wanted. It has fun parkour mechanics and unique combat that both reward you for learning and mastering them, as you can easily use the parkour to become a speed demon on adderall while also mixing the abilities and sword combat to easily take out enemies, and each one has unique mechanics that you have to learn to counter to beat each area. The fun of the game really comes down to learning the rhythm and zooming through as quick as you can and feeling rewarded once you get that good run. While some people don't like the whole one-hit KO thing, I don't mind it really. I've played other games with one-hit KO systems that are still really fun like Aragami 1 and those don't feel that challenging, but that's just me. If anything it rewards players who have found their rhythm and can take out enemies without too much challenge. And part of the game is also strategizing how to clear a room so it also teaches you how to mix up your method of eliminating enemies. Story isn't anything too crazy. The gist is your a Ghostrunner (Sort of Cyborg Ninja if you will) and after the Keymaster overthrows the architect you basically climb to the top of a tower to take out the big bad. The main game doesn't do a lot with it's narrative to stand out too much, making the gameplay it's strong suit (The DLC does more to expand it a bit which gives it a plus for me) Only downside, and this is probably just for me, game would have random stutters, especially on certain levels. I ran on DX11, forced the game to precompile shaders and even would turn my graphics down to the point it looked like a game for the DS and it still would occasionally have issues. I would blame my PC but this only ever happened on here so it could be an Unreal Engine thing. Not sure tho All that aside, game is still fun as hell and while it's definitely not for the faint of heart, if you want fast-paced cyberpunk action, pick this one up for sure!
2.4 hours played
Written 13 days ago

Fun game but the hook gets old pretty fast. Scratches the mirror's edge itch
13.0 hours played
Written 14 days ago

Fast-paced and responsive, with trial-and-error combat. Both the base game and the DLC are among my favorite games. Some stages may require a bit of patience, but the movement felt so good that I didn’t really mind.
1.2 hours played
Written 14 days ago

A cyberpunk ninja simulator designed by a caffeine-addicted AI with a grudge against humanity. You’ll slice, dash, and wall-run like a futuristic badass—right up until you get one-shotted by a dude with a pistol. Then you’ll do it again. And again. Love it, 10/10.
9.6 hours played
Written 15 days ago

Very fun and addicting game! it has it's fair share of moments where you get killed unfairly but for the most part its pretty solid. My one constant that i have to say is that the Ninja Ai is really buggy and sometimes they act like theyre lunging at you and then stop half way to make you throw your parry and then they instantly attack you and one shot you. I don't think the devs intended for them to behave like that which is why i am stating my frustration with the jank. 8/10
18.5 hours played
Written 15 days ago

cybervoid parts are quite slow at times, but 95% of the game is a 300mph adrenaline rush. must buy
31.3 hours played
Written 15 days ago

[h2] Super satisfying flow, great atmosphere – 8/10 [/h2] Ghostrunner has one of the most addictive gameplay loops I’ve played in a while. Die, instantly respawn, try again – and it just never gets frustrating. The fast, responsive movement feels incredible (although sometimes a bit buggy and disorienting due to the first-person). The atmosphere and musioc are badass. Only real downsides for me were the kinda underwhelming boss fights and the collectibles breaking the flow a bit. But those are nitpicks. If you like fast-paced action and don’t mind dying, it’s absolutely worth it.
5.1 hours played
Written 17 days ago

just to get it out of the way this isn't bad just the issues are a bit much for me. this is the stuff that turned me off : - a bit unforgiving hitboxes and timings like i can't count how many times i felt that i died for unfair resone. - the enemies are a bit to punising like the basic enemy in this game constetly fires medium-sized bullets - the latter enemies (from the time i played) are a bit stictive on how you combat them like there a sword enemy that you can ONLY KILL by parring and and a robot that has such a big wave projectile that you can't dodge it without any map setup. -the abilities you gain are a bit usesless or atless not used with there potential as they are meant fore crowd control but the levels make their enemies spredout. I give my opinin. the base game has potential but needs diffrent develpers
8.2 hours played
Written 20 days ago

Short answer: Unique and satisfying movement/platforming and combat systems, excellent aesthetics and soundtrack, but disappointingly short and unpolished. If I could give a "mixed" recommendation, I would. If it weren't for the core game play loop being so good, this would be a hard no. ~~~ Firstly, we need to talk about what makes this game good. The foundation of this game is the movement and combat. The structure is basically clearing a room of all enemies by evading, wall running, and jumping. It's one shot - one kill for both you and the enemy. You hit the enemy, they're dead, if you're hit, you're dead and have to restart from the beginning of the room. A room takes about 15 - 45 seconds to clear, but are difficult so you will restart a lot. Respawning is fast and doesn't disrupt your flow, allowing you try over and over very quickly. Combine this with a heavy synth soundtrack and this game is excellent at getting you into a flow state as you master each room and move on. Boy, when that flow state hits, this game feels amazing. However what's so disappointing about this game is how solid it's foundation is, but how poorly realized the supporting elements are. 1) Level design: If you only use the surfaces intended to be ran on, then this game works seamlessly. The problem begins when you make a misstep or try to creatively move around the map on surfaces seemingly not intended to be used. Correcting a misstep in platforming and barely saving yourself from falling is satisfying, as it shows your comfort with the controls, and your ability to react. Unfortunately, if you land on any surface that isn't the golden path, you often find yourself somewhere with no way to get back, thus robbing the player of the satisfaction of correction as the game forces you to jump to your death and start over. In a game about fast-paced, reaction based platforming, the steep limitations to improvise and get creative is sorely missed. Its amazing how the game goes from feeling flawless in movement, to absolute jank in a split second. 2) Upgrade system: It may be a result of the era this game came out in where every damn game had a skill tree, but the upgrade system feels lackluster and poorly optimized. Basically, you gain 4 skills throughout the game, and different passive bonuses to your mechanics (jumping/dodging/etc.) and skills. While the skills are fun to use, the cooldown on them are so long, I never felt like I could ever use them enough to fully implement them into my gameplay. Further, the passive bonuses for each skill felt pointless because of said cooldown. I engaged with neither very much. ~~~ Conclusion: Only get this game when it's deeply discounted and you'll have fun for a handful of hours. Clearly, from the support this game has had, there is an audience for this type of platforming game. The game would be fantastic for aspiring developers to build on, but itself, is not a great game.
7.5 hours played
Written 22 days ago

PEAK game for stimulation (with a little raging, but not so often).The story is also AMAZING!
7.6 hours played
Written 28 days ago

I like it, it has a fun world and parkour mechanic, sometimes the combat's frustrating but it feels good to overcome. Story is just kind of there? Not really captivating imo. A bit anticlimactic but overall a fun playthrough.
3.4 hours played
Written 28 days ago

This game has made me really think and I love it for that. It deffo gets hard sometimes but worth the pain lmao!
21.4 hours played
Written 30 days ago

They added dumb steam achievements to a DLC or something now all the og 100% players aren't at 100% anymore. Annoying af but still was a fun game. Not hopping on to do the DLC since now i have the "Obtain all other achievements" reward without now being 100% on steam
19.6 hours played
Written 1 month and 3 days ago

Great hack and slash game, highly recommend playing the second one as well. But make no mistake this is a fairly difficult game, same with the second one. If you don't like a challenge this game is not for you
12.8 hours played
Written 1 month and 3 days ago

Amazing gameplay. Makes you actually feel like a badass main character. Would recommend for people who love fast and comboing movement and choosing your own ways to defeat enemies in a set level.
181.4 hours played
Written 1 month and 6 days ago

10/10 soundtrack really good and not the easiest gameplay rather simple storyline
4.5 hours played
Written 18 days ago

This game absolutely sucks. It's horrible and can't compare to the similar good games in this genre like Severed Steel. The "one hit and you die" mechanic is horrible because any miniscule mistake means you have to redo the entire section. This completely breaks the mood and the behavioral flow of the player. It also completely destroys the power fantasy of the "super agile swordsman" that's the x factor of this type of game. Having to do the same section 100+ times because of some retarded fan placement is soul crushing rather than rewarding. I expected an experience that was closer to Titanfall rather than Dark Souls. But make no mistake, this game is Dark Souls except you can wallrun. The platforming sections are unintuitive, sometimes requiring you to run back and grab a time boost just so that you can jump though one of the many awkwardly placed fans. The story is in the form of voicelines in the background which isn't bad by itself but when you combine them with this kind of gameplay they blend into the background and become irelevant. All I surmised is that I am fighting against some cyborg poster villain and saving the "proletariat." Very unoriginal and quite frankly forgetable plotline. This game is not worth your time, even if you get it on sale. Get some of the other similar FPS titles like Severed Steel or Titanfall.
0.7 hours played
Written 17 days ago

I wish I could refund this. Bought it during a sale , didn't play it for 16 days , immediately tried to refund and support said I cannot. This game is terrible.
2.2 hours played
Written 13 days ago

this game really puts me up to the challenge when i start using my hands to switch between two handed keyboard mode to mouse and keyboard mode
10.9 hours played
Written 19 days ago

Very cool cyber fighting game with a good story (Side note: make sure to play it if you like dying in video games 99999 times before completing the level)
4.6 hours played
Written 13 days ago

AMAZING GAME, VERY FLOWY. If you have a higher refresh monitor this feels so smooth.
10.2 hours played
Written 22 days ago

bosses are a bit disappointing but gameplay is awesome
0.4 hours played
Written 1 month and 4 days ago

One of those games you should have researched or was too good to be true. :S Gameplay looks awesome. ✔ Borderlands Zero Kind Ninja ✔ Sword - Slice and Dice ✔ / Hidden Gameplay/ ☠︎︎ If you die you die.☠︎︎ One shot you die ☠︎︎ Still stuck on the tutorial ..... you guessed it bcs you die. :_) Beyond Elden Ring? At least I got passed the tutorial in Elden ring xD Skill issue or Enjoy dying issue. If you willing to grind movement,manoeuvring whilst dedicating ample time to dodge a bullet , then I would recommend If you just want to play and enjoy the game without having to master movement and manoeuvring, or dying constantly after a 1 tap. Do not Recommend. Rating 1/10
1.2 hours played
Written 1 month and 2 days ago

Hotline Miami/Katana Zero style gameplay, with the added imprecision of 3D navigation. Not for the old and slow (e.g., me). Don't even think about using a controller, it won't work out. None of this justifies a negative review, but the dealbreaker for me is the leaderboards at the end of each level, which you can't turn off without going offline. I do not want to be reminded of my shortcomings when compared to my younger, faster, and more virile peers, thanks!
10.8 hours played
Written 20 days ago

I love this stupid fucking shit ass game it's so hard I love it.
38.8 hours played
Written 1 month and 3 days ago

very fun and not too long. (go play sequel too)
5.9 hours played
Written 15 days ago

why did i buy this crap horrible va horrible story boring gameplay
2.4 hours played
Written 18 days ago

This game is hella fun and runs smooth.
6.2 hours played
Written 9 days ago

you runaway from ghosts or wtv this game's about idk
12.6 hours played
Written 9 days ago

Whoever designed the final level belongs in an mental asylum
5.7 hours played
Written 15 days ago

Good story but a bit misleading cus you're not a ghost you're a robot.
8.8 hours played
Written 24 days ago

amazing game play but you die some many times
1.2 hours played
Written 1 month and 4 days ago

If you like dying every 15 second, this game is for you.
13.7 hours played
Written 12 days ago

Kinda frustrating, no tech/combos
6.5 hours played
Written 12 days ago

maybe not 30 dollar good but its good
4.3 hours played
Written 14 days ago

the games good but very short